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   14Lua 5.4 Reference Manual
   15</H1>
   16
   17<P>
   18by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes
   19
   20<P>
   21<SMALL>
   22Copyright &copy; 2020&ndash;2025 Lua.org, PUC-Rio.
   23Freely available under the terms of the
   24<a href="https://www.lua.org/license.html">Lua license</a>.
   25</SMALL>
   26
   27<DIV CLASS="menubar">
   28<A HREF="contents.html#contents">contents</A>
   29&middot;
   30<A HREF="contents.html#index">index</A>
   31&middot;
   32<A HREF="https://www.lua.org/manual/">other versions</A>
   33</DIV>
   34
   35<!-- ====================================================================== -->
   36<p>
   37
   38<!-- $Id: manual.of $ -->
   39
   40
   41
   42
   43<h1>1 &ndash; <a name="1">Introduction</a></h1>
   44
   45<p>
   46Lua is a powerful, efficient, lightweight, embeddable scripting language.
   47It supports procedural programming,
   48object-oriented programming, functional programming,
   49data-driven programming, and data description.
   50
   51
   52<p>
   53Lua combines simple procedural syntax with powerful data description
   54constructs based on associative arrays and extensible semantics.
   55Lua is dynamically typed,
   56runs by interpreting bytecode with a register-based
   57virtual machine,
   58and has automatic memory management with
   59a generational garbage collection,
   60making it ideal for configuration, scripting,
   61and rapid prototyping.
   62
   63
   64<p>
   65Lua is implemented as a library, written in <em>clean C</em>,
   66the common subset of standard&nbsp;C and C++.
   67The Lua distribution includes a host program called <code>lua</code>,
   68which uses the Lua library to offer a complete,
   69standalone Lua interpreter,
   70for interactive or batch use.
   71Lua is intended to be used both as a powerful, lightweight,
   72embeddable scripting language for any program that needs one,
   73and as a powerful but lightweight and efficient stand-alone language.
   74
   75
   76<p>
   77As an extension language, Lua has no notion of a "main" program:
   78it works <em>embedded</em> in a host client,
   79called the <em>embedding program</em> or simply the <em>host</em>.
   80(Frequently, this host is the stand-alone <code>lua</code> program.)
   81The host program can invoke functions to execute a piece of Lua code,
   82can write and read Lua variables,
   83and can register C&nbsp;functions to be called by Lua code.
   84Through the use of C&nbsp;functions, Lua can be augmented to cope with
   85a wide range of different domains,
   86thus creating customized programming languages sharing a syntactical framework.
   87
   88
   89<p>
   90Lua is free software,
   91and is provided as usual with no guarantees,
   92as stated in its license.
   93The implementation described in this manual is available
   94at Lua's official web site, <code>www.lua.org</code>.
   95
   96
   97<p>
   98Like any other reference manual,
   99this document is dry in places.
  100For a discussion of the decisions behind the design of Lua,
  101see the technical papers available at Lua's web site.
  102For a detailed introduction to programming in Lua,
  103see Roberto's book, <em>Programming in Lua</em>.
  104
  105
  106
  107<h1>2 &ndash; <a name="2">Basic Concepts</a></h1>
  108
  109
  110
  111<p>
  112This section describes the basic concepts of the language.
  113
  114
  115
  116
  117
  118<h2>2.1 &ndash; <a name="2.1">Values and Types</a></h2>
  119
  120<p>
  121Lua is a dynamically typed language.
  122This means that
  123variables do not have types; only values do.
  124There are no type definitions in the language.
  125All values carry their own type.
  126
  127
  128<p>
  129All values in Lua are first-class values.
  130This means that all values can be stored in variables,
  131passed as arguments to other functions, and returned as results.
  132
  133
  134<p>
  135There are eight basic types in Lua:
  136<em>nil</em>, <em>boolean</em>, <em>number</em>,
  137<em>string</em>, <em>function</em>, <em>userdata</em>,
  138<em>thread</em>, and <em>table</em>.
  139The type <em>nil</em> has one single value, <b>nil</b>,
  140whose main property is to be different from any other value;
  141it often represents the absence of a useful value.
  142The type <em>boolean</em> has two values, <b>false</b> and <b>true</b>.
  143Both <b>nil</b> and <b>false</b> make a condition false;
  144they are collectively called <em>false values</em>.
  145Any other value makes a condition true.
  146Despite its name,
  147<b>false</b> is frequently used as an alternative to <b>nil</b>,
  148with the key difference that <b>false</b> behaves
  149like a regular value in a table,
  150while a <b>nil</b> in a table represents an absent key.
  151
  152
  153<p>
  154The type <em>number</em> represents both
  155integer numbers and real (floating-point) numbers,
  156using two subtypes: <em>integer</em> and <em>float</em>.
  157Standard Lua uses 64-bit integers and double-precision (64-bit) floats,
  158but you can also compile Lua so that it
  159uses 32-bit integers and/or single-precision (32-bit) floats.
  160The option with 32 bits for both integers and floats
  161is particularly attractive
  162for small machines and embedded systems.
  163(See macro <code>LUA_32BITS</code> in file <code>luaconf.h</code>.)
  164
  165
  166<p>
  167Unless stated otherwise,
  168any overflow when manipulating integer values <em>wrap around</em>,
  169according to the usual rules of two-complement arithmetic.
  170(In other words,
  171the actual result is the unique representable integer
  172that is equal modulo <em>2<sup>n</sup></em> to the mathematical result,
  173where <em>n</em> is the number of bits of the integer type.)
  174
  175
  176<p>
  177Lua has explicit rules about when each subtype is used,
  178but it also converts between them automatically as needed (see <a href="#3.4.3">&sect;3.4.3</a>).
  179Therefore,
  180the programmer may choose to mostly ignore the difference
  181between integers and floats
  182or to assume complete control over the representation of each number.
  183
  184
  185<p>
  186The type <em>string</em> represents immutable sequences of bytes.
  187
  188Lua is 8-bit clean:
  189strings can contain any 8-bit value,
  190including embedded zeros ('<code>\0</code>').
  191Lua is also encoding-agnostic;
  192it makes no assumptions about the contents of a string.
  193The length of any string in Lua must fit in a Lua integer.
  194
  195
  196<p>
  197Lua can call (and manipulate) functions written in Lua and
  198functions written in C (see <a href="#3.4.10">&sect;3.4.10</a>).
  199Both are represented by the type <em>function</em>.
  200
  201
  202<p>
  203The type <em>userdata</em> is provided to allow arbitrary C&nbsp;data to
  204be stored in Lua variables.
  205A userdata value represents a block of raw memory.
  206There are two kinds of userdata:
  207<em>full userdata</em>,
  208which is an object with a block of memory managed by Lua,
  209and <em>light userdata</em>,
  210which is simply a C&nbsp;pointer value.
  211Userdata has no predefined operations in Lua,
  212except assignment and identity test.
  213By using <em>metatables</em>,
  214the programmer can define operations for full userdata values
  215(see <a href="#2.4">&sect;2.4</a>).
  216Userdata values cannot be created or modified in Lua,
  217only through the C&nbsp;API.
  218This guarantees the integrity of data owned by
  219the host program and C&nbsp;libraries.
  220
  221
  222<p>
  223The type <em>thread</em> represents independent threads of execution
  224and it is used to implement coroutines (see <a href="#2.6">&sect;2.6</a>).
  225Lua threads are not related to operating-system threads.
  226Lua supports coroutines on all systems,
  227even those that do not support threads natively.
  228
  229
  230<p>
  231The type <em>table</em> implements associative arrays,
  232that is, arrays that can have as indices not only numbers,
  233but any Lua value except <b>nil</b> and NaN.
  234(<em>Not a Number</em> is a special floating-point value
  235used by the IEEE 754 standard to represent
  236undefined numerical results, such as <code>0/0</code>.)
  237Tables can be <em>heterogeneous</em>;
  238that is, they can contain values of all types (except <b>nil</b>).
  239Any key associated to the value <b>nil</b> is not considered part of the table.
  240Conversely, any key that is not part of a table has
  241an associated value <b>nil</b>.
  242
  243
  244<p>
  245Tables are the sole data-structuring mechanism in Lua;
  246they can be used to represent ordinary arrays, lists,
  247symbol tables, sets, records, graphs, trees, etc.
  248To represent records, Lua uses the field name as an index.
  249The language supports this representation by
  250providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>.
  251There are several convenient ways to create tables in Lua
  252(see <a href="#3.4.9">&sect;3.4.9</a>).
  253
  254
  255<p>
  256Like indices,
  257the values of table fields can be of any type.
  258In particular,
  259because functions are first-class values,
  260table fields can contain functions.
  261Thus tables can also carry <em>methods</em> (see <a href="#3.4.11">&sect;3.4.11</a>).
  262
  263
  264<p>
  265The indexing of tables follows
  266the definition of raw equality in the language.
  267The expressions <code>a[i]</code> and <code>a[j]</code>
  268denote the same table element
  269if and only if <code>i</code> and <code>j</code> are raw equal
  270(that is, equal without metamethods).
  271In particular, floats with integral values
  272are equal to their respective integers
  273(e.g., <code>1.0 == 1</code>).
  274To avoid ambiguities,
  275any float used as a key that is equal to an integer
  276is converted to that integer.
  277For instance, if you write <code>a[2.0] = true</code>,
  278the actual key inserted into the table will be the integer <code>2</code>.
  279
  280
  281<p>
  282Tables, functions, threads, and (full) userdata values are <em>objects</em>:
  283variables do not actually <em>contain</em> these values,
  284only <em>references</em> to them.
  285Assignment, parameter passing, and function returns
  286always manipulate references to such values;
  287these operations do not imply any kind of copy.
  288
  289
  290<p>
  291The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type
  292of a given value (see <a href="#pdf-type"><code>type</code></a>).
  293
  294
  295
  296
  297
  298<h2>2.2 &ndash; <a name="2.2">Environments and the Global Environment</a></h2>
  299
  300<p>
  301As we will discuss further in <a href="#3.2">&sect;3.2</a> and <a href="#3.3.3">&sect;3.3.3</a>,
  302any reference to a free name
  303(that is, a name not bound to any declaration) <code>var</code>
  304is syntactically translated to <code>_ENV.var</code>.
  305Moreover, every chunk is compiled in the scope of
  306an external local variable named <code>_ENV</code> (see <a href="#3.3.2">&sect;3.3.2</a>),
  307so <code>_ENV</code> itself is never a free name in a chunk.
  308
  309
  310<p>
  311Despite the existence of this external <code>_ENV</code> variable and
  312the translation of free names,
  313<code>_ENV</code> is a completely regular name.
  314In particular,
  315you can define new variables and parameters with that name.
  316Each reference to a free name uses the <code>_ENV</code> that is
  317visible at that point in the program,
  318following the usual visibility rules of Lua (see <a href="#3.5">&sect;3.5</a>).
  319
  320
  321<p>
  322Any table used as the value of <code>_ENV</code> is called an <em>environment</em>.
  323
  324
  325<p>
  326Lua keeps a distinguished environment called the <em>global environment</em>.
  327This value is kept at a special index in the C registry (see <a href="#4.3">&sect;4.3</a>).
  328In Lua, the global variable <a href="#pdf-_G"><code>_G</code></a> is initialized with this same value.
  329(<a href="#pdf-_G"><code>_G</code></a> is never used internally,
  330so changing its value will affect only your own code.)
  331
  332
  333<p>
  334When Lua loads a chunk,
  335the default value for its <code>_ENV</code> variable
  336is the global environment (see <a href="#pdf-load"><code>load</code></a>).
  337Therefore, by default,
  338free names in Lua code refer to entries in the global environment
  339and, therefore, they are also called <em>global variables</em>.
  340Moreover, all standard libraries are loaded in the global environment
  341and some functions there operate on that environment.
  342You can use <a href="#pdf-load"><code>load</code></a> (or <a href="#pdf-loadfile"><code>loadfile</code></a>)
  343to load a chunk with a different environment.
  344(In C, you have to load the chunk and then change the value
  345of its first upvalue; see <a href="#lua_setupvalue"><code>lua_setupvalue</code></a>.)
  346
  347
  348
  349
  350
  351<h2>2.3 &ndash; <a name="2.3">Error Handling</a></h2>
  352
  353<p>
  354Several operations in Lua can <em>raise</em> an error.
  355An error interrupts the normal flow of the program,
  356which can continue by <em>catching</em> the error.
  357
  358
  359<p>
  360Lua code can explicitly raise an error by calling the
  361<a href="#pdf-error"><code>error</code></a> function.
  362(This function never returns.)
  363
  364
  365<p>
  366To catch errors in Lua,
  367you can do a <em>protected call</em>,
  368using <a href="#pdf-pcall"><code>pcall</code></a> (or <a href="#pdf-xpcall"><code>xpcall</code></a>).
  369The function <a href="#pdf-pcall"><code>pcall</code></a> calls a given function in <em>protected mode</em>.
  370Any error while running the function stops its execution,
  371and control returns immediately to <code>pcall</code>,
  372which returns a status code.
  373
  374
  375<p>
  376Because Lua is an embedded extension language,
  377Lua code starts running by a call
  378from C&nbsp;code in the host program.
  379(When you use Lua standalone,
  380the <code>lua</code> application is the host program.)
  381Usually, this call is protected;
  382so, when an otherwise unprotected error occurs during
  383the compilation or execution of a Lua chunk,
  384control returns to the host,
  385which can take appropriate measures,
  386such as printing an error message.
  387
  388
  389<p>
  390Whenever there is an error,
  391an <em>error object</em>
  392is propagated with information about the error.
  393Lua itself only generates errors whose error object is a string,
  394but programs can generate errors with
  395any value as the error object.
  396It is up to the Lua program or its host to handle such error objects.
  397For historical reasons,
  398an error object is often called an <em>error message</em>,
  399even though it does not have to be a string.
  400
  401
  402<p>
  403When you use <a href="#pdf-xpcall"><code>xpcall</code></a> (or <a href="#lua_pcall"><code>lua_pcall</code></a>, in C)
  404you can give a <em>message handler</em>
  405to be called in case of errors.
  406This function is called with the original error object
  407and returns a new error object.
  408It is called before the error unwinds the stack,
  409so that it can gather more information about the error,
  410for instance by inspecting the stack and creating a stack traceback.
  411This message handler is still protected by the protected call;
  412so, an error inside the message handler
  413will call the message handler again.
  414If this loop goes on for too long,
  415Lua breaks it and returns an appropriate message.
  416The message handler is called only for regular runtime errors.
  417It is not called for memory-allocation errors
  418nor for errors while running finalizers or other message handlers.
  419
  420
  421<p>
  422Lua also offers a system of <em>warnings</em> (see <a href="#pdf-warn"><code>warn</code></a>).
  423Unlike errors, warnings do not interfere
  424in any way with program execution.
  425They typically only generate a message to the user,
  426although this behavior can be adapted from C (see <a href="#lua_setwarnf"><code>lua_setwarnf</code></a>).
  427
  428
  429
  430
  431
  432<h2>2.4 &ndash; <a name="2.4">Metatables and Metamethods</a></h2>
  433
  434<p>
  435Every value in Lua can have a <em>metatable</em>.
  436This <em>metatable</em> is an ordinary Lua table
  437that defines the behavior of the original value
  438under certain events.
  439You can change several aspects of the behavior
  440of a value by setting specific fields in its metatable.
  441For instance, when a non-numeric value is the operand of an addition,
  442Lua checks for a function in the field <code>__add</code> of the value's metatable.
  443If it finds one,
  444Lua calls this function to perform the addition.
  445
  446
  447<p>
  448The key for each event in a metatable is a string
  449with the event name prefixed by two underscores;
  450the corresponding value is called a <em>metavalue</em>.
  451For most events, the metavalue must be a function,
  452which is then called a <em>metamethod</em>.
  453In the previous example, the key is the string "<code>__add</code>"
  454and the metamethod is the function that performs the addition.
  455Unless stated otherwise,
  456a metamethod can in fact be any callable value,
  457which is either a function or a value with a <code>__call</code> metamethod.
  458
  459
  460<p>
  461You can query the metatable of any value
  462using the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function.
  463Lua queries metamethods in metatables using a raw access (see <a href="#pdf-rawget"><code>rawget</code></a>).
  464
  465
  466<p>
  467You can replace the metatable of tables
  468using the <a href="#pdf-setmetatable"><code>setmetatable</code></a> function.
  469You cannot change the metatable of other types from Lua code,
  470except by using the debug library (<a href="#6.10">&sect;6.10</a>).
  471
  472
  473<p>
  474Tables and full userdata have individual metatables,
  475although multiple tables and userdata can share their metatables.
  476Values of all other types share one single metatable per type;
  477that is, there is one single metatable for all numbers,
  478one for all strings, etc.
  479By default, a value has no metatable,
  480but the string library sets a metatable for the string type (see <a href="#6.4">&sect;6.4</a>).
  481
  482
  483<p>
  484A detailed list of operations controlled by metatables is given next.
  485Each event is identified by its corresponding key.
  486By convention, all metatable keys used by Lua are composed by
  487two underscores followed by lowercase Latin letters.
  488
  489
  490
  491<ul>
  492
  493<li><b><code>__add</code>: </b>
  494the addition (<code>+</code>) operation.
  495If any operand for an addition is not a number,
  496Lua will try to call a metamethod.
  497It starts by checking the first operand (even if it is a number);
  498if that operand does not define a metamethod for <code>__add</code>,
  499then Lua will check the second operand.
  500If Lua can find a metamethod,
  501it calls the metamethod with the two operands as arguments,
  502and the result of the call
  503(adjusted to one value)
  504is the result of the operation.
  505Otherwise, if no metamethod is found,
  506Lua raises an error.
  507</li>
  508
  509<li><b><code>__sub</code>: </b>
  510the subtraction (<code>-</code>) operation.
  511Behavior similar to the addition operation.
  512</li>
  513
  514<li><b><code>__mul</code>: </b>
  515the multiplication (<code>*</code>) operation.
  516Behavior similar to the addition operation.
  517</li>
  518
  519<li><b><code>__div</code>: </b>
  520the division (<code>/</code>) operation.
  521Behavior similar to the addition operation.
  522</li>
  523
  524<li><b><code>__mod</code>: </b>
  525the modulo (<code>%</code>) operation.
  526Behavior similar to the addition operation.
  527</li>
  528
  529<li><b><code>__pow</code>: </b>
  530the exponentiation (<code>^</code>) operation.
  531Behavior similar to the addition operation.
  532</li>
  533
  534<li><b><code>__unm</code>: </b>
  535the negation (unary <code>-</code>) operation.
  536Behavior similar to the addition operation.
  537</li>
  538
  539<li><b><code>__idiv</code>: </b>
  540the floor division (<code>//</code>) operation.
  541Behavior similar to the addition operation.
  542</li>
  543
  544<li><b><code>__band</code>: </b>
  545the bitwise AND (<code>&amp;</code>) operation.
  546Behavior similar to the addition operation,
  547except that Lua will try a metamethod
  548if any operand is neither an integer
  549nor a float coercible to an integer (see <a href="#3.4.3">&sect;3.4.3</a>).
  550</li>
  551
  552<li><b><code>__bor</code>: </b>
  553the bitwise OR (<code>|</code>) operation.
  554Behavior similar to the bitwise AND operation.
  555</li>
  556
  557<li><b><code>__bxor</code>: </b>
  558the bitwise exclusive OR (binary <code>~</code>) operation.
  559Behavior similar to the bitwise AND operation.
  560</li>
  561
  562<li><b><code>__bnot</code>: </b>
  563the bitwise NOT (unary <code>~</code>) operation.
  564Behavior similar to the bitwise AND operation.
  565</li>
  566
  567<li><b><code>__shl</code>: </b>
  568the bitwise left shift (<code>&lt;&lt;</code>) operation.
  569Behavior similar to the bitwise AND operation.
  570</li>
  571
  572<li><b><code>__shr</code>: </b>
  573the bitwise right shift (<code>&gt;&gt;</code>) operation.
  574Behavior similar to the bitwise AND operation.
  575</li>
  576
  577<li><b><code>__concat</code>: </b>
  578the concatenation (<code>..</code>) operation.
  579Behavior similar to the addition operation,
  580except that Lua will try a metamethod
  581if any operand is neither a string nor a number
  582(which is always coercible to a string).
  583</li>
  584
  585<li><b><code>__len</code>: </b>
  586the length (<code>#</code>) operation.
  587If the object is not a string,
  588Lua will try its metamethod.
  589If there is a metamethod,
  590Lua calls it with the object as argument,
  591and the result of the call
  592(always adjusted to one value)
  593is the result of the operation.
  594If there is no metamethod but the object is a table,
  595then Lua uses the table length operation (see <a href="#3.4.7">&sect;3.4.7</a>).
  596Otherwise, Lua raises an error.
  597</li>
  598
  599<li><b><code>__eq</code>: </b>
  600the equal (<code>==</code>) operation.
  601Behavior similar to the addition operation,
  602except that Lua will try a metamethod only when the values
  603being compared are either both tables or both full userdata
  604and they are not primitively equal.
  605The result of the call is always converted to a boolean.
  606</li>
  607
  608<li><b><code>__lt</code>: </b>
  609the less than (<code>&lt;</code>) operation.
  610Behavior similar to the addition operation,
  611except that Lua will try a metamethod only when the values
  612being compared are neither both numbers nor both strings.
  613Moreover, the result of the call is always converted to a boolean.
  614</li>
  615
  616<li><b><code>__le</code>: </b>
  617the less equal (<code>&lt;=</code>) operation.
  618Behavior similar to the less than operation.
  619</li>
  620
  621<li><b><code>__index</code>: </b>
  622The indexing access operation <code>table[key]</code>.
  623This event happens when <code>table</code> is not a table or
  624when <code>key</code> is not present in <code>table</code>.
  625The metavalue is looked up in the metatable of <code>table</code>.
  626
  627
  628<p>
  629The metavalue for this event can be either a function, a table,
  630or any value with an <code>__index</code> metavalue.
  631If it is a function,
  632it is called with <code>table</code> and <code>key</code> as arguments,
  633and the result of the call
  634(adjusted to one value)
  635is the result of the operation.
  636Otherwise,
  637the final result is the result of indexing this metavalue with <code>key</code>.
  638This indexing is regular, not raw,
  639and therefore can trigger another <code>__index</code> metavalue.
  640</li>
  641
  642<li><b><code>__newindex</code>: </b>
  643The indexing assignment <code>table[key] = value</code>.
  644Like the index event,
  645this event happens when <code>table</code> is not a table or
  646when <code>key</code> is not present in <code>table</code>.
  647The metavalue is looked up in the metatable of <code>table</code>.
  648
  649
  650<p>
  651Like with indexing,
  652the metavalue for this event can be either a function, a table,
  653or any value with an <code>__newindex</code> metavalue.
  654If it is a function,
  655it is called with <code>table</code>, <code>key</code>, and <code>value</code> as arguments.
  656Otherwise,
  657Lua repeats the indexing assignment over this metavalue
  658with the same key and value.
  659This assignment is regular, not raw,
  660and therefore can trigger another <code>__newindex</code> metavalue.
  661
  662
  663<p>
  664Whenever a <code>__newindex</code> metavalue is invoked,
  665Lua does not perform the primitive assignment.
  666If needed,
  667the metamethod itself can call <a href="#pdf-rawset"><code>rawset</code></a>
  668to do the assignment.
  669</li>
  670
  671<li><b><code>__call</code>: </b>
  672The call operation <code>func(args)</code>.
  673This event happens when Lua tries to call a non-function value
  674(that is, <code>func</code> is not a function).
  675The metamethod is looked up in <code>func</code>.
  676If present,
  677the metamethod is called with <code>func</code> as its first argument,
  678followed by the arguments of the original call (<code>args</code>).
  679All results of the call
  680are the results of the operation.
  681This is the only metamethod that allows multiple results.
  682</li>
  683
  684</ul>
  685
  686<p>
  687In addition to the previous list,
  688the interpreter also respects the following keys in metatables:
  689<code>__gc</code> (see <a href="#2.5.3">&sect;2.5.3</a>),
  690<code>__close</code> (see <a href="#3.3.8">&sect;3.3.8</a>),
  691<code>__mode</code> (see <a href="#2.5.4">&sect;2.5.4</a>),
  692and <code>__name</code>.
  693(The entry <code>__name</code>,
  694when it contains a string,
  695may be used by <a href="#pdf-tostring"><code>tostring</code></a> and in error messages.)
  696
  697
  698<p>
  699For the unary operators (negation, length, and bitwise NOT),
  700the metamethod is computed and called with a dummy second operand,
  701equal to the first one.
  702This extra operand is only to simplify Lua's internals
  703(by making these operators behave like a binary operation)
  704and may be removed in future versions.
  705For most uses this extra operand is irrelevant.
  706
  707
  708<p>
  709Because metatables are regular tables,
  710they can contain arbitrary fields,
  711not only the event names defined above.
  712Some functions in the standard library
  713(e.g., <a href="#pdf-tostring"><code>tostring</code></a>)
  714use other fields in metatables for their own purposes.
  715
  716
  717<p>
  718It is a good practice to add all needed metamethods to a table
  719before setting it as a metatable of some object.
  720In particular, the <code>__gc</code> metamethod works only when this order
  721is followed (see <a href="#2.5.3">&sect;2.5.3</a>).
  722It is also a good practice to set the metatable of an object
  723right after its creation.
  724
  725
  726
  727
  728
  729<h2>2.5 &ndash; <a name="2.5">Garbage Collection</a></h2>
  730
  731
  732
  733<p>
  734Lua performs automatic memory management.
  735This means that
  736you do not have to worry about allocating memory for new objects
  737or freeing it when the objects are no longer needed.
  738Lua manages memory automatically by running
  739a <em>garbage collector</em> to collect all <em>dead</em> objects.
  740All memory used by Lua is subject to automatic management:
  741strings, tables, userdata, functions, threads, internal structures, etc.
  742
  743
  744<p>
  745An object is considered <em>dead</em>
  746as soon as the collector can be sure the object
  747will not be accessed again in the normal execution of the program.
  748("Normal execution" here excludes finalizers,
  749which can resurrect dead objects (see <a href="#2.5.3">&sect;2.5.3</a>),
  750and excludes also operations using the debug library.)
  751Note that the time when the collector can be sure that an object
  752is dead may not coincide with the programmer's expectations.
  753The only guarantees are that Lua will not collect an object
  754that may still be accessed in the normal execution of the program,
  755and it will eventually collect an object
  756that is inaccessible from Lua.
  757(Here,
  758<em>inaccessible from Lua</em> means that neither a variable nor
  759another live object refer to the object.)
  760Because Lua has no knowledge about C&nbsp;code,
  761it never collects objects accessible through the registry (see <a href="#4.3">&sect;4.3</a>),
  762which includes the global environment (see <a href="#2.2">&sect;2.2</a>).
  763
  764
  765<p>
  766The garbage collector (GC) in Lua can work in two modes:
  767incremental and generational.
  768
  769
  770<p>
  771The default GC mode with the default parameters
  772are adequate for most uses.
  773However, programs that waste a large proportion of their time
  774allocating and freeing memory can benefit from other settings.
  775Keep in mind that the GC behavior is non-portable
  776both across platforms and across different Lua releases;
  777therefore, optimal settings are also non-portable.
  778
  779
  780<p>
  781You can change the GC mode and parameters by calling
  782<a href="#lua_gc"><code>lua_gc</code></a> in&nbsp;C
  783or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua.
  784You can also use these functions to control
  785the collector directly (e.g., to stop and restart it).
  786
  787
  788
  789
  790
  791<h3>2.5.1 &ndash; <a name="2.5.1">Incremental Garbage Collection</a></h3>
  792
  793<p>
  794In incremental mode,
  795each GC cycle performs a mark-and-sweep collection in small steps
  796interleaved with the program's execution.
  797In this mode,
  798the collector uses three numbers to control its garbage-collection cycles:
  799the <em>garbage-collector pause</em>,
  800the <em>garbage-collector step multiplier</em>,
  801and the <em>garbage-collector step size</em>.
  802
  803
  804<p>
  805The garbage-collector pause
  806controls how long the collector waits before starting a new cycle.
  807The collector starts a new cycle when the use of memory
  808hits <em>n%</em> of the use after the previous collection.
  809Larger values make the collector less aggressive.
  810Values equal to or less than 100 mean the collector will not wait to
  811start a new cycle.
  812A value of 200 means that the collector waits for the total memory in use
  813to double before starting a new cycle.
  814The default value is 200; the maximum value is 1000.
  815
  816
  817<p>
  818The garbage-collector step multiplier
  819controls the speed of the collector relative to
  820memory allocation,
  821that is,
  822how many elements it marks or sweeps for each
  823kilobyte of memory allocated.
  824Larger values make the collector more aggressive but also increase
  825the size of each incremental step.
  826You should not use values less than 100,
  827because they make the collector too slow and
  828can result in the collector never finishing a cycle.
  829The default value is 100;  the maximum value is 1000.
  830
  831
  832<p>
  833The garbage-collector step size controls the
  834size of each incremental step,
  835specifically how many bytes the interpreter allocates
  836before performing a step.
  837This parameter is logarithmic:
  838A value of <em>n</em> means the interpreter will allocate <em>2<sup>n</sup></em>
  839bytes between steps and perform equivalent work during the step.
  840A large value (e.g., 60) makes the collector a stop-the-world
  841(non-incremental) collector.
  842The default value is 13,
  843which means steps of approximately 8&nbsp;Kbytes.
  844
  845
  846
  847
  848
  849<h3>2.5.2 &ndash; <a name="2.5.2">Generational Garbage Collection</a></h3>
  850
  851<p>
  852In generational mode,
  853the collector does frequent <em>minor</em> collections,
  854which traverses only objects recently created.
  855If after a minor collection the use of memory is still above a limit,
  856the collector does a stop-the-world <em>major</em> collection,
  857which traverses all objects.
  858The generational mode uses two parameters:
  859the <em>minor multiplier</em> and the <em>the major multiplier</em>.
  860
  861
  862<p>
  863The minor multiplier controls the frequency of minor collections.
  864For a minor multiplier <em>x</em>,
  865a new minor collection will be done when memory
  866grows <em>x%</em> larger than the memory in use after the previous major
  867collection.
  868For instance, for a multiplier of 20,
  869the collector will do a minor collection when the use of memory
  870gets 20% larger than the use after the previous major collection.
  871The default value is 20; the maximum value is 200.
  872
  873
  874<p>
  875The major multiplier controls the frequency of major collections.
  876For a major multiplier <em>x</em>,
  877a new major collection will be done when memory
  878grows <em>x%</em> larger than the memory in use after the previous major
  879collection.
  880For instance, for a multiplier of 100,
  881the collector will do a major collection when the use of memory
  882gets larger than twice the use after the previous collection.
  883The default value is 100; the maximum value is 1000.
  884
  885
  886
  887
  888
  889<h3>2.5.3 &ndash; <a name="2.5.3">Garbage-Collection Metamethods</a></h3>
  890
  891<p>
  892You can set garbage-collector metamethods for tables
  893and, using the C&nbsp;API,
  894for full userdata (see <a href="#2.4">&sect;2.4</a>).
  895These metamethods, called <em>finalizers</em>,
  896are called when the garbage collector detects that the
  897corresponding table or userdata is dead.
  898Finalizers allow you to coordinate Lua's garbage collection
  899with external resource management such as closing files,
  900network or database connections,
  901or freeing your own memory.
  902
  903
  904<p>
  905For an object (table or userdata) to be finalized when collected,
  906you must <em>mark</em> it for finalization.
  907
  908You mark an object for finalization when you set its metatable
  909and the metatable has a <code>__gc</code> metamethod.
  910Note that if you set a metatable without a <code>__gc</code> field
  911and later create that field in the metatable,
  912the object will not be marked for finalization.
  913
  914
  915<p>
  916When a marked object becomes dead,
  917it is not collected immediately by the garbage collector.
  918Instead, Lua puts it in a list.
  919After the collection,
  920Lua goes through that list.
  921For each object in the list,
  922it checks the object's <code>__gc</code> metamethod:
  923If it is present,
  924Lua calls it with the object as its single argument.
  925
  926
  927<p>
  928At the end of each garbage-collection cycle,
  929the finalizers are called in
  930the reverse order that the objects were marked for finalization,
  931among those collected in that cycle;
  932that is, the first finalizer to be called is the one associated
  933with the object marked last in the program.
  934The execution of each finalizer may occur at any point during
  935the execution of the regular code.
  936
  937
  938<p>
  939Because the object being collected must still be used by the finalizer,
  940that object (and other objects accessible only through it)
  941must be <em>resurrected</em> by Lua.
  942Usually, this resurrection is transient,
  943and the object memory is freed in the next garbage-collection cycle.
  944However, if the finalizer stores the object in some global place
  945(e.g., a global variable),
  946then the resurrection is permanent.
  947Moreover, if the finalizer marks a finalizing object for finalization again,
  948its finalizer will be called again in the next cycle where the
  949object is dead.
  950In any case,
  951the object memory is freed only in a GC cycle where
  952the object is dead and not marked for finalization.
  953
  954
  955<p>
  956When you close a state (see <a href="#lua_close"><code>lua_close</code></a>),
  957Lua calls the finalizers of all objects marked for finalization,
  958following the reverse order that they were marked.
  959If any finalizer marks objects for collection during that phase,
  960these marks have no effect.
  961
  962
  963<p>
  964Finalizers cannot yield nor run the garbage collector.
  965Because they can run in unpredictable times,
  966it is good practice to restrict each finalizer
  967to the minimum necessary to properly release
  968its associated resource.
  969
  970
  971<p>
  972Any error while running a finalizer generates a warning;
  973the error is not propagated.
  974
  975
  976
  977
  978
  979<h3>2.5.4 &ndash; <a name="2.5.4">Weak Tables</a></h3>
  980
  981<p>
  982A <em>weak table</em> is a table whose elements are
  983<em>weak references</em>.
  984A weak reference is ignored by the garbage collector.
  985In other words,
  986if the only references to an object are weak references,
  987then the garbage collector will collect that object.
  988
  989
  990<p>
  991A weak table can have weak keys, weak values, or both.
  992A table with weak values allows the collection of its values,
  993but prevents the collection of its keys.
  994A table with both weak keys and weak values allows the collection of
  995both keys and values.
  996In any case, if either the key or the value is collected,
  997the whole pair is removed from the table.
  998The weakness of a table is controlled by the
  999<code>__mode</code> field of its metatable.
 1000This metavalue, if present, must be one of the following strings:
 1001"<code>k</code>", for a table with weak keys;
 1002"<code>v</code>", for a table with weak values;
 1003or "<code>kv</code>", for a table with both weak keys and values.
 1004
 1005
 1006<p>
 1007A table with weak keys and strong values
 1008is also called an <em>ephemeron table</em>.
 1009In an ephemeron table,
 1010a value is considered reachable only if its key is reachable.
 1011In particular,
 1012if the only reference to a key comes through its value,
 1013the pair is removed.
 1014
 1015
 1016<p>
 1017Any change in the weakness of a table may take effect only
 1018at the next collect cycle.
 1019In particular, if you change the weakness to a stronger mode,
 1020Lua may still collect some items from that table
 1021before the change takes effect.
 1022
 1023
 1024<p>
 1025Only objects that have an explicit construction
 1026are removed from weak tables.
 1027Values, such as numbers and light C&nbsp;functions,
 1028are not subject to garbage collection,
 1029and therefore are not removed from weak tables
 1030(unless their associated values are collected).
 1031Although strings are subject to garbage collection,
 1032they do not have an explicit construction and
 1033their equality is by value;
 1034they behave more like values than like objects.
 1035Therefore, they are not removed from weak tables.
 1036
 1037
 1038<p>
 1039Resurrected objects
 1040(that is, objects being finalized
 1041and objects accessible only through objects being finalized)
 1042have a special behavior in weak tables.
 1043They are removed from weak values before running their finalizers,
 1044but are removed from weak keys only in the next collection
 1045after running their finalizers, when such objects are actually freed.
 1046This behavior allows the finalizer to access properties
 1047associated with the object through weak tables.
 1048
 1049
 1050<p>
 1051If a weak table is among the resurrected objects in a collection cycle,
 1052it may not be properly cleared until the next cycle.
 1053
 1054
 1055
 1056
 1057
 1058
 1059
 1060<h2>2.6 &ndash; <a name="2.6">Coroutines</a></h2>
 1061
 1062<p>
 1063Lua supports coroutines,
 1064also called <em>collaborative multithreading</em>.
 1065A coroutine in Lua represents an independent thread of execution.
 1066Unlike threads in multithread systems, however,
 1067a coroutine only suspends its execution by explicitly calling
 1068a yield function.
 1069
 1070
 1071<p>
 1072You create a coroutine by calling <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>.
 1073Its sole argument is a function
 1074that is the main function of the coroutine.
 1075The <code>create</code> function only creates a new coroutine and
 1076returns a handle to it (an object of type <em>thread</em>);
 1077it does not start the coroutine.
 1078
 1079
 1080<p>
 1081You execute a coroutine by calling <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
 1082When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
 1083passing as its first argument
 1084a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
 1085the coroutine starts its execution by
 1086calling its main function.
 1087Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed
 1088as arguments to that function.
 1089After the coroutine starts running,
 1090it runs until it terminates or <em>yields</em>.
 1091
 1092
 1093<p>
 1094A coroutine can terminate its execution in two ways:
 1095normally, when its main function returns
 1096(explicitly or implicitly, after the last instruction);
 1097and abnormally, if there is an unprotected error.
 1098In case of normal termination,
 1099<a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>,
 1100plus any values returned by the coroutine main function.
 1101In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b>
 1102plus the error object.
 1103In this case, the coroutine does not unwind its stack,
 1104so that it is possible to inspect it after the error
 1105with the debug API.
 1106
 1107
 1108<p>
 1109A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
 1110When a coroutine yields,
 1111the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately,
 1112even if the yield happens inside nested function calls
 1113(that is, not in the main function,
 1114but in a function directly or indirectly called by the main function).
 1115In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>,
 1116plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
 1117The next time you resume the same coroutine,
 1118it continues its execution from the point where it yielded,
 1119with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra
 1120arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
 1121
 1122
 1123<p>
 1124Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
 1125the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine,
 1126but instead of returning the coroutine itself,
 1127it returns a function that, when called, resumes the coroutine.
 1128Any arguments passed to this function
 1129go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
 1130<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
 1131except the first one (the boolean error code).
 1132Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
 1133the function created by <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a>
 1134propagates any error to the caller.
 1135In this case,
 1136the function also closes the coroutine (see <a href="#pdf-coroutine.close"><code>coroutine.close</code></a>).
