From 259bee291e74f5f3aeaf3aec8b87c65151ac5aa5 Mon Sep 17 00:00:00 2001 From: Mitja Felicijan Date: Tue, 28 Apr 2026 17:14:19 +0200 Subject: Better player camera FOV --- game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game.c') diff --git a/game.c b/game.c index ad932a8..168cae4 100644 --- a/game.c +++ b/game.c @@ -95,7 +95,7 @@ bool LoadMap(const char *filename) { game.camera.position = (Vector3){ 0, 10, 0 }; game.camera.target = (Vector3){ 1, 10, 0 }; game.camera.up = (Vector3){ 0, 1, 0 }; - game.camera.fovy = 75.0f; + game.camera.fovy = PLAYER_FOV; game.camera.projection = CAMERA_PERSPECTIVE; int total_brushes = 0; -- cgit v1.2.3