#ifndef tilemap_H #define tilemap_H unsigned char tilemap[] = { 0x2d, 0x2d, 0x20, 0x54, 0x68, 0x69, 0x73, 0x20, 0x69, 0x73, 0x20, 0x61, 0x20, 0x70, 0x6c, 0x61, 0x63, 0x65, 0x68, 0x6f, 0x6c, 0x64, 0x65, 0x72, 0x20, 0x66, 0x69, 0x6c, 0x65, 0x20, 0x66, 0x6f, 0x72, 0x20, 0x70, 0x6f, 0x74, 0x65, 0x6e, 0x74, 0x69, 0x61, 0x6c, 0x20, 0x73, 0x74, 0x61, 0x6e, 0x64, 0x61, 0x72, 0x64, 0x20, 0x6c, 0x69, 0x62, 0x72, 0x61, 0x72, 0x79, 0x20, 0x74, 0x68, 0x61, 0x74, 0x20, 0x65, 0x78, 0x74, 0x65, 0x6e, 0x64, 0x73, 0x20, 0x74, 0x68, 0x65, 0x0a, 0x2d, 0x2d, 0x20, 0x66, 0x72, 0x61, 0x6d, 0x65, 0x77, 0x6f, 0x72, 0x6b, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x61, 0x64, 0x64, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x61, 0x6c, 0x20, 0x66, 0x75, 0x6e, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x61, 0x6c, 0x69, 0x74, 0x69, 0x65, 0x73, 0x2e, 0x0a }; unsigned int tilemap_len = 124; #endif // tilemap_H