 1137
 1138
 1139<p>
 1140As an example of how coroutines work,
 1141consider the following code:
 1142
 1143<pre>
 1144     function foo (a)
 1145       print("foo", a)
 1146       return coroutine.yield(2*a)
 1147     end
 1148     
 1149     co = coroutine.create(function (a,b)
 1150           print("co-body", a, b)
 1151           local r = foo(a+1)
 1152           print("co-body", r)
 1153           local r, s = coroutine.yield(a+b, a-b)
 1154           print("co-body", r, s)
 1155           return b, "end"
 1156     end)
 1157     
 1158     print("main", coroutine.resume(co, 1, 10))
 1159     print("main", coroutine.resume(co, "r"))
 1160     print("main", coroutine.resume(co, "x", "y"))
 1161     print("main", coroutine.resume(co, "x", "y"))
 1162</pre><p>
 1163When you run it, it produces the following output:
 1164
 1165<pre>
 1166     co-body 1       10
 1167     foo     2
 1168     main    true    4
 1169     co-body r
 1170     main    true    11      -9
 1171     co-body x       y
 1172     main    true    10      end
 1173     main    false   cannot resume dead coroutine
 1174</pre>
 1175
 1176<p>
 1177You can also create and manipulate coroutines through the C API:
 1178see functions <a href="#lua_newthread"><code>lua_newthread</code></a>, <a href="#lua_resume"><code>lua_resume</code></a>,
 1179and <a href="#lua_yield"><code>lua_yield</code></a>.
 1180
 1181
 1182
 1183
 1184
 1185<h1>3 &ndash; <a name="3">The Language</a></h1>
 1186
 1187
 1188
 1189<p>
 1190This section describes the lexis, the syntax, and the semantics of Lua.
 1191In other words,
 1192this section describes
 1193which tokens are valid,
 1194how they can be combined,
 1195and what their combinations mean.
 1196
 1197
 1198<p>
 1199Language constructs will be explained using the usual extended BNF notation,
 1200in which
 1201{<em>a</em>}&nbsp;means&nbsp;0 or more <em>a</em>'s, and
 1202[<em>a</em>]&nbsp;means an optional <em>a</em>.
 1203Non-terminals are shown like non-terminal,
 1204keywords are shown like <b>kword</b>,
 1205and other terminal symbols are shown like &lsquo;<b>=</b>&rsquo;.
 1206The complete syntax of Lua can be found in <a href="#9">&sect;9</a>
 1207at the end of this manual.
 1208
 1209
 1210
 1211
 1212
 1213<h2>3.1 &ndash; <a name="3.1">Lexical Conventions</a></h2>
 1214
 1215<p>
 1216Lua is a free-form language.
 1217It ignores spaces and comments between lexical elements (tokens),
 1218except as delimiters between two tokens.
 1219In source code,
 1220Lua recognizes as spaces the standard ASCII whitespace
 1221characters space, form feed, newline,
 1222carriage return, horizontal tab, and vertical tab.
 1223
 1224
 1225<p>
 1226<em>Names</em>
 1227(also called <em>identifiers</em>)
 1228in Lua can be any string of Latin letters,
 1229Arabic-Indic digits, and underscores,
 1230not beginning with a digit and
 1231not being a reserved word.
 1232Identifiers are used to name variables, table fields, and labels.
 1233
 1234
 1235<p>
 1236The following <em>keywords</em> are reserved
 1237and cannot be used as names:
 1238
 1239
 1240<pre>
 1241     and       break     do        else      elseif    end
 1242     false     for       function  goto      if        in
 1243     local     nil       not       or        repeat    return
 1244     then      true      until     while
 1245</pre>
 1246
 1247<p>
 1248Lua is a case-sensitive language:
 1249<code>and</code> is a reserved word, but <code>And</code> and <code>AND</code>
 1250are two different, valid names.
 1251As a convention,
 1252programs should avoid creating
 1253names that start with an underscore followed by
 1254one or more uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>).
 1255
 1256
 1257<p>
 1258The following strings denote other tokens:
 1259
 1260<pre>
 1261     +     -     *     /     %     ^     #
 1262     &amp;     ~     |     &lt;&lt;    &gt;&gt;    //
 1263     ==    ~=    &lt;=    &gt;=    &lt;     &gt;     =
 1264     (     )     {     }     [     ]     ::
 1265     ;     :     ,     .     ..    ...
 1266</pre>
 1267
 1268<p>
 1269A <em>short literal string</em>
 1270can be delimited by matching single or double quotes,
 1271and can contain the following C-like escape sequences:
 1272'<code>\a</code>' (bell),
 1273'<code>\b</code>' (backspace),
 1274'<code>\f</code>' (form feed),
 1275'<code>\n</code>' (newline),
 1276'<code>\r</code>' (carriage return),
 1277'<code>\t</code>' (horizontal tab),
 1278'<code>\v</code>' (vertical tab),
 1279'<code>\\</code>' (backslash),
 1280'<code>\"</code>' (quotation mark [double quote]),
 1281and '<code>\'</code>' (apostrophe [single quote]).
 1282A backslash followed by a line break
 1283results in a newline in the string.
 1284The escape sequence '<code>\z</code>' skips the following span
 1285of whitespace characters,
 1286including line breaks;
 1287it is particularly useful to break and indent a long literal string
 1288into multiple lines without adding the newlines and spaces
 1289into the string contents.
 1290A short literal string cannot contain unescaped line breaks
 1291nor escapes not forming a valid escape sequence.
 1292
 1293
 1294<p>
 1295We can specify any byte in a short literal string,
 1296including embedded zeros,
 1297by its numeric value.
 1298This can be done
 1299with the escape sequence <code>\x<em>XX</em></code>,
 1300where <em>XX</em> is a sequence of exactly two hexadecimal digits,
 1301or with the escape sequence <code>\<em>ddd</em></code>,
 1302where <em>ddd</em> is a sequence of up to three decimal digits.
 1303(Note that if a decimal escape sequence is to be followed by a digit,
 1304it must be expressed using exactly three digits.)
 1305
 1306
 1307<p>
 1308The UTF-8 encoding of a Unicode character
 1309can be inserted in a literal string with
 1310the escape sequence <code>\u{<em>XXX</em>}</code>
 1311(with mandatory enclosing braces),
 1312where <em>XXX</em> is a sequence of one or more hexadecimal digits
 1313representing the character code point.
 1314This code point can be any value less than <em>2<sup>31</sup></em>.
 1315(Lua uses the original UTF-8 specification here,
 1316which is not restricted to valid Unicode code points.)
 1317
 1318
 1319<p>
 1320Literal strings can also be defined using a long format
 1321enclosed by <em>long brackets</em>.
 1322We define an <em>opening long bracket of level <em>n</em></em> as an opening
 1323square bracket followed by <em>n</em> equal signs followed by another
 1324opening square bracket.
 1325So, an opening long bracket of level&nbsp;0 is written as <code>[[</code>, 
 1326an opening long bracket of level&nbsp;1 is written as <code>[=[</code>, 
 1327and so on.
 1328A <em>closing long bracket</em> is defined similarly;
 1329for instance,
 1330a closing long bracket of level&nbsp;4 is written as  <code>]====]</code>.
 1331A <em>long literal</em> starts with an opening long bracket of any level and
 1332ends at the first closing long bracket of the same level.
 1333It can contain any text except a closing bracket of the same level.
 1334Literals in this bracketed form can run for several lines,
 1335do not interpret any escape sequences,
 1336and ignore long brackets of any other level.
 1337Any kind of end-of-line sequence
 1338(carriage return, newline, carriage return followed by newline,
 1339or newline followed by carriage return)
 1340is converted to a simple newline.
 1341When the opening long bracket is immediately followed by a newline,
 1342the newline is not included in the string.
 1343
 1344
 1345<p>
 1346As an example, in a system using ASCII
 1347(in which '<code>a</code>' is coded as&nbsp;97,
 1348newline is coded as&nbsp;10, and '<code>1</code>' is coded as&nbsp;49),
 1349the five literal strings below denote the same string:
 1350
 1351<pre>
 1352     a = 'alo\n123"'
 1353     a = "alo\n123\""
 1354     a = '\97lo\10\04923"'
 1355     a = [[alo
 1356     123"]]
 1357     a = [==[
 1358     alo
 1359     123"]==]
 1360</pre>
 1361
 1362<p>
 1363Any byte in a literal string not
 1364explicitly affected by the previous rules represents itself.
 1365However, Lua opens files for parsing in text mode,
 1366and the system's file functions may have problems with
 1367some control characters.
 1368So, it is safer to represent
 1369binary data as a quoted literal with
 1370explicit escape sequences for the non-text characters.
 1371
 1372
 1373<p>
 1374A <em>numeric constant</em> (or <em>numeral</em>)
 1375can be written with an optional fractional part
 1376and an optional decimal exponent,
 1377marked by a letter '<code>e</code>' or '<code>E</code>'.
 1378Lua also accepts hexadecimal constants,
 1379which start with <code>0x</code> or <code>0X</code>.
 1380Hexadecimal constants also accept an optional fractional part
 1381plus an optional binary exponent,
 1382marked by a letter '<code>p</code>' or '<code>P</code>' and written in decimal.
 1383(For instance, <code>0x1.fp10</code> denotes 1984,
 1384which is <em>0x1f / 16</em> multiplied by <em>2<sup>10</sup></em>.)
 1385
 1386
 1387<p>
 1388A numeric constant with a radix point or an exponent
 1389denotes a float;
 1390otherwise,
 1391if its value fits in an integer or it is a hexadecimal constant,
 1392it denotes an integer;
 1393otherwise (that is, a decimal integer numeral that overflows),
 1394it denotes a float.
 1395Hexadecimal numerals with neither a radix point nor an exponent
 1396always denote an integer value;
 1397if the value overflows, it <em>wraps around</em>
 1398to fit into a valid integer.
 1399
 1400
 1401<p>
 1402Examples of valid integer constants are
 1403
 1404<pre>
 1405     3   345   0xff   0xBEBADA
 1406</pre><p>
 1407Examples of valid float constants are
 1408
 1409<pre>
 1410     3.0     3.1416     314.16e-2     0.31416E1     34e1
 1411     0x0.1E  0xA23p-4   0X1.921FB54442D18P+1
 1412</pre>
 1413
 1414<p>
 1415A <em>comment</em> starts with a double hyphen (<code>--</code>)
 1416anywhere outside a string.
 1417If the text immediately after <code>--</code> is not an opening long bracket,
 1418the comment is a <em>short comment</em>,
 1419which runs until the end of the line.
 1420Otherwise, it is a <em>long comment</em>,
 1421which runs until the corresponding closing long bracket.
 1422
 1423
 1424
 1425
 1426
 1427<h2>3.2 &ndash; <a name="3.2">Variables</a></h2>
 1428
 1429<p>
 1430Variables are places that store values.
 1431There are three kinds of variables in Lua:
 1432global variables, local variables, and table fields.
 1433
 1434
 1435<p>
 1436A single name can denote a global variable or a local variable
 1437(or a function's formal parameter,
 1438which is a particular kind of local variable):
 1439
 1440<pre>
 1441	var ::= Name
 1442</pre><p>
 1443Name denotes identifiers (see <a href="#3.1">&sect;3.1</a>).
 1444
 1445
 1446<p>
 1447Any variable name is assumed to be global unless explicitly declared
 1448as a local (see <a href="#3.3.7">&sect;3.3.7</a>).
 1449Local variables are <em>lexically scoped</em>:
 1450local variables can be freely accessed by functions
 1451defined inside their scope (see <a href="#3.5">&sect;3.5</a>).
 1452
 1453
 1454<p>
 1455Before the first assignment to a variable, its value is <b>nil</b>.
 1456
 1457
 1458<p>
 1459Square brackets are used to index a table:
 1460
 1461<pre>
 1462	var ::= prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo;
 1463</pre><p>
 1464The meaning of accesses to table fields can be changed via metatables
 1465(see <a href="#2.4">&sect;2.4</a>).
 1466
 1467
 1468<p>
 1469The syntax <code>var.Name</code> is just syntactic sugar for
 1470<code>var["Name"]</code>:
 1471
 1472<pre>
 1473	var ::= prefixexp &lsquo;<b>.</b>&rsquo; Name
 1474</pre>
 1475
 1476<p>
 1477An access to a global variable <code>x</code>
 1478is equivalent to <code>_ENV.x</code>.
 1479Due to the way that chunks are compiled,
 1480the variable <code>_ENV</code> itself is never global (see <a href="#2.2">&sect;2.2</a>).
 1481
 1482
 1483
 1484
 1485
 1486<h2>3.3 &ndash; <a name="3.3">Statements</a></h2>
 1487
 1488
 1489
 1490<p>
 1491Lua supports an almost conventional set of statements,
 1492similar to those in other conventional languages.
 1493This set includes
 1494blocks, assignments, control structures, function calls,
 1495and variable declarations.
 1496
 1497
 1498
 1499
 1500
 1501<h3>3.3.1 &ndash; <a name="3.3.1">Blocks</a></h3>
 1502
 1503<p>
 1504A block is a list of statements,
 1505which are executed sequentially:
 1506
 1507<pre>
 1508	block ::= {stat}
 1509</pre><p>
 1510Lua has <em>empty statements</em>
 1511that allow you to separate statements with semicolons,
 1512start a block with a semicolon
 1513or write two semicolons in sequence:
 1514
 1515<pre>
 1516	stat ::= &lsquo;<b>;</b>&rsquo;
 1517</pre>
 1518
 1519<p>
 1520Both function calls and assignments
 1521can start with an open parenthesis.
 1522This possibility leads to an ambiguity in Lua's grammar.
 1523Consider the following fragment:
 1524
 1525<pre>
 1526     a = b + c
 1527     (print or io.write)('done')
 1528</pre><p>
 1529The grammar could see this fragment in two ways:
 1530
 1531<pre>
 1532     a = b + c(print or io.write)('done')
 1533     
 1534     a = b + c; (print or io.write)('done')
 1535</pre><p>
 1536The current parser always sees such constructions
 1537in the first way,
 1538interpreting the open parenthesis
 1539as the start of the arguments to a call.
 1540To avoid this ambiguity,
 1541it is a good practice to always precede with a semicolon
 1542statements that start with a parenthesis:
 1543
 1544<pre>
 1545     ;(print or io.write)('done')
 1546</pre>
 1547
 1548<p>
 1549A block can be explicitly delimited to produce a single statement:
 1550
 1551<pre>
 1552	stat ::= <b>do</b> block <b>end</b>
 1553</pre><p>
 1554Explicit blocks are useful
 1555to control the scope of variable declarations.
 1556Explicit blocks are also sometimes used to
 1557add a <b>return</b> statement in the middle
 1558of another block (see <a href="#3.3.4">&sect;3.3.4</a>).
 1559
 1560
 1561
 1562
 1563
 1564<h3>3.3.2 &ndash; <a name="3.3.2">Chunks</a></h3>
 1565
 1566<p>
 1567The unit of compilation of Lua is called a <em>chunk</em>.
 1568Syntactically,
 1569a chunk is simply a block:
 1570
 1571<pre>
 1572	chunk ::= block
 1573</pre>
 1574
 1575<p>
 1576Lua handles a chunk as the body of an anonymous function
 1577with a variable number of arguments
 1578(see <a href="#3.4.11">&sect;3.4.11</a>).
 1579As such, chunks can define local variables,
 1580receive arguments, and return values.
 1581Moreover, such anonymous function is compiled as in the
 1582scope of an external local variable called <code>_ENV</code> (see <a href="#2.2">&sect;2.2</a>).
 1583The resulting function always has <code>_ENV</code> as its only external variable,
 1584even if it does not use that variable.
 1585
 1586
 1587<p>
 1588A chunk can be stored in a file or in a string inside the host program.
 1589To execute a chunk,
 1590Lua first <em>loads</em> it,
 1591precompiling the chunk's code into instructions for a virtual machine,
 1592and then Lua executes the compiled code
 1593with an interpreter for the virtual machine.
 1594
 1595
 1596<p>
 1597Chunks can also be precompiled into binary form;
 1598see the program <code>luac</code> and the function <a href="#pdf-string.dump"><code>string.dump</code></a> for details.
 1599Programs in source and compiled forms are interchangeable;
 1600Lua automatically detects the file type and acts accordingly (see <a href="#pdf-load"><code>load</code></a>).
 1601
 1602
 1603
 1604
 1605
 1606<h3>3.3.3 &ndash; <a name="3.3.3">Assignment</a></h3>
 1607
 1608<p>
 1609Lua allows multiple assignments.
 1610Therefore, the syntax for assignment
 1611defines a list of variables on the left side
 1612and a list of expressions on the right side.
 1613The elements in both lists are separated by commas:
 1614
 1615<pre>
 1616	stat ::= varlist &lsquo;<b>=</b>&rsquo; explist
 1617	varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
 1618	explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
 1619</pre><p>
 1620Expressions are discussed in <a href="#3.4">&sect;3.4</a>.
 1621
 1622
 1623<p>
 1624Before the assignment,
 1625the list of values is <em>adjusted</em> to the length of
 1626the list of variables (see <a href="#3.4.12">&sect;3.4.12</a>).
 1627
 1628
 1629<p>
 1630If a variable is both assigned and read
 1631inside a multiple assignment,
 1632Lua ensures that all reads get the value of the variable
 1633before the assignment.
 1634Thus the code
 1635
 1636<pre>
 1637     i = 3
 1638     i, a[i] = i+1, 20
 1639</pre><p>
 1640sets <code>a[3]</code> to 20, without affecting <code>a[4]</code>
 1641because the <code>i</code> in <code>a[i]</code> is evaluated (to 3)
 1642before it is assigned&nbsp;4.
 1643Similarly, the line
 1644
 1645<pre>
 1646     x, y = y, x
 1647</pre><p>
 1648exchanges the values of <code>x</code> and <code>y</code>,
 1649and
 1650
 1651<pre>
 1652     x, y, z = y, z, x
 1653</pre><p>
 1654cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>.
 1655
 1656
 1657<p>
 1658Note that this guarantee covers only accesses
 1659syntactically inside the assignment statement.
 1660If a function or a metamethod called during the assignment
 1661changes the value of a variable,
 1662Lua gives no guarantees about the order of that access.
 1663
 1664
 1665<p>
 1666An assignment to a global name <code>x = val</code>
 1667is equivalent to the assignment
 1668<code>_ENV.x = val</code> (see <a href="#2.2">&sect;2.2</a>).
 1669
 1670
 1671<p>
 1672The meaning of assignments to table fields and
 1673global variables (which are actually table fields, too)
 1674can be changed via metatables (see <a href="#2.4">&sect;2.4</a>).
 1675
 1676
 1677
 1678
 1679
 1680<h3>3.3.4 &ndash; <a name="3.3.4">Control Structures</a></h3><p>
 1681The control structures
 1682<b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and
 1683familiar syntax:
 1684
 1685
 1686
 1687
 1688<pre>
 1689	stat ::= <b>while</b> exp <b>do</b> block <b>end</b>
 1690	stat ::= <b>repeat</b> block <b>until</b> exp
 1691	stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b>
 1692</pre><p>
 1693Lua also has a <b>for</b> statement, in two flavors (see <a href="#3.3.5">&sect;3.3.5</a>).
 1694
 1695
 1696<p>
 1697The condition expression of a
 1698control structure can return any value.
 1699Both <b>false</b> and <b>nil</b> test false.
 1700All values different from <b>nil</b> and <b>false</b> test true.
 1701In particular, the number 0 and the empty string also test true.
 1702
 1703
 1704<p>
 1705In the <b>repeat</b>&ndash;<b>until</b> loop,
 1706the inner block does not end at the <b>until</b> keyword,
 1707but only after the condition.
 1708So, the condition can refer to local variables
 1709declared inside the loop block.
 1710
 1711
 1712<p>
 1713The <b>goto</b> statement transfers the program control to a label.
 1714For syntactical reasons,
 1715labels in Lua are considered statements too:
 1716
 1717
 1718
 1719<pre>
 1720	stat ::= <b>goto</b> Name
 1721	stat ::= label
 1722	label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
 1723</pre>
 1724
 1725<p>
 1726A label is visible in the entire block where it is defined,
 1727except inside nested functions.
 1728A goto can jump to any visible label as long as it does not
 1729enter into the scope of a local variable.
 1730A label should not be declared
 1731where a label with the same name is visible,
 1732even if this other label has been declared in an enclosing block.
 1733
 1734
 1735<p>
 1736The <b>break</b> statement terminates the execution of a
 1737<b>while</b>, <b>repeat</b>, or <b>for</b> loop,
 1738skipping to the next statement after the loop:
 1739
 1740
 1741<pre>
 1742	stat ::= <b>break</b>
 1743</pre><p>
 1744A <b>break</b> ends the innermost enclosing loop.
 1745
 1746
 1747<p>
 1748The <b>return</b> statement is used to return values
 1749from a function or a chunk
 1750(which is handled as an anonymous function).
 1751
 1752Functions can return more than one value,
 1753so the syntax for the <b>return</b> statement is
 1754
 1755<pre>
 1756	stat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
 1757</pre>
 1758
 1759<p>
 1760The <b>return</b> statement can only be written
 1761as the last statement of a block.
 1762If it is necessary to <b>return</b> in the middle of a block,
 1763then an explicit inner block can be used,
 1764as in the idiom <code>do return end</code>,
 1765because now <b>return</b> is the last statement in its (inner) block.
 1766
 1767
 1768
 1769
 1770
 1771<h3>3.3.5 &ndash; <a name="3.3.5">For Statement</a></h3>
 1772
 1773<p>
 1774
 1775The <b>for</b> statement has two forms:
 1776one numerical and one generic.
 1777
 1778
 1779
 1780<h4>The numerical <b>for</b> loop</h4>
 1781
 1782<p>
 1783The numerical <b>for</b> loop repeats a block of code while a
 1784control variable goes through an arithmetic progression.
 1785It has the following syntax:
 1786
 1787<pre>
 1788	stat ::= <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b>
 1789</pre><p>
 1790The given identifier (Name) defines the control variable,
 1791which is a new variable local to the loop body (<em>block</em>).
 1792
 1793
 1794<p>
 1795The loop starts by evaluating once the three control expressions.
 1796Their values are called respectively
 1797the <em>initial value</em>, the <em>limit</em>, and the <em>step</em>.
 1798If the step is absent, it defaults to&nbsp;1.
 1799
 1800
 1801<p>
 1802If both the initial value and the step are integers,
 1803the loop is done with integers;
 1804note that the limit may not be an integer.
 1805Otherwise, the three values are converted to
 1806floats and the loop is done with floats.
 1807Beware of floating-point accuracy in this case.
 1808
 1809
 1810<p>
 1811After that initialization,
 1812the loop body is repeated with the value of the control variable
 1813going through an arithmetic progression,
 1814starting at the initial value,
 1815with a common difference given by the step.
 1816A negative step makes a decreasing sequence;
 1817a step equal to zero raises an error.
 1818The loop continues while the value is less than
 1819or equal to the limit
 1820(greater than or equal to for a negative step).
 1821If the initial value is already greater than the limit
 1822(or less than, if the step is negative),
 1823the body is not executed.
 1824
 1825
 1826<p>
 1827For integer loops,
 1828the control variable never wraps around;
 1829instead, the loop ends in case of an overflow.
 1830
 1831
 1832<p>
 1833You should not change the value of the control variable
 1834during the loop.
 1835If you need its value after the loop,
 1836assign it to another variable before exiting the loop.
 1837
 1838
 1839
 1840
 1841
 1842<h4>The generic <b>for</b> loop</h4>
 1843
 1844<p>
 1845The generic <b>for</b> statement works over functions,
 1846called <em>iterators</em>.
 1847On each iteration, the iterator function is called to produce a new value,
 1848stopping when this new value is <b>nil</b>.
 1849The generic <b>for</b> loop has the following syntax:
 1850
 1851<pre>
 1852	stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b>
 1853	namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
 1854</pre><p>
 1855A <b>for</b> statement like
 1856
 1857<pre>
 1858     for <em>var_1</em>, &middot;&middot;&middot;, <em>var_n</em> in <em>explist</em> do <em>body</em> end
 1859</pre><p>
 1860works as follows.
 1861
 1862
 1863<p>
 1864The names <em>var_i</em> declare loop variables local to the loop body.
 1865The first of these variables is the <em>control variable</em>.
 1866
 1867
 1868<p>
 1869The loop starts by evaluating <em>explist</em>
 1870to produce four values:
 1871an <em>iterator function</em>,
 1872a <em>state</em>,
 1873an initial value for the control variable,
 1874and a <em>closing value</em>.
 1875
 1876
 1877<p>
 1878Then, at each iteration,
 1879Lua calls the iterator function with two arguments:
 1880the state and the control variable.
 1881The results from this call are then assigned to the loop variables,
 1882following the rules of multiple assignments (see <a href="#3.3.3">&sect;3.3.3</a>).
 1883If the control variable becomes <b>nil</b>,
 1884the loop terminates.
 1885Otherwise, the body is executed and the loop goes
 1886to the next iteration.
 1887
 1888
 1889<p>
 1890The closing value behaves like a
 1891to-be-closed variable (see <a href="#3.3.8">&sect;3.3.8</a>),
 1892which can be used to release resources when the loop ends.
 1893Otherwise, it does not interfere with the loop.
 1894
 1895
 1896<p>
 1897You should not change the value of the control variable
 1898during the loop.
 1899
 1900
 1901
 1902
 1903
 1904
 1905
 1906<h3>3.3.6 &ndash; <a name="3.3.6">Function Calls as Statements</a></h3><p>
 1907To allow possible side-effects,
 1908function calls can be executed as statements:
 1909
 1910<pre>
 1911	stat ::= functioncall
 1912</pre><p>
 1913In this case, all returned values are thrown away.
 1914Function calls are explained in <a href="#3.4.10">&sect;3.4.10</a>.
 1915
 1916
 1917
 1918
 1919
 1920<h3>3.3.7 &ndash; <a name="3.3.7">Local Declarations</a></h3><p>
 1921Local variables can be declared anywhere inside a block.
 1922The declaration can include an initialization:
 1923
 1924<pre>
 1925	stat ::= <b>local</b> attnamelist [&lsquo;<b>=</b>&rsquo; explist]
 1926	attnamelist ::=  Name attrib {&lsquo;<b>,</b>&rsquo; Name attrib}
 1927</pre><p>
 1928If present, an initial assignment has the same semantics
 1929of a multiple assignment (see <a href="#3.3.3">&sect;3.3.3</a>).
 1930Otherwise, all variables are initialized with <b>nil</b>.
 1931
 1932
 1933<p>
 1934Each variable name may be postfixed by an attribute
 1935(a name between angle brackets):
 1936
 1937<pre>
 1938	attrib ::= [&lsquo;<b>&lt;</b>&rsquo; Name &lsquo;<b>&gt;</b>&rsquo;]
 1939</pre><p>
 1940There are two possible attributes:
 1941<code>const</code>, which declares a constant variable,
 1942that is, a variable that cannot be assigned to
 1943after its initialization;
 1944and <code>close</code>, which declares a to-be-closed variable (see <a href="#3.3.8">&sect;3.3.8</a>).
 1945A list of variables can contain at most one to-be-closed variable.
 1946
 1947
 1948<p>
 1949A chunk is also a block (see <a href="#3.3.2">&sect;3.3.2</a>),
 1950and so local variables can be declared in a chunk outside any explicit block.
 1951
 1952
 1953<p>
 1954The visibility rules for local variables are explained in <a href="#3.5">&sect;3.5</a>.
 1955
 1956
 1957
 1958
 1959
 1960<h3>3.3.8 &ndash; <a name="3.3.8">To-be-closed Variables</a></h3>
 1961
 1962<p>
 1963A to-be-closed variable behaves like a constant local variable,
 1964except that its value is <em>closed</em> whenever the variable
 1965goes out of scope, including normal block termination,
 1966exiting its block by <b>break</b>/<b>goto</b>/<b>return</b>,
 1967or exiting by an error.
 1968
 1969
 1970<p>
 1971Here, to <em>close</em> a value means
 1972to call its <code>__close</code> metamethod.
 1973When calling the metamethod,
 1974the value itself is passed as the first argument
 1975and the error object that caused the exit (if any)
 1976is passed as a second argument;
 1977if there was no error, the second argument is <b>nil</b>.
 1978
 1979
 1980<p>
 1981The value assigned to a to-be-closed variable
 1982must have a <code>__close</code> metamethod
 1983or be a false value.
 1984(<b>nil</b> and <b>false</b> are ignored as to-be-closed values.)
 1985
 1986
 1987<p>
 1988If several to-be-closed variables go out of scope at the same event,
 1989they are closed in the reverse order that they were declared.
 1990
 1991
 1992<p>
 1993If there is any error while running a closing method,
 1994that error is handled like an error in the regular code
 1995where the variable was defined.
 1996After an error,
 1997the other pending closing methods will still be called.
 1998
 1999
 2000<p>
 2001If a coroutine yields and is never resumed again,
 2002some variables may never go out of scope,
 2003and therefore they will never be closed.
 2004(These variables are the ones created inside the coroutine
 2005and in scope at the point where the coroutine yielded.)
 2006Similarly, if a coroutine ends with an error,
 2007it does not unwind its stack,
 2008so it does not close any variable.
 2009In both cases,
 2010you can either use finalizers
 2011or call <a href="#pdf-coroutine.close"><code>coroutine.close</code></a> to close the variables.
 2012However, if the coroutine was created
 2013through <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a>,
 2014then its corresponding function will close the coroutine
 2015in case of errors.
 2016
 2017
 2018
 2019
 2020
 2021
 2022
 2023<h2>3.4 &ndash; <a name="3.4">Expressions</a></h2>
 2024
 2025
 2026
 2027<p>
 2028The basic expressions in Lua are the following:
 2029
 2030<pre>
 2031	exp ::= prefixexp
 2032	exp ::= <b>nil</b> | <b>false</b> | <b>true</b>
 2033	exp ::= Numeral
 2034	exp ::= LiteralString
 2035	exp ::= functiondef
 2036	exp ::= tableconstructor
 2037	exp ::= &lsquo;<b>...</b>&rsquo;
 2038	exp ::= exp binop exp
 2039	exp ::= unop exp
 2040	prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
 2041</pre>
 2042
 2043<p>
 2044Numerals and literal strings are explained in <a href="#3.1">&sect;3.1</a>;
 2045variables are explained in <a href="#3.2">&sect;3.2</a>;
 2046function definitions are explained in <a href="#3.4.11">&sect;3.4.11</a>;
 2047function calls are explained in <a href="#3.4.10">&sect;3.4.10</a>;
 2048table constructors are explained in <a href="#3.4.9">&sect;3.4.9</a>.
 2049Vararg expressions,
 2050denoted by three dots ('<code>...</code>'), can only be used when
 2051directly inside a variadic function;
 2052they are explained in <a href="#3.4.11">&sect;3.4.11</a>.
 2053
 2054
 2055<p>
 2056Binary operators comprise arithmetic operators (see <a href="#3.4.1">&sect;3.4.1</a>),
 2057bitwise operators (see <a href="#3.4.2">&sect;3.4.2</a>),
 2058relational operators (see <a href="#3.4.4">&sect;3.4.4</a>), logical operators (see <a href="#3.4.5">&sect;3.4.5</a>),
 2059and the concatenation operator (see <a href="#3.4.6">&sect;3.4.6</a>).
 2060Unary operators comprise the unary minus (see <a href="#3.4.1">&sect;3.4.1</a>),
 2061the unary bitwise NOT (see <a href="#3.4.2">&sect;3.4.2</a>),
 2062the unary logical <b>not</b> (see <a href="#3.4.5">&sect;3.4.5</a>),
 2063and the unary <em>length operator</em> (see <a href="#3.4.7">&sect;3.4.7</a>).
 2064
 2065
 2066
 2067
 2068
 2069<h3>3.4.1 &ndash; <a name="3.4.1">Arithmetic Operators</a></h3><p>
 2070Lua supports the following arithmetic operators:
 2071
 2072<ul>
 2073<li><b><code>+</code>: </b>addition</li>
 2074<li><b><code>-</code>: </b>subtraction</li>
 2075<li><b><code>*</code>: </b>multiplication</li>
 2076<li><b><code>/</code>: </b>float division</li>
 2077<li><b><code>//</code>: </b>floor division</li>
 2078<li><b><code>%</code>: </b>modulo</li>
 2079<li><b><code>^</code>: </b>exponentiation</li>
 2080<li><b><code>-</code>: </b>unary minus</li>
 2081</ul>
 2082
 2083<p>
 2084With the exception of exponentiation and float division,
 2085the arithmetic operators work as follows:
 2086If both operands are integers,
 2087the operation is performed over integers and the result is an integer.
 2088Otherwise, if both operands are numbers,
 2089then they are converted to floats,
 2090the operation is performed following the machine's rules
 2091for floating-point arithmetic
 2092(usually the IEEE 754 standard),
 2093and the result is a float.
 2094(The string library coerces strings to numbers in
 2095arithmetic operations; see <a href="#3.4.3">&sect;3.4.3</a> for details.)
 2096
 2097
 2098<p>
 2099Exponentiation and float division (<code>/</code>)
 2100always convert their operands to floats
 2101and the result is always a float.
 2102Exponentiation uses the ISO&nbsp;C function <code>pow</code>,
 2103so that it works for non-integer exponents too.
 2104
 2105
 2106<p>
 2107Floor division (<code>//</code>) is a division
 2108that rounds the quotient towards minus infinity,
 2109resulting in the floor of the division of its operands.
 2110
 2111
 2112<p>
 2113Modulo is defined as the remainder of a division
 2114that rounds the quotient towards minus infinity (floor division).
 2115
 2116
 2117<p>
 2118In case of overflows in integer arithmetic,
 2119all operations <em>wrap around</em>.
 2120
 2121
 2122
 2123<h3>3.4.2 &ndash; <a name="3.4.2">Bitwise Operators</a></h3><p>
 2124Lua supports the following bitwise operators:
 2125
 2126<ul>
 2127<li><b><code>&amp;</code>: </b>bitwise AND</li>
 2128<li><b><code>&#124;</code>: </b>bitwise OR</li>
 2129<li><b><code>~</code>: </b>bitwise exclusive OR</li>
 2130<li><b><code>&gt;&gt;</code>: </b>right shift</li>
 2131<li><b><code>&lt;&lt;</code>: </b>left shift</li>
 2132<li><b><code>~</code>: </b>unary bitwise NOT</li>
 2133</ul>
 2134
 2135<p>
 2136All bitwise operations convert its operands to integers
 2137(see <a href="#3.4.3">&sect;3.4.3</a>),
 2138operate on all bits of those integers,
 2139and result in an integer.
 2140
 2141
 2142<p>
 2143Both right and left shifts fill the vacant bits with zeros.
 2144Negative displacements shift to the other direction;
 2145displacements with absolute values equal to or higher than
 2146the number of bits in an integer
 2147result in zero (as all bits are shifted out).
 2148
 2149
 2150
 2151
 2152
 2153<h3>3.4.3 &ndash; <a name="3.4.3">Coercions and Conversions</a></h3><p>
 2154Lua provides some automatic conversions between some
 2155types and representations at run time.
 2156Bitwise operators always convert float operands to integers.
 2157Exponentiation and float division
 2158always convert integer operands to floats.
 2159All other arithmetic operations applied to mixed numbers
 2160(integers and floats) convert the integer operand to a float.
 2161The C API also converts both integers to floats and
 2162floats to integers, as needed.
 2163Moreover, string concatenation accepts numbers as arguments,
 2164besides strings.
 2165
 2166
 2167<p>
 2168In a conversion from integer to float,
 2169if the integer value has an exact representation as a float,
 2170that is the result.
 2171Otherwise,
 2172the conversion gets the nearest higher or
 2173the nearest lower representable value.
 2174This kind of conversion never fails.
 2175
 2176
 2177<p>
 2178The conversion from float to integer
 2179checks whether the float has an exact representation as an integer
 2180(that is, the float has an integral value and
 2181it is in the range of integer representation).
 2182If it does, that representation is the result.
 2183Otherwise, the conversion fails.
 2184
 2185
 2186<p>
 2187Several places in Lua coerce strings to numbers when necessary.
 2188In particular,
 2189the string library sets metamethods that try to coerce
 2190strings to numbers in all arithmetic operations.
 2191If the conversion fails,
 2192the library calls the metamethod of the other operand
 2193(if present) or it raises an error.
 2194Note that bitwise operators do not do this coercion.
 2195
 2196
 2197<p>
 2198It is always a good practice not to rely on the
 2199implicit coercions from strings to numbers,
 2200as they are not always applied;
 2201in particular, <code>"1"==1</code> is false and <code>"1"&lt;1</code> raises an error
 2202(see <a href="#3.4.4">&sect;3.4.4</a>).
 2203These coercions exist mainly for compatibility and may be removed
 2204in future versions of the language.
 2205
 2206
 2207<p>
 2208A string is converted to an integer or a float
 2209following its syntax and the rules of the Lua lexer.
 2210The string may have also leading and trailing whitespaces and a sign.
 2211All conversions from strings to numbers
 2212accept both a dot and the current locale mark
 2213as the radix character.
 2214(The Lua lexer, however, accepts only a dot.)
 2215If the string is not a valid numeral,
 2216the conversion fails.
 2217If necessary, the result of this first step is then converted
 2218to a specific number subtype following the previous rules
 2219for conversions between floats and integers.
 2220
 2221
 2222<p>
 2223The conversion from numbers to strings uses a
 2224non-specified human-readable format.
 2225To convert numbers to strings in any specific way,
 2226use the function <a href="#pdf-string.format"><code>string.format</code></a>.
 2227
 2228
 2229
 2230
 2231
 2232<h3>3.4.4 &ndash; <a name="3.4.4">Relational Operators</a></h3><p>
 2233Lua supports the following relational operators:
 2234
 2235<ul>
 2236<li><b><code>==</code>: </b>equality</li>
 2237<li><b><code>~=</code>: </b>inequality</li>
 2238<li><b><code>&lt;</code>: </b>less than</li>
 2239<li><b><code>&gt;</code>: </b>greater than</li>
 2240<li><b><code>&lt;=</code>: </b>less or equal</li>
 2241<li><b><code>&gt;=</code>: </b>greater or equal</li>
 2242</ul><p>
 2243These operators always result in <b>false</b> or <b>true</b>.
 2244
 2245
 2246<p>
 2247Equality (<code>==</code>) first compares the type of its operands.
 2248If the types are different, then the result is <b>false</b>.
 2249Otherwise, the values of the operands are compared.
 2250Strings are equal if they have the same byte content.
 2251Numbers are equal if they denote the same mathematical value.
 2252
 2253
 2254<p>
 2255Tables, userdata, and threads
 2256are compared by reference:
 2257two objects are considered equal only if they are the same object.
 2258Every time you create a new object
 2259(a table, a userdata, or a thread),
 2260this new object is different from any previously existing object.
 2261A function is always equal to itself.
 2262Functions with any detectable difference
 2263(different behavior, different definition) are always different.
 2264Functions created at different times but with no detectable differences
 2265may be classified as equal or not
 2266(depending on internal caching details).
