extern/trenchbroom/Entities.fgd
raw
1@BaseClass = Targetname
2[
3 targetname(string) : "Name"
4]
5
6@BaseClass = Origin
7[
8 origin(string) : "Origin"
9]
10
11@SolidClass = worldspawn : "Worldspawn"
12[
13 message(string) : "Map title"
14]
15
16@PointClass base(Targetname, Origin) size(-16 -16 -16, 16 16 16) = player_start : "Player Start"
17[
18 angle(integer) : "Angle" : 0
19]
20
21@PointClass base(Targetname, Origin) size(-8 -8 -8, 8 8 8) = light : "Light"
22[
23 luminosity(integer) : "Luminosity" : 300
24 range(integer) : "Range" : 500
25]