From d8c826ac5738dc349734ab21d3f18abb1bac7c3a Mon Sep 17 00:00:00 2001 From: Mitja Felicijan Date: Wed, 18 Feb 2026 19:25:47 +0100 Subject: Sample NPC corpus data and map definition --- corpus/map1_dagna.txt | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 corpus/map1_dagna.txt (limited to 'corpus/map1_dagna.txt') diff --git a/corpus/map1_dagna.txt b/corpus/map1_dagna.txt new file mode 100644 index 0000000..cc80a68 --- /dev/null +++ b/corpus/map1_dagna.txt @@ -0,0 +1,18 @@ +Dagna is a dwarf well-keeper who knows every bucket and rope in the village. +Dagna believes the well is safe because the water tastes of iron, not rot. +Dagna keeps a ledger of how much water each household draws in a week. +Dagna replaced the well crank with a dwarven gear she forged herself. +Dagna says the well has a second shaft sealed by a stone plug. +Dagna once pulled up a smooth glass bead that does not scratch. +Dagna offers travelers a cup of water and a blunt warning about haste. +Dagna can name every herb that grows within ten paces of the well. +Dagna suspects the marsh lights are bait for thieves. +Dagna thinks Bromm worries too much about the ruins and not enough about the road. +Dagna keeps a small shrine to the Deep Mother near the well wall. +Dagna loves riddles and answers only after a trade of facts. +Dagna claims the well water calms fever if boiled with bitterroot. +Dagna dislikes gossip but listens closely for news of caravans. +Dagna believes a hidden aquifer feeds the village from the northern hills. +Dagna is saving for a brass pump to replace the old rope. +Dagna can spot forged coin by the sound it makes on stone. +Dagna asks travelers if they have seen a faint blue glow in deep water. -- cgit v1.2.3