 2267
 2268
 2269<p>
 2270You can change the way that Lua compares tables and userdata
 2271by using the <code>__eq</code> metamethod (see <a href="#2.4">&sect;2.4</a>).
 2272
 2273
 2274<p>
 2275Equality comparisons do not convert strings to numbers
 2276or vice versa.
 2277Thus, <code>"0"==0</code> evaluates to <b>false</b>,
 2278and <code>t[0]</code> and <code>t["0"]</code> denote different
 2279entries in a table.
 2280
 2281
 2282<p>
 2283The operator <code>~=</code> is exactly the negation of equality (<code>==</code>).
 2284
 2285
 2286<p>
 2287The order operators work as follows.
 2288If both arguments are numbers,
 2289then they are compared according to their mathematical values,
 2290regardless of their subtypes.
 2291Otherwise, if both arguments are strings,
 2292then their values are compared according to the current locale.
 2293Otherwise, Lua tries to call the <code>__lt</code> or the <code>__le</code>
 2294metamethod (see <a href="#2.4">&sect;2.4</a>).
 2295A comparison <code>a &gt; b</code> is translated to <code>b &lt; a</code>
 2296and <code>a &gt;= b</code> is translated to <code>b &lt;= a</code>.
 2297
 2298
 2299<p>
 2300Following the IEEE 754 standard,
 2301the special value NaN is considered neither less than,
 2302nor equal to, nor greater than any value, including itself.
 2303
 2304
 2305
 2306
 2307
 2308<h3>3.4.5 &ndash; <a name="3.4.5">Logical Operators</a></h3><p>
 2309The logical operators in Lua are
 2310<b>and</b>, <b>or</b>, and <b>not</b>.
 2311Like the control structures (see <a href="#3.3.4">&sect;3.3.4</a>),
 2312all logical operators consider both <b>false</b> and <b>nil</b> as false
 2313and anything else as true.
 2314
 2315
 2316<p>
 2317The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>.
 2318The conjunction operator <b>and</b> returns its first argument
 2319if this value is <b>false</b> or <b>nil</b>;
 2320otherwise, <b>and</b> returns its second argument.
 2321The disjunction operator <b>or</b> returns its first argument
 2322if this value is different from <b>nil</b> and <b>false</b>;
 2323otherwise, <b>or</b> returns its second argument.
 2324Both <b>and</b> and <b>or</b> use short-circuit evaluation;
 2325that is,
 2326the second operand is evaluated only if necessary.
 2327Here are some examples:
 2328
 2329<pre>
 2330     10 or 20            --&gt; 10
 2331     10 or error()       --&gt; 10
 2332     nil or "a"          --&gt; "a"
 2333     nil and 10          --&gt; nil
 2334     false and error()   --&gt; false
 2335     false and nil       --&gt; false
 2336     false or nil        --&gt; nil
 2337     10 and 20           --&gt; 20
 2338</pre>
 2339
 2340
 2341
 2342
 2343<h3>3.4.6 &ndash; <a name="3.4.6">Concatenation</a></h3><p>
 2344The string concatenation operator in Lua is
 2345denoted by two dots ('<code>..</code>').
 2346If both operands are strings or numbers,
 2347then the numbers are converted to strings
 2348in a non-specified format (see <a href="#3.4.3">&sect;3.4.3</a>).
 2349Otherwise, the <code>__concat</code> metamethod is called (see <a href="#2.4">&sect;2.4</a>).
 2350
 2351
 2352
 2353
 2354
 2355<h3>3.4.7 &ndash; <a name="3.4.7">The Length Operator</a></h3>
 2356
 2357<p>
 2358The length operator is denoted by the unary prefix operator <code>#</code>.
 2359
 2360
 2361<p>
 2362The length of a string is its number of bytes.
 2363(That is the usual meaning of string length when each
 2364character is one byte.)
 2365
 2366
 2367<p>
 2368The length operator applied on a table
 2369returns a border in that table.
 2370A <em>border</em> in a table <code>t</code> is any non-negative integer
 2371that satisfies the following condition:
 2372
 2373<pre>
 2374     (border == 0 or t[border] ~= nil) and
 2375     (t[border + 1] == nil or border == math.maxinteger)
 2376</pre><p>
 2377In words,
 2378a border is any positive integer index present in the table
 2379that is followed by an absent index,
 2380plus two limit cases:
 2381zero, when index 1 is absent;
 2382and the maximum value for an integer, when that index is present.
 2383Note that keys that are not positive integers
 2384do not interfere with borders.
 2385
 2386
 2387<p>
 2388A table with exactly one border is called a <em>sequence</em>.
 2389For instance, the table <code>{10, 20, 30, 40, 50}</code> is a sequence,
 2390as it has only one border (5).
 2391The table <code>{10, 20, 30, nil, 50}</code> has two borders (3 and 5),
 2392and therefore it is not a sequence.
 2393(The <b>nil</b> at index 4 is called a <em>hole</em>.)
 2394The table <code>{nil, 20, 30, nil, nil, 60, nil}</code>
 2395has three borders (0, 3, and 6),
 2396so it is not a sequence, too.
 2397The table <code>{}</code> is a sequence with border 0.
 2398
 2399
 2400<p>
 2401When <code>t</code> is a sequence,
 2402<code>#t</code> returns its only border,
 2403which corresponds to the intuitive notion of the length of the sequence.
 2404When <code>t</code> is not a sequence,
 2405<code>#t</code> can return any of its borders.
 2406(The exact one depends on details of
 2407the internal representation of the table,
 2408which in turn can depend on how the table was populated and
 2409the memory addresses of its non-numeric keys.)
 2410
 2411
 2412<p>
 2413The computation of the length of a table
 2414has a guaranteed worst time of <em>O(log n)</em>,
 2415where <em>n</em> is the largest integer key in the table.
 2416
 2417
 2418<p>
 2419A program can modify the behavior of the length operator for
 2420any value but strings through the <code>__len</code> metamethod (see <a href="#2.4">&sect;2.4</a>).
 2421
 2422
 2423
 2424
 2425
 2426<h3>3.4.8 &ndash; <a name="3.4.8">Precedence</a></h3><p>
 2427Operator precedence in Lua follows the table below,
 2428from lower to higher priority:
 2429
 2430<pre>
 2431     or
 2432     and
 2433     &lt;     &gt;     &lt;=    &gt;=    ~=    ==
 2434     |
 2435     ~
 2436     &amp;
 2437     &lt;&lt;    &gt;&gt;
 2438     ..
 2439     +     -
 2440     *     /     //    %
 2441     unary operators (not   #     -     ~)
 2442     ^
 2443</pre><p>
 2444As usual,
 2445you can use parentheses to change the precedences of an expression.
 2446The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>')
 2447operators are right associative.
 2448All other binary operators are left associative.
 2449
 2450
 2451
 2452
 2453
 2454<h3>3.4.9 &ndash; <a name="3.4.9">Table Constructors</a></h3><p>
 2455Table constructors are expressions that create tables.
 2456Every time a constructor is evaluated, a new table is created.
 2457A constructor can be used to create an empty table
 2458or to create a table and initialize some of its fields.
 2459The general syntax for constructors is
 2460
 2461<pre>
 2462	tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
 2463	fieldlist ::= field {fieldsep field} [fieldsep]
 2464	field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
 2465	fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
 2466</pre>
 2467
 2468<p>
 2469Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry
 2470with key <code>exp1</code> and value <code>exp2</code>.
 2471A field of the form <code>name = exp</code> is equivalent to
 2472<code>["name"] = exp</code>.
 2473Fields of the form <code>exp</code> are equivalent to
 2474<code>[i] = exp</code>, where <code>i</code> are consecutive integers
 2475starting with 1;
 2476fields in the other formats do not affect this counting.
 2477For example,
 2478
 2479<pre>
 2480     a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 }
 2481</pre><p>
 2482is equivalent to
 2483
 2484<pre>
 2485     do
 2486       local t = {}
 2487       t[f(1)] = g
 2488       t[1] = "x"         -- 1st exp
 2489       t[2] = "y"         -- 2nd exp
 2490       t.x = 1            -- t["x"] = 1
 2491       t[3] = f(x)        -- 3rd exp
 2492       t[30] = 23
 2493       t[4] = 45          -- 4th exp
 2494       a = t
 2495     end
 2496</pre>
 2497
 2498<p>
 2499The order of the assignments in a constructor is undefined.
 2500(This order would be relevant only when there are repeated keys.)
 2501
 2502
 2503<p>
 2504If the last field in the list has the form <code>exp</code>
 2505and the expression is a multires expression,
 2506then all values returned by this expression enter the list consecutively
 2507(see <a href="#3.4.12">&sect;3.4.12</a>).
 2508
 2509
 2510<p>
 2511The field list can have an optional trailing separator,
 2512as a convenience for machine-generated code.
 2513
 2514
 2515
 2516
 2517
 2518<h3>3.4.10 &ndash; <a name="3.4.10">Function Calls</a></h3><p>
 2519A function call in Lua has the following syntax:
 2520
 2521<pre>
 2522	functioncall ::= prefixexp args
 2523</pre><p>
 2524In a function call,
 2525first prefixexp and args are evaluated.
 2526If the value of prefixexp has type <em>function</em>,
 2527then this function is called
 2528with the given arguments.
 2529Otherwise, if present,
 2530the prefixexp <code>__call</code> metamethod is called:
 2531its first argument is the value of prefixexp,
 2532followed by the original call arguments
 2533(see <a href="#2.4">&sect;2.4</a>).
 2534
 2535
 2536<p>
 2537The form
 2538
 2539<pre>
 2540	functioncall ::= prefixexp &lsquo;<b>:</b>&rsquo; Name args
 2541</pre><p>
 2542can be used to emulate methods.
 2543A call <code>v:name(<em>args</em>)</code>
 2544is syntactic sugar for <code>v.name(v,<em>args</em>)</code>,
 2545except that <code>v</code> is evaluated only once.
 2546
 2547
 2548<p>
 2549Arguments have the following syntax:
 2550
 2551<pre>
 2552	args ::= &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo;
 2553	args ::= tableconstructor
 2554	args ::= LiteralString
 2555</pre><p>
 2556All argument expressions are evaluated before the call.
 2557A call of the form <code>f{<em>fields</em>}</code> is
 2558syntactic sugar for <code>f({<em>fields</em>})</code>;
 2559that is, the argument list is a single new table.
 2560A call of the form <code>f'<em>string</em>'</code>
 2561(or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>)
 2562is syntactic sugar for <code>f('<em>string</em>')</code>;
 2563that is, the argument list is a single literal string.
 2564
 2565
 2566<p>
 2567A call of the form <code>return <em>functioncall</em></code> not in the
 2568scope of a to-be-closed variable is called a <em>tail call</em>.
 2569Lua implements <em>proper tail calls</em>
 2570(or <em>proper tail recursion</em>):
 2571In a tail call,
 2572the called function reuses the stack entry of the calling function.
 2573Therefore, there is no limit on the number of nested tail calls that
 2574a program can execute.
 2575However, a tail call erases any debug information about the
 2576calling function.
 2577Note that a tail call only happens with a particular syntax,
 2578where the <b>return</b> has one single function call as argument,
 2579and it is outside the scope of any to-be-closed variable.
 2580This syntax makes the calling function return exactly
 2581the returns of the called function,
 2582without any intervening action.
 2583So, none of the following examples are tail calls:
 2584
 2585<pre>
 2586     return (f(x))        -- results adjusted to 1
 2587     return 2 * f(x)      -- result multiplied by 2
 2588     return x, f(x)       -- additional results
 2589     f(x); return         -- results discarded
 2590     return x or f(x)     -- results adjusted to 1
 2591</pre>
 2592
 2593
 2594
 2595
 2596<h3>3.4.11 &ndash; <a name="3.4.11">Function Definitions</a></h3>
 2597
 2598<p>
 2599The syntax for function definition is
 2600
 2601<pre>
 2602	functiondef ::= <b>function</b> funcbody
 2603	funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
 2604</pre>
 2605
 2606<p>
 2607The following syntactic sugar simplifies function definitions:
 2608
 2609<pre>
 2610	stat ::= <b>function</b> funcname funcbody
 2611	stat ::= <b>local</b> <b>function</b> Name funcbody
 2612	funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
 2613</pre><p>
 2614The statement
 2615
 2616<pre>
 2617     function f () <em>body</em> end
 2618</pre><p>
 2619translates to
 2620
 2621<pre>
 2622     f = function () <em>body</em> end
 2623</pre><p>
 2624The statement
 2625
 2626<pre>
 2627     function t.a.b.c.f () <em>body</em> end
 2628</pre><p>
 2629translates to
 2630
 2631<pre>
 2632     t.a.b.c.f = function () <em>body</em> end
 2633</pre><p>
 2634The statement
 2635
 2636<pre>
 2637     local function f () <em>body</em> end
 2638</pre><p>
 2639translates to
 2640
 2641<pre>
 2642     local f; f = function () <em>body</em> end
 2643</pre><p>
 2644not to
 2645
 2646<pre>
 2647     local f = function () <em>body</em> end
 2648</pre><p>
 2649(This only makes a difference when the body of the function
 2650contains references to <code>f</code>.)
 2651
 2652
 2653<p>
 2654A function definition is an executable expression,
 2655whose value has type <em>function</em>.
 2656When Lua precompiles a chunk,
 2657all its function bodies are precompiled too,
 2658but they are not created yet.
 2659Then, whenever Lua executes the function definition,
 2660the function is <em>instantiated</em> (or <em>closed</em>).
 2661This function instance, or <em>closure</em>,
 2662is the final value of the expression.
 2663
 2664
 2665<p>
 2666Parameters act as local variables that are
 2667initialized with the argument values:
 2668
 2669<pre>
 2670	parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
 2671</pre><p>
 2672When a Lua function is called,
 2673it adjusts its list of arguments to
 2674the length of its list of parameters (see <a href="#3.4.12">&sect;3.4.12</a>),
 2675unless the function is a <em>variadic function</em>,
 2676which is indicated by three dots ('<code>...</code>')
 2677at the end of its parameter list.
 2678A variadic function does not adjust its argument list;
 2679instead, it collects all extra arguments and supplies them
 2680to the function through a <em>vararg expression</em>,
 2681which is also written as three dots.
 2682The value of this expression is a list of all actual extra arguments,
 2683similar to a function with multiple results (see <a href="#3.4.12">&sect;3.4.12</a>).
 2684
 2685
 2686<p>
 2687As an example, consider the following definitions:
 2688
 2689<pre>
 2690     function f(a, b) end
 2691     function g(a, b, ...) end
 2692     function r() return 1,2,3 end
 2693</pre><p>
 2694Then, we have the following mapping from arguments to parameters and
 2695to the vararg expression:
 2696
 2697<pre>
 2698     CALL             PARAMETERS
 2699     
 2700     f(3)             a=3, b=nil
 2701     f(3, 4)          a=3, b=4
 2702     f(3, 4, 5)       a=3, b=4
 2703     f(r(), 10)       a=1, b=10
 2704     f(r())           a=1, b=2
 2705     
 2706     g(3)             a=3, b=nil, ... --&gt;  (nothing)
 2707     g(3, 4)          a=3, b=4,   ... --&gt;  (nothing)
 2708     g(3, 4, 5, 8)    a=3, b=4,   ... --&gt;  5  8
 2709     g(5, r())        a=5, b=1,   ... --&gt;  2  3
 2710</pre>
 2711
 2712<p>
 2713Results are returned using the <b>return</b> statement (see <a href="#3.3.4">&sect;3.3.4</a>).
 2714If control reaches the end of a function
 2715without encountering a <b>return</b> statement,
 2716then the function returns with no results.
 2717
 2718
 2719<p>
 2720
 2721There is a system-dependent limit on the number of values
 2722that a function may return.
 2723This limit is guaranteed to be greater than 1000.
 2724
 2725
 2726<p>
 2727The <em>colon</em> syntax
 2728is used to emulate <em>methods</em>,
 2729adding an implicit extra parameter <code>self</code> to the function.
 2730Thus, the statement
 2731
 2732<pre>
 2733     function t.a.b.c:f (<em>params</em>) <em>body</em> end
 2734</pre><p>
 2735is syntactic sugar for
 2736
 2737<pre>
 2738     t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end
 2739</pre>
 2740
 2741
 2742
 2743
 2744<h3>3.4.12 &ndash; <a name="3.4.12">Lists of expressions, multiple results,
 2745and adjustment</a></h3>
 2746
 2747<p>
 2748Both function calls and vararg expressions can result in multiple values.
 2749These expressions are called <em>multires expressions</em>.
 2750
 2751
 2752<p>
 2753When a multires expression is used as the last element
 2754of a list of expressions,
 2755all results from the expression are added to the
 2756list of values produced by the list of expressions.
 2757Note that a single expression
 2758in a place that expects a list of expressions
 2759is the last expression in that (singleton) list.
 2760
 2761
 2762<p>
 2763These are the places where Lua expects a list of expressions:
 2764
 2765<ul>
 2766
 2767<li>A <b>return</b> statement,
 2768for instance <code>return e1, e2, e3</code> (see <a href="#3.3.4">&sect;3.3.4</a>).</li>
 2769
 2770<li>A table constructor,
 2771for instance <code>{e1, e2, e3}</code> (see <a href="#3.4.9">&sect;3.4.9</a>).</li>
 2772
 2773<li>The arguments of a function call,
 2774for instance <code>foo(e1, e2, e3)</code> (see <a href="#3.4.10">&sect;3.4.10</a>).</li>
 2775
 2776<li>A multiple assignment,
 2777for instance <code>a , b, c = e1, e2, e3</code> (see <a href="#3.3.3">&sect;3.3.3</a>).</li>
 2778
 2779<li>A local declaration,
 2780for instance <code>local a , b, c = e1, e2, e3</code> (see <a href="#3.3.7">&sect;3.3.7</a>).</li>
 2781
 2782<li>The initial values in a generic <b>for</b> loop,
 2783for instance <code>for k in e1, e2, e3 do ... end</code> (see <a href="#3.3.5">&sect;3.3.5</a>).</li>
 2784
 2785</ul><p>
 2786In the last four cases,
 2787the list of values from the list of expressions
 2788must be <em>adjusted</em> to a specific length:
 2789the number of parameters in a call to a non-variadic function
 2790(see <a href="#3.4.11">&sect;3.4.11</a>),
 2791the number of variables in a multiple assignment or
 2792a local declaration,
 2793and exactly four values for a generic <b>for</b> loop.
 2794The <em>adjustment</em> follows these rules:
 2795If there are more values than needed,
 2796the extra values are thrown away;
 2797if there are fewer values than needed,
 2798the list is extended with <b>nil</b>'s.
 2799When the list of expressions ends with a multires expression,
 2800all results from that expression enter the list of values
 2801before the adjustment.
 2802
 2803
 2804<p>
 2805When a multires expression is used
 2806in a list of expressions without being the last element,
 2807or in a place where the syntax expects a single expression,
 2808Lua adjusts the result list of that expression to one element.
 2809As a particular case,
 2810the syntax expects a single expression inside a parenthesized expression;
 2811therefore, adding parentheses around a multires expression
 2812forces it to produce exactly one result.
 2813
 2814
 2815<p>
 2816We seldom need to use a vararg expression in a place
 2817where the syntax expects a single expression.
 2818(Usually it is simpler to add a regular parameter before
 2819the variadic part and use that parameter.)
 2820When there is such a need,
 2821we recommend assigning the vararg expression
 2822to a single variable and using that variable
 2823in its place.
 2824
 2825
 2826<p>
 2827Here are some examples of uses of mutlres expressions.
 2828In all cases, when the construction needs
 2829"the n-th result" and there is no such result,
 2830it uses a <b>nil</b>.
 2831
 2832<pre>
 2833     print(x, f())      -- prints x and all results from f().
 2834     print(x, (f()))    -- prints x and the first result from f().
 2835     print(f(), x)      -- prints the first result from f() and x.
 2836     print(1 + f())     -- prints 1 added to the first result from f().
 2837     local x = ...      -- x gets the first vararg argument.
 2838     x,y = ...          -- x gets the first vararg argument,
 2839                        -- y gets the second vararg argument.
 2840     x,y,z = w, f()     -- x gets w, y gets the first result from f(),
 2841                        -- z gets the second result from f().
 2842     x,y,z = f()        -- x gets the first result from f(),
 2843                        -- y gets the second result from f(),
 2844                        -- z gets the third result from f().
 2845     x,y,z = f(), g()   -- x gets the first result from f(),
 2846                        -- y gets the first result from g(),
 2847                        -- z gets the second result from g().
 2848     x,y,z = (f())      -- x gets the first result from f(), y and z get nil.
 2849     return f()         -- returns all results from f().
 2850     return x, ...      -- returns x and all received vararg arguments.
 2851     return x,y,f()     -- returns x, y, and all results from f().
 2852     {f()}              -- creates a list with all results from f().
 2853     {...}              -- creates a list with all vararg arguments.
 2854     {f(), 5}           -- creates a list with the first result from f() and 5.
 2855</pre>
 2856
 2857
 2858
 2859
 2860
 2861
 2862<h2>3.5 &ndash; <a name="3.5">Visibility Rules</a></h2>
 2863
 2864<p>
 2865
 2866Lua is a lexically scoped language.
 2867The scope of a local variable begins at the first statement after
 2868its declaration and lasts until the last non-void statement
 2869of the innermost block that includes the declaration.
 2870(<em>Void statements</em> are labels and empty statements.)
 2871Consider the following example:
 2872
 2873<pre>
 2874     x = 10                -- global variable
 2875     do                    -- new block
 2876       local x = x         -- new 'x', with value 10
 2877       print(x)            --&gt; 10
 2878       x = x+1
 2879       do                  -- another block
 2880         local x = x+1     -- another 'x'
 2881         print(x)          --&gt; 12
 2882       end
 2883       print(x)            --&gt; 11
 2884     end
 2885     print(x)              --&gt; 10  (the global one)
 2886</pre>
 2887
 2888<p>
 2889Notice that, in a declaration like <code>local x = x</code>,
 2890the new <code>x</code> being declared is not in scope yet,
 2891and so the second <code>x</code> refers to the outside variable.
 2892
 2893
 2894<p>
 2895Because of the lexical scoping rules,
 2896local variables can be freely accessed by functions
 2897defined inside their scope.
 2898A local variable used by an inner function is called an <em>upvalue</em>
 2899(or <em>external local variable</em>, or simply <em>external variable</em>)
 2900inside the inner function.
 2901
 2902
 2903<p>
 2904Notice that each execution of a <b>local</b> statement
 2905defines new local variables.
 2906Consider the following example:
 2907
 2908<pre>
 2909     a = {}
 2910     local x = 20
 2911     for i = 1, 10 do
 2912       local y = 0
 2913       a[i] = function () y = y + 1; return x + y end
 2914     end
 2915</pre><p>
 2916The loop creates ten closures
 2917(that is, ten instances of the anonymous function).
 2918Each of these closures uses a different <code>y</code> variable,
 2919while all of them share the same <code>x</code>.
 2920
 2921
 2922
 2923
 2924
 2925<h1>4 &ndash; <a name="4">The Application Program Interface</a></h1>
 2926
 2927
 2928
 2929<p>
 2930
 2931This section describes the C&nbsp;API for Lua, that is,
 2932the set of C&nbsp;functions available to the host program to communicate
 2933with Lua.
 2934All API functions and related types and constants
 2935are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>.
 2936
 2937
 2938<p>
 2939Even when we use the term "function",
 2940any facility in the API may be provided as a macro instead.
 2941Except where stated otherwise,
 2942all such macros use each of their arguments exactly once
 2943(except for the first argument, which is always a Lua state),
 2944and so do not generate any hidden side-effects.
 2945
 2946
 2947<p>
 2948As in most C&nbsp;libraries,
 2949the Lua API functions do not check their arguments
 2950for validity or consistency.
 2951However, you can change this behavior by compiling Lua
 2952with the macro <a name="pdf-LUA_USE_APICHECK"><code>LUA_USE_APICHECK</code></a> defined.
 2953
 2954
 2955<p>
 2956The Lua library is fully reentrant:
 2957it has no global variables.
 2958It keeps all information it needs in a dynamic structure,
 2959called the <em>Lua state</em>.
 2960
 2961
 2962<p>
 2963Each Lua state has one or more threads,
 2964which correspond to independent, cooperative lines of execution.
 2965The type <a href="#lua_State"><code>lua_State</code></a> (despite its name) refers to a thread.
 2966(Indirectly, through the thread, it also refers to the
 2967Lua state associated to the thread.)
 2968
 2969
 2970<p>
 2971A pointer to a thread must be passed as the first argument to
 2972every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>,
 2973which creates a Lua state from scratch and returns a pointer
 2974to the <em>main thread</em> in the new state.
 2975
 2976
 2977
 2978
 2979
 2980<h2>4.1 &ndash; <a name="4.1">The Stack</a></h2>
 2981
 2982
 2983
 2984<p>
 2985Lua uses a <em>virtual stack</em> to pass values to and from C.
 2986Each element in this stack represents a Lua value
 2987(<b>nil</b>, number, string, etc.).
 2988Functions in the API can access this stack through the
 2989Lua state parameter that they receive.
 2990
 2991
 2992<p>
 2993Whenever Lua calls C, the called function gets a new stack,
 2994which is independent of previous stacks and of stacks of
 2995C&nbsp;functions that are still active.
 2996This stack initially contains any arguments to the C&nbsp;function
 2997and it is where the C&nbsp;function can store temporary
 2998Lua values and must push its results
 2999to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
 3000
 3001
 3002<p>
 3003For convenience,
 3004most query operations in the API do not follow a strict stack discipline.
 3005Instead, they can refer to any element in the stack
 3006by using an <em>index</em>:
 3007A positive index represents an absolute stack position,
 3008starting at&nbsp;1 as the bottom of the stack;
 3009a negative index represents an offset relative to the top of the stack.
 3010More specifically, if the stack has <em>n</em> elements,
 3011then index&nbsp;1 represents the first element
 3012(that is, the element that was pushed onto the stack first)
 3013and
 3014index&nbsp;<em>n</em> represents the last element;
 3015index&nbsp;-1 also represents the last element
 3016(that is, the element at the&nbsp;top)
 3017and index <em>-n</em> represents the first element.
 3018
 3019
 3020
 3021
 3022
 3023<h3>4.1.1 &ndash; <a name="4.1.1">Stack Size</a></h3>
 3024
 3025<p>
 3026When you interact with the Lua API,
 3027you are responsible for ensuring consistency.
 3028In particular,
 3029<em>you are responsible for controlling stack overflow</em>.
 3030When you call any API function,
 3031you must ensure the stack has enough room to accommodate the results.
 3032
 3033
 3034<p>
 3035There is one exception to the above rule:
 3036When you call a Lua function
 3037without a fixed number of results (see <a href="#lua_call"><code>lua_call</code></a>),
 3038Lua ensures that the stack has enough space for all results.
 3039However, it does not ensure any extra space.
 3040So, before pushing anything on the stack after such a call
 3041you should use <a href="#lua_checkstack"><code>lua_checkstack</code></a>.
 3042
 3043
 3044<p>
 3045Whenever Lua calls C,
 3046it ensures that the stack has space for
 3047at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> extra elements;
 3048that is, you can safely push up to <code>LUA_MINSTACK</code> values into it.
 3049<code>LUA_MINSTACK</code> is defined as 20,
 3050so that usually you do not have to worry about stack space
 3051unless your code has loops pushing elements onto the stack.
 3052Whenever necessary,
 3053you can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a>
 3054to ensure that the stack has enough space for pushing new elements.
 3055
 3056
 3057
 3058
 3059
 3060<h3>4.1.2 &ndash; <a name="4.1.2">Valid and Acceptable Indices</a></h3>
 3061
 3062<p>
 3063Any function in the API that receives stack indices
 3064works only with <em>valid indices</em> or <em>acceptable indices</em>.
 3065
 3066
 3067<p>
 3068A <em>valid index</em> is an index that refers to a
 3069position that stores a modifiable Lua value.
 3070It comprises stack indices between&nbsp;1 and the stack top
 3071(<code>1 &le; abs(index) &le; top</code>)
 3072
 3073plus <em>pseudo-indices</em>,
 3074which represent some positions that are accessible to C&nbsp;code
 3075but that are not in the stack.
 3076Pseudo-indices are used to access the registry (see <a href="#4.3">&sect;4.3</a>)
 3077and the upvalues of a C&nbsp;function (see <a href="#4.2">&sect;4.2</a>).
 3078
 3079
 3080<p>
 3081Functions that do not need a specific mutable position,
 3082but only a value (e.g., query functions),
 3083can be called with acceptable indices.
 3084An <em>acceptable index</em> can be any valid index,
 3085but it also can be any positive index after the stack top
 3086within the space allocated for the stack,
 3087that is, indices up to the stack size.
 3088(Note that 0 is never an acceptable index.)
 3089Indices to upvalues (see <a href="#4.2">&sect;4.2</a>) greater than the real number
 3090of upvalues in the current C&nbsp;function are also acceptable (but invalid).
 3091Except when noted otherwise,
 3092functions in the API work with acceptable indices.
 3093
 3094
 3095<p>
 3096Acceptable indices serve to avoid extra tests
 3097against the stack top when querying the stack.
 3098For instance, a C&nbsp;function can query its third argument
 3099without the need to check whether there is a third argument,
 3100that is, without the need to check whether 3 is a valid index.
 3101
 3102
 3103<p>
 3104For functions that can be called with acceptable indices,
 3105any non-valid index is treated as if it
 3106contains a value of a virtual type <a name="pdf-LUA_TNONE"><code>LUA_TNONE</code></a>,
 3107which behaves like a nil value.
 3108
 3109
 3110
 3111
 3112
 3113<h3>4.1.3 &ndash; <a name="4.1.3">Pointers to strings</a></h3>
 3114
 3115<p>
 3116Several functions in the API return pointers (<code>const char*</code>)
 3117to Lua strings in the stack.
 3118(See <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, <a href="#lua_pushlstring"><code>lua_pushlstring</code></a>,
 3119<a href="#lua_pushstring"><code>lua_pushstring</code></a>, and <a href="#lua_tolstring"><code>lua_tolstring</code></a>.
 3120See also <a href="#luaL_checklstring"><code>luaL_checklstring</code></a>, <a href="#luaL_checkstring"><code>luaL_checkstring</code></a>,
 3121and <a href="#luaL_tolstring"><code>luaL_tolstring</code></a> in the auxiliary library.)
 3122
 3123
 3124<p>
 3125In general,
 3126Lua's garbage collection can free or move internal memory
 3127and then invalidate pointers to internal strings.
 3128To allow a safe use of these pointers,
 3129the API guarantees that any pointer to a string in a stack index
 3130is valid while the string value at that index is not removed from the stack.
 3131(It can be moved to another index, though.)
 3132When the index is a pseudo-index (referring to an upvalue),
 3133the pointer is valid while the corresponding call is active and
 3134the corresponding upvalue is not modified.
 3135
 3136
 3137<p>
 3138Some functions in the debug interface
 3139also return pointers to strings,
 3140namely <a href="#lua_getlocal"><code>lua_getlocal</code></a>, <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>,
 3141<a href="#lua_setlocal"><code>lua_setlocal</code></a>, and <a href="#lua_setupvalue"><code>lua_setupvalue</code></a>.
 3142For these functions, the pointer is guaranteed to
 3143be valid while the caller function is active and
 3144the given closure (if one was given) is in the stack.
 3145
 3146
 3147<p>
 3148Except for these guarantees,
 3149the garbage collector is free to invalidate
 3150any pointer to internal strings.
 3151
 3152
 3153
 3154
 3155
 3156
 3157
 3158<h2>4.2 &ndash; <a name="4.2">C Closures</a></h2>
 3159
 3160<p>
 3161When a C&nbsp;function is created,
 3162it is possible to associate some values with it,
 3163thus creating a <em>C&nbsp;closure</em>
 3164(see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>);
 3165these values are called <em>upvalues</em> and are
 3166accessible to the function whenever it is called.
 3167
 3168
 3169<p>
 3170Whenever a C&nbsp;function is called,
 3171its upvalues are located at specific pseudo-indices.
 3172These pseudo-indices are produced by the macro
 3173<a href="#lua_upvalueindex"><code>lua_upvalueindex</code></a>.
 3174The first upvalue associated with a function is at index
 3175<code>lua_upvalueindex(1)</code>, and so on.
 3176Any access to <code>lua_upvalueindex(<em>n</em>)</code>,
 3177where <em>n</em> is greater than the number of upvalues of the
 3178current function
 3179(but not greater than 256,
 3180which is one plus the maximum number of upvalues in a closure),
 3181produces an acceptable but invalid index.
 3182
 3183
 3184<p>
 3185A C&nbsp;closure can also change the values
 3186of its corresponding upvalues.
 3187
 3188
 3189
 3190
 3191
 3192<h2>4.3 &ndash; <a name="4.3">Registry</a></h2>
 3193
 3194<p>
 3195Lua provides a <em>registry</em>,
 3196a predefined table that can be used by any C&nbsp;code to
 3197store whatever Lua values it needs to store.
 3198The registry table is always accessible at pseudo-index
 3199<a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>.
 3200Any C&nbsp;library can store data into this table,
 3201but it must take care to choose keys
 3202that are different from those used
 3203by other libraries, to avoid collisions.
 3204Typically, you should use as key a string containing your library name,
 3205or a light userdata with the address of a C&nbsp;object in your code,
 3206or any Lua object created by your code.
 3207As with variable names,
 3208string keys starting with an underscore followed by
 3209uppercase letters are reserved for Lua.
 3210
 3211
 3212<p>
 3213The integer keys in the registry are used
 3214by the reference mechanism (see <a href="#luaL_ref"><code>luaL_ref</code></a>)
 3215and by some predefined values.
 3216Therefore, integer keys in the registry
 3217must not be used for other purposes.
 3218
 3219
 3220<p>
 3221When you create a new Lua state,
 3222its registry comes with some predefined values.
 3223These predefined values are indexed with integer keys
 3224defined as constants in <code>lua.h</code>.
 3225The following constants are defined:
 3226
 3227<ul>
 3228<li><b><a name="pdf-LUA_RIDX_MAINTHREAD"><code>LUA_RIDX_MAINTHREAD</code></a>: </b> At this index the registry has
 3229the main thread of the state.
 3230(The main thread is the one created together with the state.)
 3231</li>
 3232
 3233<li><b><a name="pdf-LUA_RIDX_GLOBALS"><code>LUA_RIDX_GLOBALS</code></a>: </b> At this index the registry has
 3234the global environment.
 3235</li>
 3236</ul>
 3237
 3238
 3239
 3240
 3241<h2>4.4 &ndash; <a name="4.4">Error Handling in C</a></h2>
 3242
 3243
 3244
 3245<p>
 3246Internally, Lua uses the C <code>longjmp</code> facility to handle errors.
 3247(Lua will use exceptions if you compile it as C++;
 3248search for <code>LUAI_THROW</code> in the source code for details.)
 3249When Lua faces any error,
 3250such as a memory allocation error or a type error,
 3251it <em>raises</em> an error;
 3252that is, it does a long jump.
 3253A <em>protected environment</em> uses <code>setjmp</code>
 3254to set a recovery point;
 3255any error jumps to the most recent active recovery point.
 3256
 3257
 3258<p>
 3259Inside a C&nbsp;function you can raise an error explicitly
 3260by calling <a href="#lua_error"><code>lua_error</code></a>.
 3261
 3262
 3263<p>
 3264Most functions in the API can raise an error,
 3265for instance due to a memory allocation error.
 3266The documentation for each function indicates whether
 3267it can raise errors.
 3268
 3269
 3270<p>
 3271If an error happens outside any protected environment,
 3272Lua calls a <em>panic function</em> (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>)
 3273and then calls <code>abort</code>,
 3274thus exiting the host application.
 3275Your panic function can avoid this exit by
 3276never returning
 3277(e.g., doing a long jump to your own recovery point outside Lua).
 3278
 3279
 3280<p>
 3281The panic function,
 3282as its name implies,
 3283is a mechanism of last resort.
 3284Programs should avoid it.
 3285As a general rule,
 3286when a C&nbsp;function is called by Lua with a Lua state,
 3287it can do whatever it wants on that Lua state,
 3288as it should be already protected.
 3289However,
 3290when C code operates on other Lua states
 3291(e.g., a Lua-state argument to the function,
 3292a Lua state stored in the registry, or
 3293the result of <a href="#lua_newthread"><code>lua_newthread</code></a>),
 3294it should use them only in API calls that cannot raise errors.
 3295
 3296
 3297<p>
 3298The panic function runs as if it were a message handler (see <a href="#2.3">&sect;2.3</a>);
 3299in particular, the error object is on the top of the stack.
 3300However, there is no guarantee about stack space.
 3301To push anything on the stack,
 3302the panic function must first check the available space (see <a href="#4.1.1">&sect;4.1.1</a>).
 3303
 3304
 3305
 3306
 3307
 3308<h3>4.4.1 &ndash; <a name="4.4.1">Status Codes</a></h3>
 3309
 3310<p>
 3311Several functions that report errors in the API use the following
 3312status codes to indicate different kinds of errors or other conditions:
 3313
 3314<ul>
 3315
 3316<li><b><a name="pdf-LUA_OK"><code>LUA_OK</code></a> (0): </b> no errors.</li>
 3317
 3318<li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>: </b> a runtime error.</li>
 3319
 3320<li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
 3321memory allocation error.
 3322For such errors, Lua does not call the message handler.
 3323</li>
 3324
 3325<li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>: </b> error while running the message handler.</li>
 3326
 3327<li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>: </b> syntax error during precompilation.</li>
 3328
 3329<li><b><a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a>: </b> the thread (coroutine) yields.</li>
 3330
 3331<li><b><a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a>: </b> a file-related error;
 3332e.g., it cannot open or read the file.</li>
 3333
 3334</ul><p>
 3335These constants are defined in the header file <code>lua.h</code>.
 3336
 3337
 3338
 3339
 3340
 3341
 3342
 3343<h2>4.5 &ndash; <a name="4.5">Handling Yields in C</a></h2>
 3344
 3345<p>
 3346Internally, Lua uses the C <code>longjmp</code> facility to yield a coroutine.
 3347Therefore, if a C&nbsp;function <code>foo</code> calls an API function
 3348and this API function yields
 3349(directly or indirectly by calling another function that yields),
 3350Lua cannot return to <code>foo</code> any more,
 3351because the <code>longjmp</code> removes its frame from the C&nbsp;stack.
 3352
 3353
 3354<p>
 3355To avoid this kind of problem,
 3356Lua raises an error whenever it tries to yield across an API call,
 3357except for three functions:
 3358<a href="#lua_yieldk"><code>lua_yieldk</code></a>, <a href="#lua_callk"><code>lua_callk</code></a>, and <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
 3359All those functions receive a <em>continuation function</em>
 3360(as a parameter named <code>k</code>) to continue execution after a yield.
