1#version 450
2
3#include "generic_head.glsl"
4#include "types.glsl"
5
6#extension GL_EXT_control_flow_attributes : enable
7
8#define FLT_MAX 3.402823466e+38F
9
10layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
11
12layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
13layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
14
15layout (constant_id = 0) const uint BLOCK_SIZE = 32;
16
17shared FLOAT_TYPE tmpmax[BLOCK_SIZE];
18shared uint tmp[BLOCK_SIZE];
19
20void main() {
21 const uint row = gl_WorkGroupID.z * 262144 + gl_WorkGroupID.y * 512 + gl_WorkGroupID.x;
22 const uint col = gl_LocalInvocationID.x;
23
24 if (row >= p.KY) {
25 return;
26 }
27
28 A_TYPE amax = -FLT_MAX;
29 uint acol = col;
30
31 if (col < p.KX) {
32 amax = data_a[row*p.KX + col];
33 }
34
35 for (uint i = col + BLOCK_SIZE; i < p.KX; i += BLOCK_SIZE) {
36 A_TYPE val = data_a[row*p.KX + i];
37 if (val > amax) {
38 amax = val;
39 acol = i;
40 }
41 }
42
43 tmp[col] = acol;
44 tmpmax[col] = amax;
45
46 barrier();
47 [[unroll]] for (int s = int(BLOCK_SIZE) / 2; s > 0; s >>= 1) {
48 if (col < s && col + s < p.KX) {
49 if (tmpmax[col] < tmpmax[col + s]) {
50 tmpmax[col] = tmpmax[col + s];
51 tmp[col] = tmp[col + s];
52 }
53 }
54 barrier();
55 }
56
57 if (col == 0) {
58 data_d[row] = D_TYPE(tmp[0]);
59 }
60}