#include "all.h" void DrawCrosshair(void) { int screenWidth = GetScreenWidth(); int screenHeight = GetScreenHeight(); DrawLine(screenWidth / 2 - 10, screenHeight / 2, screenWidth / 2 + 10, screenHeight / 2, GREEN); DrawLine(screenWidth / 2, screenHeight / 2 - 10, screenWidth / 2, screenHeight / 2 + 10, GREEN); } void DrawDebugInfo(void) { DrawTextEx(game.font_ui, TextFormat("%i FPS", GetFPS()), (Vector2){ 10, 10 }, 20, 2, GREEN); DrawTextEx(game.font_ui, TextFormat("VSync: %s", game.vsync ? "ON" : "OFF"), (Vector2){ 10, 35 }, 20, 2, GREEN); DrawTextEx(game.font_ui, TextFormat("Speed: %.0f", game.player.horizontal_speed), (Vector2){ 10, 60 }, 20, 2, GREEN); }