 3361
 3362
 3363<p>
 3364We need to set some terminology to explain continuations.
 3365We have a C&nbsp;function called from Lua which we will call
 3366the <em>original function</em>.
 3367This original function then calls one of those three functions in the C API,
 3368which we will call the <em>callee function</em>,
 3369that then yields the current thread.
 3370This can happen when the callee function is <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
 3371or when the callee function is either <a href="#lua_callk"><code>lua_callk</code></a> or <a href="#lua_pcallk"><code>lua_pcallk</code></a>
 3372and the function called by them yields.
 3373
 3374
 3375<p>
 3376Suppose the running thread yields while executing the callee function.
 3377After the thread resumes,
 3378it eventually will finish running the callee function.
 3379However,
 3380the callee function cannot return to the original function,
 3381because its frame in the C&nbsp;stack was destroyed by the yield.
 3382Instead, Lua calls a <em>continuation function</em>,
 3383which was given as an argument to the callee function.
 3384As the name implies,
 3385the continuation function should continue the task
 3386of the original function.
 3387
 3388
 3389<p>
 3390As an illustration, consider the following function:
 3391
 3392<pre>
 3393     int original_function (lua_State *L) {
 3394       ...     /* code 1 */
 3395       status = lua_pcall(L, n, m, h);  /* calls Lua */
 3396       ...     /* code 2 */
 3397     }
 3398</pre><p>
 3399Now we want to allow
 3400the Lua code being run by <a href="#lua_pcall"><code>lua_pcall</code></a> to yield.
 3401First, we can rewrite our function like here:
 3402
 3403<pre>
 3404     int k (lua_State *L, int status, lua_KContext ctx) {
 3405       ...  /* code 2 */
 3406     }
 3407     
 3408     int original_function (lua_State *L) {
 3409       ...     /* code 1 */
 3410       return k(L, lua_pcall(L, n, m, h), ctx);
 3411     }
 3412</pre><p>
 3413In the above code,
 3414the new function <code>k</code> is a
 3415<em>continuation function</em> (with type <a href="#lua_KFunction"><code>lua_KFunction</code></a>),
 3416which should do all the work that the original function
 3417was doing after calling <a href="#lua_pcall"><code>lua_pcall</code></a>.
 3418Now, we must inform Lua that it must call <code>k</code> if the Lua code
 3419being executed by <a href="#lua_pcall"><code>lua_pcall</code></a> gets interrupted in some way
 3420(errors or yielding),
 3421so we rewrite the code as here,
 3422replacing <a href="#lua_pcall"><code>lua_pcall</code></a> by <a href="#lua_pcallk"><code>lua_pcallk</code></a>:
 3423
 3424<pre>
 3425     int original_function (lua_State *L) {
 3426       ...     /* code 1 */
 3427       return k(L, lua_pcallk(L, n, m, h, ctx2, k), ctx1);
 3428     }
 3429</pre><p>
 3430Note the external, explicit call to the continuation:
 3431Lua will call the continuation only if needed, that is,
 3432in case of errors or resuming after a yield.
 3433If the called function returns normally without ever yielding,
 3434<a href="#lua_pcallk"><code>lua_pcallk</code></a> (and <a href="#lua_callk"><code>lua_callk</code></a>) will also return normally.
 3435(Of course, instead of calling the continuation in that case,
 3436you can do the equivalent work directly inside the original function.)
 3437
 3438
 3439<p>
 3440Besides the Lua state,
 3441the continuation function has two other parameters:
 3442the final status of the call and the context value (<code>ctx</code>) that
 3443was passed originally to <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
 3444Lua does not use this context value;
 3445it only passes this value from the original function to the
 3446continuation function.
 3447For <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
 3448the status is the same value that would be returned by <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
 3449except that it is <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when being executed after a yield
 3450(instead of <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>).
 3451For <a href="#lua_yieldk"><code>lua_yieldk</code></a> and <a href="#lua_callk"><code>lua_callk</code></a>,
 3452the status is always <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when Lua calls the continuation.
 3453(For these two functions,
 3454Lua will not call the continuation in case of errors,
 3455because they do not handle errors.)
 3456Similarly, when using <a href="#lua_callk"><code>lua_callk</code></a>,
 3457you should call the continuation function
 3458with <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> as the status.
 3459(For <a href="#lua_yieldk"><code>lua_yieldk</code></a>, there is not much point in calling
 3460directly the continuation function,
 3461because <a href="#lua_yieldk"><code>lua_yieldk</code></a> usually does not return.)
 3462
 3463
 3464<p>
 3465Lua treats the continuation function as if it were the original function.
 3466The continuation function receives the same Lua stack
 3467from the original function,
 3468in the same state it would be if the callee function had returned.
 3469(For instance,
 3470after a <a href="#lua_callk"><code>lua_callk</code></a> the function and its arguments are
 3471removed from the stack and replaced by the results from the call.)
 3472It also has the same upvalues.
 3473Whatever it returns is handled by Lua as if it were the return
 3474of the original function.
 3475
 3476
 3477
 3478
 3479
 3480<h2>4.6 &ndash; <a name="4.6">Functions and Types</a></h2>
 3481
 3482<p>
 3483Here we list all functions and types from the C&nbsp;API in
 3484alphabetical order.
 3485Each function has an indicator like this:
 3486<span class="apii">[-o, +p, <em>x</em>]</span>
 3487
 3488
 3489<p>
 3490The first field, <code>o</code>,
 3491is how many elements the function pops from the stack.
 3492The second field, <code>p</code>,
 3493is how many elements the function pushes onto the stack.
 3494(Any function always pushes its results after popping its arguments.)
 3495A field in the form <code>x|y</code> means the function can push (or pop)
 3496<code>x</code> or <code>y</code> elements,
 3497depending on the situation;
 3498an interrogation mark '<code>?</code>' means that
 3499we cannot know how many elements the function pops/pushes
 3500by looking only at its arguments.
 3501(For instance, they may depend on what is in the stack.)
 3502The third field, <code>x</code>,
 3503tells whether the function may raise errors:
 3504'<code>-</code>' means the function never raises any error;
 3505'<code>m</code>' means the function may raise only out-of-memory errors;
 3506'<code>v</code>' means the function may raise the errors explained in the text;
 3507'<code>e</code>' means the function can run arbitrary Lua code,
 3508either directly or through metamethods,
 3509and therefore may raise any errors.
 3510
 3511
 3512
 3513<hr><h3><a name="lua_absindex"><code>lua_absindex</code></a></h3><p>
 3514<span class="apii">[-0, +0, &ndash;]</span>
 3515<pre>int lua_absindex (lua_State *L, int idx);</pre>
 3516
 3517<p>
 3518Converts the acceptable index <code>idx</code>
 3519into an equivalent absolute index
 3520(that is, one that does not depend on the stack size).
 3521
 3522
 3523
 3524
 3525
 3526<hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3>
 3527<pre>typedef void * (*lua_Alloc) (void *ud,
 3528                             void *ptr,
 3529                             size_t osize,
 3530                             size_t nsize);</pre>
 3531
 3532<p>
 3533The type of the memory-allocation function used by Lua states.
 3534The allocator function must provide a
 3535functionality similar to <code>realloc</code>,
 3536but not exactly the same.
 3537Its arguments are
 3538<code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>;
 3539<code>ptr</code>, a pointer to the block being allocated/reallocated/freed;
 3540<code>osize</code>, the original size of the block or some code about what
 3541is being allocated;
 3542and <code>nsize</code>, the new size of the block.
 3543
 3544
 3545<p>
 3546When <code>ptr</code> is not <code>NULL</code>,
 3547<code>osize</code> is the size of the block pointed by <code>ptr</code>,
 3548that is, the size given when it was allocated or reallocated.
 3549
 3550
 3551<p>
 3552When <code>ptr</code> is <code>NULL</code>,
 3553<code>osize</code> encodes the kind of object that Lua is allocating.
 3554<code>osize</code> is any of
 3555<a href="#pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, <a href="#pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, <a href="#pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
 3556<a href="#pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, or <a href="#pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a> when (and only when)
 3557Lua is creating a new object of that type.
 3558When <code>osize</code> is some other value,
 3559Lua is allocating memory for something else.
 3560
 3561
 3562<p>
 3563Lua assumes the following behavior from the allocator function:
 3564
 3565
 3566<p>
 3567When <code>nsize</code> is zero,
 3568the allocator must behave like <code>free</code>
 3569and then return <code>NULL</code>.
 3570
 3571
 3572<p>
 3573When <code>nsize</code> is not zero,
 3574the allocator must behave like <code>realloc</code>.
 3575In particular, the allocator returns <code>NULL</code>
 3576if and only if it cannot fulfill the request.
 3577
 3578
 3579<p>
 3580Here is a simple implementation for the allocator function.
 3581It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>.
 3582
 3583<pre>
 3584     static void *l_alloc (void *ud, void *ptr, size_t osize,
 3585                                                size_t nsize) {
 3586       (void)ud;  (void)osize;  /* not used */
 3587       if (nsize == 0) {
 3588         free(ptr);
 3589         return NULL;
 3590       }
 3591       else
 3592         return realloc(ptr, nsize);
 3593     }
 3594</pre><p>
 3595Note that ISO&nbsp;C ensures
 3596that <code>free(NULL)</code> has no effect and that
 3597<code>realloc(NULL,size)</code> is equivalent to <code>malloc(size)</code>.
 3598
 3599
 3600
 3601
 3602
 3603<hr><h3><a name="lua_arith"><code>lua_arith</code></a></h3><p>
 3604<span class="apii">[-(2|1), +1, <em>e</em>]</span>
 3605<pre>void lua_arith (lua_State *L, int op);</pre>
 3606
 3607<p>
 3608Performs an arithmetic or bitwise operation over the two values
 3609(or one, in the case of negations)
 3610at the top of the stack,
 3611with the value on the top being the second operand,
 3612pops these values, and pushes the result of the operation.
 3613The function follows the semantics of the corresponding Lua operator
 3614(that is, it may call metamethods).
 3615
 3616
 3617<p>
 3618The value of <code>op</code> must be one of the following constants:
 3619
 3620<ul>
 3621
 3622<li><b><a name="pdf-LUA_OPADD"><code>LUA_OPADD</code></a>: </b> performs addition (<code>+</code>)</li>
 3623<li><b><a name="pdf-LUA_OPSUB"><code>LUA_OPSUB</code></a>: </b> performs subtraction (<code>-</code>)</li>
 3624<li><b><a name="pdf-LUA_OPMUL"><code>LUA_OPMUL</code></a>: </b> performs multiplication (<code>*</code>)</li>
 3625<li><b><a name="pdf-LUA_OPDIV"><code>LUA_OPDIV</code></a>: </b> performs float division (<code>/</code>)</li>
 3626<li><b><a name="pdf-LUA_OPIDIV"><code>LUA_OPIDIV</code></a>: </b> performs floor division (<code>//</code>)</li>
 3627<li><b><a name="pdf-LUA_OPMOD"><code>LUA_OPMOD</code></a>: </b> performs modulo (<code>%</code>)</li>
 3628<li><b><a name="pdf-LUA_OPPOW"><code>LUA_OPPOW</code></a>: </b> performs exponentiation (<code>^</code>)</li>
 3629<li><b><a name="pdf-LUA_OPUNM"><code>LUA_OPUNM</code></a>: </b> performs mathematical negation (unary <code>-</code>)</li>
 3630<li><b><a name="pdf-LUA_OPBNOT"><code>LUA_OPBNOT</code></a>: </b> performs bitwise NOT (<code>~</code>)</li>
 3631<li><b><a name="pdf-LUA_OPBAND"><code>LUA_OPBAND</code></a>: </b> performs bitwise AND (<code>&amp;</code>)</li>
 3632<li><b><a name="pdf-LUA_OPBOR"><code>LUA_OPBOR</code></a>: </b> performs bitwise OR (<code>|</code>)</li>
 3633<li><b><a name="pdf-LUA_OPBXOR"><code>LUA_OPBXOR</code></a>: </b> performs bitwise exclusive OR (<code>~</code>)</li>
 3634<li><b><a name="pdf-LUA_OPSHL"><code>LUA_OPSHL</code></a>: </b> performs left shift (<code>&lt;&lt;</code>)</li>
 3635<li><b><a name="pdf-LUA_OPSHR"><code>LUA_OPSHR</code></a>: </b> performs right shift (<code>&gt;&gt;</code>)</li>
 3636
 3637</ul>
 3638
 3639
 3640
 3641
 3642<hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p>
 3643<span class="apii">[-0, +0, &ndash;]</span>
 3644<pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre>
 3645
 3646<p>
 3647Sets a new panic function and returns the old one (see <a href="#4.4">&sect;4.4</a>).
 3648
 3649
 3650
 3651
 3652
 3653<hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p>
 3654<span class="apii">[-(nargs+1), +nresults, <em>e</em>]</span>
 3655<pre>void lua_call (lua_State *L, int nargs, int nresults);</pre>
 3656
 3657<p>
 3658Calls a function.
 3659Like regular Lua calls,
 3660<code>lua_call</code> respects the <code>__call</code> metamethod.
 3661So, here the word "function"
 3662means any callable value.
 3663
 3664
 3665<p>
 3666To do a call you must use the following protocol:
 3667first, the function to be called is pushed onto the stack;
 3668then, the arguments to the call are pushed
 3669in direct order;
 3670that is, the first argument is pushed first.
 3671Finally you call <a href="#lua_call"><code>lua_call</code></a>;
 3672<code>nargs</code> is the number of arguments that you pushed onto the stack.
 3673When the function returns,
 3674all arguments and the function value are popped
 3675and the call results are pushed onto the stack.
 3676The number of results is adjusted to <code>nresults</code>,
 3677unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>.
 3678In this case, all results from the function are pushed;
 3679Lua takes care that the returned values fit into the stack space,
 3680but it does not ensure any extra space in the stack.
 3681The function results are pushed onto the stack in direct order
 3682(the first result is pushed first),
 3683so that after the call the last result is on the top of the stack.
 3684
 3685
 3686<p>
 3687Any error while calling and running the function is propagated upwards
 3688(with a <code>longjmp</code>).
 3689
 3690
 3691<p>
 3692The following example shows how the host program can do the
 3693equivalent to this Lua code:
 3694
 3695<pre>
 3696     a = f("how", t.x, 14)
 3697</pre><p>
 3698Here it is in&nbsp;C:
 3699
 3700<pre>
 3701     lua_getglobal(L, "f");                  /* function to be called */
 3702     lua_pushliteral(L, "how");                       /* 1st argument */
 3703     lua_getglobal(L, "t");                    /* table to be indexed */
 3704     lua_getfield(L, -1, "x");        /* push result of t.x (2nd arg) */
 3705     lua_remove(L, -2);                  /* remove 't' from the stack */
 3706     lua_pushinteger(L, 14);                          /* 3rd argument */
 3707     lua_call(L, 3, 1);     /* call 'f' with 3 arguments and 1 result */
 3708     lua_setglobal(L, "a");                         /* set global 'a' */
 3709</pre><p>
 3710Note that the code above is <em>balanced</em>:
 3711at its end, the stack is back to its original configuration.
 3712This is considered good programming practice.
 3713
 3714
 3715
 3716
 3717
 3718<hr><h3><a name="lua_callk"><code>lua_callk</code></a></h3><p>
 3719<span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span>
 3720<pre>void lua_callk (lua_State *L,
 3721                int nargs,
 3722                int nresults,
 3723                lua_KContext ctx,
 3724                lua_KFunction k);</pre>
 3725
 3726<p>
 3727This function behaves exactly like <a href="#lua_call"><code>lua_call</code></a>,
 3728but allows the called function to yield (see <a href="#4.5">&sect;4.5</a>).
 3729
 3730
 3731
 3732
 3733
 3734<hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3>
 3735<pre>typedef int (*lua_CFunction) (lua_State *L);</pre>
 3736
 3737<p>
 3738Type for C&nbsp;functions.
 3739
 3740
 3741<p>
 3742In order to communicate properly with Lua,
 3743a C&nbsp;function must use the following protocol,
 3744which defines the way parameters and results are passed:
 3745a C&nbsp;function receives its arguments from Lua in its stack
 3746in direct order (the first argument is pushed first).
 3747So, when the function starts,
 3748<code>lua_gettop(L)</code> returns the number of arguments received by the function.
 3749The first argument (if any) is at index 1
 3750and its last argument is at index <code>lua_gettop(L)</code>.
 3751To return values to Lua, a C&nbsp;function just pushes them onto the stack,
 3752in direct order (the first result is pushed first),
 3753and returns in C the number of results.
 3754Any other value in the stack below the results will be properly
 3755discarded by Lua.
 3756Like a Lua function, a C&nbsp;function called by Lua can also return
 3757many results.
 3758
 3759
 3760<p>
 3761As an example, the following function receives a variable number
 3762of numeric arguments and returns their average and their sum:
 3763
 3764<pre>
 3765     static int foo (lua_State *L) {
 3766       int n = lua_gettop(L);    /* number of arguments */
 3767       lua_Number sum = 0.0;
 3768       int i;
 3769       for (i = 1; i &lt;= n; i++) {
 3770         if (!lua_isnumber(L, i)) {
 3771           lua_pushliteral(L, "incorrect argument");
 3772           lua_error(L);
 3773         }
 3774         sum += lua_tonumber(L, i);
 3775       }
 3776       lua_pushnumber(L, sum/n);        /* first result */
 3777       lua_pushnumber(L, sum);         /* second result */
 3778       return 2;                   /* number of results */
 3779     }
 3780</pre>
 3781
 3782
 3783
 3784
 3785<hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p>
 3786<span class="apii">[-0, +0, &ndash;]</span>
 3787<pre>int lua_checkstack (lua_State *L, int n);</pre>
 3788
 3789<p>
 3790Ensures that the stack has space for at least <code>n</code> extra elements,
 3791that is, that you can safely push up to <code>n</code> values into it.
 3792It returns false if it cannot fulfill the request,
 3793either because it would cause the stack
 3794to be greater than a fixed maximum size
 3795(typically at least several thousand elements) or
 3796because it cannot allocate memory for the extra space.
 3797This function never shrinks the stack;
 3798if the stack already has space for the extra elements,
 3799it is left unchanged.
 3800
 3801
 3802
 3803
 3804
 3805<hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p>
 3806<span class="apii">[-0, +0, &ndash;]</span>
 3807<pre>void lua_close (lua_State *L);</pre>
 3808
 3809<p>
 3810Close all active to-be-closed variables in the main thread,
 3811release all objects in the given Lua state
 3812(calling the corresponding garbage-collection metamethods, if any),
 3813and frees all dynamic memory used by this state.
 3814
 3815
 3816<p>
 3817On several platforms, you may not need to call this function,
 3818because all resources are naturally released when the host program ends.
 3819On the other hand, long-running programs that create multiple states,
 3820such as daemons or web servers,
 3821will probably need to close states as soon as they are not needed.
 3822
 3823
 3824
 3825
 3826
 3827<hr><h3><a name="lua_closeslot"><code>lua_closeslot</code></a></h3><p>
 3828<span class="apii">[-0, +0, <em>e</em>]</span>
 3829<pre>void lua_closeslot (lua_State *L, int index);</pre>
 3830
 3831<p>
 3832Close the to-be-closed slot at the given index and set its value to <b>nil</b>.
 3833The index must be the last index previously marked to be closed
 3834(see <a href="#lua_toclose"><code>lua_toclose</code></a>) that is still active (that is, not closed yet).
 3835
 3836
 3837<p>
 3838A <code>__close</code> metamethod cannot yield
 3839when called through this function.
 3840
 3841
 3842<p>
 3843(This function was introduced in release&nbsp;5.4.3.)
 3844
 3845
 3846
 3847
 3848
 3849<hr><h3><a name="lua_closethread"><code>lua_closethread</code></a></h3><p>
 3850<span class="apii">[-0, +?, &ndash;]</span>
 3851<pre>int lua_closethread (lua_State *L, lua_State *from);</pre>
 3852
 3853<p>
 3854Resets a thread, cleaning its call stack and closing all pending
 3855to-be-closed variables.
 3856Returns a status code:
 3857<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> for no errors in the thread
 3858(either the original error that stopped the thread or
 3859errors in closing methods),
 3860or an error status otherwise.
 3861In case of error,
 3862leaves the error object on the top of the stack.
 3863
 3864
 3865<p>
 3866The parameter <code>from</code> represents the coroutine that is resetting <code>L</code>.
 3867If there is no such coroutine,
 3868this parameter can be <code>NULL</code>.
 3869
 3870
 3871<p>
 3872(This function was introduced in release&nbsp;5.4.6.)
 3873
 3874
 3875
 3876
 3877
 3878<hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p>
 3879<span class="apii">[-0, +0, <em>e</em>]</span>
 3880<pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre>
 3881
 3882<p>
 3883Compares two Lua values.
 3884Returns 1 if the value at index <code>index1</code> satisfies <code>op</code>
 3885when compared with the value at index <code>index2</code>,
 3886following the semantics of the corresponding Lua operator
 3887(that is, it may call metamethods).
 3888Otherwise returns&nbsp;0.
 3889Also returns&nbsp;0 if any of the indices is not valid.
 3890
 3891
 3892<p>
 3893The value of <code>op</code> must be one of the following constants:
 3894
 3895<ul>
 3896
 3897<li><b><a name="pdf-LUA_OPEQ"><code>LUA_OPEQ</code></a>: </b> compares for equality (<code>==</code>)</li>
 3898<li><b><a name="pdf-LUA_OPLT"><code>LUA_OPLT</code></a>: </b> compares for less than (<code>&lt;</code>)</li>
 3899<li><b><a name="pdf-LUA_OPLE"><code>LUA_OPLE</code></a>: </b> compares for less or equal (<code>&lt;=</code>)</li>
 3900
 3901</ul>
 3902
 3903
 3904
 3905
 3906<hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p>
 3907<span class="apii">[-n, +1, <em>e</em>]</span>
 3908<pre>void lua_concat (lua_State *L, int n);</pre>
 3909
 3910<p>
 3911Concatenates the <code>n</code> values at the top of the stack,
 3912pops them, and leaves the result on the top.
 3913If <code>n</code>&nbsp;is&nbsp;1, the result is the single value on the stack
 3914(that is, the function does nothing);
 3915if <code>n</code> is 0, the result is the empty string.
 3916Concatenation is performed following the usual semantics of Lua
 3917(see <a href="#3.4.6">&sect;3.4.6</a>).
 3918
 3919
 3920
 3921
 3922
 3923<hr><h3><a name="lua_copy"><code>lua_copy</code></a></h3><p>
 3924<span class="apii">[-0, +0, &ndash;]</span>
 3925<pre>void lua_copy (lua_State *L, int fromidx, int toidx);</pre>
 3926
 3927<p>
 3928Copies the element at index <code>fromidx</code>
 3929into the valid index <code>toidx</code>,
 3930replacing the value at that position.
 3931Values at other positions are not affected.
 3932
 3933
 3934
 3935
 3936
 3937<hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p>
 3938<span class="apii">[-0, +1, <em>m</em>]</span>
 3939<pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre>
 3940
 3941<p>
 3942Creates a new empty table and pushes it onto the stack.
 3943Parameter <code>narr</code> is a hint for how many elements the table
 3944will have as a sequence;
 3945parameter <code>nrec</code> is a hint for how many other elements
 3946the table will have.
 3947Lua may use these hints to preallocate memory for the new table.
 3948This preallocation may help performance when you know in advance
 3949how many elements the table will have.
 3950Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>.
 3951
 3952
 3953
 3954
 3955
 3956<hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p>
 3957<span class="apii">[-0, +0, &ndash;]</span>
 3958<pre>int lua_dump (lua_State *L,
 3959                        lua_Writer writer,
 3960                        void *data,
 3961                        int strip);</pre>
 3962
 3963<p>
 3964Dumps a function as a binary chunk.
 3965Receives a Lua function on the top of the stack
 3966and produces a binary chunk that,
 3967if loaded again,
 3968results in a function equivalent to the one dumped.
 3969As it produces parts of the chunk,
 3970<a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>)
 3971with the given <code>data</code>
 3972to write them.
 3973
 3974
 3975<p>
 3976If <code>strip</code> is true,
 3977the binary representation may not include all debug information
 3978about the function,
 3979to save space.
 3980
 3981
 3982<p>
 3983The value returned is the error code returned by the last
 3984call to the writer;
 39850&nbsp;means no errors.
 3986
 3987
 3988<p>
 3989This function does not pop the Lua function from the stack.
 3990
 3991
 3992
 3993
 3994
 3995<hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p>
 3996<span class="apii">[-1, +0, <em>v</em>]</span>
 3997<pre>int lua_error (lua_State *L);</pre>
 3998
 3999<p>
 4000Raises a Lua error,
 4001using the value on the top of the stack as the error object.
 4002This function does a long jump,
 4003and therefore never returns
 4004(see <a href="#luaL_error"><code>luaL_error</code></a>).
 4005
 4006
 4007
 4008
 4009
 4010<hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p>
 4011<span class="apii">[-0, +0, &ndash;]</span>
 4012<pre>int lua_gc (lua_State *L, int what, ...);</pre>
 4013
 4014<p>
 4015Controls the garbage collector.
 4016
 4017
 4018<p>
 4019This function performs several tasks,
 4020according to the value of the parameter <code>what</code>.
 4021For options that need extra arguments,
 4022they are listed after the option.
 4023
 4024<ul>
 4025
 4026<li><b><code>LUA_GCCOLLECT</code>: </b>
 4027Performs a full garbage-collection cycle.
 4028</li>
 4029
 4030<li><b><code>LUA_GCSTOP</code>: </b>
 4031Stops the garbage collector.
 4032</li>
 4033
 4034<li><b><code>LUA_GCRESTART</code>: </b>
 4035Restarts the garbage collector.
 4036</li>
 4037
 4038<li><b><code>LUA_GCCOUNT</code>: </b>
 4039Returns the current amount of memory (in Kbytes) in use by Lua.
 4040</li>
 4041
 4042<li><b><code>LUA_GCCOUNTB</code>: </b>
 4043Returns the remainder of dividing the current amount of bytes of
 4044memory in use by Lua by 1024.
 4045</li>
 4046
 4047<li><b><code>LUA_GCSTEP</code> <code>(int stepsize)</code>: </b>
 4048Performs an incremental step of garbage collection,
 4049corresponding to the allocation of <code>stepsize</code> Kbytes.
 4050</li>
 4051
 4052<li><b><code>LUA_GCISRUNNING</code>: </b>
 4053Returns a boolean that tells whether the collector is running
 4054(i.e., not stopped).
 4055</li>
 4056
 4057<li><b><code>LUA_GCINC</code> (int pause, int stepmul, stepsize): </b>
 4058Changes the collector to incremental mode
 4059with the given parameters (see <a href="#2.5.1">&sect;2.5.1</a>).
 4060Returns the previous mode (<code>LUA_GCGEN</code> or <code>LUA_GCINC</code>).
 4061</li>
 4062
 4063<li><b><code>LUA_GCGEN</code> (int minormul, int majormul): </b>
 4064Changes the collector to generational mode
 4065with the given parameters (see <a href="#2.5.2">&sect;2.5.2</a>).
 4066Returns the previous mode (<code>LUA_GCGEN</code> or <code>LUA_GCINC</code>).
 4067</li>
 4068
 4069</ul><p>
 4070For more details about these options,
 4071see <a href="#pdf-collectgarbage"><code>collectgarbage</code></a>.
 4072
 4073
 4074<p>
 4075This function should not be called by a finalizer.
 4076
 4077
 4078
 4079
 4080
 4081<hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p>
 4082<span class="apii">[-0, +0, &ndash;]</span>
 4083<pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre>
 4084
 4085<p>
 4086Returns the memory-allocation function of a given state.
 4087If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the
 4088opaque pointer given when the memory-allocator function was set.
 4089
 4090
 4091
 4092
 4093
 4094<hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p>
 4095<span class="apii">[-0, +1, <em>e</em>]</span>
 4096<pre>int lua_getfield (lua_State *L, int index, const char *k);</pre>
 4097
 4098<p>
 4099Pushes onto the stack the value <code>t[k]</code>,
 4100where <code>t</code> is the value at the given index.
 4101As in Lua, this function may trigger a metamethod
 4102for the "index" event (see <a href="#2.4">&sect;2.4</a>).
 4103
 4104
 4105<p>
 4106Returns the type of the pushed value.
 4107
 4108
 4109
 4110
 4111
 4112<hr><h3><a name="lua_getextraspace"><code>lua_getextraspace</code></a></h3><p>
 4113<span class="apii">[-0, +0, &ndash;]</span>
 4114<pre>void *lua_getextraspace (lua_State *L);</pre>
 4115
 4116<p>
 4117Returns a pointer to a raw memory area associated with the
 4118given Lua state.
 4119The application can use this area for any purpose;
 4120Lua does not use it for anything.
 4121
 4122
 4123<p>
 4124Each new thread has this area initialized with a copy
 4125of the area of the main thread.
 4126
 4127
 4128<p>
 4129By default, this area has the size of a pointer to void,
 4130but you can recompile Lua with a different size for this area.
 4131(See <code>LUA_EXTRASPACE</code> in <code>luaconf.h</code>.)
 4132
 4133
 4134
 4135
 4136
 4137<hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p>
 4138<span class="apii">[-0, +1, <em>e</em>]</span>
 4139<pre>int lua_getglobal (lua_State *L, const char *name);</pre>
 4140
 4141<p>
 4142Pushes onto the stack the value of the global <code>name</code>.
 4143Returns the type of that value.
 4144
 4145
 4146
 4147
 4148
 4149<hr><h3><a name="lua_geti"><code>lua_geti</code></a></h3><p>
 4150<span class="apii">[-0, +1, <em>e</em>]</span>
 4151<pre>int lua_geti (lua_State *L, int index, lua_Integer i);</pre>
 4152
 4153<p>
 4154Pushes onto the stack the value <code>t[i]</code>,
 4155where <code>t</code> is the value at the given index.
 4156As in Lua, this function may trigger a metamethod
 4157for the "index" event (see <a href="#2.4">&sect;2.4</a>).
 4158
 4159
 4160<p>
 4161Returns the type of the pushed value.
 4162
 4163
 4164
 4165
 4166
 4167<hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p>
 4168<span class="apii">[-0, +(0|1), &ndash;]</span>
 4169<pre>int lua_getmetatable (lua_State *L, int index);</pre>
 4170
 4171<p>
 4172If the value at the given index has a metatable,
 4173the function pushes that metatable onto the stack and returns&nbsp;1.
 4174Otherwise,
 4175the function returns&nbsp;0 and pushes nothing on the stack.
 4176
 4177
 4178
 4179
 4180
 4181<hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p>
 4182<span class="apii">[-1, +1, <em>e</em>]</span>
 4183<pre>int lua_gettable (lua_State *L, int index);</pre>
 4184
 4185<p>
 4186Pushes onto the stack the value <code>t[k]</code>,
 4187where <code>t</code> is the value at the given index
 4188and <code>k</code> is the value on the top of the stack.
 4189
 4190
 4191<p>
 4192This function pops the key from the stack,
 4193pushing the resulting value in its place.
 4194As in Lua, this function may trigger a metamethod
 4195for the "index" event (see <a href="#2.4">&sect;2.4</a>).
 4196
 4197
 4198<p>
 4199Returns the type of the pushed value.
 4200
 4201
 4202
 4203
 4204
 4205<hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p>
 4206<span class="apii">[-0, +0, &ndash;]</span>
 4207<pre>int lua_gettop (lua_State *L);</pre>
 4208
 4209<p>
 4210Returns the index of the top element in the stack.
 4211Because indices start at&nbsp;1,
 4212this result is equal to the number of elements in the stack;
 4213in particular, 0&nbsp;means an empty stack.
 4214
 4215
 4216
 4217
 4218
 4219<hr><h3><a name="lua_getiuservalue"><code>lua_getiuservalue</code></a></h3><p>
 4220<span class="apii">[-0, +1, &ndash;]</span>
 4221<pre>int lua_getiuservalue (lua_State *L, int index, int n);</pre>
 4222
 4223<p>
 4224Pushes onto the stack the <code>n</code>-th user value associated with the
 4225full userdata at the given index and
 4226returns the type of the pushed value.
 4227
 4228
 4229<p>
 4230If the userdata does not have that value,
 4231pushes <b>nil</b> and returns <a href="#pdf-LUA_TNONE"><code>LUA_TNONE</code></a>.
 4232
 4233
 4234
 4235
 4236
 4237<hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p>
 4238<span class="apii">[-1, +1, &ndash;]</span>
 4239<pre>void lua_insert (lua_State *L, int index);</pre>
 4240
 4241<p>
 4242Moves the top element into the given valid index,
 4243shifting up the elements above this index to open space.
 4244This function cannot be called with a pseudo-index,
 4245because a pseudo-index is not an actual stack position.
 4246
 4247
 4248
 4249
 4250
 4251<hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3>
 4252<pre>typedef ... lua_Integer;</pre>
 4253
 4254<p>
 4255The type of integers in Lua.
 4256
 4257
 4258<p>
 4259By default this type is <code>long long</code>,
 4260(usually a 64-bit two-complement integer),
 4261but that can be changed to <code>long</code> or <code>int</code>
 4262(usually a 32-bit two-complement integer).
 4263(See <code>LUA_INT_TYPE</code> in <code>luaconf.h</code>.)
 4264
 4265
 4266<p>
 4267Lua also defines the constants
 4268<a name="pdf-LUA_MININTEGER"><code>LUA_MININTEGER</code></a> and <a name="pdf-LUA_MAXINTEGER"><code>LUA_MAXINTEGER</code></a>,
 4269with the minimum and the maximum values that fit in this type.
 4270
 4271
 4272
 4273
 4274
 4275<hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p>
 4276<span class="apii">[-0, +0, &ndash;]</span>
 4277<pre>int lua_isboolean (lua_State *L, int index);</pre>
 4278
 4279<p>
 4280Returns 1 if the value at the given index is a boolean,
 4281and 0&nbsp;otherwise.
 4282
 4283
 4284
 4285
 4286
 4287<hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p>
 4288<span class="apii">[-0, +0, &ndash;]</span>
 4289<pre>int lua_iscfunction (lua_State *L, int index);</pre>
 4290
 4291<p>
 4292Returns 1 if the value at the given index is a C&nbsp;function,
 4293and 0&nbsp;otherwise.
 4294
 4295
 4296
 4297
 4298
 4299<hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p>
 4300<span class="apii">[-0, +0, &ndash;]</span>
 4301<pre>int lua_isfunction (lua_State *L, int index);</pre>
 4302
 4303<p>
 4304Returns 1 if the value at the given index is a function
 4305(either C or Lua), and 0&nbsp;otherwise.
 4306
 4307
 4308
 4309
 4310
 4311<hr><h3><a name="lua_isinteger"><code>lua_isinteger</code></a></h3><p>
 4312<span class="apii">[-0, +0, &ndash;]</span>
 4313<pre>int lua_isinteger (lua_State *L, int index);</pre>
 4314
 4315<p>
 4316Returns 1 if the value at the given index is an integer
 4317(that is, the value is a number and is represented as an integer),
 4318and 0&nbsp;otherwise.
 4319
 4320
 4321
 4322
 4323
 4324<hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p>
 4325<span class="apii">[-0, +0, &ndash;]</span>
 4326<pre>int lua_islightuserdata (lua_State *L, int index);</pre>
 4327
 4328<p>
 4329Returns 1 if the value at the given index is a light userdata,
 4330and 0&nbsp;otherwise.
 4331
 4332
 4333
 4334
 4335
 4336<hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p>
 4337<span class="apii">[-0, +0, &ndash;]</span>
 4338<pre>int lua_isnil (lua_State *L, int index);</pre>
 4339
 4340<p>
 4341Returns 1 if the value at the given index is <b>nil</b>,
 4342and 0&nbsp;otherwise.
 4343
 4344
 4345
 4346
 4347
 4348<hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p>
 4349<span class="apii">[-0, +0, &ndash;]</span>
 4350<pre>int lua_isnone (lua_State *L, int index);</pre>
 4351
 4352<p>
 4353Returns 1 if the given index is not valid,
 4354and 0&nbsp;otherwise.
 4355
 4356
 4357
 4358
 4359
 4360<hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p>
 4361<span class="apii">[-0, +0, &ndash;]</span>
 4362<pre>int lua_isnoneornil (lua_State *L, int index);</pre>
 4363
 4364<p>
 4365Returns 1 if the given index is not valid
 4366or if the value at this index is <b>nil</b>,
 4367and 0&nbsp;otherwise.
 4368
 4369
 4370
 4371
 4372
 4373<hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p>
 4374<span class="apii">[-0, +0, &ndash;]</span>
 4375<pre>int lua_isnumber (lua_State *L, int index);</pre>
 4376
 4377<p>
 4378Returns 1 if the value at the given index is a number
 4379or a string convertible to a number,
 4380and 0&nbsp;otherwise.
 4381
 4382
 4383
 4384
 4385
 4386<hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p>
 4387<span class="apii">[-0, +0, &ndash;]</span>
 4388<pre>int lua_isstring (lua_State *L, int index);</pre>
 4389
 4390<p>
 4391Returns 1 if the value at the given index is a string
 4392or a number (which is always convertible to a string),
 4393and 0&nbsp;otherwise.
 4394
 4395
 4396
 4397
 4398
 4399<hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p>
 4400<span class="apii">[-0, +0, &ndash;]</span>
 4401<pre>int lua_istable (lua_State *L, int index);</pre>
 4402
 4403<p>
 4404Returns 1 if the value at the given index is a table,
 4405and 0&nbsp;otherwise.
 4406
 4407
 4408
 4409
 4410
 4411<hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p>
 4412<span class="apii">[-0, +0, &ndash;]</span>
 4413<pre>int lua_isthread (lua_State *L, int index);</pre>
 4414
 4415<p>
 4416Returns 1 if the value at the given index is a thread,
 4417and 0&nbsp;otherwise.
 4418
 4419
 4420
 4421
 4422
 4423<hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p>
 4424<span class="apii">[-0, +0, &ndash;]</span>
 4425<pre>int lua_isuserdata (lua_State *L, int index);</pre>
 4426
 4427<p>
 4428Returns 1 if the value at the given index is a userdata
 4429(either full or light), and 0&nbsp;otherwise.
 4430
 4431
 4432
 4433
 4434
 4435<hr><h3><a name="lua_isyieldable"><code>lua_isyieldable</code></a></h3><p>
 4436<span class="apii">[-0, +0, &ndash;]</span>
 4437<pre>int lua_isyieldable (lua_State *L);</pre>
 4438
 4439<p>
 4440Returns 1 if the given coroutine can yield,
 4441and 0&nbsp;otherwise.
 4442
 4443
 4444
 4445
 4446
 4447<hr><h3><a name="lua_KContext"><code>lua_KContext</code></a></h3>
 4448<pre>typedef ... lua_KContext;</pre>
 4449
 4450<p>
 4451The type for continuation-function contexts.
