1#version 450
2
3#include "types.glsl"
4
5layout (push_constant) uniform parameter
6{
7 uint ne;
8 uint ne00; uint ne01; uint ne02; uint ne03; uint nb00; uint nb01; uint nb02; uint nb03;
9 uint ne10; uint ne11; uint ne12; uint ne13; uint nb10; uint nb11; uint nb12; uint nb13;
10 uint misalign_offsets;
11 uint circular;
12
13 uint lp0; uint rp0;
14 uint lp1; uint rp1;
15 uint lp2; uint rp2;
16 uint lp3; uint rp3;
17} p;
18
19uint get_aoffset() { return p.misalign_offsets >> 16; }
20uint get_doffset() { return p.misalign_offsets & 0xFFFF; }
21
22uint wrap_around(int coord, uint size) {
23 return (uint(coord + int(size))) % size; // add size to avoid issues with negative
24}
25
26layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
27layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
28
29layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
30
31void main() {
32 const uint idx = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
33
34 if (idx >= p.ne) {
35 return;
36 }
37
38 const uint i3 = idx / (p.ne12*p.ne11*p.ne10);
39 const uint i3_offset = i3 * p.ne12*p.ne11*p.ne10;
40 const uint i2 = (idx - i3_offset) / (p.ne11*p.ne10);
41 const uint i2_offset = i2*p.ne11*p.ne10;
42 const uint i1 = (idx - i3_offset - i2_offset) / p.ne10;
43 const uint i0 = idx - i3_offset - i2_offset - i1*p.ne10;
44
45 const uint src0_idx = (i3 - p.lp3)*p.nb03 + (i2 - p.lp2)*p.nb02 + (i1 - p.lp1)*p.nb01 + (i0 - p.lp0)*p.nb00;
46 const uint dst_idx = i3*p.nb13 + i2*p.nb12 + i1*p.nb11 + i0*p.nb10;
47
48 if (p.circular != 0u) {
49 const uint ci0 = wrap_around(int(i0) - int(p.lp0), p.ne00);
50 const uint ci1 = wrap_around(int(i1) - int(p.lp1), p.ne01);
51 const uint ci2 = wrap_around(int(i2) - int(p.lp2), p.ne02);
52 const uint ci3 = wrap_around(int(i3) - int(p.lp3), p.ne03);
53 const uint circular_src_idx = ci3*p.nb03 + ci2*p.nb02 + ci1*p.nb01 + ci0*p.nb00;
54 data_d[get_doffset() + dst_idx] = D_TYPE(data_a[get_aoffset() + circular_src_idx]);
55 } else {
56 const bool is_src0 = i0 >= p.lp0 && i0 < p.ne10 - p.rp0 &&
57 i1 >= p.lp1 && i1 < p.ne11 - p.rp1 &&
58 i2 >= p.lp2 && i2 < p.ne12 - p.rp2 &&
59 i3 >= p.lp3 && i3 < p.ne13 - p.rp3;
60 data_d[get_doffset() + dst_idx] = D_TYPE(is_src0 ? data_a[get_aoffset() + src0_idx] : 0.0f);
61 }
62
63
64}