Cleanup and refactor

Author Mitja Felicijan <mitja.felicijan@gmail.com> 2026-02-18 13:31:36 +0100
Committer Mitja Felicijan <mitja.felicijan@gmail.com> 2026-02-18 13:31:36 +0100
Commit 41a93d153628915ed70045ab2d747089b8a8e008 (patch)
-rw-r--r-- README.md 12
1 files changed, 6 insertions, 6 deletions
diff --git a/README.md b/README.md
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An experiment using tiny LLMs as NPCs that could be embedded into the game.
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An experiment using tiny LLMs as NPCs that could be embedded into the game.
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> [!NOTE]
  
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> This project is just for fun, to see how LLMs would fare as NPCs. Because of
  
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> the non-deterministic nature of LLMs, the results vary and are often quite
  
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> funny. A lot of tweaking would be needed to make this really useful in real
  
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> games, but not impossible.
  
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Goals of the experiment:
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Goals of the experiment:
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- Have LLM be run only on CPU, this is why small LLMs have been chosen in this
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- Have LLM be run only on CPU, this is why small LLMs have been chosen in this
...
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- To produce a simple C library that can be reused elsewhere.
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- To produce a simple C library that can be reused elsewhere.
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- Test existing small and tiny LLMs and provide some useful results on how they
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- Test existing small and tiny LLMs and provide some useful results on how they
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  behave.
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  behave.
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> [!NOTE]
  
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> This project is just for fun, to see how LLMs would fare as NPCs. Because of
  
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> the non-deterministic nature of LLMs, the results vary and are often quite
  
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> funny. A lot of tweaking would be needed to make this really useful in real
  
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> games, but not impossible.
  
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## Building
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## Building
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...