1#ifndef HVX_BASE_H
  2#define HVX_BASE_H
  3
  4#include <stdbool.h>
  5#include <stdint.h>
  6
  7#include "hex-utils.h"
  8#include "hvx-types.h"
  9
 10static inline void hvx_vec_store_u(void * restrict dst, uint32_t n, HVX_Vector v) {
 11    // Rotate as needed.
 12    v = Q6_V_vlalign_VVR(v, v, (size_t) dst);
 13
 14    uint32_t left_off  = (size_t) dst & 127;
 15    uint32_t right_off = left_off + n;
 16
 17    HVX_VectorPred ql_not = Q6_Q_vsetq_R((size_t) dst);
 18    HVX_VectorPred qr     = Q6_Q_vsetq2_R(right_off);
 19
 20    if (right_off > 128) {
 21        Q6_vmem_QRIV(qr, (HVX_Vector *) dst + 1, v);
 22        // all 1's
 23        qr = Q6_Q_vcmp_eq_VbVb(v, v);
 24    }
 25
 26    ql_not = Q6_Q_or_QQn(ql_not, qr);
 27    Q6_vmem_QnRIV(ql_not, (HVX_Vector *) dst, v);
 28}
 29
 30static inline void hvx_vec_store_a(void * restrict dst, uint32_t n, HVX_Vector v) {
 31    assert((unsigned long) dst % 128 == 0);
 32    HVX_VectorPred m = Q6_Q_or_QQn(Q6_Q_vsetq_R((unsigned long) dst), Q6_Q_vsetq2_R(n));
 33    Q6_vmem_QnRIV(m, (HVX_Vector *) dst, v);
 34}
 35
 36static inline HVX_Vector hvx_vec_splat_f32(float v) {
 37    union { float  f; uint32_t i; } u = { .f = v };
 38    return Q6_V_vsplat_R(u.i);
 39}
 40
 41static inline HVX_Vector hvx_vec_splat_f16(float v) {
 42    union { __fp16 f; uint16_t i; } u = { .f = v };
 43    return Q6_Vh_vsplat_R(u.i);
 44}
 45
 46static inline HVX_Vector hvx_vec_repl4(HVX_Vector v) {
 47    // vdelta control to replicate first 4 bytes across all elements
 48    static const uint8_t __attribute__((aligned(128))) repl[128] = {
 49        0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04,
 50        0x10, 0x10, 0x10, 0x10, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04,
 51        0x20, 0x20, 0x20, 0x20, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04,
 52        0x10, 0x10, 0x10, 0x10, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04,
 53        0x40, 0x40, 0x40, 0x40, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04,
 54        0x10, 0x10, 0x10, 0x10, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04,
 55        0x20, 0x20, 0x20, 0x20, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04,
 56        0x10, 0x10, 0x10, 0x10, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04,
 57    };
 58
 59    HVX_Vector ctrl = *(HVX_Vector *) repl;
 60    return Q6_V_vdelta_VV(v, ctrl);
 61}
 62
 63static inline float hvx_vec_get_f32(HVX_Vector v) {
 64    float __attribute__((aligned(128))) x;
 65    hvx_vec_store_a(&x, 4, v);
 66    return x;
 67}
 68
 69static inline int32_t hvx_vec_get_i32(HVX_Vector v) {
 70    int32_t __attribute__((aligned(128))) x;
 71    hvx_vec_store_a(&x, 4, v);
 72    return x;
 73}
 74
 75static inline HVX_Vector hvx_vec_abs_f16(HVX_Vector v) {
 76    // abs by clearing the fp16 sign bit
 77    HVX_Vector mask = Q6_Vh_vsplat_R(0x7fff);
 78    return Q6_V_vand_VV(v, mask);
 79}
 80
 81static inline HVX_Vector hvx_vec_neg_f16(HVX_Vector v) {
 82    // neg by setting the fp16 sign bit
 83    HVX_Vector mask = Q6_Vh_vsplat_R(0x8000);
 84    return Q6_V_vxor_VV(v, mask);
 85}
 86
 87static inline HVX_Vector hvx_vec_abs_f32(HVX_Vector v) {
 88    // abs by clearing the fp32 sign bit
 89    HVX_Vector mask = Q6_V_vsplat_R(0x7fffffff);
 90    return Q6_V_vand_VV(v, mask);
 91}
 92
