#define _POSIX_C_SOURCE 200809L #define NONSTD_IMPLEMENTATION #define VFS_IMPLEMENTATION #include "all.h" int main(void) { SetConfigFlags(FLAG_VSYNC_HINT); InitWindow(1920, 1080, "Stalag"); SetTargetFPS(GetMonitorRefreshRate(GetCurrentMonitor())); vfs_init("data.pak"); InitGame(); game.vsync = true; while (!WindowShouldClose()) { UpdateGame(); DrawGame(); } vfs_shutdown(); CloseWindow(); return 0; }