/* * Copyright (c) 2009-Present, Redis Ltd. * All rights reserved. * * Copyright (c) 2024-present, Valkey contributors. * All rights reserved. * * Licensed under your choice of (a) the Redis Source Available License 2.0 * (RSALv2); or (b) the Server Side Public License v1 (SSPLv1); or (c) the * GNU Affero General Public License v3 (AGPLv3). * * Portions of this file are available under BSD3 terms; see REDISCONTRIBUTIONS for more information. */ #ifndef __REDIS_RIO_H #define __REDIS_RIO_H #include #include #include "sds.h" #include "connection.h" #define RIO_FLAG_READ_ERROR (1<<0) #define RIO_FLAG_WRITE_ERROR (1<<1) #define RIO_TYPE_FILE (1<<0) #define RIO_TYPE_BUFFER (1<<1) #define RIO_TYPE_CONN (1<<2) #define RIO_TYPE_FD (1<<3) struct _rio { /* Backend functions. * Since this functions do not tolerate short writes or reads the return * value is simplified to: zero on error, non zero on complete success. */ size_t (*read)(struct _rio *, void *buf, size_t len); size_t (*write)(struct _rio *, const void *buf, size_t len); off_t (*tell)(struct _rio *); int (*flush)(struct _rio *); /* The update_cksum method if not NULL is used to compute the checksum of * all the data that was read or written so far. The method should be * designed so that can be called with the current checksum, and the buf * and len fields pointing to the new block of data to add to the checksum * computation. */ void (*update_cksum)(struct _rio *, const void *buf, size_t len); /* The current checksum and flags (see RIO_FLAG_*) */ uint64_t cksum, flags; /* number of bytes read or written */ size_t processed_bytes; /* maximum single read or write chunk size */ size_t max_processing_chunk; /* Backend-specific vars. */ union { /* In-memory buffer target. */ struct { sds ptr; off_t pos; } buffer; /* Stdio file pointer target. */ struct { FILE *fp; off_t buffered; /* Bytes written since last fsync. */ off_t autosync; /* fsync after 'autosync' bytes written. */ unsigned reclaim_cache:1; /* A flag to indicate reclaim cache after fsync */ } file; /* Connection object (used to read from socket) */ struct { connection *conn; /* Connection */ off_t pos; /* pos in buf that was returned */ sds buf; /* buffered data */ size_t read_limit; /* don't allow to buffer/read more than that */ size_t read_so_far; /* amount of data read from the rio (not buffered) */ } conn; /* FD target (used to write to pipe). */ struct { int fd; /* File descriptor. */ off_t pos; sds buf; } fd; /* Multiple connections target (used to write to N sockets). */ struct { struct { connection *conn; /* Connection */ int failed; /* If write failed on this connection. */ } *dst; size_t n_dst; /* Number of connections */ off_t pos; /* Number of sent bytes */ sds buf; } connset; } io; }; typedef struct _rio rio; /* The following functions are our interface with the stream. They'll call the * actual implementation of read / write / tell, and will update the checksum * if needed. */ static inline size_t rioWrite(rio *r, const void *buf, size_t len) { if (r->flags & (RIO_FLAG_WRITE_ERROR)) return 0; while (len) { size_t bytes_to_write = (r->max_processing_chunk && r->max_processing_chunk < len) ? r->max_processing_chunk : len; if (r->update_cksum) r->update_cksum(r,buf,bytes_to_write); if (r->write(r,buf,bytes_to_write) == 0) { r->flags |= RIO_FLAG_WRITE_ERROR; return 0; } buf = (char*)buf + bytes_to_write; len -= bytes_to_write; r->processed_bytes += bytes_to_write; } return 1; } static inline size_t rioRead(rio *r, void *buf, size_t len) { if (r->flags & (RIO_FLAG_READ_ERROR)) return 0; while (len) { size_t bytes_to_read = (r->max_processing_chunk && r->max_processing_chunk < len) ? r->max_processing_chunk : len; if (r->read(r,buf,bytes_to_read) == 0) { r->flags |= RIO_FLAG_READ_ERROR; return 0; } if (r->update_cksum) r->update_cksum(r,buf,bytes_to_read); buf = (char*)buf + bytes_to_read; len -= bytes_to_read; r->processed_bytes += bytes_to_read; } return 1; } static inline off_t rioTell(rio *r) { return r->tell(r); } static inline int rioFlush(rio *r) { return r->flush(r); } /* Abort RIO asynchronously by setting read and write error flags. Subsequent * rioRead()/rioWrite() calls will fail, letting the caller terminate safely. */ static inline void rioAbort(rio *r) { r->flags |= (RIO_FLAG_READ_ERROR | RIO_FLAG_WRITE_ERROR); } /* This function allows to know if there was a read error in any past * operation, since the rio stream was created or since the last call * to rioClearError(). */ static inline int rioGetReadError(rio *r) { return (r->flags & RIO_FLAG_READ_ERROR) != 0; } /* Like rioGetReadError() but for write errors. */ static inline int rioGetWriteError(rio *r) { return (r->flags & RIO_FLAG_WRITE_ERROR) != 0; } static inline void rioClearErrors(rio *r) { r->flags &= ~(RIO_FLAG_READ_ERROR|RIO_FLAG_WRITE_ERROR); } void rioInitWithFile(rio *r, FILE *fp); void rioInitWithBuffer(rio *r, sds s); void rioInitWithConn(rio *r, connection *conn, size_t read_limit); void rioInitWithFd(rio *r, int fd); void rioInitWithConnset(rio *r, connection **conns, size_t n_conns); void rioFreeFd(rio *r); void rioFreeConn(rio *r, sds* out_remainingBufferedData); void rioFreeConnset(rio *r); size_t rioWriteBulkCount(rio *r, char prefix, long count); size_t rioWriteBulkString(rio *r, const char *buf, size_t len); size_t rioWriteBulkLongLong(rio *r, long long l); size_t rioWriteBulkDouble(rio *r, double d); struct redisObject; int rioWriteBulkObject(rio *r, struct redisObject *obj); void rioGenericUpdateChecksum(rio *r, const void *buf, size_t len); void rioSetAutoSync(rio *r, off_t bytes); void rioSetReclaimCache(rio *r, int enabled); uint8_t rioCheckType(rio *r); #endif