1// Copyright 2011 The Go Authors. All rights reserved.
  2// Use of this source code is governed by a BSD-style
  3// license that can be found in the LICENSE file.
  4
  5package html
  6
  7import (
  8	"golang.org/x/net/html/atom"
  9)
 10
 11// A NodeType is the type of a Node.
 12type NodeType uint32
 13
 14const (
 15	ErrorNode NodeType = iota
 16	TextNode
 17	DocumentNode
 18	ElementNode
 19	CommentNode
 20	DoctypeNode
 21	// RawNode nodes are not returned by the parser, but can be part of the
 22	// Node tree passed to func Render to insert raw HTML (without escaping).
 23	// If so, this package makes no guarantee that the rendered HTML is secure
 24	// (from e.g. Cross Site Scripting attacks) or well-formed.
 25	RawNode
 26	scopeMarkerNode
 27)
 28
 29// Section 12.2.4.3 says "The markers are inserted when entering applet,
 30// object, marquee, template, td, th, and caption elements, and are used
 31// to prevent formatting from "leaking" into applet, object, marquee,
 32// template, td, th, and caption elements".
 33var scopeMarker = Node{Type: scopeMarkerNode}
 34
 35// A Node consists of a NodeType and some Data (tag name for element nodes,
 36// content for text) and are part of a tree of Nodes. Element nodes may also
 37// have a Namespace and contain a slice of Attributes. Data is unescaped, so
 38// that it looks like "a<b" rather than "a&lt;b". For element nodes, DataAtom
 39// is the atom for Data, or zero if Data is not a known tag name.
 40//
 41// An empty Namespace implies a "http://www.w3.org/1999/xhtml" namespace.
 42// Similarly, "math" is short for "http://www.w3.org/1998/Math/MathML", and
 43// "svg" is short for "http://www.w3.org/2000/svg".
 44type Node struct {
 45	Parent, FirstChild, LastChild, PrevSibling, NextSibling *Node
 46
 47	Type      NodeType
 48	DataAtom  atom.Atom
 49	Data      string
 50	Namespace string
 51	Attr      []Attribute
 52}
 53
 54// InsertBefore inserts newChild as a child of n, immediately before oldChild
 55// in the sequence of n's children. oldChild may be nil, in which case newChild
 56// is appended to the end of n's children.
 57//
 58// It will panic if newChild already has a parent or siblings.
 59func (n *Node) InsertBefore(newChild, oldChild *Node) {
 60	if newChild.Parent != nil || newChild.PrevSibling != nil || newChild.NextSibling != nil {
 61		panic("html: InsertBefore called for an attached child Node")
 62	}
 63	var prev, next *Node
 64	if oldChild != nil {
 65		prev, next = oldChild.PrevSibling, oldChild
 66	} else {
 67		prev = n.LastChild
 68	}
 69	if prev != nil {
 70		prev.NextSibling = newChild
 71	} else {
 72		n.FirstChild = newChild
 73	}
 74	if next != nil {
 75		next.PrevSibling = newChild
 76	} else {
 77		n.LastChild = newChild
 78	}
 79	newChild.Parent = n
 80	newChild.PrevSibling = prev
 81	newChild.NextSibling = next
 82}
 83
 84// AppendChild adds a node c as a child of n.
 85//
 86// It will panic if c already has a parent or siblings.
 87func (n *Node) AppendChild(c *Node) {
 88	if c.Parent != nil || c.PrevSibling != nil || c.NextSibling != nil {
 89		panic("html: AppendChild called for an attached child Node")
 90	}
 91	last := n.LastChild
 92	if last != nil {
 93		last.NextSibling = c
 94	} else {
 95		n.FirstChild = c
 96	}
 97	n.LastChild = c
 98	c.Parent = n
 99	c.PrevSibling = last
100}
101
102// RemoveChild removes a node c that is a child of n. Afterwards, c will have
103// no parent and no siblings.
104//
105// It will panic if c's parent is not n.
106func (n *Node) RemoveChild(c *Node) {
107	if c.Parent != n {
108		panic("html: RemoveChild called for a non-child Node")
109	}
110	if n.FirstChild == c {
111		n.FirstChild = c.NextSibling
112	}
113	if c.NextSibling != nil {
114		c.NextSibling.PrevSibling = c.PrevSibling
115	}
116	if n.LastChild == c {
117		n.LastChild = c.PrevSibling
118	}
119	if c.PrevSibling != nil {
120		c.PrevSibling.NextSibling = c.NextSibling
121	}
122	c.Parent = nil
123	c.PrevSibling = nil
124	c.NextSibling = nil
125}
126
127// reparentChildren reparents all of src's child nodes to dst.
128func reparentChildren(dst, src *Node) {
129	for {
130		child := src.FirstChild
131		if child == nil {
132			break
133		}
134		src.RemoveChild(child)
135		dst.AppendChild(child)
136	}
137}
138
139// clone returns a new node with the same type, data and attributes.
140// The clone has no parent, no siblings and no children.
141func (n *Node) clone() *Node {
142	m := &Node{
143		Type:     n.Type,
144		DataAtom: n.DataAtom,
145		Data:     n.Data,
146		Attr:     make([]Attribute, len(n.Attr)),
147	}
148	copy(m.Attr, n.Attr)
149	return m
150}
151
152// nodeStack is a stack of nodes.
153type nodeStack []*Node
154
155// pop pops the stack. It will panic if s is empty.
156func (s *nodeStack) pop() *Node {
157	i := len(*s)
158	n := (*s)[i-1]
159	*s = (*s)[:i-1]
160	return n
161}
162
163// top returns the most recently pushed node, or nil if s is empty.
164func (s *nodeStack) top() *Node {
165	if i := len(*s); i > 0 {
166		return (*s)[i-1]
167	}
168	return nil
169}
170
171// index returns the index of the top-most occurrence of n in the stack, or -1
172// if n is not present.
173func (s *nodeStack) index(n *Node) int {
174	for i := len(*s) - 1; i >= 0; i-- {
175		if (*s)[i] == n {
176			return i
177		}
178	}
179	return -1
180}
181
182// contains returns whether a is within s.
183func (s *nodeStack) contains(a atom.Atom) bool {
184	for _, n := range *s {
185		if n.DataAtom == a && n.Namespace == "" {
186			return true
187		}
188	}
189	return false
190}
191
192// insert inserts a node at the given index.
193func (s *nodeStack) insert(i int, n *Node) {
194	(*s) = append(*s, nil)
195	copy((*s)[i+1:], (*s)[i:])
196	(*s)[i] = n
197}
198
199// remove removes a node from the stack. It is a no-op if n is not present.
200func (s *nodeStack) remove(n *Node) {
201	i := s.index(n)
202	if i == -1 {
203		return
204	}
205	copy((*s)[i:], (*s)[i+1:])
206	j := len(*s) - 1
207	(*s)[j] = nil
208	*s = (*s)[:j]
209}
210
211type insertionModeStack []insertionMode
212
213func (s *insertionModeStack) pop() (im insertionMode) {
214	i := len(*s)
215	im = (*s)[i-1]
216	*s = (*s)[:i-1]
217	return im
218}
219
220func (s *insertionModeStack) top() insertionMode {
221	if i := len(*s); i > 0 {
222		return (*s)[i-1]
223	}
224	return nil
225}