1#version 450
 2
 3#include "glu_head.glsl"
 4
 5const float GELU_QUICK_COEF = -1.702f;
 6
 7float op(float a, float b) {
 8    return a * (1.0f / (1.0f + exp(GELU_QUICK_COEF * a))) * b;
 9}
10
11#include "glu_main.glsl"