Added image use in readme example
| Author | Mitja Felicijan <mitja.felicijan@gmail.com> | 2025-08-11 11:29:23 +0200 |
| Committer | Mitja Felicijan <mitja.felicijan@gmail.com> | 2025-08-11 11:29:23 +0200 |
| Commit | 4b38f7f3a34dd696320f61d1fe67e6e1ff7d6795 (patch) |
|
-rw-r--r-- |
README.md | 4 |
1 files changed, 4 insertions, 0 deletions
| diff --git a/README.md b/README.md | |||
| ... | |||
| 26 | open_window(800, 800, "My Game") |
26 | open_window(800, 800, "My Game") |
| 27 | set_fps(60) |
27 | set_fps(60) |
| 28 | 28 | ||
| 29 | axe_image = load_image("images/axe.png") |
||
| 30 | |||
| 29 | while window_running() do |
31 | while window_running() do |
| 30 | start_drawing() |
32 | start_drawing() |
| 31 | clear_window(color.BLACK) |
33 | clear_window(color.BLACK) |
| ... | |||
| 42 | if button_down(button.PAD_UP) then |
44 | if button_down(button.PAD_UP) then |
| 43 | draw_text("Pad Up", 10, 10, 20, color.VIOLET) |
45 | draw_text("Pad Up", 10, 10, 20, color.VIOLET) |
| 44 | end |
46 | end |
| 47 | |||
| 48 | draw_image(axe_image, 100, 200) |
||
| 45 | 49 | ||
| 46 | draw_info() |
50 | draw_info() |
| 47 | stop_drawing() |
51 | stop_drawing() |
| ... | |||