From 0cb6a5c81271a61e930505f3315b1d67bdf22724 Mon Sep 17 00:00:00 2001 From: Mitja Felicijan Date: Sun, 16 Jul 2023 22:46:06 +0200 Subject: Renamed all the notes files to include date --- content/notes/dcss-new-player-guide.md | 98 ---------------------------------- 1 file changed, 98 deletions(-) delete mode 100644 content/notes/dcss-new-player-guide.md (limited to 'content/notes/dcss-new-player-guide.md') diff --git a/content/notes/dcss-new-player-guide.md b/content/notes/dcss-new-player-guide.md deleted file mode 100644 index ff8493c..0000000 --- a/content/notes/dcss-new-player-guide.md +++ /dev/null @@ -1,98 +0,0 @@ ---- -title: Dungeon Crawl Stone Soup - New player guide -url: dcss-new-player-guide.html -date: 2023-05-25T22:00:00+02:00 -type: note -draft: false -tags: [dcss] ---- - -An amazing game deserves an amazing guide. All this material can be find in some -form on another on [craw's](https://github.com/crawl/crawl) official repository. - -- [DCSS Quickstart](/notes/dcss-quickstart.pdf) - Very short introduction to the - game -- [DCSS Manual](/notes/dcss_manual.pdf) - Extensive manual about the game - -![Dungeon Crawl Stone Soup](/notes/dcss.jpg) - -**Movement and Exploration** - -- You can move around with the numpad (try numlock on and off), vi-keys, or - clicking with the mouse. Arrow keys work, though you can't move diagonally - with them. Pressing Shift and a direction will move until you see/hit - something. -- Pressing `>` will take you down a staircase, and `<` to go up a staircase. -- You can open doors by walking into them, and close them with `C`. -- You can autoexplore by pressing `o`. -- You can re-view recent messages with `Ctrl-p`. - -**Monsters and Combat** - -- You can pick up items with `,` or `g`. -- Wield weapons with `w`. Weapons have different stats. - - (You may also engage in Unarmed Combat, though it isn't very effective when - untrained). -- Attack monsters in melee by walking in their direction (or with - Ctrl-direction). -- You can wait with `.` or `s`, passing your turn - such as to get monsters into - a corridor with you. -- You can rest with `5`, waiting until you are fully healed, or something - noteworthy happens. -- Either mouseover and rightclick, or use `x` then `v` on the monster to examine - monsters. Monsters with a red border are 'dangerous' relative to your current - XP level (XL). -- Quiver (often ranged) actions for further use with `Q`. -- You can fire ranged weapons manually with `f`, or auto-target your quiver with - `p` or `Shift-Tab`. Throwing weapons can be thrown immediately, while - launchers (like bows) need to be wielded first. - -**Items and Inventory** - -- View your inventory by pressing `i`. Most item related commands can also be - done with this menu. -- You can wear amour with `W;` amour gives `AC`, while heavier body armour - reduces `EV`. -- Autoexplore will automatically pick up useful items, such as potions and - scrolls, if you aren't in danger. -- You can read scrolls with `r` and drink ("quaff") potions with `q`. -- Equipment items may have brands, with special properties. Branded equipment is - blue when unidentified. -- Equipment items may be artifacts, often with unique properties, and are - unmodifiable. They are written in white. -- You can evoke wands with `V`. -- You can put on jewelry with `P`, and remove it with `R`. -- Gold is used in shops, which can be interacted with by either `>` or `<`. - -**Magic and Spellcasting** - -- Once you find a spellbook, you can memorize spells with `M`. -- You need to be the same XL as the spell's spell level in order to learn it, in - addition to training magical skill (to lower failure rate). -- Cast spells by pressing `z`, then the letter assigned to the spell. You may - also Quiver a spell and then use it like a ranged weapon (with Shift-Tab). -- You can view your memorized spells by pressing `I` (capital-i) or `z`. -- Like HP, you can recover MP by resting (with 5). -- Many spells can be positioned more effectively, or combined with other spells, - in order to get (more effective) use out of them. -- Heavier body amour and shields hamper spellcasting. - -**Gods and Divine Abilities** - -- You may look at a god's overview by praying at their altar (with `>` or `<`). - After praying, you can worship the god by pressing Enter afterwards. -- Gods all have unique features about them. Trog, the god of the tutorial, is - also the god of rage and bloodshed, and so despises spellcasting. -- Gods like and dislike different things. Most gods either like killing things - (like Trog) or exploring new areas (like Elyvilon), rewarding you piety - (divine favor) for doing so. -- You should learn to use and even rely on divine abilities often, as they are - usually very strong. Trog's Berserk gives you 1.5x health, 1.5x speed (to all - valid actions), and a big damage boost. Note that Berserk prevents most - actions other than move and melee attack, and runs out very quickly if you - aren't attacking. And after berserk ends, you are slowed down and can't - berserk again for a short time. -- In addition, the vast majority of abilities consume piety in the process. - Regardless, this ability is very cheap, and the benefits are incredible, so - don't hold back! -- Pressing `^` will let you view your current god, abilities, and piety. -- cgit v1.2.3