 4452It must be a numeric type.
 4453This type is defined as <code>intptr_t</code>
 4454when <code>intptr_t</code> is available,
 4455so that it can store pointers too.
 4456Otherwise, it is defined as <code>ptrdiff_t</code>.
 4457
 4458
 4459
 4460
 4461
 4462<hr><h3><a name="lua_KFunction"><code>lua_KFunction</code></a></h3>
 4463<pre>typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);</pre>
 4464
 4465<p>
 4466Type for continuation functions (see <a href="#4.5">&sect;4.5</a>).
 4467
 4468
 4469
 4470
 4471
 4472<hr><h3><a name="lua_len"><code>lua_len</code></a></h3><p>
 4473<span class="apii">[-0, +1, <em>e</em>]</span>
 4474<pre>void lua_len (lua_State *L, int index);</pre>
 4475
 4476<p>
 4477Returns the length of the value at the given index.
 4478It is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">&sect;3.4.7</a>) and
 4479may trigger a metamethod for the "length" event (see <a href="#2.4">&sect;2.4</a>).
 4480The result is pushed on the stack.
 4481
 4482
 4483
 4484
 4485
 4486<hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p>
 4487<span class="apii">[-0, +1, &ndash;]</span>
 4488<pre>int lua_load (lua_State *L,
 4489              lua_Reader reader,
 4490              void *data,
 4491              const char *chunkname,
 4492              const char *mode);</pre>
 4493
 4494<p>
 4495Loads a Lua chunk without running it.
 4496If there are no errors,
 4497<code>lua_load</code> pushes the compiled chunk as a Lua
 4498function on top of the stack.
 4499Otherwise, it pushes an error message.
 4500
 4501
 4502<p>
 4503The <code>lua_load</code> function uses a user-supplied <code>reader</code> function
 4504to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>).
 4505The <code>data</code> argument is an opaque value passed to the reader function.
 4506
 4507
 4508<p>
 4509The <code>chunkname</code> argument gives a name to the chunk,
 4510which is used for error messages and in debug information (see <a href="#4.7">&sect;4.7</a>).
 4511
 4512
 4513<p>
 4514<code>lua_load</code> automatically detects whether the chunk is text or binary
 4515and loads it accordingly (see program <code>luac</code>).
 4516The string <code>mode</code> works as in function <a href="#pdf-load"><code>load</code></a>,
 4517with the addition that
 4518a <code>NULL</code> value is equivalent to the string "<code>bt</code>".
 4519
 4520
 4521<p>
 4522<code>lua_load</code> uses the stack internally,
 4523so the reader function must always leave the stack
 4524unmodified when returning.
 4525
 4526
 4527<p>
 4528<code>lua_load</code> can return
 4529<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>, <a href="#pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>, or <a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>.
 4530The function may also return other values corresponding to
 4531errors raised by the read function (see <a href="#4.4.1">&sect;4.4.1</a>).
 4532
 4533
 4534<p>
 4535If the resulting function has upvalues,
 4536its first upvalue is set to the value of the global environment
 4537stored at index <code>LUA_RIDX_GLOBALS</code> in the registry (see <a href="#4.3">&sect;4.3</a>).
 4538When loading main chunks,
 4539this upvalue will be the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
 4540Other upvalues are initialized with <b>nil</b>.
 4541
 4542
 4543
 4544
 4545
 4546<hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p>
 4547<span class="apii">[-0, +0, &ndash;]</span>
 4548<pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre>
 4549
 4550<p>
 4551Creates a new independent state and returns its main thread.
 4552Returns <code>NULL</code> if it cannot create the state
 4553(due to lack of memory).
 4554The argument <code>f</code> is the allocator function;
 4555Lua will do all memory allocation for this state
 4556through this function (see <a href="#lua_Alloc"><code>lua_Alloc</code></a>).
 4557The second argument, <code>ud</code>, is an opaque pointer that Lua
 4558passes to the allocator in every call.
 4559
 4560
 4561
 4562
 4563
 4564<hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p>
 4565<span class="apii">[-0, +1, <em>m</em>]</span>
 4566<pre>void lua_newtable (lua_State *L);</pre>
 4567
 4568<p>
 4569Creates a new empty table and pushes it onto the stack.
 4570It is equivalent to <code>lua_createtable(L, 0, 0)</code>.
 4571
 4572
 4573
 4574
 4575
 4576<hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p>
 4577<span class="apii">[-0, +1, <em>m</em>]</span>
 4578<pre>lua_State *lua_newthread (lua_State *L);</pre>
 4579
 4580<p>
 4581Creates a new thread, pushes it on the stack,
 4582and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread.
 4583The new thread returned by this function shares with the original thread
 4584its global environment,
 4585but has an independent execution stack.
 4586
 4587
 4588<p>
 4589Threads are subject to garbage collection,
 4590like any Lua object.
 4591
 4592
 4593
 4594
 4595
 4596<hr><h3><a name="lua_newuserdatauv"><code>lua_newuserdatauv</code></a></h3><p>
 4597<span class="apii">[-0, +1, <em>m</em>]</span>
 4598<pre>void *lua_newuserdatauv (lua_State *L, size_t size, int nuvalue);</pre>
 4599
 4600<p>
 4601This function creates and pushes on the stack a new full userdata,
 4602with <code>nuvalue</code> associated Lua values, called <code>user values</code>,
 4603plus an associated block of raw memory with <code>size</code> bytes.
 4604(The user values can be set and read with the functions
 4605<a href="#lua_setiuservalue"><code>lua_setiuservalue</code></a> and <a href="#lua_getiuservalue"><code>lua_getiuservalue</code></a>.)
 4606
 4607
 4608<p>
 4609The function returns the address of the block of memory.
 4610Lua ensures that this address is valid as long as
 4611the corresponding userdata is alive (see <a href="#2.5">&sect;2.5</a>).
 4612Moreover, if the userdata is marked for finalization (see <a href="#2.5.3">&sect;2.5.3</a>),
 4613its address is valid at least until the call to its finalizer.
 4614
 4615
 4616
 4617
 4618
 4619<hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p>
 4620<span class="apii">[-1, +(2|0), <em>v</em>]</span>
 4621<pre>int lua_next (lua_State *L, int index);</pre>
 4622
 4623<p>
 4624Pops a key from the stack,
 4625and pushes a key&ndash;value pair from the table at the given index,
 4626the "next" pair after the given key.
 4627If there are no more elements in the table,
 4628then <a href="#lua_next"><code>lua_next</code></a> returns&nbsp;0 and pushes nothing.
 4629
 4630
 4631<p>
 4632A typical table traversal looks like this:
 4633
 4634<pre>
 4635     /* table is in the stack at index 't' */
 4636     lua_pushnil(L);  /* first key */
 4637     while (lua_next(L, t) != 0) {
 4638       /* uses 'key' (at index -2) and 'value' (at index -1) */
 4639       printf("%s - %s\n",
 4640              lua_typename(L, lua_type(L, -2)),
 4641              lua_typename(L, lua_type(L, -1)));
 4642       /* removes 'value'; keeps 'key' for next iteration */
 4643       lua_pop(L, 1);
 4644     }
 4645</pre>
 4646
 4647<p>
 4648While traversing a table,
 4649avoid calling <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key,
 4650unless you know that the key is actually a string.
 4651Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> may change
 4652the value at the given index;
 4653this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>.
 4654
 4655
 4656<p>
 4657This function may raise an error if the given key
 4658is neither <b>nil</b> nor present in the table.
 4659See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
 4660the table during its traversal.
 4661
 4662
 4663
 4664
 4665
 4666<hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3>
 4667<pre>typedef ... lua_Number;</pre>
 4668
 4669<p>
 4670The type of floats in Lua.
 4671
 4672
 4673<p>
 4674By default this type is double,
 4675but that can be changed to a single float or a long double.
 4676(See <code>LUA_FLOAT_TYPE</code> in <code>luaconf.h</code>.)
 4677
 4678
 4679
 4680
 4681
 4682<hr><h3><a name="lua_numbertointeger"><code>lua_numbertointeger</code></a></h3>
 4683<pre>int lua_numbertointeger (lua_Number n, lua_Integer *p);</pre>
 4684
 4685<p>
 4686Tries to convert a Lua float to a Lua integer;
 4687the float <code>n</code> must have an integral value.
 4688If that value is within the range of Lua integers,
 4689it is converted to an integer and assigned to <code>*p</code>.
 4690The macro results in a boolean indicating whether the
 4691conversion was successful.
 4692(Note that this range test can be tricky to do
 4693correctly without this macro, due to rounding.)
 4694
 4695
 4696<p>
 4697This macro may evaluate its arguments more than once.
 4698
 4699
 4700
 4701
 4702
 4703<hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p>
 4704<span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
 4705<pre>int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);</pre>
 4706
 4707<p>
 4708Calls a function (or a callable object) in protected mode.
 4709
 4710
 4711<p>
 4712Both <code>nargs</code> and <code>nresults</code> have the same meaning as
 4713in <a href="#lua_call"><code>lua_call</code></a>.
 4714If there are no errors during the call,
 4715<a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>.
 4716However, if there is any error,
 4717<a href="#lua_pcall"><code>lua_pcall</code></a> catches it,
 4718pushes a single value on the stack (the error object),
 4719and returns an error code.
 4720Like <a href="#lua_call"><code>lua_call</code></a>,
 4721<a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function
 4722and its arguments from the stack.
 4723
 4724
 4725<p>
 4726If <code>msgh</code> is 0,
 4727then the error object returned on the stack
 4728is exactly the original error object.
 4729Otherwise, <code>msgh</code> is the stack index of a
 4730<em>message handler</em>.
 4731(This index cannot be a pseudo-index.)
 4732In case of runtime errors,
 4733this handler will be called with the error object
 4734and its return value will be the object
 4735returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>.
 4736
 4737
 4738<p>
 4739Typically, the message handler is used to add more debug
 4740information to the error object, such as a stack traceback.
 4741Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>,
 4742since by then the stack has unwound.
 4743
 4744
 4745<p>
 4746The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns one of the following status codes:
 4747<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>, <a href="#pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>, <a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>, or <a href="#pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>.
 4748
 4749
 4750
 4751
 4752
 4753<hr><h3><a name="lua_pcallk"><code>lua_pcallk</code></a></h3><p>
 4754<span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
 4755<pre>int lua_pcallk (lua_State *L,
 4756                int nargs,
 4757                int nresults,
 4758                int msgh,
 4759                lua_KContext ctx,
 4760                lua_KFunction k);</pre>
 4761
 4762<p>
 4763This function behaves exactly like <a href="#lua_pcall"><code>lua_pcall</code></a>,
 4764except that it allows the called function to yield (see <a href="#4.5">&sect;4.5</a>).
 4765
 4766
 4767
 4768
 4769
 4770<hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p>
 4771<span class="apii">[-n, +0, <em>e</em>]</span>
 4772<pre>void lua_pop (lua_State *L, int n);</pre>
 4773
 4774<p>
 4775Pops <code>n</code> elements from the stack.
 4776It is implemented as a macro over <a href="#lua_settop"><code>lua_settop</code></a>.
 4777
 4778
 4779
 4780
 4781
 4782<hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p>
 4783<span class="apii">[-0, +1, &ndash;]</span>
 4784<pre>void lua_pushboolean (lua_State *L, int b);</pre>
 4785
 4786<p>
 4787Pushes a boolean value with value <code>b</code> onto the stack.
 4788
 4789
 4790
 4791
 4792
 4793<hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p>
 4794<span class="apii">[-n, +1, <em>m</em>]</span>
 4795<pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre>
 4796
 4797<p>
 4798Pushes a new C&nbsp;closure onto the stack.
 4799This function receives a pointer to a C&nbsp;function
 4800and pushes onto the stack a Lua value of type <code>function</code> that,
 4801when called, invokes the corresponding C&nbsp;function.
 4802The parameter <code>n</code> tells how many upvalues this function will have
 4803(see <a href="#4.2">&sect;4.2</a>).
 4804
 4805
 4806<p>
 4807Any function to be callable by Lua must
 4808follow the correct protocol to receive its parameters
 4809and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
 4810
 4811
 4812<p>
 4813When a C&nbsp;function is created,
 4814it is possible to associate some values with it,
 4815the so called upvalues;
 4816these upvalues are then accessible to the function whenever it is called.
 4817This association is called a C&nbsp;closure (see <a href="#4.2">&sect;4.2</a>).
 4818To create a C&nbsp;closure,
 4819first the initial values for its upvalues must be pushed onto the stack.
 4820(When there are multiple upvalues, the first value is pushed first.)
 4821Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>
 4822is called to create and push the C&nbsp;function onto the stack,
 4823with the argument <code>n</code> telling how many values will be
 4824associated with the function.
 4825<a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack.
 4826
 4827
 4828<p>
 4829The maximum value for <code>n</code> is 255.
 4830
 4831
 4832<p>
 4833When <code>n</code> is zero,
 4834this function creates a <em>light C&nbsp;function</em>,
 4835which is just a pointer to the C&nbsp;function.
 4836In that case, it never raises a memory error.
 4837
 4838
 4839
 4840
 4841
 4842<hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p>
 4843<span class="apii">[-0, +1, &ndash;]</span>
 4844<pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre>
 4845
 4846<p>
 4847Pushes a C&nbsp;function onto the stack.
 4848This function is equivalent to <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> with no upvalues.
 4849
 4850
 4851
 4852
 4853
 4854<hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p>
 4855<span class="apii">[-0, +1, <em>v</em>]</span>
 4856<pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre>
 4857
 4858<p>
 4859Pushes onto the stack a formatted string
 4860and returns a pointer to this string (see <a href="#4.1.3">&sect;4.1.3</a>).
 4861It is similar to the ISO&nbsp;C function <code>sprintf</code>,
 4862but has two important differences.
 4863First,
 4864you do not have to allocate space for the result;
 4865the result is a Lua string and Lua takes care of memory allocation
 4866(and deallocation, through garbage collection).
 4867Second,
 4868the conversion specifiers are quite restricted.
 4869There are no flags, widths, or precisions.
 4870The conversion specifiers can only be
 4871'<code>%%</code>' (inserts the character '<code>%</code>'),
 4872'<code>%s</code>' (inserts a zero-terminated string, with no size restrictions),
 4873'<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>),
 4874'<code>%I</code>' (inserts a <a href="#lua_Integer"><code>lua_Integer</code></a>),
 4875'<code>%p</code>' (inserts a pointer),
 4876'<code>%d</code>' (inserts an <code>int</code>),
 4877'<code>%c</code>' (inserts an <code>int</code> as a one-byte character), and
 4878'<code>%U</code>' (inserts a <code>long int</code> as a UTF-8 byte sequence).
 4879
 4880
 4881<p>
 4882This function may raise errors due to memory overflow
 4883or an invalid conversion specifier.
 4884
 4885
 4886
 4887
 4888
 4889<hr><h3><a name="lua_pushglobaltable"><code>lua_pushglobaltable</code></a></h3><p>
 4890<span class="apii">[-0, +1, &ndash;]</span>
 4891<pre>void lua_pushglobaltable (lua_State *L);</pre>
 4892
 4893<p>
 4894Pushes the global environment onto the stack.
 4895
 4896
 4897
 4898
 4899
 4900<hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p>
 4901<span class="apii">[-0, +1, &ndash;]</span>
 4902<pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre>
 4903
 4904<p>
 4905Pushes an integer with value <code>n</code> onto the stack.
 4906
 4907
 4908
 4909
 4910
 4911<hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p>
 4912<span class="apii">[-0, +1, &ndash;]</span>
 4913<pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre>
 4914
 4915<p>
 4916Pushes a light userdata onto the stack.
 4917
 4918
 4919<p>
 4920Userdata represent C&nbsp;values in Lua.
 4921A <em>light userdata</em> represents a pointer, a <code>void*</code>.
 4922It is a value (like a number):
 4923you do not create it, it has no individual metatable,
 4924and it is not collected (as it was never created).
 4925A light userdata is equal to "any"
 4926light userdata with the same C&nbsp;address.
 4927
 4928
 4929
 4930
 4931
 4932<hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p>
 4933<span class="apii">[-0, +1, <em>m</em>]</span>
 4934<pre>const char *lua_pushliteral (lua_State *L, const char *s);</pre>
 4935
 4936<p>
 4937This macro is equivalent to <a href="#lua_pushstring"><code>lua_pushstring</code></a>,
 4938but should be used only when <code>s</code> is a literal string.
 4939(Lua may optimize this case.)
 4940
 4941
 4942
 4943
 4944
 4945<hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p>
 4946<span class="apii">[-0, +1, <em>m</em>]</span>
 4947<pre>const char *lua_pushlstring (lua_State *L, const char *s, size_t len);</pre>
 4948
 4949<p>
 4950Pushes the string pointed to by <code>s</code> with size <code>len</code>
 4951onto the stack.
 4952Lua will make or reuse an internal copy of the given string,
 4953so the memory at <code>s</code> can be freed or reused immediately after
 4954the function returns.
 4955The string can contain any binary data,
 4956including embedded zeros.
 4957
 4958
 4959<p>
 4960Returns a pointer to the internal copy of the string (see <a href="#4.1.3">&sect;4.1.3</a>).
 4961
 4962
 4963
 4964
 4965
 4966<hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p>
 4967<span class="apii">[-0, +1, &ndash;]</span>
 4968<pre>void lua_pushnil (lua_State *L);</pre>
 4969
 4970<p>
 4971Pushes a nil value onto the stack.
 4972
 4973
 4974
 4975
 4976
 4977<hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p>
 4978<span class="apii">[-0, +1, &ndash;]</span>
 4979<pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre>
 4980
 4981<p>
 4982Pushes a float with value <code>n</code> onto the stack.
 4983
 4984
 4985
 4986
 4987
 4988<hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p>
 4989<span class="apii">[-0, +1, <em>m</em>]</span>
 4990<pre>const char *lua_pushstring (lua_State *L, const char *s);</pre>
 4991
 4992<p>
 4993Pushes the zero-terminated string pointed to by <code>s</code>
 4994onto the stack.
 4995Lua will make or reuse an internal copy of the given string,
 4996so the memory at <code>s</code> can be freed or reused immediately after
 4997the function returns.
 4998
 4999
 5000<p>
 5001Returns a pointer to the internal copy of the string (see <a href="#4.1.3">&sect;4.1.3</a>).
 5002
 5003
 5004<p>
 5005If <code>s</code> is <code>NULL</code>, pushes <b>nil</b> and returns <code>NULL</code>.
 5006
 5007
 5008
 5009
 5010
 5011<hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p>
 5012<span class="apii">[-0, +1, &ndash;]</span>
 5013<pre>int lua_pushthread (lua_State *L);</pre>
 5014
 5015<p>
 5016Pushes the thread represented by <code>L</code> onto the stack.
 5017Returns 1 if this thread is the main thread of its state.
 5018
 5019
 5020
 5021
 5022
 5023<hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p>
 5024<span class="apii">[-0, +1, &ndash;]</span>
 5025<pre>void lua_pushvalue (lua_State *L, int index);</pre>
 5026
 5027<p>
 5028Pushes a copy of the element at the given index
 5029onto the stack.
 5030
 5031
 5032
 5033
 5034
 5035<hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p>
 5036<span class="apii">[-0, +1, <em>v</em>]</span>
 5037<pre>const char *lua_pushvfstring (lua_State *L,
 5038                              const char *fmt,
 5039                              va_list argp);</pre>
 5040
 5041<p>
 5042Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code>
 5043instead of a variable number of arguments.
 5044
 5045
 5046
 5047
 5048
 5049<hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p>
 5050<span class="apii">[-0, +0, &ndash;]</span>
 5051<pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre>
 5052
 5053<p>
 5054Returns 1 if the two values in indices <code>index1</code> and
 5055<code>index2</code> are primitively equal
 5056(that is, equal without calling the <code>__eq</code> metamethod).
 5057Otherwise returns&nbsp;0.
 5058Also returns&nbsp;0 if any of the indices are not valid.
 5059
 5060
 5061
 5062
 5063
 5064<hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p>
 5065<span class="apii">[-1, +1, &ndash;]</span>
 5066<pre>int lua_rawget (lua_State *L, int index);</pre>
 5067
 5068<p>
 5069Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access
 5070(i.e., without metamethods).
 5071The value at <code>index</code> must be a table.
 5072
 5073
 5074
 5075
 5076
 5077<hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p>
 5078<span class="apii">[-0, +1, &ndash;]</span>
 5079<pre>int lua_rawgeti (lua_State *L, int index, lua_Integer n);</pre>
 5080
 5081<p>
 5082Pushes onto the stack the value <code>t[n]</code>,
 5083where <code>t</code> is the table at the given index.
 5084The access is raw,
 5085that is, it does not use the <code>__index</code> metavalue.
 5086
 5087
 5088<p>
 5089Returns the type of the pushed value.
 5090
 5091
 5092
 5093
 5094
 5095<hr><h3><a name="lua_rawgetp"><code>lua_rawgetp</code></a></h3><p>
 5096<span class="apii">[-0, +1, &ndash;]</span>
 5097<pre>int lua_rawgetp (lua_State *L, int index, const void *p);</pre>
 5098
 5099<p>
 5100Pushes onto the stack the value <code>t[k]</code>,
 5101where <code>t</code> is the table at the given index and
 5102<code>k</code> is the pointer <code>p</code> represented as a light userdata.
 5103The access is raw;
 5104that is, it does not use the <code>__index</code> metavalue.
 5105
 5106
 5107<p>
 5108Returns the type of the pushed value.
 5109
 5110
 5111
 5112
 5113
 5114<hr><h3><a name="lua_rawlen"><code>lua_rawlen</code></a></h3><p>
 5115<span class="apii">[-0, +0, &ndash;]</span>
 5116<pre>lua_Unsigned lua_rawlen (lua_State *L, int index);</pre>
 5117
 5118<p>
 5119Returns the raw "length" of the value at the given index:
 5120for strings, this is the string length;
 5121for tables, this is the result of the length operator ('<code>#</code>')
 5122with no metamethods;
 5123for userdata, this is the size of the block of memory allocated
 5124for the userdata.
 5125For other values, this call returns&nbsp;0.
 5126
 5127
 5128
 5129
 5130
 5131<hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p>
 5132<span class="apii">[-2, +0, <em>m</em>]</span>
 5133<pre>void lua_rawset (lua_State *L, int index);</pre>
 5134
 5135<p>
 5136Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment
 5137(i.e., without metamethods).
 5138The value at <code>index</code> must be a table.
 5139
 5140
 5141
 5142
 5143
 5144<hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p>
 5145<span class="apii">[-1, +0, <em>m</em>]</span>
 5146<pre>void lua_rawseti (lua_State *L, int index, lua_Integer i);</pre>
 5147
 5148<p>
 5149Does the equivalent of <code>t[i] = v</code>,
 5150where <code>t</code> is the table at the given index
 5151and <code>v</code> is the value on the top of the stack.
 5152
 5153
 5154<p>
 5155This function pops the value from the stack.
 5156The assignment is raw,
 5157that is, it does not use the <code>__newindex</code> metavalue.
 5158
 5159
 5160
 5161
 5162
 5163<hr><h3><a name="lua_rawsetp"><code>lua_rawsetp</code></a></h3><p>
 5164<span class="apii">[-1, +0, <em>m</em>]</span>
 5165<pre>void lua_rawsetp (lua_State *L, int index, const void *p);</pre>
 5166
 5167<p>
 5168Does the equivalent of <code>t[p] = v</code>,
 5169where <code>t</code> is the table at the given index,
 5170<code>p</code> is encoded as a light userdata,
 5171and <code>v</code> is the value on the top of the stack.
 5172
 5173
 5174<p>
 5175This function pops the value from the stack.
 5176The assignment is raw,
 5177that is, it does not use the <code>__newindex</code> metavalue.
 5178
 5179
 5180
 5181
 5182
 5183<hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3>
 5184<pre>typedef const char * (*lua_Reader) (lua_State *L,
 5185                                    void *data,
 5186                                    size_t *size);</pre>
 5187
 5188<p>
 5189The reader function used by <a href="#lua_load"><code>lua_load</code></a>.
 5190Every time <a href="#lua_load"><code>lua_load</code></a> needs another piece of the chunk,
 5191it calls the reader,
 5192passing along its <code>data</code> parameter.
 5193The reader must return a pointer to a block of memory
 5194with a new piece of the chunk
 5195and set <code>size</code> to the block size.
 5196The block must exist until the reader function is called again.
 5197To signal the end of the chunk,
 5198the reader must return <code>NULL</code> or set <code>size</code> to zero.
 5199The reader function may return pieces of any size greater than zero.
 5200
 5201
 5202
 5203
 5204
 5205<hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p>
 5206<span class="apii">[-0, +0, <em>e</em>]</span>
 5207<pre>void lua_register (lua_State *L, const char *name, lua_CFunction f);</pre>
 5208
 5209<p>
 5210Sets the C&nbsp;function <code>f</code> as the new value of global <code>name</code>.
 5211It is defined as a macro:
 5212
 5213<pre>
 5214     #define lua_register(L,n,f) \
 5215            (lua_pushcfunction(L, f), lua_setglobal(L, n))
 5216</pre>
 5217
 5218
 5219
 5220
 5221<hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p>
 5222<span class="apii">[-1, +0, &ndash;]</span>
 5223<pre>void lua_remove (lua_State *L, int index);</pre>
 5224
 5225<p>
 5226Removes the element at the given valid index,
 5227shifting down the elements above this index to fill the gap.
 5228This function cannot be called with a pseudo-index,
 5229because a pseudo-index is not an actual stack position.
 5230
 5231
 5232
 5233
 5234
 5235<hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p>
 5236<span class="apii">[-1, +0, &ndash;]</span>
 5237<pre>void lua_replace (lua_State *L, int index);</pre>
 5238
 5239<p>
 5240Moves the top element into the given valid index
 5241without shifting any element
 5242(therefore replacing the value at that given index),
 5243and then pops the top element.
 5244
 5245
 5246
 5247
 5248
 5249<hr><h3><a name="lua_resetthread"><code>lua_resetthread</code></a></h3><p>
 5250<span class="apii">[-0, +?, &ndash;]</span>
 5251<pre>int lua_resetthread (lua_State *L);</pre>
 5252
 5253<p>
 5254This function is deprecated;
 5255it is equivalent to <a href="#lua_closethread"><code>lua_closethread</code></a> with
 5256<code>from</code> being <code>NULL</code>.
 5257
 5258
 5259
 5260
 5261
 5262<hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p>
 5263<span class="apii">[-?, +?, &ndash;]</span>
 5264<pre>int lua_resume (lua_State *L, lua_State *from, int nargs,
 5265                          int *nresults);</pre>
 5266
 5267<p>
 5268Starts and resumes a coroutine in the given thread <code>L</code>.
 5269
 5270
 5271<p>
 5272To start a coroutine,
 5273you push the main function plus any arguments
 5274onto the empty stack of the thread.
 5275then you call <a href="#lua_resume"><code>lua_resume</code></a>,
 5276with <code>nargs</code> being the number of arguments.
 5277This call returns when the coroutine suspends or finishes its execution.
 5278When it returns,
 5279<code>*nresults</code> is updated and
 5280the top of the stack contains
 5281the <code>*nresults</code> values passed to <a href="#lua_yield"><code>lua_yield</code></a>
 5282or returned by the body function.
 5283<a href="#lua_resume"><code>lua_resume</code></a> returns
 5284<a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields,
 5285<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> if the coroutine finishes its execution
 5286without errors,
 5287or an error code in case of errors (see <a href="#4.4.1">&sect;4.4.1</a>).
 5288In case of errors,
 5289the error object is on the top of the stack.
 5290
 5291
 5292<p>
 5293To resume a coroutine,
 5294you remove the <code>*nresults</code> yielded values from its stack,
 5295push the values to be passed as results from <code>yield</code>,
 5296and then call <a href="#lua_resume"><code>lua_resume</code></a>.
 5297
 5298
 5299<p>
 5300The parameter <code>from</code> represents the coroutine that is resuming <code>L</code>.
 5301If there is no such coroutine,
 5302this parameter can be <code>NULL</code>.
 5303
 5304
 5305
 5306
 5307
 5308<hr><h3><a name="lua_rotate"><code>lua_rotate</code></a></h3><p>
 5309<span class="apii">[-0, +0, &ndash;]</span>
 5310<pre>void lua_rotate (lua_State *L, int idx, int n);</pre>
 5311
 5312<p>
 5313Rotates the stack elements between the valid index <code>idx</code>
 5314and the top of the stack.
 5315The elements are rotated <code>n</code> positions in the direction of the top,
 5316for a positive <code>n</code>,
 5317or <code>-n</code> positions in the direction of the bottom,
 5318for a negative <code>n</code>.
 5319The absolute value of <code>n</code> must not be greater than the size
 5320of the slice being rotated.
 5321This function cannot be called with a pseudo-index,
 5322because a pseudo-index is not an actual stack position.
 5323
 5324
 5325
 5326
 5327
 5328<hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p>
 5329<span class="apii">[-0, +0, &ndash;]</span>
 5330<pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre>
 5331
 5332<p>
 5333Changes the allocator function of a given state to <code>f</code>
 5334with user data <code>ud</code>.
 5335
 5336
 5337
 5338
 5339
 5340<hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p>
 5341<span class="apii">[-1, +0, <em>e</em>]</span>
 5342<pre>void lua_setfield (lua_State *L, int index, const char *k);</pre>
 5343
 5344<p>
 5345Does the equivalent to <code>t[k] = v</code>,
 5346where <code>t</code> is the value at the given index
 5347and <code>v</code> is the value on the top of the stack.
 5348
 5349
 5350<p>
 5351This function pops the value from the stack.
 5352As in Lua, this function may trigger a metamethod
 5353for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
 5354
 5355
 5356
 5357
 5358
 5359<hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p>
 5360<span class="apii">[-1, +0, <em>e</em>]</span>
 5361<pre>void lua_setglobal (lua_State *L, const char *name);</pre>
 5362
 5363<p>
 5364Pops a value from the stack and
 5365sets it as the new value of global <code>name</code>.
 5366
 5367
 5368
 5369
 5370
 5371<hr><h3><a name="lua_seti"><code>lua_seti</code></a></h3><p>
 5372<span class="apii">[-1, +0, <em>e</em>]</span>
 5373<pre>void lua_seti (lua_State *L, int index, lua_Integer n);</pre>
 5374
 5375<p>
 5376Does the equivalent to <code>t[n] = v</code>,
 5377where <code>t</code> is the value at the given index
 5378and <code>v</code> is the value on the top of the stack.
 5379
 5380
 5381<p>
 5382This function pops the value from the stack.
 5383As in Lua, this function may trigger a metamethod
 5384for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
 5385
 5386
 5387
 5388
 5389
 5390<hr><h3><a name="lua_setiuservalue"><code>lua_setiuservalue</code></a></h3><p>
 5391<span class="apii">[-1, +0, &ndash;]</span>
 5392<pre>int lua_setiuservalue (lua_State *L, int index, int n);</pre>
 5393
 5394<p>
 5395Pops a value from the stack and sets it as
 5396the new <code>n</code>-th user value associated to the
 5397full userdata at the given index.
 5398Returns 0 if the userdata does not have that value.
 5399
 5400
 5401
 5402
 5403
 5404<hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p>
 5405<span class="apii">[-1, +0, &ndash;]</span>
 5406<pre>int lua_setmetatable (lua_State *L, int index);</pre>
 5407
 5408<p>
 5409Pops a table or <b>nil</b> from the stack and
 5410sets that value as the new metatable for the value at the given index.
 5411(<b>nil</b> means no metatable.)
 5412
 5413
 5414<p>
 5415(For historical reasons, this function returns an <code>int</code>,
 5416which now is always 1.)
 5417
 5418
 5419
 5420
 5421
 5422<hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p>
 5423<span class="apii">[-2, +0, <em>e</em>]</span>
 5424<pre>void lua_settable (lua_State *L, int index);</pre>
 5425
 5426<p>
 5427Does the equivalent to <code>t[k] = v</code>,
 5428where <code>t</code> is the value at the given index,
 5429<code>v</code> is the value on the top of the stack,
 5430and <code>k</code> is the value just below the top.
 5431
 5432
 5433<p>
 5434This function pops both the key and the value from the stack.
 5435As in Lua, this function may trigger a metamethod
 5436for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
 5437
 5438
 5439
 5440
 5441
 5442<hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p>
 5443<span class="apii">[-?, +?, <em>e</em>]</span>
 5444<pre>void lua_settop (lua_State *L, int index);</pre>
 5445
 5446<p>
 5447Accepts any index, or&nbsp;0,
 5448and sets the stack top to this index.
 5449If the new top is greater than the old one,
 5450then the new elements are filled with <b>nil</b>.
 5451If <code>index</code> is&nbsp;0, then all stack elements are removed.
 5452
 5453
 5454<p>
 5455This function can run arbitrary code when removing an index
 5456marked as to-be-closed from the stack.
 5457
 5458
 5459
 5460
 5461
 5462<hr><h3><a name="lua_setwarnf"><code>lua_setwarnf</code></a></h3><p>
 5463<span class="apii">[-0, +0, &ndash;]</span>
 5464<pre>void lua_setwarnf (lua_State *L, lua_WarnFunction f, void *ud);</pre>
 5465
 5466<p>
 5467Sets the warning function to be used by Lua to emit warnings
 5468(see <a href="#lua_WarnFunction"><code>lua_WarnFunction</code></a>).
 5469The <code>ud</code> parameter sets the value <code>ud</code> passed to
 5470the warning function.
 5471
 5472
 5473
 5474
 5475
 5476<hr><h3><a name="lua_State"><code>lua_State</code></a></h3>
 5477<pre>typedef struct lua_State lua_State;</pre>
 5478
 5479<p>
 5480An opaque structure that points to a thread and indirectly
 5481(through the thread) to the whole state of a Lua interpreter.
 5482The Lua library is fully reentrant:
 5483it has no global variables.
 5484All information about a state is accessible through this structure.
 5485
 5486
 5487<p>
 5488A pointer to this structure must be passed as the first argument to
 5489every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>,
 5490which creates a Lua state from scratch.
 5491
 5492
 5493
 5494
 5495
 5496<hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p>
 5497<span class="apii">[-0, +0, &ndash;]</span>
 5498<pre>int lua_status (lua_State *L);</pre>
 5499
 5500<p>
 5501Returns the status of the thread <code>L</code>.
 5502
 5503
 5504<p>
 5505The status can be <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> for a normal thread,
 5506an error code if the thread finished the execution
 5507of a <a href="#lua_resume"><code>lua_resume</code></a> with an error,
 5508or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended.
 5509
 5510
 5511<p>
 5512You can call functions only in threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>.
 5513You can resume threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>
 5514(to start a new coroutine) or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a>
 5515(to resume a coroutine).
 5516
 5517
 5518
 5519
 5520
 5521<hr><h3><a name="lua_stringtonumber"><code>lua_stringtonumber</code></a></h3><p>
 5522<span class="apii">[-0, +1, &ndash;]</span>
 5523<pre>size_t lua_stringtonumber (lua_State *L, const char *s);</pre>
 5524
 5525<p>
 5526Converts the zero-terminated string <code>s</code> to a number,
 5527pushes that number into the stack,
 5528and returns the total size of the string,
 5529that is, its length plus one.
 5530The conversion can result in an integer or a float,
 5531according to the lexical conventions of Lua (see <a href="#3.1">&sect;3.1</a>).
 5532The string may have leading and trailing whitespaces and a sign.
 5533If the string is not a valid numeral,
 5534returns 0 and pushes nothing.
 5535(Note that the result can be used as a boolean,
 5536true if the conversion succeeds.)
 5537
 5538
 5539
 5540
 5541
 5542<hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p>
 5543<span class="apii">[-0, +0, &ndash;]</span>
 5544<pre>int lua_toboolean (lua_State *L, int index);</pre>
 5545
 5546<p>
 5547Converts the Lua value at the given index to a C&nbsp;boolean
 5548value (0&nbsp;or&nbsp;1).
 5549Like all tests in Lua,
 5550<a href="#lua_toboolean"><code>lua_toboolean</code></a> returns true for any Lua value
 5551different from <b>false</b> and <b>nil</b>;
 5552otherwise it returns false.
 5553(If you want to accept only actual boolean values,
 5554use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.)
 5555
 5556
 5557
 5558
 5559
 5560<hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p>
 5561<span class="apii">[-0, +0, &ndash;]</span>
 5562<pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre>
 5563
 5564<p>
 5565Converts a value at the given index to a C&nbsp;function.
 5566That value must be a C&nbsp;function;
 5567otherwise, returns <code>NULL</code>.
 5568
 5569
 5570
 5571
 5572
 5573<hr><h3><a name="lua_toclose"><code>lua_toclose</code></a></h3><p>
 5574<span class="apii">[-0, +0, <em>v</em>]</span>
 5575<pre>void lua_toclose (lua_State *L, int index);</pre>
 5576
 5577<p>
 5578Marks the given index in the stack as a
 5579to-be-closed slot (see <a href="#3.3.8">&sect;3.3.8</a>).
 5580Like a to-be-closed variable in Lua,
 5581the value at that slot in the stack will be closed
 5582when it goes out of scope.
 5583Here, in the context of a C function,
 5584to go out of scope means that the running function returns to Lua,
 5585or there is an error,
 5586or the slot is removed from the stack through
 5587<a href="#lua_settop"><code>lua_settop</code></a> or <a href="#lua_pop"><code>lua_pop</code></a>,
 5588or there is a call to <a href="#lua_closeslot"><code>lua_closeslot</code></a>.
 5589A slot marked as to-be-closed should not be removed from the stack
 5590by any other function in the API except <a href="#lua_settop"><code>lua_settop</code></a> or <a href="#lua_pop"><code>lua_pop</code></a>,
 5591unless previously deactivated by <a href="#lua_closeslot"><code>lua_closeslot</code></a>.
 5592
 5593
 5594<p>
 5595This function raises an error if the value at the given slot
 5596neither has a <code>__close</code> metamethod nor is a false value.
 5597
 5598
 5599<p>
 5600This function should not be called for an index
 5601that is equal to or below an active to-be-closed slot.
 5602
 5603
 5604<p>
 5605Note that, both in case of errors and of a regular return,
 5606by the time the <code>__close</code> metamethod runs,
 5607the C&nbsp;stack was already unwound,
 5608so that any automatic C&nbsp;variable declared in the calling function
 5609(e.g., a buffer) will be out of scope.
 5610
 5611
 5612
 5613
 5614
 5615<hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p>
 5616<span class="apii">[-0, +0, &ndash;]</span>
 5617<pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre>
 5618
 5619<p>
 5620Equivalent to <a href="#lua_tointegerx"><code>lua_tointegerx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
 5621
 5622
 5623
 5624
 5625
 5626<hr><h3><a name="lua_tointegerx"><code>lua_tointegerx</code></a></h3><p>
 5627<span class="apii">[-0, +0, &ndash;]</span>
 5628<pre>lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);</pre>
 5629
 5630<p>
 5631Converts the Lua value at the given index
 5632to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>.