 93static inline HVX_Vector hvx_vec_neg_f32(HVX_Vector v) {
 94#if __HVX_ARCH__ > 75
 95    return Q6_Vsf_vfneg_Vsf(v);
 96#else
 97    // neg by setting the fp32 sign bit
 98    HVX_Vector mask = Q6_V_vsplat_R(0x80000000);
 99    return Q6_V_vxor_VV(v, mask);
100#endif  // __HVX_ARCH__ > 75
101}
102
103static inline HVX_VectorPred hvx_vec_is_nan_f16(HVX_Vector v) {
104    const HVX_Vector vnan_exp  = Q6_Vh_vsplat_R(0x7C00);
105    const HVX_Vector vnan_frac = Q6_Vh_vsplat_R(0x7FFF);
106
107    // get pred of which are NaN, i.e., exponent bits all 1s and fraction bits non 0s
108    HVX_VectorPred p_exp  = Q6_Q_vcmp_eq_VhVh(Q6_V_vand_VV(v, vnan_exp), vnan_exp);
109    HVX_VectorPred p_frac = Q6_Q_not_Q(Q6_Q_vcmp_eq_VhVh(Q6_V_vand_VV(v, vnan_frac), vnan_exp));
110    return Q6_Q_and_QQ(p_exp, p_frac);
111}
112
113static inline HVX_Vector hvx_vec_f32_to_f16(HVX_Vector v0, HVX_Vector v1) {
114    const HVX_Vector zero = Q6_V_vsplat_R(0);
115    HVX_Vector q0 = Q6_Vqf32_vadd_VsfVsf(v0, zero);
116    HVX_Vector q1 = Q6_Vqf32_vadd_VsfVsf(v1, zero);
117    HVX_Vector  v = Q6_Vh_vdeal_Vh(Q6_Vhf_equals_Wqf32(Q6_W_vcombine_VV(q1, q0)));
118
119#if __HVX_ARCH__ < 79
120    // replace NaNs with -INF, older arches produce NaNs for (-INF + 0.0)
121    const HVX_Vector neg_inf = hvx_vec_splat_f16(-INFINITY);
122    HVX_VectorPred nan = hvx_vec_is_nan_f16(v);
123    v = Q6_V_vmux_QVV(nan, neg_inf, v);
124#endif
125
126    return v;
127}
128
129/* Q6_Vsf_equals_Vw is only available on v73+.*/
130#if __HVX_ARCH__ < 73
131static inline HVX_Vector hvx_vec_i32_to_qf32(HVX_Vector const in)
132{
133    HVX_Vector const vzero = Q6_V_vzero();
134    HVX_VectorPred is_zero = Q6_Q_vcmp_eq_VwVw(in, vzero);
135    HVX_Vector lshift = Q6_Vw_vnormamt_Vw(in);
136    HVX_Vector normalized = Q6_Vw_vasl_VwVw(in, lshift);
137    HVX_Vector vexp = Q6_Vw_vsub_VwVw(Q6_V_vsplat_R(0x7f + 30), lshift);
138    HVX_Vector mant = Q6_V_vand_VV(Q6_V_vsplat_R(0xFFFFFF00), normalized);
139    HVX_Vector ret = Q6_V_vmux_QVV(is_zero, vzero, Q6_Vw_vadd_VwVw(mant, vexp));
140    return ret;
141}
142
143static inline HVX_Vector Q6_Vsf_equals_Vw(HVX_Vector const in)
144{
145    return Q6_Vsf_equals_Vqf32(hvx_vec_i32_to_qf32(in));
146}
147#endif
148
149static inline HVX_Vector hvx_vec_i16_from_hf_rnd_sat(HVX_Vector vin) {
150    // This looks complicated.
151    // Ideally should just be Q6_Vh_equals_Vhf(vin)
152    // but that instruction does not do proper rounding.
153
154    // convert to qf32, multiplying by 1.0 in the process.
155    HVX_VectorPair v32 = Q6_Wqf32_vmpy_VhfVhf(vin, Q6_Vh_vsplat_R(0x3C00));
156
157    // 'in-range' values are +/32752.
158    // add 192K to it, convert to sf
159    HVX_Vector v192K = Q6_V_vsplat_R(0x48400000);
160    HVX_Vector vsf_0 = Q6_Vsf_equals_Vqf32(Q6_Vqf32_vadd_Vqf32Vsf(Q6_V_lo_W(v32), v192K));
161    HVX_Vector vsf_1 = Q6_Vsf_equals_Vqf32(Q6_Vqf32_vadd_Vqf32Vsf(Q6_V_hi_W(v32), v192K));
162
163    // for in-range cases, result is {163858... 229360} so the exponent is always 144.
164    // if we extract bits 21..0 as a signed quantity, and round 6 bits off, that will be the answer.
165    // Start by <<10 to get the final 'sign' bit in bit 15...
166    vsf_0 = Q6_Vw_vasl_VwR(vsf_0, 10);
167    vsf_1 = Q6_Vw_vasl_VwR(vsf_1, 10);
168
169    // now round down to 16
170    return Q6_Vh_vround_VwVw_sat(vsf_1, vsf_0);
171}
172
173#endif /* HVX_BASE_H */