// Game: ESV Pathfinder // Format: Standard // entity 0 { "classname" "worldspawn" // brush 0 { ( -80 -64 -16 ) ( -80 -63 -16 ) ( -80 -64 -15 ) __TB_empty 0 0 0 1 1 ( -64 -544 -16 ) ( -64 -544 -15 ) ( -63 -544 -16 ) __TB_empty 0 0 0 1 1 ( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) __TB_empty 0 0 0 1 1 ( 64 64 0 ) ( 64 65 0 ) ( 65 64 0 ) __TB_empty 0 0 0 1 1 ( 64 704 16 ) ( 65 704 16 ) ( 64 704 17 ) __TB_empty 0 0 0 1 1 ( 80 64 16 ) ( 80 64 17 ) ( 80 65 16 ) __TB_empty 0 0 0 1 1 } // brush 1 { ( 80 -544 -16 ) ( 80 -543 -16 ) ( 80 -544 -15 ) __TB_empty 0 -16 0 1 1 ( 80 -544 -16 ) ( 80 -544 -15 ) ( 81 -544 -16 ) __TB_empty 16 -16 0 1 1 ( 80 -544 -16 ) ( 81 -544 -16 ) ( 80 -543 -16 ) __TB_empty 16 0 0 1 1 ( 96 112 128 ) ( 96 113 128 ) ( 97 112 128 ) __TB_empty 16 0 0 1 1 ( 96 528 0 ) ( 97 528 0 ) ( 96 528 1 ) __TB_empty 16 -16 0 1 1 ( 96 112 0 ) ( 96 112 1 ) ( 96 113 0 ) __TB_empty 0 -16 0 1 1 } // brush 2 { ( -96 -544 -16 ) ( -96 -543 -16 ) ( -96 -544 -15 ) __TB_empty 0 16 0 1 1 ( -96 -544 -16 ) ( -96 -544 -15 ) ( -95 -544 -16 ) __TB_empty 0 16 0 1 1 ( -96 -544 -16 ) ( -95 -544 -16 ) ( -96 -543 -16 ) __TB_empty 0 0 0 1 1 ( -80 112 128 ) ( -80 113 128 ) ( -79 112 128 ) __TB_empty 0 0 0 1 1 ( -80 528 0 ) ( -79 528 0 ) ( -80 528 1 ) __TB_empty 0 16 0 1 1 ( -80 112 0 ) ( -80 112 1 ) ( -80 113 0 ) __TB_empty 0 16 0 1 1 } } // entity 1 { "classname" "info_player_start" "origin" "0 -512 16" "angle" "90" }