 5633The Lua value must be an integer,
 5634or a number or string convertible to an integer (see <a href="#3.4.3">&sect;3.4.3</a>);
 5635otherwise, <code>lua_tointegerx</code> returns&nbsp;0.
 5636
 5637
 5638<p>
 5639If <code>isnum</code> is not <code>NULL</code>,
 5640its referent is assigned a boolean value that
 5641indicates whether the operation succeeded.
 5642
 5643
 5644
 5645
 5646
 5647<hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p>
 5648<span class="apii">[-0, +0, <em>m</em>]</span>
 5649<pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre>
 5650
 5651<p>
 5652Converts the Lua value at the given index to a C&nbsp;string.
 5653If <code>len</code> is not <code>NULL</code>,
 5654it sets <code>*len</code> with the string length.
 5655The Lua value must be a string or a number;
 5656otherwise, the function returns <code>NULL</code>.
 5657If the value is a number,
 5658then <code>lua_tolstring</code> also
 5659<em>changes the actual value in the stack to a string</em>.
 5660(This change confuses <a href="#lua_next"><code>lua_next</code></a>
 5661when <code>lua_tolstring</code> is applied to keys during a table traversal.)
 5662
 5663
 5664<p>
 5665<code>lua_tolstring</code> returns a pointer
 5666to a string inside the Lua state (see <a href="#4.1.3">&sect;4.1.3</a>).
 5667This string always has a zero ('<code>\0</code>')
 5668after its last character (as in&nbsp;C),
 5669but can contain other zeros in its body.
 5670
 5671
 5672<p>
 5673This function can raise memory errors only
 5674when converting a number to a string
 5675(as then it may create a new string).
 5676
 5677
 5678
 5679
 5680
 5681<hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p>
 5682<span class="apii">[-0, +0, &ndash;]</span>
 5683<pre>lua_Number lua_tonumber (lua_State *L, int index);</pre>
 5684
 5685<p>
 5686Equivalent to <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
 5687
 5688
 5689
 5690
 5691
 5692<hr><h3><a name="lua_tonumberx"><code>lua_tonumberx</code></a></h3><p>
 5693<span class="apii">[-0, +0, &ndash;]</span>
 5694<pre>lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);</pre>
 5695
 5696<p>
 5697Converts the Lua value at the given index
 5698to the C&nbsp;type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>).
 5699The Lua value must be a number or a string convertible to a number
 5700(see <a href="#3.4.3">&sect;3.4.3</a>);
 5701otherwise, <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> returns&nbsp;0.
 5702
 5703
 5704<p>
 5705If <code>isnum</code> is not <code>NULL</code>,
 5706its referent is assigned a boolean value that
 5707indicates whether the operation succeeded.
 5708
 5709
 5710
 5711
 5712
 5713<hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p>
 5714<span class="apii">[-0, +0, &ndash;]</span>
 5715<pre>const void *lua_topointer (lua_State *L, int index);</pre>
 5716
 5717<p>
 5718Converts the value at the given index to a generic
 5719C&nbsp;pointer (<code>void*</code>).
 5720The value can be a userdata, a table, a thread, a string, or a function;
 5721otherwise, <code>lua_topointer</code> returns <code>NULL</code>.
 5722Different objects will give different pointers.
 5723There is no way to convert the pointer back to its original value.
 5724
 5725
 5726<p>
 5727Typically this function is used only for hashing and debug information.
 5728
 5729
 5730
 5731
 5732
 5733<hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p>
 5734<span class="apii">[-0, +0, <em>m</em>]</span>
 5735<pre>const char *lua_tostring (lua_State *L, int index);</pre>
 5736
 5737<p>
 5738Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>.
 5739
 5740
 5741
 5742
 5743
 5744<hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p>
 5745<span class="apii">[-0, +0, &ndash;]</span>
 5746<pre>lua_State *lua_tothread (lua_State *L, int index);</pre>
 5747
 5748<p>
 5749Converts the value at the given index to a Lua thread
 5750(represented as <code>lua_State*</code>).
 5751This value must be a thread;
 5752otherwise, the function returns <code>NULL</code>.
 5753
 5754
 5755
 5756
 5757
 5758<hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p>
 5759<span class="apii">[-0, +0, &ndash;]</span>
 5760<pre>void *lua_touserdata (lua_State *L, int index);</pre>
 5761
 5762<p>
 5763If the value at the given index is a full userdata,
 5764returns its memory-block address.
 5765If the value is a light userdata,
 5766returns its value (a pointer).
 5767Otherwise, returns <code>NULL</code>.
 5768
 5769
 5770
 5771
 5772
 5773<hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p>
 5774<span class="apii">[-0, +0, &ndash;]</span>
 5775<pre>int lua_type (lua_State *L, int index);</pre>
 5776
 5777<p>
 5778Returns the type of the value in the given valid index,
 5779or <code>LUA_TNONE</code> for a non-valid but acceptable index.
 5780The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants
 5781defined in <code>lua.h</code>:
 5782<a name="pdf-LUA_TNIL"><code>LUA_TNIL</code></a>,
 5783<a name="pdf-LUA_TNUMBER"><code>LUA_TNUMBER</code></a>,
 5784<a name="pdf-LUA_TBOOLEAN"><code>LUA_TBOOLEAN</code></a>,
 5785<a name="pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>,
 5786<a name="pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>,
 5787<a name="pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
 5788<a name="pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>,
 5789<a name="pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a>,
 5790and
 5791<a name="pdf-LUA_TLIGHTUSERDATA"><code>LUA_TLIGHTUSERDATA</code></a>.
 5792
 5793
 5794
 5795
 5796
 5797<hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p>
 5798<span class="apii">[-0, +0, &ndash;]</span>
 5799<pre>const char *lua_typename (lua_State *L, int tp);</pre>
 5800
 5801<p>
 5802Returns the name of the type encoded by the value <code>tp</code>,
 5803which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>.
 5804
 5805
 5806
 5807
 5808
 5809<hr><h3><a name="lua_Unsigned"><code>lua_Unsigned</code></a></h3>
 5810<pre>typedef ... lua_Unsigned;</pre>
 5811
 5812<p>
 5813The unsigned version of <a href="#lua_Integer"><code>lua_Integer</code></a>.
 5814
 5815
 5816
 5817
 5818
 5819<hr><h3><a name="lua_upvalueindex"><code>lua_upvalueindex</code></a></h3><p>
 5820<span class="apii">[-0, +0, &ndash;]</span>
 5821<pre>int lua_upvalueindex (int i);</pre>
 5822
 5823<p>
 5824Returns the pseudo-index that represents the <code>i</code>-th upvalue of
 5825the running function (see <a href="#4.2">&sect;4.2</a>).
 5826<code>i</code> must be in the range <em>[1,256]</em>.
 5827
 5828
 5829
 5830
 5831
 5832<hr><h3><a name="lua_version"><code>lua_version</code></a></h3><p>
 5833<span class="apii">[-0, +0, &ndash;]</span>
 5834<pre>lua_Number lua_version (lua_State *L);</pre>
 5835
 5836<p>
 5837Returns the version number of this core.
 5838
 5839
 5840
 5841
 5842
 5843<hr><h3><a name="lua_WarnFunction"><code>lua_WarnFunction</code></a></h3>
 5844<pre>typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);</pre>
 5845
 5846<p>
 5847The type of warning functions, called by Lua to emit warnings.
 5848The first parameter is an opaque pointer
 5849set by <a href="#lua_setwarnf"><code>lua_setwarnf</code></a>.
 5850The second parameter is the warning message.
 5851The third parameter is a boolean that
 5852indicates whether the message is
 5853to be continued by the message in the next call.
 5854
 5855
 5856<p>
 5857See <a href="#pdf-warn"><code>warn</code></a> for more details about warnings.
 5858
 5859
 5860
 5861
 5862
 5863<hr><h3><a name="lua_warning"><code>lua_warning</code></a></h3><p>
 5864<span class="apii">[-0, +0, &ndash;]</span>
 5865<pre>void lua_warning (lua_State *L, const char *msg, int tocont);</pre>
 5866
 5867<p>
 5868Emits a warning with the given message.
 5869A message in a call with <code>tocont</code> true should be
 5870continued in another call to this function.
 5871
 5872
 5873<p>
 5874See <a href="#pdf-warn"><code>warn</code></a> for more details about warnings.
 5875
 5876
 5877
 5878
 5879
 5880<hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3>
 5881<pre>typedef int (*lua_Writer) (lua_State *L,
 5882                           const void* p,
 5883                           size_t sz,
 5884                           void* ud);</pre>
 5885
 5886<p>
 5887The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>.
 5888Every time <a href="#lua_dump"><code>lua_dump</code></a> produces another piece of chunk,
 5889it calls the writer,
 5890passing along the buffer to be written (<code>p</code>),
 5891its size (<code>sz</code>),
 5892and the <code>ud</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>.
 5893
 5894
 5895<p>
 5896The writer returns an error code:
 58970&nbsp;means no errors;
 5898any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from
 5899calling the writer again.
 5900
 5901
 5902
 5903
 5904
 5905<hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p>
 5906<span class="apii">[-?, +?, &ndash;]</span>
 5907<pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre>
 5908
 5909<p>
 5910Exchange values between different threads of the same state.
 5911
 5912
 5913<p>
 5914This function pops <code>n</code> values from the stack <code>from</code>,
 5915and pushes them onto the stack <code>to</code>.
 5916
 5917
 5918
 5919
 5920
 5921<hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p>
 5922<span class="apii">[-?, +?, <em>v</em>]</span>
 5923<pre>int lua_yield (lua_State *L, int nresults);</pre>
 5924
 5925<p>
 5926This function is equivalent to <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
 5927but it has no continuation (see <a href="#4.5">&sect;4.5</a>).
 5928Therefore, when the thread resumes,
 5929it continues the function that called
 5930the function calling <code>lua_yield</code>.
 5931To avoid surprises,
 5932this function should be called only in a tail call.
 5933
 5934
 5935
 5936
 5937
 5938<hr><h3><a name="lua_yieldk"><code>lua_yieldk</code></a></h3><p>
 5939<span class="apii">[-?, +?, <em>v</em>]</span>
 5940<pre>int lua_yieldk (lua_State *L,
 5941                int nresults,
 5942                lua_KContext ctx,
 5943                lua_KFunction k);</pre>
 5944
 5945<p>
 5946Yields a coroutine (thread).
 5947
 5948
 5949<p>
 5950When a C&nbsp;function calls <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
 5951the running coroutine suspends its execution,
 5952and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns.
 5953The parameter <code>nresults</code> is the number of values from the stack
 5954that will be passed as results to <a href="#lua_resume"><code>lua_resume</code></a>.
 5955
 5956
 5957<p>
 5958When the coroutine is resumed again,
 5959Lua calls the given continuation function <code>k</code> to continue
 5960the execution of the C&nbsp;function that yielded (see <a href="#4.5">&sect;4.5</a>).
 5961This continuation function receives the same stack
 5962from the previous function,
 5963with the <code>n</code> results removed and
 5964replaced by the arguments passed to <a href="#lua_resume"><code>lua_resume</code></a>.
 5965Moreover,
 5966the continuation function receives the value <code>ctx</code>
 5967that was passed to <a href="#lua_yieldk"><code>lua_yieldk</code></a>.
 5968
 5969
 5970<p>
 5971Usually, this function does not return;
 5972when the coroutine eventually resumes,
 5973it continues executing the continuation function.
 5974However, there is one special case,
 5975which is when this function is called
 5976from inside a line or a count hook (see <a href="#4.7">&sect;4.7</a>).
 5977In that case, <code>lua_yieldk</code> should be called with no continuation
 5978(probably in the form of <a href="#lua_yield"><code>lua_yield</code></a>) and no results,
 5979and the hook should return immediately after the call.
 5980Lua will yield and,
 5981when the coroutine resumes again,
 5982it will continue the normal execution
 5983of the (Lua) function that triggered the hook.
 5984
 5985
 5986<p>
 5987This function can raise an error if it is called from a thread
 5988with a pending C call with no continuation function
 5989(what is called a <em>C-call boundary</em>),
 5990or it is called from a thread that is not running inside a resume
 5991(typically the main thread).
 5992
 5993
 5994
 5995
 5996
 5997
 5998
 5999<h2>4.7 &ndash; <a name="4.7">The Debug Interface</a></h2>
 6000
 6001<p>
 6002Lua has no built-in debugging facilities.
 6003Instead, it offers a special interface
 6004by means of functions and <em>hooks</em>.
 6005This interface allows the construction of different
 6006kinds of debuggers, profilers, and other tools
 6007that need "inside information" from the interpreter.
 6008
 6009
 6010
 6011<hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3>
 6012<pre>typedef struct lua_Debug {
 6013  int event;
 6014  const char *name;           /* (n) */
 6015  const char *namewhat;       /* (n) */
 6016  const char *what;           /* (S) */
 6017  const char *source;         /* (S) */
 6018  size_t srclen;              /* (S) */
 6019  int currentline;            /* (l) */
 6020  int linedefined;            /* (S) */
 6021  int lastlinedefined;        /* (S) */
 6022  unsigned char nups;         /* (u) number of upvalues */
 6023  unsigned char nparams;      /* (u) number of parameters */
 6024  char isvararg;              /* (u) */
 6025  char istailcall;            /* (t) */
 6026  unsigned short ftransfer;   /* (r) index of first value transferred */
 6027  unsigned short ntransfer;   /* (r) number of transferred values */
 6028  char short_src[LUA_IDSIZE]; /* (S) */
 6029  /* private part */
 6030  <em>other fields</em>
 6031} lua_Debug;</pre>
 6032
 6033<p>
 6034A structure used to carry different pieces of
 6035information about a function or an activation record.
 6036<a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part
 6037of this structure, for later use.
 6038To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information,
 6039you must call <a href="#lua_getinfo"><code>lua_getinfo</code></a> with an appropriate parameter.
 6040(Specifically, to get a field,
 6041you must add the letter between parentheses in the field's comment
 6042to the parameter <code>what</code> of <a href="#lua_getinfo"><code>lua_getinfo</code></a>.)
 6043
 6044
 6045<p>
 6046The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning:
 6047
 6048<ul>
 6049
 6050<li><b><code>source</code>: </b>
 6051the source of the chunk that created the function.
 6052If <code>source</code> starts with a '<code>@</code>',
 6053it means that the function was defined in a file where
 6054the file name follows the '<code>@</code>'.
 6055If <code>source</code> starts with a '<code>=</code>',
 6056the remainder of its contents describes the source in a user-dependent manner.
 6057Otherwise,
 6058the function was defined in a string where
 6059<code>source</code> is that string.
 6060</li>
 6061
 6062<li><b><code>srclen</code>: </b>
 6063The length of the string <code>source</code>.
 6064</li>
 6065
 6066<li><b><code>short_src</code>: </b>
 6067a "printable" version of <code>source</code>, to be used in error messages.
 6068</li>
 6069
 6070<li><b><code>linedefined</code>: </b>
 6071the line number where the definition of the function starts.
 6072</li>
 6073
 6074<li><b><code>lastlinedefined</code>: </b>
 6075the line number where the definition of the function ends.
 6076</li>
 6077
 6078<li><b><code>what</code>: </b>
 6079the string <code>"Lua"</code> if the function is a Lua function,
 6080<code>"C"</code> if it is a C&nbsp;function,
 6081<code>"main"</code> if it is the main part of a chunk.
 6082</li>
 6083
 6084<li><b><code>currentline</code>: </b>
 6085the current line where the given function is executing.
 6086When no line information is available,
 6087<code>currentline</code> is set to -1.
 6088</li>
 6089
 6090<li><b><code>name</code>: </b>
 6091a reasonable name for the given function.
 6092Because functions in Lua are first-class values,
 6093they do not have a fixed name:
 6094some functions can be the value of multiple global variables,
 6095while others can be stored only in a table field.
 6096The <code>lua_getinfo</code> function checks how the function was
 6097called to find a suitable name.
 6098If it cannot find a name,
 6099then <code>name</code> is set to <code>NULL</code>.
 6100</li>
 6101
 6102<li><b><code>namewhat</code>: </b>
 6103explains the <code>name</code> field.
 6104The value of <code>namewhat</code> can be
 6105<code>"global"</code>, <code>"local"</code>, <code>"method"</code>,
 6106<code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string),
 6107according to how the function was called.
 6108(Lua uses the empty string when no other option seems to apply.)
 6109</li>
 6110
 6111<li><b><code>istailcall</code>: </b>
 6112true if this function invocation was called by a tail call.
 6113In this case, the caller of this level is not in the stack.
 6114</li>
 6115
 6116<li><b><code>nups</code>: </b>
 6117the number of upvalues of the function.
 6118</li>
 6119
 6120<li><b><code>nparams</code>: </b>
 6121the number of parameters of the function
 6122(always 0&nbsp;for C&nbsp;functions).
 6123</li>
 6124
 6125<li><b><code>isvararg</code>: </b>
 6126true if the function is a variadic function
 6127(always true for C&nbsp;functions).
 6128</li>
 6129
 6130<li><b><code>ftransfer</code>: </b>
 6131the index in the stack of the first value being "transferred",
 6132that is, parameters in a call or return values in a return.
 6133(The other values are in consecutive indices.)
 6134Using this index, you can access and modify these values
 6135through <a href="#lua_getlocal"><code>lua_getlocal</code></a> and <a href="#lua_setlocal"><code>lua_setlocal</code></a>.
 6136This field is only meaningful during a
 6137call hook, denoting the first parameter,
 6138or a return hook, denoting the first value being returned.
 6139(For call hooks, this value is always 1.)
 6140</li>
 6141
 6142<li><b><code>ntransfer</code>: </b>
 6143The number of values being transferred (see previous item).
 6144(For calls of Lua functions,
 6145this value is always equal to <code>nparams</code>.)
 6146</li>
 6147
 6148</ul>
 6149
 6150
 6151
 6152
 6153<hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p>
 6154<span class="apii">[-0, +0, &ndash;]</span>
 6155<pre>lua_Hook lua_gethook (lua_State *L);</pre>
 6156
 6157<p>
 6158Returns the current hook function.
 6159
 6160
 6161
 6162
 6163
 6164<hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p>
 6165<span class="apii">[-0, +0, &ndash;]</span>
 6166<pre>int lua_gethookcount (lua_State *L);</pre>
 6167
 6168<p>
 6169Returns the current hook count.
 6170
 6171
 6172
 6173
 6174
 6175<hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p>
 6176<span class="apii">[-0, +0, &ndash;]</span>
 6177<pre>int lua_gethookmask (lua_State *L);</pre>
 6178
 6179<p>
 6180Returns the current hook mask.
 6181
 6182
 6183
 6184
 6185
 6186<hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p>
 6187<span class="apii">[-(0|1), +(0|1|2), <em>m</em>]</span>
 6188<pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre>
 6189
 6190<p>
 6191Gets information about a specific function or function invocation.
 6192
 6193
 6194<p>
 6195To get information about a function invocation,
 6196the parameter <code>ar</code> must be a valid activation record that was
 6197filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
 6198given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
 6199
 6200
 6201<p>
 6202To get information about a function, you push it onto the stack
 6203and start the <code>what</code> string with the character '<code>&gt;</code>'.
 6204(In that case,
 6205<code>lua_getinfo</code> pops the function from the top of the stack.)
 6206For instance, to know in which line a function <code>f</code> was defined,
 6207you can write the following code:
 6208
 6209<pre>
 6210     lua_Debug ar;
 6211     lua_getglobal(L, "f");  /* get global 'f' */
 6212     lua_getinfo(L, "&gt;S", &amp;ar);
 6213     printf("%d\n", ar.linedefined);
 6214</pre>
 6215
 6216<p>
 6217Each character in the string <code>what</code>
 6218selects some fields of the structure <code>ar</code> to be filled or
 6219a value to be pushed on the stack.
 6220(These characters are also documented in the declaration of
 6221the structure <a href="#lua_Debug"><code>lua_Debug</code></a>,
 6222between parentheses in the comments following each field.)
 6223
 6224<ul>
 6225
 6226<li><b>'<code>f</code>': </b>
 6227pushes onto the stack the function that is
 6228running at the given level;
 6229</li>
 6230
 6231<li><b>'<code>l</code>': </b> fills in the field <code>currentline</code>;
 6232</li>
 6233
 6234<li><b>'<code>n</code>': </b> fills in the fields <code>name</code> and <code>namewhat</code>;
 6235</li>
 6236
 6237<li><b>'<code>r</code>': </b> fills in the fields <code>ftransfer</code> and <code>ntransfer</code>;
 6238</li>
 6239
 6240<li><b>'<code>S</code>': </b>
 6241fills in the fields <code>source</code>, <code>short_src</code>,
 6242<code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>;
 6243</li>
 6244
 6245<li><b>'<code>t</code>': </b> fills in the field <code>istailcall</code>;
 6246</li>
 6247
 6248<li><b>'<code>u</code>': </b> fills in the fields
 6249<code>nups</code>, <code>nparams</code>, and <code>isvararg</code>;
 6250</li>
 6251
 6252<li><b>'<code>L</code>': </b>
 6253pushes onto the stack a table whose indices are
 6254the lines on the function with some associated code,
 6255that is, the lines where you can put a break point.
 6256(Lines with no code include empty lines and comments.)
 6257If this option is given together with option '<code>f</code>',
 6258its table is pushed after the function.
 6259This is the only option that can raise a memory error.
 6260</li>
 6261
 6262</ul>
 6263
 6264<p>
 6265This function returns 0 to signal an invalid option in <code>what</code>;
 6266even then the valid options are handled correctly.
 6267
 6268
 6269
 6270
 6271
 6272<hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p>
 6273<span class="apii">[-0, +(0|1), &ndash;]</span>
 6274<pre>const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
 6275
 6276<p>
 6277Gets information about a local variable or a temporary value
 6278of a given activation record or a given function.
 6279
 6280
 6281<p>
 6282In the first case,
 6283the parameter <code>ar</code> must be a valid activation record that was
 6284filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
 6285given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
 6286The index <code>n</code> selects which local variable to inspect;
 6287see <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for details about variable indices
 6288and names.
 6289
 6290
 6291<p>
 6292<a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack
 6293and returns its name.
 6294
 6295
 6296<p>
 6297In the second case, <code>ar</code> must be <code>NULL</code> and the function
 6298to be inspected must be on the top of the stack.
 6299In this case, only parameters of Lua functions are visible
 6300(as there is no information about what variables are active)
 6301and no values are pushed onto the stack.
 6302
 6303
 6304<p>
 6305Returns <code>NULL</code> (and pushes nothing)
 6306when the index is greater than
 6307the number of active local variables.
 6308
 6309
 6310
 6311
 6312
 6313<hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p>
 6314<span class="apii">[-0, +0, &ndash;]</span>
 6315<pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre>
 6316
 6317<p>
 6318Gets information about the interpreter runtime stack.
 6319
 6320
 6321<p>
 6322This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with
 6323an identification of the <em>activation record</em>
 6324of the function executing at a given level.
 6325Level&nbsp;0 is the current running function,
 6326whereas level <em>n+1</em> is the function that has called level <em>n</em>
 6327(except for tail calls, which do not count in the stack).
 6328When called with a level greater than the stack depth,
 6329<a href="#lua_getstack"><code>lua_getstack</code></a> returns 0;
 6330otherwise it returns 1.
 6331
 6332
 6333
 6334
 6335
 6336<hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p>
 6337<span class="apii">[-0, +(0|1), &ndash;]</span>
 6338<pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre>
 6339
 6340<p>
 6341Gets information about the <code>n</code>-th upvalue
 6342of the closure at index <code>funcindex</code>.
 6343It pushes the upvalue's value onto the stack
 6344and returns its name.
 6345Returns <code>NULL</code> (and pushes nothing)
 6346when the index <code>n</code> is greater than the number of upvalues.
 6347
 6348
 6349<p>
 6350See <a href="#pdf-debug.getupvalue"><code>debug.getupvalue</code></a> for more information about upvalues.
 6351
 6352
 6353
 6354
 6355
 6356<hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3>
 6357<pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre>
 6358
 6359<p>
 6360Type for debugging hook functions.
 6361
 6362
 6363<p>
 6364Whenever a hook is called, its <code>ar</code> argument has its field
 6365<code>event</code> set to the specific event that triggered the hook.
 6366Lua identifies these events with the following constants:
 6367<a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>,
 6368<a name="pdf-LUA_HOOKTAILCALL"><code>LUA_HOOKTAILCALL</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>,
 6369and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>.
 6370Moreover, for line events, the field <code>currentline</code> is also set.
 6371To get the value of any other field in <code>ar</code>,
 6372the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
 6373
 6374
 6375<p>
 6376For call events, <code>event</code> can be <code>LUA_HOOKCALL</code>,
 6377the normal value, or <code>LUA_HOOKTAILCALL</code>, for a tail call;
 6378in this case, there will be no corresponding return event.
 6379
 6380
 6381<p>
 6382While Lua is running a hook, it disables other calls to hooks.
 6383Therefore, if a hook calls back Lua to execute a function or a chunk,
 6384this execution occurs without any calls to hooks.
 6385
 6386
 6387<p>
 6388Hook functions cannot have continuations,
 6389that is, they cannot call <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
 6390<a href="#lua_pcallk"><code>lua_pcallk</code></a>, or <a href="#lua_callk"><code>lua_callk</code></a> with a non-null <code>k</code>.
 6391
 6392
 6393<p>
 6394Hook functions can yield under the following conditions:
 6395Only count and line events can yield;
 6396to yield, a hook function must finish its execution
 6397calling <a href="#lua_yield"><code>lua_yield</code></a> with <code>nresults</code> equal to zero
 6398(that is, with no values).
 6399
 6400
 6401
 6402
 6403
 6404<hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p>
 6405<span class="apii">[-0, +0, &ndash;]</span>
 6406<pre>void lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre>
 6407
 6408<p>
 6409Sets the debugging hook function.
 6410
 6411
 6412<p>
 6413Argument <code>f</code> is the hook function.
 6414<code>mask</code> specifies on which events the hook will be called:
 6415it is formed by a bitwise OR of the constants
 6416<a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>,
 6417<a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>,
 6418<a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>,
 6419and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>.
 6420The <code>count</code> argument is only meaningful when the mask
 6421includes <code>LUA_MASKCOUNT</code>.
 6422For each event, the hook is called as explained below:
 6423
 6424<ul>
 6425
 6426<li><b>The call hook: </b> is called when the interpreter calls a function.
 6427The hook is called just after Lua enters the new function.
 6428</li>
 6429
 6430<li><b>The return hook: </b> is called when the interpreter returns from a function.
 6431The hook is called just before Lua leaves the function.
 6432</li>
 6433
 6434<li><b>The line hook: </b> is called when the interpreter is about to
 6435start the execution of a new line of code,
 6436or when it jumps back in the code (even to the same line).
 6437This event only happens while Lua is executing a Lua function.
 6438</li>
 6439
 6440<li><b>The count hook: </b> is called after the interpreter executes every
 6441<code>count</code> instructions.
 6442This event only happens while Lua is executing a Lua function.
 6443</li>
 6444
 6445</ul>
 6446
 6447<p>
 6448Hooks are disabled by setting <code>mask</code> to zero.
 6449
 6450
 6451
 6452
 6453
 6454<hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p>
 6455<span class="apii">[-(0|1), +0, &ndash;]</span>
 6456<pre>const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
 6457
 6458<p>
 6459Sets the value of a local variable of a given activation record.
 6460It assigns the value on the top of the stack
 6461to the variable and returns its name.
 6462It also pops the value from the stack.
 6463
 6464
 6465<p>
 6466Returns <code>NULL</code> (and pops nothing)
 6467when the index is greater than
 6468the number of active local variables.
 6469
 6470
 6471<p>
 6472Parameters <code>ar</code> and <code>n</code> are as in the function <a href="#lua_getlocal"><code>lua_getlocal</code></a>.
 6473
 6474
 6475
 6476
 6477
 6478<hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p>
 6479<span class="apii">[-(0|1), +0, &ndash;]</span>
 6480<pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre>
 6481
 6482<p>
 6483Sets the value of a closure's upvalue.
 6484It assigns the value on the top of the stack
 6485to the upvalue and returns its name.
 6486It also pops the value from the stack.
 6487
 6488
 6489<p>
 6490Returns <code>NULL</code> (and pops nothing)
 6491when the index <code>n</code> is greater than the number of upvalues.
 6492
 6493
 6494<p>
 6495Parameters <code>funcindex</code> and <code>n</code> are as in
 6496the function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>.
 6497
 6498
 6499
 6500
 6501
 6502<hr><h3><a name="lua_upvalueid"><code>lua_upvalueid</code></a></h3><p>
 6503<span class="apii">[-0, +0, &ndash;]</span>
 6504<pre>void *lua_upvalueid (lua_State *L, int funcindex, int n);</pre>
 6505
 6506<p>
 6507Returns a unique identifier for the upvalue numbered <code>n</code>
 6508from the closure at index <code>funcindex</code>.
 6509
 6510
 6511<p>
 6512These unique identifiers allow a program to check whether different
 6513closures share upvalues.
 6514Lua closures that share an upvalue
 6515(that is, that access a same external local variable)
 6516will return identical ids for those upvalue indices.
 6517
 6518
 6519<p>
 6520Parameters <code>funcindex</code> and <code>n</code> are as in
 6521the function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>,
 6522but <code>n</code> cannot be greater than the number of upvalues.
 6523
 6524
 6525
 6526
 6527
 6528<hr><h3><a name="lua_upvaluejoin"><code>lua_upvaluejoin</code></a></h3><p>
 6529<span class="apii">[-0, +0, &ndash;]</span>
 6530<pre>void lua_upvaluejoin (lua_State *L, int funcindex1, int n1,
 6531                                    int funcindex2, int n2);</pre>
 6532
 6533<p>
 6534Make the <code>n1</code>-th upvalue of the Lua closure at index <code>funcindex1</code>
 6535refer to the <code>n2</code>-th upvalue of the Lua closure at index <code>funcindex2</code>.
 6536
 6537
 6538
 6539
 6540
 6541
 6542
 6543<h1>5 &ndash; <a name="5">The Auxiliary Library</a></h1>
 6544
 6545
 6546
 6547<p>
 6548
 6549The <em>auxiliary library</em> provides several convenient functions
 6550to interface C with Lua.
 6551While the basic API provides the primitive functions for all
 6552interactions between C and Lua,
 6553the auxiliary library provides higher-level functions for some
 6554common tasks.
 6555
 6556
 6557<p>
 6558All functions and types from the auxiliary library
 6559are defined in header file <code>lauxlib.h</code> and
 6560have a prefix <code>luaL_</code>.
 6561
 6562
 6563<p>
 6564All functions in the auxiliary library are built on
 6565top of the basic API,
 6566and so they provide nothing that cannot be done with that API.
 6567Nevertheless, the use of the auxiliary library ensures
 6568more consistency to your code.
 6569
 6570
 6571<p>
 6572Several functions in the auxiliary library use internally some
 6573extra stack slots.
 6574When a function in the auxiliary library uses less than five slots,
 6575it does not check the stack size;
 6576it simply assumes that there are enough slots.
 6577
 6578
 6579<p>
 6580Several functions in the auxiliary library are used to
 6581check C&nbsp;function arguments.
 6582Because the error message is formatted for arguments
 6583(e.g., "<code>bad argument #1</code>"),
 6584you should not use these functions for other stack values.
 6585
 6586
 6587<p>
 6588Functions called <code>luaL_check*</code>
 6589always raise an error if the check is not satisfied.
 6590
 6591
 6592
 6593
 6594
 6595<h2>5.1 &ndash; <a name="5.1">Functions and Types</a></h2>
 6596
 6597<p>
 6598Here we list all functions and types from the auxiliary library
 6599in alphabetical order.
 6600
 6601
 6602
 6603<hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p>
 6604<span class="apii">[-?, +?, <em>m</em>]</span>
 6605<pre>void luaL_addchar (luaL_Buffer *B, char c);</pre>
 6606
 6607<p>
 6608Adds the byte <code>c</code> to the buffer <code>B</code>
 6609(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
 6610
 6611
 6612
 6613
 6614
 6615<hr><h3><a name="luaL_addgsub"><code>luaL_addgsub</code></a></h3><p>
 6616<span class="apii">[-?, +?, <em>m</em>]</span>
 6617<pre>const void luaL_addgsub (luaL_Buffer *B, const char *s,
 6618                         const char *p, const char *r);</pre>
 6619
 6620<p>
 6621Adds a copy of the string <code>s</code> to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>),
 6622replacing any occurrence of the string <code>p</code>
 6623with the string <code>r</code>.
 6624
 6625
 6626
 6627
 6628
 6629<hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p>
 6630<span class="apii">[-?, +?, <em>m</em>]</span>
 6631<pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre>
 6632
 6633<p>
 6634Adds the string pointed to by <code>s</code> with length <code>l</code> to
 6635the buffer <code>B</code>
 6636(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
 6637The string can contain embedded zeros.
 6638
 6639
 6640
 6641
 6642
 6643<hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p>
 6644<span class="apii">[-?, +?, &ndash;]</span>
 6645<pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre>
 6646
 6647<p>
 6648Adds to the buffer <code>B</code>
 6649a string of length <code>n</code> previously copied to the
 6650buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>).
 6651
 6652
 6653
 6654
 6655
 6656<hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p>
 6657<span class="apii">[-?, +?, <em>m</em>]</span>
 6658<pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre>
 6659
 6660<p>
 6661Adds the zero-terminated string pointed to by <code>s</code>
 6662to the buffer <code>B</code>
 6663(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
 6664
 6665
 6666
 6667
 6668
 6669<hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p>
 6670<span class="apii">[-?, +?, <em>m</em>]</span>
 6671<pre>void luaL_addvalue (luaL_Buffer *B);</pre>
 6672
 6673<p>
 6674Adds the value on the top of the stack
 6675to the buffer <code>B</code>
 6676(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
 6677Pops the value.
 6678
 6679
 6680<p>
 6681This is the only function on string buffers that can (and must)
 6682be called with an extra element on the stack,
 6683which is the value to be added to the buffer.
 6684
 6685
 6686
 6687
 6688
 6689<hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p>
 6690<span class="apii">[-0, +0, <em>v</em>]</span>
 6691<pre>void luaL_argcheck (lua_State *L,
 6692                    int cond,
 6693                    int arg,
 6694                    const char *extramsg);</pre>
 6695
 6696<p>
 6697Checks whether <code>cond</code> is true.
 6698If it is not, raises an error with a standard message (see <a href="#luaL_argerror"><code>luaL_argerror</code></a>).
 6699
 6700
 6701
 6702
 6703
 6704<hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p>
 6705<span class="apii">[-0, +0, <em>v</em>]</span>
 6706<pre>int luaL_argerror (lua_State *L, int arg, const char *extramsg);</pre>
 6707
 6708<p>
 6709Raises an error reporting a problem with argument <code>arg</code>
 6710of the C&nbsp;function that called it,
 6711using a standard message
 6712that includes <code>extramsg</code> as a comment:
 6713
 6714<pre>
 6715     bad argument #<em>arg</em> to '<em>funcname</em>' (<em>extramsg</em>)
 6716</pre><p>
 6717This function never returns.
 6718
 6719
 6720
 6721
 6722
 6723<hr><h3><a name="luaL_argexpected"><code>luaL_argexpected</code></a></h3><p>
 6724<span class="apii">[-0, +0, <em>v</em>]</span>
 6725<pre>void luaL_argexpected (lua_State *L,
 6726                       int cond,
 6727                       int arg,
 6728                       const char *tname);</pre>
 6729
 6730<p>
 6731Checks whether <code>cond</code> is true.
 6732If it is not, raises an error about the type of the argument <code>arg</code>
 6733with a standard message (see <a href="#luaL_typeerror"><code>luaL_typeerror</code></a>).
 6734
 6735
 6736
 6737
 6738
 6739<hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3>
 6740<pre>typedef struct luaL_Buffer luaL_Buffer;</pre>
 6741
 6742<p>
 6743Type for a <em>string buffer</em>.
 6744
 6745
 6746<p>
 6747A string buffer allows C&nbsp;code to build Lua strings piecemeal.
 6748Its pattern of use is as follows:
 6749
 6750<ul>
 6751
 6752<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
 6753
 6754<li>Then initialize it with a call <code>luaL_buffinit(L, &amp;b)</code>.</li>
 6755
 6756<li>
 6757Then add string pieces to the buffer calling any of
 6758the <code>luaL_add*</code> functions.
 6759</li>
 6760
 6761<li>
 6762Finish by calling <code>luaL_pushresult(&amp;b)</code>.
 6763This call leaves the final string on the top of the stack.
 6764</li>
 6765
 6766</ul>
 6767
 6768<p>
 6769If you know beforehand the maximum size of the resulting string,
 6770you can use the buffer like this:
 6771
 6772<ul>
 6773
 6774<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
 6775
 6776<li>Then initialize it and preallocate a space of
 6777size <code>sz</code> with a call <code>luaL_buffinitsize(L, &amp;b, sz)</code>.</li>
 6778
 6779<li>Then produce the string into that space.</li>
 6780
 6781<li>
 6782Finish by calling <code>luaL_pushresultsize(&amp;b, sz)</code>,
 6783where <code>sz</code> is the total size of the resulting string
 6784copied into that space (which may be less than or
 6785equal to the preallocated size).
 6786</li>
 6787
 6788</ul>
 6789
 6790<p>
 6791During its normal operation,
 6792a string buffer uses a variable number of stack slots.
 6793So, while using a buffer, you cannot assume that you know where
 6794the top of the stack is.
 6795You can use the stack between successive calls to buffer operations
 6796as long as that use is balanced;
 6797that is,
 6798when you call a buffer operation,
 6799the stack is at the same level
 6800it was immediately after the previous buffer operation.
 6801(The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.)
 6802After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>,
 6803the stack is back to its level when the buffer was initialized,
 6804plus the final string on its top.
 6805
 6806
 6807
 6808
 6809
 6810<hr><h3><a name="luaL_buffaddr"><code>luaL_buffaddr</code></a></h3><p>
 6811<span class="apii">[-0, +0, &ndash;]</span>
 6812<pre>char *luaL_buffaddr (luaL_Buffer *B);</pre>
 6813
 6814<p>
 6815Returns the address of the current content of buffer <code>B</code>
 6816(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
 6817Note that any addition to the buffer may invalidate this address.
 6818
 6819
 6820
 6821
 6822
 6823<hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p>
 6824<span class="apii">[-0, +?, &ndash;]</span>
 6825<pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre>
 6826
 6827<p>
 6828Initializes a buffer <code>B</code>
 6829(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
 6830This function does not allocate any space;
 6831the buffer must be declared as a variable.
