From 8697555125c57ae64a0c9b78514b4aac4fd523de Mon Sep 17 00:00:00 2001 From: Mitja Felicijan Date: Tue, 27 Jun 2023 14:50:20 +0200 Subject: Massive formatting and added figcaption --- content/notes/dcss-new-player-guide.md | 83 +++++++++++++++++----------------- 1 file changed, 41 insertions(+), 42 deletions(-) (limited to 'content/notes/dcss-new-player-guide.md') diff --git a/content/notes/dcss-new-player-guide.md b/content/notes/dcss-new-player-guide.md index bbeb401..2956681 100644 --- a/content/notes/dcss-new-player-guide.md +++ b/content/notes/dcss-new-player-guide.md @@ -7,21 +7,20 @@ draft: false tags: [dcss] --- -An amazing game deserves an amazing guide. All this material can be find in -some form on another on [craw's](https://github.com/crawl/crawl) official -repository. +An amazing game deserves an amazing guide. All this material can be find in some +form on another on [craw's](https://github.com/crawl/crawl) official repository. -- [DCSS Quickstart](/notes/dcss-quickstart.pdf) - Very short introduction to - the game +- [DCSS Quickstart](/notes/dcss-quickstart.pdf) - Very short introduction to the + game - [DCSS Manual](/notes/dcss_manual.pdf) - Extensive manual about the game ![Dungeon Crawl Stone Soup](/notes/dcss.jpg) **Movement and Exploration** -- You can move around with the numpad (try numlock on and off), vi-keys, or - clicking with the mouse. Arrow keys work, though you can't move diagonally - with them. Pressing Shift and a direction will move until you see/hit +- You can move around with the numpad (try numlock on and off), vi-keys, or + clicking with the mouse. Arrow keys work, though you can't move diagonally + with them. Pressing Shift and a direction will move until you see/hit something. - Pressing `>` will take you down a staircase, and `<` to go up a staircase. - You can open doors by walking into them, and close them with `C`. @@ -32,33 +31,34 @@ repository. - You can pick up items with `,` or `g`. - Wield weapons with `w`. Weapons have different stats. - - (You may also engage in Unarmed Combat, though it isn't very effective - when untrained). -- Attack monsters in melee by walking in their direction (or with Ctrl-direction). -- You can wait with `.` or `s`, passing your turn - such as to get monsters - into a corridor with you. -- You can rest with `5`, waiting until you are fully healed, or something + - (You may also engage in Unarmed Combat, though it isn't very effective when + untrained). +- Attack monsters in melee by walking in their direction (or with + Ctrl-direction). +- You can wait with `.` or `s`, passing your turn - such as to get monsters into + a corridor with you. +- You can rest with `5`, waiting until you are fully healed, or something noteworthy happens. -- Either mouseover and rightclick, or use `x` then `v` on the monster to - examine monsters. Monsters with a red border are 'dangerous' relative to - your current XP level (XL). +- Either mouseover and rightclick, or use `x` then `v` on the monster to examine + monsters. Monsters with a red border are 'dangerous' relative to your current + XP level (XL). - Quiver (often ranged) actions for further use with `Q`. -- You can fire ranged weapons manually with `f`, or auto-target your quiver - with `p` or `Shift-Tab`. Throwing weapons can be thrown immediately, while +- You can fire ranged weapons manually with `f`, or auto-target your quiver with + `p` or `Shift-Tab`. Throwing weapons can be thrown immediately, while launchers (like bows) need to be wielded first. **Items and Inventory** -- View your inventory by pressing `i`. Most item related commands can also be +- View your inventory by pressing `i`. Most item related commands can also be done with this menu. - You can wear amour with `W;` amour gives `AC`, while heavier body armour reduces `EV`. -- Autoexplore will automatically pick up useful items, such as potions and +- Autoexplore will automatically pick up useful items, such as potions and scrolls, if you aren't in danger. - You can read scrolls with `r` and drink ("quaff") potions with `q`. -- Equipment items may have brands, with special properties. Branded equipment - is blue when unidentified. -- Equipment items may be artifacts, often with unique properties, and are +- Equipment items may have brands, with special properties. Branded equipment is + blue when unidentified. +- Equipment items may be artifacts, often with unique properties, and are unmodifiable. They are written in white. - You can evoke wands with `V`. - You can put on jewelry with `P`, and remove it with `R`. @@ -67,33 +67,32 @@ repository. **Magic and Spellcasting** - Once you find a spellbook, you can memorize spells with `M`. -- You need to be the same XL as the spell's spell level in order to learn it, - in addition to training magical skill (to lower failure rate). -- Cast spells by pressing `z`, then the letter assigned to the spell. You may +- You need to be the same XL as the spell's spell level in order to learn it, in + addition to training magical skill (to lower failure rate). +- Cast spells by pressing `z`, then the letter assigned to the spell. You may also Quiver a spell and then use it like a ranged weapon (with Shift-Tab). - You can view your memorized spells by pressing `I` (capital-i) or `z`. - Like HP, you can recover MP by resting (with 5). -- Many spells can be positioned more effectively, or combined with other - spells, in order to get (more effective) use out of them. +- Many spells can be positioned more effectively, or combined with other spells, + in order to get (more effective) use out of them. - Heavier body amour and shields hamper spellcasting. **Gods and Divine Abilities** -- You may look at a god's overview by praying at their altar (with `>` or `<`). +- You may look at a god's overview by praying at their altar (with `>` or `<`). After praying, you can worship the god by pressing Enter afterwards. -- Gods all have unique features about them. Trog, the god of the tutorial, is +- Gods all have unique features about them. Trog, the god of the tutorial, is also the god of rage and bloodshed, and so despises spellcasting. -- Gods like and dislike different things. Most gods either like killing things - (like Trog) or exploring new areas (like Elyvilon), rewarding you piety +- Gods like and dislike different things. Most gods either like killing things + (like Trog) or exploring new areas (like Elyvilon), rewarding you piety (divine favor) for doing so. -- You should learn to use and even rely on divine abilities often, as they are - usually very strong. Trog's Berserk gives you 1.5x health, 1.5x speed (to - all valid actions), and a big damage boost. Note that Berserk prevents most - actions other than move and melee attack, and runs out very quickly if you - aren't attacking. And after berserk ends, you are slowed down and can't +- You should learn to use and even rely on divine abilities often, as they are + usually very strong. Trog's Berserk gives you 1.5x health, 1.5x speed (to all + valid actions), and a big damage boost. Note that Berserk prevents most + actions other than move and melee attack, and runs out very quickly if you + aren't attacking. And after berserk ends, you are slowed down and can't berserk again for a short time. -- In addition, the vast majority of abilities consume piety in the process. - Regardless, this ability is very cheap, and the benefits are incredible, - so don't hold back! +- In addition, the vast majority of abilities consume piety in the process. + Regardless, this ability is very cheap, and the benefits are incredible, so + don't hold back! - Pressing `^` will let you view your current god, abilities, and piety. - -- cgit v1.2.3