asset1 = load_image("examples/icons/armor_3.png") open_window(800, 800, "Sample Window") set_fps(60) function test_api() draw_rect(100, 100, 300, 200, color.YELLOW) draw_text("Label text", 10, 10, 20, color.VIOLET) draw_line(400, 10, 500, 100, color.RED) draw_circle(500, 500, 100, color.BLUE) draw_ellipse(200, 500, 100, 50, color.BLUE) draw_triangle(20, 20, 100, 20, 50, 100, color.BLUE) draw_text(string.format("fps: %d", get_fps()), 10, 30, 20, color.VIOLET) draw_text(string.format("dt: %.3f", get_dt()), 10, 50, 20, color.VIOLET) end function test_buttons() if button_pressed(button.PAD_UP) then draw_text("Pad Up", 10, 10, 20, color.VIOLET) end if button_pressed(button.PAD_DOWN) then draw_text("Pad Down", 10, 40, 20, color.VIOLET) end if button_pressed(button.PAD_LEFT) then draw_text("Pad Left", 10, 70, 20, color.VIOLET) end if button_pressed(button.PAD_RIGHT) then draw_text("Pad Right", 10, 100, 20, color.VIOLET) end if button_pressed(button.A) then draw_text("A", 150, 10, 20, color.VIOLET) end if button_pressed(button.B) then draw_text("B", 150, 40, 20, color.VIOLET) end if button_pressed(button.X) then draw_text("X", 150, 70, 20, color.VIOLET) end if button_pressed(button.Y) then draw_text("Y", 150, 100, 20, color.VIOLET) end end while window_running() do begin_drawing() clear_window(color.BLACK) -- test_api() test_buttons() draw_info() end_drawing() end close_window()