 6832
 6833
 6834
 6835
 6836
 6837<hr><h3><a name="luaL_bufflen"><code>luaL_bufflen</code></a></h3><p>
 6838<span class="apii">[-0, +0, &ndash;]</span>
 6839<pre>size_t luaL_bufflen (luaL_Buffer *B);</pre>
 6840
 6841<p>
 6842Returns the length of the current content of buffer <code>B</code>
 6843(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
 6844
 6845
 6846
 6847
 6848
 6849<hr><h3><a name="luaL_buffinitsize"><code>luaL_buffinitsize</code></a></h3><p>
 6850<span class="apii">[-?, +?, <em>m</em>]</span>
 6851<pre>char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz);</pre>
 6852
 6853<p>
 6854Equivalent to the sequence
 6855<a href="#luaL_buffinit"><code>luaL_buffinit</code></a>, <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>.
 6856
 6857
 6858
 6859
 6860
 6861<hr><h3><a name="luaL_buffsub"><code>luaL_buffsub</code></a></h3><p>
 6862<span class="apii">[-?, +?, &ndash;]</span>
 6863<pre>void luaL_buffsub (luaL_Buffer *B, int n);</pre>
 6864
 6865<p>
 6866Removes <code>n</code> bytes from the buffer <code>B</code>
 6867(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
 6868The buffer must have at least that many bytes.
 6869
 6870
 6871
 6872
 6873
 6874<hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p>
 6875<span class="apii">[-0, +(0|1), <em>e</em>]</span>
 6876<pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre>
 6877
 6878<p>
 6879Calls a metamethod.
 6880
 6881
 6882<p>
 6883If the object at index <code>obj</code> has a metatable and this
 6884metatable has a field <code>e</code>,
 6885this function calls this field passing the object as its only argument.
 6886In this case this function returns true and pushes onto the
 6887stack the value returned by the call.
 6888If there is no metatable or no metamethod,
 6889this function returns false without pushing any value on the stack.
 6890
 6891
 6892
 6893
 6894
 6895<hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p>
 6896<span class="apii">[-0, +0, <em>v</em>]</span>
 6897<pre>void luaL_checkany (lua_State *L, int arg);</pre>
 6898
 6899<p>
 6900Checks whether the function has an argument
 6901of any type (including <b>nil</b>) at position <code>arg</code>.
 6902
 6903
 6904
 6905
 6906
 6907<hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p>
 6908<span class="apii">[-0, +0, <em>v</em>]</span>
 6909<pre>lua_Integer luaL_checkinteger (lua_State *L, int arg);</pre>
 6910
 6911<p>
 6912Checks whether the function argument <code>arg</code> is an integer
 6913(or can be converted to an integer)
 6914and returns this integer.
 6915
 6916
 6917
 6918
 6919
 6920<hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p>
 6921<span class="apii">[-0, +0, <em>v</em>]</span>
 6922<pre>const char *luaL_checklstring (lua_State *L, int arg, size_t *l);</pre>
 6923
 6924<p>
 6925Checks whether the function argument <code>arg</code> is a string
 6926and returns this string;
 6927if <code>l</code> is not <code>NULL</code> fills its referent
 6928with the string's length.
 6929
 6930
 6931<p>
 6932This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
 6933so all conversions and caveats of that function apply here.
 6934
 6935
 6936
 6937
 6938
 6939<hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p>
 6940<span class="apii">[-0, +0, <em>v</em>]</span>
 6941<pre>lua_Number luaL_checknumber (lua_State *L, int arg);</pre>
 6942
 6943<p>
 6944Checks whether the function argument <code>arg</code> is a number
 6945and returns this number converted to a <code>lua_Number</code>.
 6946
 6947
 6948
 6949
 6950
 6951<hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p>
 6952<span class="apii">[-0, +0, <em>v</em>]</span>
 6953<pre>int luaL_checkoption (lua_State *L,
 6954                      int arg,
 6955                      const char *def,
 6956                      const char *const lst[]);</pre>
 6957
 6958<p>
 6959Checks whether the function argument <code>arg</code> is a string and
 6960searches for this string in the array <code>lst</code>
 6961(which must be NULL-terminated).
 6962Returns the index in the array where the string was found.
 6963Raises an error if the argument is not a string or
 6964if the string cannot be found.
 6965
 6966
 6967<p>
 6968If <code>def</code> is not <code>NULL</code>,
 6969the function uses <code>def</code> as a default value when
 6970there is no argument <code>arg</code> or when this argument is <b>nil</b>.
 6971
 6972
 6973<p>
 6974This is a useful function for mapping strings to C&nbsp;enums.
 6975(The usual convention in Lua libraries is
 6976to use strings instead of numbers to select options.)
 6977
 6978
 6979
 6980
 6981
 6982<hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p>
 6983<span class="apii">[-0, +0, <em>v</em>]</span>
 6984<pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre>
 6985
 6986<p>
 6987Grows the stack size to <code>top + sz</code> elements,
 6988raising an error if the stack cannot grow to that size.
 6989<code>msg</code> is an additional text to go into the error message
 6990(or <code>NULL</code> for no additional text).
 6991
 6992
 6993
 6994
 6995
 6996<hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p>
 6997<span class="apii">[-0, +0, <em>v</em>]</span>
 6998<pre>const char *luaL_checkstring (lua_State *L, int arg);</pre>
 6999
 7000<p>
 7001Checks whether the function argument <code>arg</code> is a string
 7002and returns this string.
 7003
 7004
 7005<p>
 7006This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
 7007so all conversions and caveats of that function apply here.
 7008
 7009
 7010
 7011
 7012
 7013<hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p>
 7014<span class="apii">[-0, +0, <em>v</em>]</span>
 7015<pre>void luaL_checktype (lua_State *L, int arg, int t);</pre>
 7016
 7017<p>
 7018Checks whether the function argument <code>arg</code> has type <code>t</code>.
 7019See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>.
 7020
 7021
 7022
 7023
 7024
 7025<hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p>
 7026<span class="apii">[-0, +0, <em>v</em>]</span>
 7027<pre>void *luaL_checkudata (lua_State *L, int arg, const char *tname);</pre>
 7028
 7029<p>
 7030Checks whether the function argument <code>arg</code> is a userdata
 7031of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>) and
 7032returns the userdata's memory-block address (see <a href="#lua_touserdata"><code>lua_touserdata</code></a>).
 7033
 7034
 7035
 7036
 7037
 7038<hr><h3><a name="luaL_checkversion"><code>luaL_checkversion</code></a></h3><p>
 7039<span class="apii">[-0, +0, <em>v</em>]</span>
 7040<pre>void luaL_checkversion (lua_State *L);</pre>
 7041
 7042<p>
 7043Checks whether the code making the call and the Lua library being called
 7044are using the same version of Lua and the same numeric types.
 7045
 7046
 7047
 7048
 7049
 7050<hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p>
 7051<span class="apii">[-0, +?, <em>m</em>]</span>
 7052<pre>int luaL_dofile (lua_State *L, const char *filename);</pre>
 7053
 7054<p>
 7055Loads and runs the given file.
 7056It is defined as the following macro:
 7057
 7058<pre>
 7059     (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0))
 7060</pre><p>
 7061It returns&nbsp;0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) if there are no errors,
 7062or 1 in case of errors.
 7063
 7064
 7065
 7066
 7067
 7068<hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p>
 7069<span class="apii">[-0, +?, &ndash;]</span>
 7070<pre>int luaL_dostring (lua_State *L, const char *str);</pre>
 7071
 7072<p>
 7073Loads and runs the given string.
 7074It is defined as the following macro:
 7075
 7076<pre>
 7077     (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0))
 7078</pre><p>
 7079It returns&nbsp;0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) if there are no errors,
 7080or 1 in case of errors.
 7081
 7082
 7083
 7084
 7085
 7086<hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p>
 7087<span class="apii">[-0, +0, <em>v</em>]</span>
 7088<pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre>
 7089
 7090<p>
 7091Raises an error.
 7092The error message format is given by <code>fmt</code>
 7093plus any extra arguments,
 7094following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>.
 7095It also adds at the beginning of the message the file name and
 7096the line number where the error occurred,
 7097if this information is available.
 7098
 7099
 7100<p>
 7101This function never returns,
 7102but it is an idiom to use it in C&nbsp;functions
 7103as <code>return luaL_error(<em>args</em>)</code>.
 7104
 7105
 7106
 7107
 7108
 7109<hr><h3><a name="luaL_execresult"><code>luaL_execresult</code></a></h3><p>
 7110<span class="apii">[-0, +3, <em>m</em>]</span>
 7111<pre>int luaL_execresult (lua_State *L, int stat);</pre>
 7112
 7113<p>
 7114This function produces the return values for
 7115process-related functions in the standard library
 7116(<a href="#pdf-os.execute"><code>os.execute</code></a> and <a href="#pdf-io.close"><code>io.close</code></a>).
 7117
 7118
 7119
 7120
 7121
 7122<hr><h3><a name="luaL_fileresult"><code>luaL_fileresult</code></a></h3><p>
 7123<span class="apii">[-0, +(1|3), <em>m</em>]</span>
 7124<pre>int luaL_fileresult (lua_State *L, int stat, const char *fname);</pre>
 7125
 7126<p>
 7127This function produces the return values for
 7128file-related functions in the standard library
 7129(<a href="#pdf-io.open"><code>io.open</code></a>, <a href="#pdf-os.rename"><code>os.rename</code></a>, <a href="#pdf-file:seek"><code>file:seek</code></a>, etc.).
 7130
 7131
 7132
 7133
 7134
 7135<hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p>
 7136<span class="apii">[-0, +(0|1), <em>m</em>]</span>
 7137<pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre>
 7138
 7139<p>
 7140Pushes onto the stack the field <code>e</code> from the metatable
 7141of the object at index <code>obj</code> and returns the type of the pushed value.
 7142If the object does not have a metatable,
 7143or if the metatable does not have this field,
 7144pushes nothing and returns <code>LUA_TNIL</code>.
 7145
 7146
 7147
 7148
 7149
 7150<hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p>
 7151<span class="apii">[-0, +1, <em>m</em>]</span>
 7152<pre>int luaL_getmetatable (lua_State *L, const char *tname);</pre>
 7153
 7154<p>
 7155Pushes onto the stack the metatable associated with the name <code>tname</code>
 7156in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>),
 7157or <b>nil</b> if there is no metatable associated with that name.
 7158Returns the type of the pushed value.
 7159
 7160
 7161
 7162
 7163
 7164<hr><h3><a name="luaL_getsubtable"><code>luaL_getsubtable</code></a></h3><p>
 7165<span class="apii">[-0, +1, <em>e</em>]</span>
 7166<pre>int luaL_getsubtable (lua_State *L, int idx, const char *fname);</pre>
 7167
 7168<p>
 7169Ensures that the value <code>t[fname]</code>,
 7170where <code>t</code> is the value at index <code>idx</code>,
 7171is a table,
 7172and pushes that table onto the stack.
 7173Returns true if it finds a previous table there
 7174and false if it creates a new table.
 7175
 7176
 7177
 7178
 7179
 7180<hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p>
 7181<span class="apii">[-0, +1, <em>m</em>]</span>
 7182<pre>const char *luaL_gsub (lua_State *L,
 7183                       const char *s,
 7184                       const char *p,
 7185                       const char *r);</pre>
 7186
 7187<p>
 7188Creates a copy of string <code>s</code>,
 7189replacing any occurrence of the string <code>p</code>
 7190with the string <code>r</code>.
 7191Pushes the resulting string on the stack and returns it.
 7192
 7193
 7194
 7195
 7196
 7197<hr><h3><a name="luaL_len"><code>luaL_len</code></a></h3><p>
 7198<span class="apii">[-0, +0, <em>e</em>]</span>
 7199<pre>lua_Integer luaL_len (lua_State *L, int index);</pre>
 7200
 7201<p>
 7202Returns the "length" of the value at the given index
 7203as a number;
 7204it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">&sect;3.4.7</a>).
 7205Raises an error if the result of the operation is not an integer.
 7206(This case can only happen through metamethods.)
 7207
 7208
 7209
 7210
 7211
 7212<hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p>
 7213<span class="apii">[-0, +1, &ndash;]</span>
 7214<pre>int luaL_loadbuffer (lua_State *L,
 7215                     const char *buff,
 7216                     size_t sz,
 7217                     const char *name);</pre>
 7218
 7219<p>
 7220Equivalent to <a href="#luaL_loadbufferx"><code>luaL_loadbufferx</code></a> with <code>mode</code> equal to <code>NULL</code>.
 7221
 7222
 7223
 7224
 7225
 7226<hr><h3><a name="luaL_loadbufferx"><code>luaL_loadbufferx</code></a></h3><p>
 7227<span class="apii">[-0, +1, &ndash;]</span>
 7228<pre>int luaL_loadbufferx (lua_State *L,
 7229                      const char *buff,
 7230                      size_t sz,
 7231                      const char *name,
 7232                      const char *mode);</pre>
 7233
 7234<p>
 7235Loads a buffer as a Lua chunk.
 7236This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the
 7237buffer pointed to by <code>buff</code> with size <code>sz</code>.
 7238
 7239
 7240<p>
 7241This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
 7242<code>name</code> is the chunk name,
 7243used for debug information and error messages.
 7244The string <code>mode</code> works as in the function <a href="#lua_load"><code>lua_load</code></a>.
 7245
 7246
 7247
 7248
 7249
 7250<hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p>
 7251<span class="apii">[-0, +1, <em>m</em>]</span>
 7252<pre>int luaL_loadfile (lua_State *L, const char *filename);</pre>
 7253
 7254<p>
 7255Equivalent to <a href="#luaL_loadfilex"><code>luaL_loadfilex</code></a> with <code>mode</code> equal to <code>NULL</code>.
 7256
 7257
 7258
 7259
 7260
 7261<hr><h3><a name="luaL_loadfilex"><code>luaL_loadfilex</code></a></h3><p>
 7262<span class="apii">[-0, +1, <em>m</em>]</span>
 7263<pre>int luaL_loadfilex (lua_State *L, const char *filename,
 7264                                            const char *mode);</pre>
 7265
 7266<p>
 7267Loads a file as a Lua chunk.
 7268This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file
 7269named <code>filename</code>.
 7270If <code>filename</code> is <code>NULL</code>,
 7271then it loads from the standard input.
 7272The first line in the file is ignored if it starts with a <code>#</code>.
 7273
 7274
 7275<p>
 7276The string <code>mode</code> works as in the function <a href="#lua_load"><code>lua_load</code></a>.
 7277
 7278
 7279<p>
 7280This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>
 7281or <a href="#pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a> for file-related errors.
 7282
 7283
 7284<p>
 7285As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
 7286it does not run it.
 7287
 7288
 7289
 7290
 7291
 7292<hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p>
 7293<span class="apii">[-0, +1, &ndash;]</span>
 7294<pre>int luaL_loadstring (lua_State *L, const char *s);</pre>
 7295
 7296<p>
 7297Loads a string as a Lua chunk.
 7298This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in
 7299the zero-terminated string <code>s</code>.
 7300
 7301
 7302<p>
 7303This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
 7304
 7305
 7306<p>
 7307Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
 7308it does not run it.
 7309
 7310
 7311
 7312
 7313
 7314<hr><h3><a name="luaL_newlib"><code>luaL_newlib</code></a></h3><p>
 7315<span class="apii">[-0, +1, <em>m</em>]</span>
 7316<pre>void luaL_newlib (lua_State *L, const luaL_Reg l[]);</pre>
 7317
 7318<p>
 7319Creates a new table and registers there
 7320the functions in the list <code>l</code>.
 7321
 7322
 7323<p>
 7324It is implemented as the following macro:
 7325
 7326<pre>
 7327     (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
 7328</pre><p>
 7329The array <code>l</code> must be the actual array,
 7330not a pointer to it.
 7331
 7332
 7333
 7334
 7335
 7336<hr><h3><a name="luaL_newlibtable"><code>luaL_newlibtable</code></a></h3><p>
 7337<span class="apii">[-0, +1, <em>m</em>]</span>
 7338<pre>void luaL_newlibtable (lua_State *L, const luaL_Reg l[]);</pre>
 7339
 7340<p>
 7341Creates a new table with a size optimized
 7342to store all entries in the array <code>l</code>
 7343(but does not actually store them).
 7344It is intended to be used in conjunction with <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>
 7345(see <a href="#luaL_newlib"><code>luaL_newlib</code></a>).
 7346
 7347
 7348<p>
 7349It is implemented as a macro.
 7350The array <code>l</code> must be the actual array,
 7351not a pointer to it.
 7352
 7353
 7354
 7355
 7356
 7357<hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p>
 7358<span class="apii">[-0, +1, <em>m</em>]</span>
 7359<pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre>
 7360
 7361<p>
 7362If the registry already has the key <code>tname</code>,
 7363returns 0.
 7364Otherwise,
 7365creates a new table to be used as a metatable for userdata,
 7366adds to this new table the pair <code>__name = tname</code>,
 7367adds to the registry the pair <code>[tname] = new table</code>,
 7368and returns 1.
 7369
 7370
 7371<p>
 7372In both cases,
 7373the function pushes onto the stack the final value associated
 7374with <code>tname</code> in the registry.
 7375
 7376
 7377
 7378
 7379
 7380<hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p>
 7381<span class="apii">[-0, +0, &ndash;]</span>
 7382<pre>lua_State *luaL_newstate (void);</pre>
 7383
 7384<p>
 7385Creates a new Lua state.
 7386It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an
 7387allocator based on the ISO&nbsp;C allocation functions
 7388and then sets a warning function and a panic function (see <a href="#4.4">&sect;4.4</a>)
 7389that print messages to the standard error output.
 7390
 7391
 7392<p>
 7393Returns the new state,
 7394or <code>NULL</code> if there is a memory allocation error.
 7395
 7396
 7397
 7398
 7399
 7400<hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p>
 7401<span class="apii">[-0, +0, <em>e</em>]</span>
 7402<pre>void luaL_openlibs (lua_State *L);</pre>
 7403
 7404<p>
 7405Opens all standard Lua libraries into the given state.
 7406
 7407
 7408
 7409
 7410
 7411<hr><h3><a name="luaL_opt"><code>luaL_opt</code></a></h3><p>
 7412<span class="apii">[-0, +0, &ndash;]</span>
 7413<pre>T luaL_opt (L, func, arg, dflt);</pre>
 7414
 7415<p>
 7416This macro is defined as follows:
 7417
 7418<pre>
 7419     (lua_isnoneornil(L,(arg)) ? (dflt) : func(L,(arg)))
 7420</pre><p>
 7421In words, if the argument <code>arg</code> is nil or absent,
 7422the macro results in the default <code>dflt</code>.
 7423Otherwise, it results in the result of calling <code>func</code>
 7424with the state <code>L</code> and the argument index <code>arg</code> as
 7425arguments.
 7426Note that it evaluates the expression <code>dflt</code> only if needed.
 7427
 7428
 7429
 7430
 7431
 7432<hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p>
 7433<span class="apii">[-0, +0, <em>v</em>]</span>
 7434<pre>lua_Integer luaL_optinteger (lua_State *L,
 7435                             int arg,
 7436                             lua_Integer d);</pre>
 7437
 7438<p>
 7439If the function argument <code>arg</code> is an integer
 7440(or it is convertible to an integer),
 7441returns this integer.
 7442If this argument is absent or is <b>nil</b>,
 7443returns <code>d</code>.
 7444Otherwise, raises an error.
 7445
 7446
 7447
 7448
 7449
 7450<hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p>
 7451<span class="apii">[-0, +0, <em>v</em>]</span>
 7452<pre>const char *luaL_optlstring (lua_State *L,
 7453                             int arg,
 7454                             const char *d,
 7455                             size_t *l);</pre>
 7456
 7457<p>
 7458If the function argument <code>arg</code> is a string,
 7459returns this string.
 7460If this argument is absent or is <b>nil</b>,
 7461returns <code>d</code>.
 7462Otherwise, raises an error.
 7463
 7464
 7465<p>
 7466If <code>l</code> is not <code>NULL</code>,
 7467fills its referent with the result's length.
 7468If the result is <code>NULL</code>
 7469(only possible when returning <code>d</code> and <code>d == NULL</code>),
 7470its length is considered zero.
 7471
 7472
 7473<p>
 7474This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
 7475so all conversions and caveats of that function apply here.
 7476
 7477
 7478
 7479
 7480
 7481<hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p>
 7482<span class="apii">[-0, +0, <em>v</em>]</span>
 7483<pre>lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);</pre>
 7484
 7485<p>
 7486If the function argument <code>arg</code> is a number,
 7487returns this number as a <code>lua_Number</code>.
 7488If this argument is absent or is <b>nil</b>,
 7489returns <code>d</code>.
 7490Otherwise, raises an error.
 7491
 7492
 7493
 7494
 7495
 7496<hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p>
 7497<span class="apii">[-0, +0, <em>v</em>]</span>
 7498<pre>const char *luaL_optstring (lua_State *L,
 7499                            int arg,
 7500                            const char *d);</pre>
 7501
 7502<p>
 7503If the function argument <code>arg</code> is a string,
 7504returns this string.
 7505If this argument is absent or is <b>nil</b>,
 7506returns <code>d</code>.
 7507Otherwise, raises an error.
 7508
 7509
 7510
 7511
 7512
 7513<hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p>
 7514<span class="apii">[-?, +?, <em>m</em>]</span>
 7515<pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre>
 7516
 7517<p>
 7518Equivalent to <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>
 7519with the predefined size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a>.
 7520
 7521
 7522
 7523
 7524
 7525<hr><h3><a name="luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a></h3><p>
 7526<span class="apii">[-?, +?, <em>m</em>]</span>
 7527<pre>char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz);</pre>
 7528
 7529<p>
 7530Returns an address to a space of size <code>sz</code>
 7531where you can copy a string to be added to buffer <code>B</code>
 7532(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
 7533After copying the string into this space you must call
 7534<a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add
 7535it to the buffer.
 7536
 7537
 7538
 7539
 7540
 7541<hr><h3><a name="luaL_pushfail"><code>luaL_pushfail</code></a></h3><p>
 7542<span class="apii">[-0, +1, &ndash;]</span>
 7543<pre>void luaL_pushfail (lua_State *L);</pre>
 7544
 7545<p>
 7546Pushes the <b>fail</b> value onto the stack (see <a href="#6">&sect;6</a>).
 7547
 7548
 7549
 7550
 7551
 7552<hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p>
 7553<span class="apii">[-?, +1, <em>m</em>]</span>
 7554<pre>void luaL_pushresult (luaL_Buffer *B);</pre>
 7555
 7556<p>
 7557Finishes the use of buffer <code>B</code> leaving the final string on
 7558the top of the stack.
 7559
 7560
 7561
 7562
 7563
 7564<hr><h3><a name="luaL_pushresultsize"><code>luaL_pushresultsize</code></a></h3><p>
 7565<span class="apii">[-?, +1, <em>m</em>]</span>
 7566<pre>void luaL_pushresultsize (luaL_Buffer *B, size_t sz);</pre>
 7567
 7568<p>
 7569Equivalent to the sequence <a href="#luaL_addsize"><code>luaL_addsize</code></a>, <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>.
 7570
 7571
 7572
 7573
 7574
 7575<hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p>
 7576<span class="apii">[-1, +0, <em>m</em>]</span>
 7577<pre>int luaL_ref (lua_State *L, int t);</pre>
 7578
 7579<p>
 7580Creates and returns a <em>reference</em>,
 7581in the table at index <code>t</code>,
 7582for the object on the top of the stack (and pops the object).
 7583
 7584
 7585<p>
 7586A reference is a unique integer key.
 7587As long as you do not manually add integer keys into the table <code>t</code>,
 7588<a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns.
 7589You can retrieve an object referred by the reference <code>r</code>
 7590by calling <code>lua_rawgeti(L, t, r)</code>.
 7591The function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference.
 7592
 7593
 7594<p>
 7595If the object on the top of the stack is <b>nil</b>,
 7596<a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>.
 7597The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different
 7598from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>.
 7599
 7600
 7601
 7602
 7603
 7604<hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3>
 7605<pre>typedef struct luaL_Reg {
 7606  const char *name;
 7607  lua_CFunction func;
 7608} luaL_Reg;</pre>
 7609
 7610<p>
 7611Type for arrays of functions to be registered by
 7612<a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>.
 7613<code>name</code> is the function name and <code>func</code> is a pointer to
 7614the function.
 7615Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with a sentinel entry
 7616in which both <code>name</code> and <code>func</code> are <code>NULL</code>.
 7617
 7618
 7619
 7620
 7621
 7622<hr><h3><a name="luaL_requiref"><code>luaL_requiref</code></a></h3><p>
 7623<span class="apii">[-0, +1, <em>e</em>]</span>
 7624<pre>void luaL_requiref (lua_State *L, const char *modname,
 7625                    lua_CFunction openf, int glb);</pre>
 7626
 7627<p>
 7628If <code>package.loaded[modname]</code> is not true,
 7629calls the function <code>openf</code> with the string <code>modname</code> as an argument
 7630and sets the call result to <code>package.loaded[modname]</code>,
 7631as if that function has been called through <a href="#pdf-require"><code>require</code></a>.
 7632
 7633
 7634<p>
 7635If <code>glb</code> is true,
 7636also stores the module into the global <code>modname</code>.
 7637
 7638
 7639<p>
 7640Leaves a copy of the module on the stack.
 7641
 7642
 7643
 7644
 7645
 7646<hr><h3><a name="luaL_setfuncs"><code>luaL_setfuncs</code></a></h3><p>
 7647<span class="apii">[-nup, +0, <em>m</em>]</span>
 7648<pre>void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);</pre>
 7649
 7650<p>
 7651Registers all functions in the array <code>l</code>
 7652(see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack
 7653(below optional upvalues, see next).
 7654
 7655
 7656<p>
 7657When <code>nup</code> is not zero,
 7658all functions are created with <code>nup</code> upvalues,
 7659initialized with copies of the <code>nup</code> values
 7660previously pushed on the stack
 7661on top of the library table.
 7662These values are popped from the stack after the registration.
 7663
 7664
 7665<p>
 7666A function with a <code>NULL</code> value represents a placeholder,
 7667which is filled with <b>false</b>.
 7668
 7669
 7670
 7671
 7672
 7673<hr><h3><a name="luaL_setmetatable"><code>luaL_setmetatable</code></a></h3><p>
 7674<span class="apii">[-0, +0, &ndash;]</span>
 7675<pre>void luaL_setmetatable (lua_State *L, const char *tname);</pre>
 7676
 7677<p>
 7678Sets the metatable of the object on the top of the stack
 7679as the metatable associated with name <code>tname</code>
 7680in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
 7681
 7682
 7683
 7684
 7685
 7686<hr><h3><a name="luaL_Stream"><code>luaL_Stream</code></a></h3>
 7687<pre>typedef struct luaL_Stream {
 7688  FILE *f;
 7689  lua_CFunction closef;
 7690} luaL_Stream;</pre>
 7691
 7692<p>
 7693The standard representation for file handles
 7694used by the standard I/O library.
 7695
 7696
 7697<p>
 7698A file handle is implemented as a full userdata,
 7699with a metatable called <code>LUA_FILEHANDLE</code>
 7700(where <code>LUA_FILEHANDLE</code> is a macro with the actual metatable's name).
 7701The metatable is created by the I/O library
 7702(see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
 7703
 7704
 7705<p>
 7706This userdata must start with the structure <code>luaL_Stream</code>;
 7707it can contain other data after this initial structure.
 7708The field <code>f</code> points to the corresponding C stream
 7709(or it can be <code>NULL</code> to indicate an incompletely created handle).
 7710The field <code>closef</code> points to a Lua function
 7711that will be called to close the stream
 7712when the handle is closed or collected;
 7713this function receives the file handle as its sole argument and
 7714must return either a true value, in case of success,
 7715or a false value plus an error message, in case of error.
 7716Once Lua calls this field,
 7717it changes the field value to <code>NULL</code>
 7718to signal that the handle is closed.
 7719
 7720
 7721
 7722
 7723
 7724<hr><h3><a name="luaL_testudata"><code>luaL_testudata</code></a></h3><p>
 7725<span class="apii">[-0, +0, <em>m</em>]</span>
 7726<pre>void *luaL_testudata (lua_State *L, int arg, const char *tname);</pre>
 7727
 7728<p>
 7729This function works like <a href="#luaL_checkudata"><code>luaL_checkudata</code></a>,
 7730except that, when the test fails,
 7731it returns <code>NULL</code> instead of raising an error.
 7732
 7733
 7734
 7735
 7736
 7737<hr><h3><a name="luaL_tolstring"><code>luaL_tolstring</code></a></h3><p>
 7738<span class="apii">[-0, +1, <em>e</em>]</span>
 7739<pre>const char *luaL_tolstring (lua_State *L, int idx, size_t *len);</pre>
 7740
 7741<p>
 7742Converts any Lua value at the given index to a C&nbsp;string
 7743in a reasonable format.
 7744The resulting string is pushed onto the stack and also
 7745returned by the function (see <a href="#4.1.3">&sect;4.1.3</a>).
 7746If <code>len</code> is not <code>NULL</code>,
 7747the function also sets <code>*len</code> with the string length.
 7748
 7749
 7750<p>
 7751If the value has a metatable with a <code>__tostring</code> field,
 7752then <code>luaL_tolstring</code> calls the corresponding metamethod
 7753with the value as argument,
 7754and uses the result of the call as its result.
 7755
 7756
 7757
 7758
 7759
 7760<hr><h3><a name="luaL_traceback"><code>luaL_traceback</code></a></h3><p>
 7761<span class="apii">[-0, +1, <em>m</em>]</span>
 7762<pre>void luaL_traceback (lua_State *L, lua_State *L1, const char *msg,
 7763                     int level);</pre>
 7764
 7765<p>
 7766Creates and pushes a traceback of the stack <code>L1</code>.
 7767If <code>msg</code> is not <code>NULL</code>, it is appended
 7768at the beginning of the traceback.
 7769The <code>level</code> parameter tells at which level
 7770to start the traceback.
 7771
 7772
 7773
 7774
 7775
 7776<hr><h3><a name="luaL_typeerror"><code>luaL_typeerror</code></a></h3><p>
 7777<span class="apii">[-0, +0, <em>v</em>]</span>
 7778<pre>int luaL_typeerror (lua_State *L, int arg, const char *tname);</pre>
 7779
 7780<p>
 7781Raises a type error for the argument <code>arg</code>
 7782of the C&nbsp;function that called it,
 7783using a standard message;
 7784<code>tname</code> is a "name" for the expected type.
 7785This function never returns.
 7786
 7787
 7788
 7789
 7790
 7791<hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p>
 7792<span class="apii">[-0, +0, &ndash;]</span>
 7793<pre>const char *luaL_typename (lua_State *L, int index);</pre>
 7794
 7795<p>
 7796Returns the name of the type of the value at the given index.
 7797
 7798
 7799
 7800
 7801
 7802<hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p>
 7803<span class="apii">[-0, +0, &ndash;]</span>
 7804<pre>void luaL_unref (lua_State *L, int t, int ref);</pre>
 7805
 7806<p>
 7807Releases the reference <code>ref</code> from the table at index <code>t</code>
 7808(see <a href="#luaL_ref"><code>luaL_ref</code></a>).
 7809The entry is removed from the table,
 7810so that the referred object can be collected.
 7811The reference <code>ref</code> is also freed to be used again.
 7812
 7813
 7814<p>
 7815If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>,
 7816<a href="#luaL_unref"><code>luaL_unref</code></a> does nothing.
 7817
 7818
 7819
 7820
 7821
 7822<hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p>
 7823<span class="apii">[-0, +1, <em>m</em>]</span>
 7824<pre>void luaL_where (lua_State *L, int lvl);</pre>
 7825
 7826<p>
 7827Pushes onto the stack a string identifying the current position
 7828of the control at level <code>lvl</code> in the call stack.
 7829Typically this string has the following format:
 7830
 7831<pre>
 7832     <em>chunkname</em>:<em>currentline</em>:
 7833</pre><p>
 7834Level&nbsp;0 is the running function,
 7835level&nbsp;1 is the function that called the running function,
 7836etc.
 7837
 7838
 7839<p>
 7840This function is used to build a prefix for error messages.
 7841
 7842
 7843
 7844
 7845
 7846
 7847
 7848<h1>6 &ndash; <a name="6">The Standard Libraries</a></h1>
 7849
 7850
 7851
 7852<p>
 7853The standard Lua libraries provide useful functions
 7854that are implemented in&nbsp;C through the C&nbsp;API.
 7855Some of these functions provide essential services to the language
 7856(e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>);
 7857others provide access to outside services (e.g., I/O);
 7858and others could be implemented in Lua itself,
 7859but that for different reasons
 7860deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>).
 7861
 7862
 7863<p>
 7864All libraries are implemented through the official C&nbsp;API
 7865and are provided as separate C&nbsp;modules.
 7866Unless otherwise noted,
 7867these library functions do not adjust its number of arguments
 7868to its expected parameters.
 7869For instance, a function documented as <code>foo(arg)</code>
 7870should not be called without an argument.
 7871
 7872
 7873<p>
 7874The notation <b>fail</b> means a false value representing
 7875some kind of failure.
 7876(Currently, <b>fail</b> is equal to <b>nil</b>,
 7877but that may change in future versions.
 7878The recommendation is to always test the success of these functions
 7879with <code>(not status)</code>, instead of <code>(status == nil)</code>.)
 7880
 7881
 7882<p>
 7883Currently, Lua has the following standard libraries:
 7884
 7885<ul>
 7886
 7887<li>basic library (<a href="#6.1">&sect;6.1</a>);</li>
 7888
 7889<li>coroutine library (<a href="#6.2">&sect;6.2</a>);</li>
 7890
 7891<li>package library (<a href="#6.3">&sect;6.3</a>);</li>
 7892
 7893<li>string manipulation (<a href="#6.4">&sect;6.4</a>);</li>
 7894
 7895<li>basic UTF-8 support (<a href="#6.5">&sect;6.5</a>);</li>
 7896
 7897<li>table manipulation (<a href="#6.6">&sect;6.6</a>);</li>
 7898
 7899<li>mathematical functions (<a href="#6.7">&sect;6.7</a>) (sin, log, etc.);</li>
 7900
 7901<li>input and output (<a href="#6.8">&sect;6.8</a>);</li>
 7902
 7903<li>operating system facilities (<a href="#6.9">&sect;6.9</a>);</li>
 7904
 7905<li>debug facilities (<a href="#6.10">&sect;6.10</a>).</li>
 7906
 7907</ul><p>
 7908Except for the basic and the package libraries,
 7909each library provides all its functions as fields of a global table
 7910or as methods of its objects.
 7911
 7912
 7913<p>
 7914To have access to these libraries,
 7915the C&nbsp;host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function,
 7916which opens all standard libraries.
 7917Alternatively,
 7918the host program can open them individually by using
 7919<a href="#luaL_requiref"><code>luaL_requiref</code></a> to call
 7920<a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library),
 7921<a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library),
 7922<a name="pdf-luaopen_coroutine"><code>luaopen_coroutine</code></a> (for the coroutine library),
 7923<a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library),
 7924<a name="pdf-luaopen_utf8"><code>luaopen_utf8</code></a> (for the UTF-8 library),
 7925<a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library),
 7926<a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library),
 7927<a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library),
 7928<a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the operating system library),
 7929and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library).
 7930These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a>.
 7931
 7932
 7933
 7934
 7935
 7936<h2>6.1 &ndash; <a name="6.1">Basic Functions</a></h2>
 7937
 7938<p>
 7939The basic library provides core functions to Lua.
 7940If you do not include this library in your application,
 7941you should check carefully whether you need to provide
 7942implementations for some of its facilities.
 7943
 7944
 7945<p>
 7946<hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3>
 7947
 7948
 7949<p>
 7950Raises an error if
 7951the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>);
 7952otherwise, returns all its arguments.
 7953In case of error,
 7954<code>message</code> is the error object;
 7955when absent, it defaults to "<code>assertion failed!</code>"
 7956
 7957
 7958
 7959
 7960<p>
 7961<hr><h3><a name="pdf-collectgarbage"><code>collectgarbage ([opt [, arg]])</code></a></h3>
 7962
 7963
 7964<p>
 7965This function is a generic interface to the garbage collector.
 7966It performs different functions according to its first argument, <code>opt</code>:
 7967
 7968<ul>
 7969
 7970<li><b>"<code>collect</code>": </b>
 7971Performs a full garbage-collection cycle.
 7972This is the default option.
 7973</li>
 7974
 7975<li><b>"<code>stop</code>": </b>
 7976Stops automatic execution of the garbage collector.
 7977The collector will run only when explicitly invoked,
 7978until a call to restart it.
 7979</li>
 7980
 7981<li><b>"<code>restart</code>": </b>
 7982Restarts automatic execution of the garbage collector.
 7983</li>
 7984
 7985<li><b>"<code>count</code>": </b>
 7986Returns the total memory in use by Lua in Kbytes.
 7987The value has a fractional part,
 7988so that it multiplied by 1024
 7989gives the exact number of bytes in use by Lua.
 7990</li>
 7991
 7992<li><b>"<code>step</code>": </b>
 7993Performs a garbage-collection step.
 7994The step "size" is controlled by <code>arg</code>.
 7995With a zero value,
 7996the collector will perform one basic (indivisible) step.
 7997For non-zero values,
 7998the collector will perform as if that amount of memory
 7999(in Kbytes) had been allocated by Lua.
 8000Returns <b>true</b> if the step finished a collection cycle.
 8001</li>
 8002
 8003<li><b>"<code>isrunning</code>": </b>
 8004Returns a boolean that tells whether the collector is running
 8005(i.e., not stopped).
 8006</li>
 8007
 8008<li><b>"<code>incremental</code>": </b>
 8009Change the collector mode to incremental.
 8010This option can be followed by three numbers:
 8011the garbage-collector pause,
 8012the step multiplier,
 8013and the step size (see <a href="#2.5.1">&sect;2.5.1</a>).
 8014A zero means to not change that value.
 8015</li>
 8016
 8017<li><b>"<code>generational</code>": </b>
 8018Change the collector mode to generational.
 8019This option can be followed by two numbers:
 8020the garbage-collector minor multiplier
 8021and the major multiplier (see <a href="#2.5.2">&sect;2.5.2</a>).
 8022A zero means to not change that value.
 8023</li>
 8024
 8025</ul><p>
 8026See <a href="#2.5">&sect;2.5</a> for more details about garbage collection
 8027and some of these options.
 8028
 8029
 8030<p>
 8031This function should not be called by a finalizer.
 8032
 8033
 8034
 8035
 8036<p>
 8037<hr><h3><a name="pdf-dofile"><code>dofile ([filename])</code></a></h3>
 8038Opens the named file and executes its content as a Lua chunk.
 8039When called without arguments,
 8040<code>dofile</code> executes the content of the standard input (<code>stdin</code>).
 8041Returns all values returned by the chunk.
 8042In case of errors, <code>dofile</code> propagates the error
 8043to its caller.
