From 4856b1f9ff7b6a03ddbe06230c08b23729892b43 Mon Sep 17 00:00:00 2001 From: Mitja Felicijan Date: Wed, 9 Apr 2025 11:09:10 +0200 Subject: Fix typo --- content/notes/2025-04-08-embedding-game-assets-within-your-binary.md | 3 +++ 1 file changed, 3 insertions(+) (limited to 'content') diff --git a/content/notes/2025-04-08-embedding-game-assets-within-your-binary.md b/content/notes/2025-04-08-embedding-game-assets-within-your-binary.md index 8200f14..5f28d3b 100644 --- a/content/notes/2025-04-08-embedding-game-assets-within-your-binary.md +++ b/content/notes/2025-04-08-embedding-game-assets-within-your-binary.md @@ -22,6 +22,9 @@ Code for these notes is available as an tarball, but beware that this only includes the Linux build of raylib so please change to appropriate operating system. +You can also check code on GitHub +[@mitjafelicijan/probe/c-embedding-data](https://github.com/mitjafelicijan/probe/tree/master/c-embedding-data). + ## Project structure We are going to keep it clean and simple here. I am using pre-build version of -- cgit v1.2.3