#ifndef WINDOW_H #define WINDOW_H #include #include #include "buffer.h" #include "encoding.h" #include "frame.h" #include "util/macros.h" #include "util/ptr-array.h" #include "view.h" enum { // Minimum width of line numbers bar (including padding) LINE_NUMBERS_MIN_WIDTH = 5 }; // A sub-division of the screen, similar to a window in a tiling window // manager. There can be multiple Views associated with each Window, but // only one is visible at a time. Each tab displayed in the tab bar // corresponds to a View and the editable text area corresponds to the // Buffer of the *current* View (Window::view::buffer). typedef struct Window { struct EditorState *editor; PointerArray views; Frame *frame; View *view; // Current view View *prev_view; // Previous view, if set int x, y; // Coordinates for top left of window int w, h; // Width and height of window (including tabbar and status) int edit_x, edit_y; // Top left of editable area int edit_w, edit_h; // Width and height of editable area size_t first_tab_idx; bool update_tabbar; struct { int width; long first; long last; } line_numbers; } Window; struct EditorState; Window *new_window(struct EditorState *e) NONNULL_ARGS_AND_RETURN; View *window_add_buffer(Window *window, Buffer *buffer); View *window_open_empty_buffer(Window *window); View *window_open_buffer(Window *window, const char *filename, bool must_exist, const Encoding *encoding); View *window_get_view(Window *window, Buffer *buffer); View *window_find_view(Window *window, Buffer *buffer); View *window_find_unclosable_view(Window *window); void window_free(Window *window); size_t remove_view(View *view); void window_close(Window *window); void window_close_current_view(Window *window); void set_view(View *view); View *window_open_new_file(Window *window); View *window_open_file(Window *window, const char *filename, const Encoding *encoding); View *window_open_files(Window *window, char **filenames, const Encoding *encoding); void mark_buffer_tabbars_changed(Buffer *buffer); void calculate_line_numbers(Window *window); void set_window_coordinates(Window *window, int x, int y); void set_window_size(Window *window, int w, int h); int window_get_scroll_margin(const Window *window, unsigned int scroll_margin); void frame_for_each_window(const Frame *frame, void (*func)(Window*, void*), void *data); Window *prev_window(Window *window); Window *next_window(Window *window); #endif