#include #include typedef enum { STATUS_IDLE, STATUS_RUNNING, STATUS_STOPPED } Status; typedef struct { int x; int y; } Point; typedef struct { Point top_left; Point bottom_right; } Rectangle; typedef struct { int q; int w; } Bar; int add_numbers(int a, int b) { int result = a + b; return result; } int fibonacci(int n) { if (n <= 1) return n; return fibonacci(n - 1) + fibonacci(n - 2); } void print_rectangle(Rectangle rect) { printf("> Rect: (%d, %d) to (%d, %d)\n", rect.top_left.x, rect.top_left.y, rect.bottom_right.x, rect.bottom_right.y); } int main(int argc, char **argv) { const char *myenv = getenv("MYENV"); char *args[3]; for (int i = 0; i < argc; i++) { args[i] = argv[i]; } int a = 100; int b = 123; int c = add_numbers(a, b); Bar bar = { .q = 565, .w = 949 }; Status status = STATUS_RUNNING; Rectangle rect = { .top_left = { .x = 10, .y = 20 }, .bottom_right = { .x = 50, .y = 80 } }; printf("> MYENV: %s\n", myenv ? myenv : "NULL"); printf("> c: %d (via add_numbers)\n", c); printf("> bar.q: %d\n", bar.q); printf("> status: %d\n", status); print_rectangle(rect); int fib5 = fibonacci(5); printf("> fib(5): %d\n", fib5); int arr[] = {10, 20, 30, 40, 50}; int *ptr = arr; for (int i = 0; i < 5; i++) { printf("> arr[%d] = %d (via ptr: %d)\n", i, arr[i], *(ptr + i)); } for (int i = 0; i < 3; i++) { printf("> loop %d\n", i); } return 0; }