#ifndef SCREEN_H #define SCREEN_H #include #include #include "buffer.h" #include "editor.h" #include "syntax/color.h" #include "terminal/output.h" #include "terminal/terminal.h" #include "util/debug.h" #include "util/macros.h" #include "util/utf8.h" #include "view.h" #include "window.h" typedef struct { bool is_modified; unsigned long id; long cy; long vx; long vy; } ScreenState; // screen.c void update_screen(EditorState *e, const ScreenState *s); void update_term_title(Terminal *term, const Buffer *buffer, bool set_window_title); void update_window_sizes(Terminal *term, Frame *frame); void update_screen_size(Terminal *term, Frame *root_frame); void set_color(Terminal *term, const ColorScheme *colors, const TermColor *color); void set_builtin_color(Terminal *term, const ColorScheme *colors, BuiltinColorEnum c); void mask_color(TermColor *color, const TermColor *over); void start_update(Terminal *term); void end_update(EditorState *e); void normal_update(EditorState *e); void restore_cursor(EditorState *e); // screen-cmdline.c void update_command_line(EditorState *e); void show_message(Terminal *term, const ColorScheme *colors, const char *msg, bool is_error); // screen-tabbar.c void print_tabbar(Terminal *term, const ColorScheme *colors, Window *window); // screen-status.c void update_status_line(const Window *window); // screen-view.c void update_range(EditorState *e, const View *view, long y1, long y2); // screen-window.c void update_all_windows(EditorState *e); void update_buffer_windows(EditorState *e, const Buffer *buffer); // screen-prompt.c char status_prompt(EditorState *e, const char *question, const char *choices) NONNULL_ARGS; char dialog_prompt(EditorState *e, const char *question, const char *choices) NONNULL_ARGS; #endif