 8044(That is, <code>dofile</code> does not run in protected mode.)
 8045
 8046
 8047
 8048
 8049<p>
 8050<hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3>
 8051Raises an error (see <a href="#2.3">&sect;2.3</a>) with <code>message</code> as the error object.
 8052This function never returns.
 8053
 8054
 8055<p>
 8056Usually, <code>error</code> adds some information about the error position
 8057at the beginning of the message, if the message is a string.
 8058The <code>level</code> argument specifies how to get the error position.
 8059With level&nbsp;1 (the default), the error position is where the
 8060<code>error</code> function was called.
 8061Level&nbsp;2 points the error to where the function
 8062that called <code>error</code> was called; and so on.
 8063Passing a level&nbsp;0 avoids the addition of error position information
 8064to the message.
 8065
 8066
 8067
 8068
 8069<p>
 8070<hr><h3><a name="pdf-_G"><code>_G</code></a></h3>
 8071A global variable (not a function) that
 8072holds the global environment (see <a href="#2.2">&sect;2.2</a>).
 8073Lua itself does not use this variable;
 8074changing its value does not affect any environment,
 8075nor vice versa.
 8076
 8077
 8078
 8079
 8080<p>
 8081<hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3>
 8082
 8083
 8084<p>
 8085If <code>object</code> does not have a metatable, returns <b>nil</b>.
 8086Otherwise,
 8087if the object's metatable has a <code>__metatable</code> field,
 8088returns the associated value.
 8089Otherwise, returns the metatable of the given object.
 8090
 8091
 8092
 8093
 8094<p>
 8095<hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3>
 8096
 8097
 8098<p>
 8099Returns three values (an iterator function, the table <code>t</code>, and 0)
 8100so that the construction
 8101
 8102<pre>
 8103     for i,v in ipairs(t) do <em>body</em> end
 8104</pre><p>
 8105will iterate over the key&ndash;value pairs
 8106(<code>1,t[1]</code>), (<code>2,t[2]</code>), ...,
 8107up to the first absent index.
 8108
 8109
 8110
 8111
 8112<p>
 8113<hr><h3><a name="pdf-load"><code>load (chunk [, chunkname [, mode [, env]]])</code></a></h3>
 8114
 8115
 8116<p>
 8117Loads a chunk.
 8118
 8119
 8120<p>
 8121If <code>chunk</code> is a string, the chunk is this string.
 8122If <code>chunk</code> is a function,
 8123<code>load</code> calls it repeatedly to get the chunk pieces.
 8124Each call to <code>chunk</code> must return a string that concatenates
 8125with previous results.
 8126A return of an empty string, <b>nil</b>, or no value signals the end of the chunk.
 8127
 8128
 8129<p>
 8130If there are no syntactic errors,
 8131<code>load</code> returns the compiled chunk as a function;
 8132otherwise, it returns <b>fail</b> plus the error message.
 8133
 8134
 8135<p>
 8136When you load a main chunk,
 8137the resulting function will always have exactly one upvalue,
 8138the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
 8139However,
 8140when you load a binary chunk created from a function (see <a href="#pdf-string.dump"><code>string.dump</code></a>),
 8141the resulting function can have an arbitrary number of upvalues,
 8142and there is no guarantee that its first upvalue will be
 8143the <code>_ENV</code> variable.
 8144(A non-main function may not even have an <code>_ENV</code> upvalue.)
 8145
 8146
 8147<p>
 8148Regardless, if the resulting function has any upvalues,
 8149its first upvalue is set to the value of <code>env</code>,
 8150if that parameter is given,
 8151or to the value of the global environment.
 8152Other upvalues are initialized with <b>nil</b>.
 8153All upvalues are fresh, that is,
 8154they are not shared with any other function.
 8155
 8156
 8157<p>
 8158<code>chunkname</code> is used as the name of the chunk for error messages
 8159and debug information (see <a href="#4.7">&sect;4.7</a>).
 8160When absent,
 8161it defaults to <code>chunk</code>, if <code>chunk</code> is a string,
 8162or to "<code>=(load)</code>" otherwise.
 8163
 8164
 8165<p>
 8166The string <code>mode</code> controls whether the chunk can be text or binary
 8167(that is, a precompiled chunk).
 8168It may be the string "<code>b</code>" (only binary chunks),
 8169"<code>t</code>" (only text chunks),
 8170or "<code>bt</code>" (both binary and text).
 8171The default is "<code>bt</code>".
 8172
 8173
 8174<p>
 8175It is safe to load malformed binary chunks;
 8176<code>load</code> signals an appropriate error.
 8177However,
 8178Lua does not check the consistency of the code inside binary chunks;
 8179running maliciously crafted bytecode can crash the interpreter.
 8180
 8181
 8182
 8183
 8184<p>
 8185<hr><h3><a name="pdf-loadfile"><code>loadfile ([filename [, mode [, env]]])</code></a></h3>
 8186
 8187
 8188<p>
 8189Similar to <a href="#pdf-load"><code>load</code></a>,
 8190but gets the chunk from file <code>filename</code>
 8191or from the standard input,
 8192if no file name is given.
 8193
 8194
 8195
 8196
 8197<p>
 8198<hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3>
 8199
 8200
 8201<p>
 8202Allows a program to traverse all fields of a table.
 8203Its first argument is a table and its second argument
 8204is an index in this table.
 8205A call to <code>next</code> returns the next index of the table
 8206and its associated value.
 8207When called with <b>nil</b> as its second argument,
 8208<code>next</code> returns an initial index
 8209and its associated value.
 8210When called with the last index,
 8211or with <b>nil</b> in an empty table,
 8212<code>next</code> returns <b>nil</b>.
 8213If the second argument is absent, then it is interpreted as <b>nil</b>.
 8214In particular,
 8215you can use <code>next(t)</code> to check whether a table is empty.
 8216
 8217
 8218<p>
 8219The order in which the indices are enumerated is not specified,
 8220<em>even for numeric indices</em>.
 8221(To traverse a table in numerical order,
 8222use a numerical <b>for</b>.)
 8223
 8224
 8225<p>
 8226You should not assign any value to a non-existent field in a table
 8227during its traversal.
 8228You may however modify existing fields.
 8229In particular, you may set existing fields to nil.
 8230
 8231
 8232
 8233
 8234<p>
 8235<hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3>
 8236
 8237
 8238<p>
 8239If <code>t</code> has a metamethod <code>__pairs</code>,
 8240calls it with <code>t</code> as argument and returns the first three
 8241results from the call.
 8242
 8243
 8244<p>
 8245Otherwise,
 8246returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>,
 8247so that the construction
 8248
 8249<pre>
 8250     for k,v in pairs(t) do <em>body</em> end
 8251</pre><p>
 8252will iterate over all key&ndash;value pairs of table <code>t</code>.
 8253
 8254
 8255<p>
 8256See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
 8257the table during its traversal.
 8258
 8259
 8260
 8261
 8262<p>
 8263<hr><h3><a name="pdf-pcall"><code>pcall (f [, arg1, &middot;&middot;&middot;])</code></a></h3>
 8264
 8265
 8266<p>
 8267Calls the function <code>f</code> with
 8268the given arguments in <em>protected mode</em>.
 8269This means that any error inside&nbsp;<code>f</code> is not propagated;
 8270instead, <code>pcall</code> catches the error
 8271and returns a status code.
 8272Its first result is the status code (a boolean),
 8273which is <b>true</b> if the call succeeds without errors.
 8274In such case, <code>pcall</code> also returns all results from the call,
 8275after this first result.
 8276In case of any error, <code>pcall</code> returns <b>false</b> plus the error object.
 8277Note that errors caught by <code>pcall</code> do not call a message handler.
 8278
 8279
 8280
 8281
 8282<p>
 8283<hr><h3><a name="pdf-print"><code>print (&middot;&middot;&middot;)</code></a></h3>
 8284Receives any number of arguments
 8285and prints their values to <code>stdout</code>,
 8286converting each argument to a string
 8287following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>.
 8288
 8289
 8290<p>
 8291The function <code>print</code> is not intended for formatted output,
 8292but only as a quick way to show a value,
 8293for instance for debugging.
 8294For complete control over the output,
 8295use <a href="#pdf-string.format"><code>string.format</code></a> and <a href="#pdf-io.write"><code>io.write</code></a>.
 8296
 8297
 8298
 8299
 8300<p>
 8301<hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3>
 8302Checks whether <code>v1</code> is equal to <code>v2</code>,
 8303without invoking the <code>__eq</code> metamethod.
 8304Returns a boolean.
 8305
 8306
 8307
 8308
 8309<p>
 8310<hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3>
 8311Gets the real value of <code>table[index]</code>,
 8312without using the <code>__index</code> metavalue.
 8313<code>table</code> must be a table;
 8314<code>index</code> may be any value.
 8315
 8316
 8317
 8318
 8319<p>
 8320<hr><h3><a name="pdf-rawlen"><code>rawlen (v)</code></a></h3>
 8321Returns the length of the object <code>v</code>,
 8322which must be a table or a string,
 8323without invoking the <code>__len</code> metamethod.
 8324Returns an integer.
 8325
 8326
 8327
 8328
 8329<p>
 8330<hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3>
 8331Sets the real value of <code>table[index]</code> to <code>value</code>,
 8332without using the <code>__newindex</code> metavalue.
 8333<code>table</code> must be a table,
 8334<code>index</code> any value different from <b>nil</b> and NaN,
 8335and <code>value</code> any Lua value.
 8336
 8337
 8338<p>
 8339This function returns <code>table</code>.
 8340
 8341
 8342
 8343
 8344<p>
 8345<hr><h3><a name="pdf-select"><code>select (index, &middot;&middot;&middot;)</code></a></h3>
 8346
 8347
 8348<p>
 8349If <code>index</code> is a number,
 8350returns all arguments after argument number <code>index</code>;
 8351a negative number indexes from the end (-1 is the last argument).
 8352Otherwise, <code>index</code> must be the string <code>"#"</code>,
 8353and <code>select</code> returns the total number of extra arguments it received.
 8354
 8355
 8356
 8357
 8358<p>
 8359<hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3>
 8360
 8361
 8362<p>
 8363Sets the metatable for the given table.
 8364If <code>metatable</code> is <b>nil</b>,
 8365removes the metatable of the given table.
 8366If the original metatable has a <code>__metatable</code> field,
 8367raises an error.
 8368
 8369
 8370<p>
 8371This function returns <code>table</code>.
 8372
 8373
 8374<p>
 8375To change the metatable of other types from Lua code,
 8376you must use the debug library (<a href="#6.10">&sect;6.10</a>).
 8377
 8378
 8379
 8380
 8381<p>
 8382<hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3>
 8383
 8384
 8385<p>
 8386When called with no <code>base</code>,
 8387<code>tonumber</code> tries to convert its argument to a number.
 8388If the argument is already a number or
 8389a string convertible to a number,
 8390then <code>tonumber</code> returns this number;
 8391otherwise, it returns <b>fail</b>.
 8392
 8393
 8394<p>
 8395The conversion of strings can result in integers or floats,
 8396according to the lexical conventions of Lua (see <a href="#3.1">&sect;3.1</a>).
 8397The string may have leading and trailing spaces and a sign.
 8398
 8399
 8400<p>
 8401When called with <code>base</code>,
 8402then <code>e</code> must be a string to be interpreted as
 8403an integer numeral in that base.
 8404The base may be any integer between 2 and 36, inclusive.
 8405In bases above&nbsp;10, the letter '<code>A</code>' (in either upper or lower case)
 8406represents&nbsp;10, '<code>B</code>' represents&nbsp;11, and so forth,
 8407with '<code>Z</code>' representing 35.
 8408If the string <code>e</code> is not a valid numeral in the given base,
 8409the function returns <b>fail</b>.
 8410
 8411
 8412
 8413
 8414<p>
 8415<hr><h3><a name="pdf-tostring"><code>tostring (v)</code></a></h3>
 8416
 8417
 8418<p>
 8419Receives a value of any type and
 8420converts it to a string in a human-readable format.
 8421
 8422
 8423<p>
 8424If the metatable of <code>v</code> has a <code>__tostring</code> field,
 8425then <code>tostring</code> calls the corresponding value
 8426with <code>v</code> as argument,
 8427and uses the result of the call as its result.
 8428Otherwise, if the metatable of <code>v</code> has a <code>__name</code> field
 8429with a string value,
 8430<code>tostring</code> may use that string in its final result.
 8431
 8432
 8433<p>
 8434For complete control of how numbers are converted,
 8435use <a href="#pdf-string.format"><code>string.format</code></a>.
 8436
 8437
 8438
 8439
 8440<p>
 8441<hr><h3><a name="pdf-type"><code>type (v)</code></a></h3>
 8442
 8443
 8444<p>
 8445Returns the type of its only argument, coded as a string.
 8446The possible results of this function are
 8447"<code>nil</code>" (a string, not the value <b>nil</b>),
 8448"<code>number</code>",
 8449"<code>string</code>",
 8450"<code>boolean</code>",
 8451"<code>table</code>",
 8452"<code>function</code>",
 8453"<code>thread</code>",
 8454and "<code>userdata</code>".
 8455
 8456
 8457
 8458
 8459<p>
 8460<hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3>
 8461
 8462
 8463<p>
 8464A global variable (not a function) that
 8465holds a string containing the running Lua version.
 8466The current value of this variable is "<code>Lua 5.4</code>".
 8467
 8468
 8469
 8470
 8471<p>
 8472<hr><h3><a name="pdf-warn"><code>warn (msg1, &middot;&middot;&middot;)</code></a></h3>
 8473
 8474
 8475<p>
 8476Emits a warning with a message composed by the concatenation
 8477of all its arguments (which should be strings).
 8478
 8479
 8480<p>
 8481By convention,
 8482a one-piece message starting with '<code>@</code>'
 8483is intended to be a <em>control message</em>,
 8484which is a message to the warning system itself.
 8485In particular, the standard warning function in Lua
 8486recognizes the control messages "<code>@off</code>",
 8487to stop the emission of warnings,
 8488and "<code>@on</code>", to (re)start the emission;
 8489it ignores unknown control messages.
 8490
 8491
 8492
 8493
 8494<p>
 8495<hr><h3><a name="pdf-xpcall"><code>xpcall (f, msgh [, arg1, &middot;&middot;&middot;])</code></a></h3>
 8496
 8497
 8498<p>
 8499This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>,
 8500except that it sets a new message handler <code>msgh</code>.
 8501
 8502
 8503
 8504
 8505
 8506
 8507
 8508<h2>6.2 &ndash; <a name="6.2">Coroutine Manipulation</a></h2>
 8509
 8510<p>
 8511This library comprises the operations to manipulate coroutines,
 8512which come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>.
 8513See <a href="#2.6">&sect;2.6</a> for a general description of coroutines.
 8514
 8515
 8516<p>
 8517<hr><h3><a name="pdf-coroutine.close"><code>coroutine.close (co)</code></a></h3>
 8518
 8519
 8520<p>
 8521Closes coroutine <code>co</code>,
 8522that is,
 8523closes all its pending to-be-closed variables
 8524and puts the coroutine in a dead state.
 8525The given coroutine must be dead or suspended.
 8526In case of error
 8527(either the original error that stopped the coroutine or
 8528errors in closing methods),
 8529returns <b>false</b> plus the error object;
 8530otherwise returns <b>true</b>.
 8531
 8532
 8533
 8534
 8535<p>
 8536<hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3>
 8537
 8538
 8539<p>
 8540Creates a new coroutine, with body <code>f</code>.
 8541<code>f</code> must be a function.
 8542Returns this new coroutine,
 8543an object with type <code>"thread"</code>.
 8544
 8545
 8546
 8547
 8548<p>
 8549<hr><h3><a name="pdf-coroutine.isyieldable"><code>coroutine.isyieldable ([co])</code></a></h3>
 8550
 8551
 8552<p>
 8553Returns <b>true</b> when the coroutine <code>co</code> can yield.
 8554The default for <code>co</code> is the running coroutine.
 8555
 8556
 8557<p>
 8558A coroutine is yieldable if it is not the main thread and
 8559it is not inside a non-yieldable C&nbsp;function.
 8560
 8561
 8562
 8563
 8564<p>
 8565<hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, &middot;&middot;&middot;])</code></a></h3>
 8566
 8567
 8568<p>
 8569Starts or continues the execution of coroutine <code>co</code>.
 8570The first time you resume a coroutine,
 8571it starts running its body.
 8572The values <code>val1</code>, ... are passed
 8573as the arguments to the body function.
 8574If the coroutine has yielded,
 8575<code>resume</code> restarts it;
 8576the values <code>val1</code>, ... are passed
 8577as the results from the yield.
 8578
 8579
 8580<p>
 8581If the coroutine runs without any errors,
 8582<code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code>
 8583(when the coroutine yields) or any values returned by the body function
 8584(when the coroutine terminates).
 8585If there is any error,
 8586<code>resume</code> returns <b>false</b> plus the error message.
 8587
 8588
 8589
 8590
 8591<p>
 8592<hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3>
 8593
 8594
 8595<p>
 8596Returns the running coroutine plus a boolean,
 8597<b>true</b> when the running coroutine is the main one.
 8598
 8599
 8600
 8601
 8602<p>
 8603<hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3>
 8604
 8605
 8606<p>
 8607Returns the status of the coroutine <code>co</code>, as a string:
 8608<code>"running"</code>,
 8609if the coroutine is running
 8610(that is, it is the one that called <code>status</code>);
 8611<code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>,
 8612or if it has not started running yet;
 8613<code>"normal"</code> if the coroutine is active but not running
 8614(that is, it has resumed another coroutine);
 8615and <code>"dead"</code> if the coroutine has finished its body function,
 8616or if it has stopped with an error.
 8617
 8618
 8619
 8620
 8621<p>
 8622<hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3>
 8623
 8624
 8625<p>
 8626Creates a new coroutine, with body <code>f</code>;
 8627<code>f</code> must be a function.
 8628Returns a function that resumes the coroutine each time it is called.
 8629Any arguments passed to this function behave as the
 8630extra arguments to <code>resume</code>.
 8631The function returns the same values returned by <code>resume</code>,
 8632except the first boolean.
 8633In case of error,
 8634the function closes the coroutine and propagates the error.
 8635
 8636
 8637
 8638
 8639<p>
 8640<hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (&middot;&middot;&middot;)</code></a></h3>
 8641
 8642
 8643<p>
 8644Suspends the execution of the calling coroutine.
 8645Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>.
 8646
 8647
 8648
 8649
 8650
 8651
 8652
 8653<h2>6.3 &ndash; <a name="6.3">Modules</a></h2>
 8654
 8655<p>
 8656The package library provides basic
 8657facilities for loading modules in Lua.
 8658It exports one function directly in the global environment:
 8659<a href="#pdf-require"><code>require</code></a>.
 8660Everything else is exported in the table <a name="pdf-package"><code>package</code></a>.
 8661
 8662
 8663<p>
 8664<hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3>
 8665
 8666
 8667<p>
 8668Loads the given module.
 8669The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table
 8670to determine whether <code>modname</code> is already loaded.
 8671If it is, then <code>require</code> returns the value stored
 8672at <code>package.loaded[modname]</code>.
 8673(The absence of a second result in this case
 8674signals that this call did not have to load the module.)
 8675Otherwise, it tries to find a <em>loader</em> for the module.
 8676
 8677
 8678<p>
 8679To find a loader,
 8680<code>require</code> is guided by the table <a href="#pdf-package.searchers"><code>package.searchers</code></a>.
 8681Each item in this table is a search function,
 8682that searches for the module in a particular way.
 8683By changing this table,
 8684we can change how <code>require</code> looks for a module.
 8685The following explanation is based on the default configuration
 8686for <a href="#pdf-package.searchers"><code>package.searchers</code></a>.
 8687
 8688
 8689<p>
 8690First <code>require</code> queries <code>package.preload[modname]</code>.
 8691If it has a value,
 8692this value (which must be a function) is the loader.
 8693Otherwise <code>require</code> searches for a Lua loader using the
 8694path stored in <a href="#pdf-package.path"><code>package.path</code></a>.
 8695If that also fails, it searches for a C&nbsp;loader using the
 8696path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
 8697If that also fails,
 8698it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.searchers"><code>package.searchers</code></a>).
 8699
 8700
 8701<p>
 8702Once a loader is found,
 8703<code>require</code> calls the loader with two arguments:
 8704<code>modname</code> and an extra value,
 8705a <em>loader data</em>,
 8706also returned by the searcher.
 8707The loader data can be any value useful to the module;
 8708for the default searchers,
 8709it indicates where the loader was found.
 8710(For instance, if the loader came from a file,
 8711this extra value is the file path.)
 8712If the loader returns any non-nil value,
 8713<code>require</code> assigns the returned value to <code>package.loaded[modname]</code>.
 8714If the loader does not return a non-nil value and
 8715has not assigned any value to <code>package.loaded[modname]</code>,
 8716then <code>require</code> assigns <b>true</b> to this entry.
 8717In any case, <code>require</code> returns the
 8718final value of <code>package.loaded[modname]</code>.
 8719Besides that value, <code>require</code> also returns as a second result
 8720the loader data returned by the searcher,
 8721which indicates how <code>require</code> found the module.
 8722
 8723
 8724<p>
 8725If there is any error loading or running the module,
 8726or if it cannot find any loader for the module,
 8727then <code>require</code> raises an error.
 8728
 8729
 8730
 8731
 8732<p>
 8733<hr><h3><a name="pdf-package.config"><code>package.config</code></a></h3>
 8734
 8735
 8736<p>
 8737A string describing some compile-time configurations for packages.
 8738This string is a sequence of lines:
 8739
 8740<ul>
 8741
 8742<li>The first line is the directory separator string.
 8743Default is '<code>\</code>' for Windows and '<code>/</code>' for all other systems.</li>
 8744
 8745<li>The second line is the character that separates templates in a path.
 8746Default is '<code>;</code>'.</li>
 8747
 8748<li>The third line is the string that marks the
 8749substitution points in a template.
 8750Default is '<code>?</code>'.</li>
 8751
 8752<li>The fourth line is a string that, in a path in Windows,
 8753is replaced by the executable's directory.
 8754Default is '<code>!</code>'.</li>
 8755
 8756<li>The fifth line is a mark to ignore all text after it
 8757when building the <code>luaopen_</code> function name.
 8758Default is '<code>-</code>'.</li>
 8759
 8760</ul>
 8761
 8762
 8763
 8764<p>
 8765<hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3>
 8766
 8767
 8768<p>
 8769A string with the path used by <a href="#pdf-require"><code>require</code></a>
 8770to search for a C&nbsp;loader.
 8771
 8772
 8773<p>
 8774Lua initializes the C&nbsp;path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way
 8775it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>,
 8776using the environment variable <a name="pdf-LUA_CPATH_5_4"><code>LUA_CPATH_5_4</code></a>,
 8777or the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a>,
 8778or a default path defined in <code>luaconf.h</code>.
 8779
 8780
 8781
 8782
 8783<p>
 8784<hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3>
 8785
 8786
 8787<p>
 8788A table used by <a href="#pdf-require"><code>require</code></a> to control which
 8789modules are already loaded.
 8790When you require a module <code>modname</code> and
 8791<code>package.loaded[modname]</code> is not false,
 8792<a href="#pdf-require"><code>require</code></a> simply returns the value stored there.
 8793
 8794
 8795<p>
 8796This variable is only a reference to the real table;
 8797assignments to this variable do not change the
 8798table used by <a href="#pdf-require"><code>require</code></a>.
 8799The real table is stored in the C registry (see <a href="#4.3">&sect;4.3</a>),
 8800indexed by the key <a name="pdf-LUA_LOADED_TABLE"><code>LUA_LOADED_TABLE</code></a>, a string.
 8801
 8802
 8803
 8804
 8805<p>
 8806<hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3>
 8807
 8808
 8809<p>
 8810Dynamically links the host program with the C&nbsp;library <code>libname</code>.
 8811
 8812
 8813<p>
 8814If <code>funcname</code> is "<code>*</code>",
 8815then it only links with the library,
 8816making the symbols exported by the library
 8817available to other dynamically linked libraries.
 8818Otherwise,
 8819it looks for a function <code>funcname</code> inside the library
 8820and returns this function as a C&nbsp;function.
 8821So, <code>funcname</code> must follow the <a href="#lua_CFunction"><code>lua_CFunction</code></a> prototype
 8822(see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
 8823
 8824
 8825<p>
 8826This is a low-level function.
 8827It completely bypasses the package and module system.
 8828Unlike <a href="#pdf-require"><code>require</code></a>,
 8829it does not perform any path searching and
 8830does not automatically adds extensions.
 8831<code>libname</code> must be the complete file name of the C&nbsp;library,
 8832including if necessary a path and an extension.
 8833<code>funcname</code> must be the exact name exported by the C&nbsp;library
 8834(which may depend on the C&nbsp;compiler and linker used).
 8835
 8836
 8837<p>
 8838This functionality is not supported by ISO&nbsp;C.
 8839As such, it is only available on some platforms
 8840(Windows, Linux, Mac OS X, Solaris, BSD,
 8841plus other Unix systems that support the <code>dlfcn</code> standard).
 8842
 8843
 8844<p>
 8845This function is inherently insecure,
 8846as it allows Lua to call any function in any readable dynamic
 8847library in the system.
 8848(Lua calls any function assuming the function
 8849has a proper prototype and respects a proper protocol
 8850(see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
 8851Therefore,
 8852calling an arbitrary function in an arbitrary dynamic library
 8853more often than not results in an access violation.)
 8854
 8855
 8856
 8857
 8858<p>
 8859<hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3>
 8860
 8861
 8862<p>
 8863A string with the path used by <a href="#pdf-require"><code>require</code></a>
 8864to search for a Lua loader.
 8865
 8866
 8867<p>
 8868At start-up, Lua initializes this variable with
 8869the value of the environment variable <a name="pdf-LUA_PATH_5_4"><code>LUA_PATH_5_4</code></a> or
 8870the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or
 8871with a default path defined in <code>luaconf.h</code>,
 8872if those environment variables are not defined.
 8873A "<code>;;</code>" in the value of the environment variable
 8874is replaced by the default path.
 8875
 8876
 8877
 8878
 8879<p>
 8880<hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3>
 8881
 8882
 8883<p>
 8884A table to store loaders for specific modules
 8885(see <a href="#pdf-require"><code>require</code></a>).
 8886
 8887
 8888<p>
 8889This variable is only a reference to the real table;
 8890assignments to this variable do not change the
 8891table used by <a href="#pdf-require"><code>require</code></a>.
 8892The real table is stored in the C registry (see <a href="#4.3">&sect;4.3</a>),
 8893indexed by the key <a name="pdf-LUA_PRELOAD_TABLE"><code>LUA_PRELOAD_TABLE</code></a>, a string.
 8894
 8895
 8896
 8897
 8898<p>
 8899<hr><h3><a name="pdf-package.searchers"><code>package.searchers</code></a></h3>
 8900
 8901
 8902<p>
 8903A table used by <a href="#pdf-require"><code>require</code></a> to control how to find modules.
 8904
 8905
 8906<p>
 8907Each entry in this table is a <em>searcher function</em>.
 8908When looking for a module,
 8909<a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order,
 8910with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its
 8911sole argument.
 8912If the searcher finds the module,
 8913it returns another function, the module <em>loader</em>,
 8914plus an extra value, a <em>loader data</em>,
 8915that will be passed to that loader and
 8916returned as a second result by <a href="#pdf-require"><code>require</code></a>.
 8917If it cannot find the module,
 8918it returns a string explaining why
 8919(or <b>nil</b> if it has nothing to say).
 8920
 8921
 8922<p>
 8923Lua initializes this table with four searcher functions.
 8924
 8925
 8926<p>
 8927The first searcher simply looks for a loader in the
 8928<a href="#pdf-package.preload"><code>package.preload</code></a> table.
 8929
 8930
 8931<p>
 8932The second searcher looks for a loader as a Lua library,
 8933using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>.
 8934The search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
 8935
 8936
 8937<p>
 8938The third searcher looks for a loader as a C&nbsp;library,
 8939using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
 8940Again,
 8941the search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
 8942For instance,
 8943if the C&nbsp;path is the string
 8944
 8945<pre>
 8946     "./?.so;./?.dll;/usr/local/?/init.so"
 8947</pre><p>
 8948the searcher for module <code>foo</code>
 8949will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>,
 8950and <code>/usr/local/foo/init.so</code>, in that order.
 8951Once it finds a C&nbsp;library,
 8952this searcher first uses a dynamic link facility to link the
 8953application with the library.
 8954Then it tries to find a C&nbsp;function inside the library to
 8955be used as the loader.
 8956The name of this C&nbsp;function is the string "<code>luaopen_</code>"
 8957concatenated with a copy of the module name where each dot
 8958is replaced by an underscore.
 8959Moreover, if the module name has a hyphen,
 8960its suffix after (and including) the first hyphen is removed.
 8961For instance, if the module name is <code>a.b.c-v2.1</code>,
 8962the function name will be <code>luaopen_a_b_c</code>.
 8963
 8964
 8965<p>
 8966The fourth searcher tries an <em>all-in-one loader</em>.
 8967It searches the C&nbsp;path for a library for
 8968the root name of the given module.
 8969For instance, when requiring <code>a.b.c</code>,
 8970it will search for a C&nbsp;library for <code>a</code>.
 8971If found, it looks into it for an open function for
 8972the submodule;
 8973in our example, that would be <code>luaopen_a_b_c</code>.
 8974With this facility, a package can pack several C&nbsp;submodules
 8975into one single library,
 8976with each submodule keeping its original open function.
 8977
 8978
 8979<p>
 8980All searchers except the first one (preload) return as the extra value
 8981the file path where the module was found,
 8982as returned by <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
 8983The first searcher always returns the string "<code>:preload:</code>".
 8984
 8985
 8986<p>
 8987Searchers should raise no errors and have no side effects in Lua.
 8988(They may have side effects in C,
 8989for instance by linking the application with a library.)
 8990
 8991
 8992
 8993
 8994<p>
 8995<hr><h3><a name="pdf-package.searchpath"><code>package.searchpath (name, path [, sep [, rep]])</code></a></h3>
 8996
 8997
 8998<p>
 8999Searches for the given <code>name</code> in the given <code>path</code>.
 9000
 9001
 9002<p>
 9003A path is a string containing a sequence of
 9004<em>templates</em> separated by semicolons.
 9005For each template,
 9006the function replaces each interrogation mark (if any)
 9007in the template with a copy of <code>name</code>
 9008wherein all occurrences of <code>sep</code>
 9009(a dot, by default)
 9010were replaced by <code>rep</code>
 9011(the system's directory separator, by default),
 9012and then tries to open the resulting file name.
 9013
 9014
 9015<p>
 9016For instance, if the path is the string
 9017
 9018<pre>
 9019     "./?.lua;./?.lc;/usr/local/?/init.lua"
 9020</pre><p>
 9021the search for the name <code>foo.a</code>
 9022will try to open the files
 9023<code>./foo/a.lua</code>, <code>./foo/a.lc</code>, and
 9024<code>/usr/local/foo/a/init.lua</code>, in that order.
 9025
 9026
 9027<p>
 9028Returns the resulting name of the first file that it can
 9029open in read mode (after closing the file),
 9030or <b>fail</b> plus an error message if none succeeds.
 9031(This error message lists all file names it tried to open.)
 9032
 9033
 9034
 9035
 9036
 9037
 9038
 9039<h2>6.4 &ndash; <a name="6.4">String Manipulation</a></h2>
 9040
 9041
 9042
 9043<p>
 9044This library provides generic functions for string manipulation,
 9045such as finding and extracting substrings, and pattern matching.
 9046When indexing a string in Lua, the first character is at position&nbsp;1
 9047(not at&nbsp;0, as in C).
 9048Indices are allowed to be negative and are interpreted as indexing backwards,
 9049from the end of the string.
 9050Thus, the last character is at position -1, and so on.
 9051
 9052
 9053<p>
 9054The string library provides all its functions inside the table
 9055<a name="pdf-string"><code>string</code></a>.
 9056It also sets a metatable for strings
 9057where the <code>__index</code> field points to the <code>string</code> table.
 9058Therefore, you can use the string functions in object-oriented style.
 9059For instance, <code>string.byte(s,i)</code>
 9060can be written as <code>s:byte(i)</code>.
 9061
 9062
 9063<p>
 9064The string library assumes one-byte character encodings.
 9065
 9066
 9067<p>
 9068<hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3>
 9069Returns the internal numeric codes of the characters <code>s[i]</code>,
 9070<code>s[i+1]</code>, ..., <code>s[j]</code>.
 9071The default value for <code>i</code> is&nbsp;1;
 9072the default value for <code>j</code> is&nbsp;<code>i</code>.
 9073These indices are corrected
 9074following the same rules of function <a href="#pdf-string.sub"><code>string.sub</code></a>.
 9075
 9076
 9077<p>
 9078Numeric codes are not necessarily portable across platforms.
 9079
 9080
 9081
 9082
 9083<p>
 9084<hr><h3><a name="pdf-string.char"><code>string.char (&middot;&middot;&middot;)</code></a></h3>
 9085Receives zero or more integers.
 9086Returns a string with length equal to the number of arguments,
 9087in which each character has the internal numeric code equal
 9088to its corresponding argument.
 9089
 9090
 9091<p>
 9092Numeric codes are not necessarily portable across platforms.
 9093
 9094
 9095
 9096
 9097<p>
 9098<hr><h3><a name="pdf-string.dump"><code>string.dump (function [, strip])</code></a></h3>
 9099
 9100
 9101<p>
 9102Returns a string containing a binary representation
 9103(a <em>binary chunk</em>)
 9104of the given function,
 9105so that a later <a href="#pdf-load"><code>load</code></a> on this string returns
 9106a copy of the function (but with new upvalues).
 9107If <code>strip</code> is a true value,
 9108the binary representation may not include all debug information
 9109about the function,
 9110to save space.
 9111
 9112
 9113<p>
 9114Functions with upvalues have only their number of upvalues saved.
 9115When (re)loaded,
 9116those upvalues receive fresh instances.
 9117(See the <a href="#pdf-load"><code>load</code></a> function for details about
 9118how these upvalues are initialized.
 9119You can use the debug library to serialize
 9120and reload the upvalues of a function
 9121in a way adequate to your needs.)
 9122
 9123
 9124
 9125
 9126<p>
 9127<hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3>
 9128
 9129
 9130<p>
 9131Looks for the first match of
 9132<code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) in the string <code>s</code>.
 9133If it finds a match, then <code>find</code> returns the indices of&nbsp;<code>s</code>
 9134where this occurrence starts and ends;
 9135otherwise, it returns <b>fail</b>.
 9136A third, optional numeric argument <code>init</code> specifies
 9137where to start the search;
 9138its default value is&nbsp;1 and can be negative.
 9139A <b>true</b> as a fourth, optional argument <code>plain</code>
 9140turns off the pattern matching facilities,
 9141so the function does a plain "find substring" operation,
 9142with no characters in <code>pattern</code> being considered magic.
 9143
 9144
 9145<p>
 9146If the pattern has captures,
 9147then in a successful match
 9148the captured values are also returned,
 9149after the two indices.
 9150
 9151
 9152
 9153
 9154<p>
 9155<hr><h3><a name="pdf-string.format"><code>string.format (formatstring, &middot;&middot;&middot;)</code></a></h3>
 9156
 9157
 9158<p>
 9159Returns a formatted version of its variable number of arguments
 9160following the description given in its first argument,
 9161which must be a string.
 9162The format string follows the same rules as the ISO&nbsp;C function <code>sprintf</code>.
 9163The only differences are that the conversion specifiers and modifiers
 9164<code>F</code>, <code>n</code>, <code>*</code>, <code>h</code>, <code>L</code>, and <code>l</code> are not supported
 9165and that there is an extra specifier, <code>q</code>.
 9166Both width and precision, when present,
 9167are limited to two digits.
 9168
 9169
 9170<p>
 9171The specifier <code>q</code> formats booleans, nil, numbers, and strings
 9172in a way that the result is a valid constant in Lua source code.
 9173Booleans and nil are written in the obvious way
 9174(<code>true</code>, <code>false</code>, <code>nil</code>).
 9175Floats are written in hexadecimal,
 9176to preserve full precision.
 9177A string is written between double quotes,
 9178using escape sequences when necessary to ensure that
 9179it can safely be read back by the Lua interpreter.
 9180For instance, the call
 9181
 9182<pre>
 9183     string.format('%q', 'a string with "quotes" and \n new line')
 9184</pre><p>
 9185may produce the string:
 9186
 9187<pre>
 9188     "a string with \"quotes\" and \
 9189      new line"
 9190</pre><p>
 9191This specifier does not support modifiers (flags, width, precision).
 9192
 9193
 9194<p>
 9195The conversion specifiers
 9196<code>A</code>, <code>a</code>, <code>E</code>, <code>e</code>, <code>f</code>,
 9197<code>G</code>, and <code>g</code> all expect a number as argument.
 9198The specifiers <code>c</code>, <code>d</code>,
 9199<code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code>
 9200expect an integer.
 9201When Lua is compiled with a C89 compiler,
 9202the specifiers <code>A</code> and <code>a</code> (hexadecimal floats)
 9203do not support modifiers.
 9204
 9205
 9206<p>
 9207The specifier <code>s</code> expects a string;
 9208if its argument is not a string,
 9209it is converted to one following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>.
 9210If the specifier has any modifier,
 9211the corresponding string argument should not contain embedded zeros.
 9212
 9213
 9214<p>
 9215The specifier <code>p</code> formats the pointer
 9216returned by <a href="#lua_topointer"><code>lua_topointer</code></a>.
 9217That gives a unique string identifier for tables, userdata,
 9218threads, strings, and functions.
 9219For other values (numbers, nil, booleans),
 9220this specifier results in a string representing
 9221the pointer <code>NULL</code>.
 9222
 9223
 9224
 9225
 9226<p>
 9227<hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern [, init])</code></a></h3>
 9228Returns an iterator function that,
 9229each time it is called,
 9230returns the next captures from <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>)
 9231over the string <code>s</code>.
 9232If <code>pattern</code> specifies no captures,
 9233then the whole match is produced in each call.
 9234A third, optional numeric argument <code>init</code> specifies
 9235where to start the search;
 9236its default value is&nbsp;1 and can be negative.
 9237
 9238
 9239<p>
 9240As an example, the following loop
 9241will iterate over all the words from string <code>s</code>,
 9242printing one per line:
 9243
 9244<pre>
 9245     s = "hello world from Lua"
 9246     for w in string.gmatch(s, "%a+") do
 9247       print(w)
 9248     end
 9249</pre><p>
 9250The next example collects all pairs <code>key=value</code> from the
 9251given string into a table:
 9252
 9253<pre>
 9254     t = {}
 9255     s = "from=world, to=Lua"
 9256     for k, v in string.gmatch(s, "(%w+)=(%w+)") do
 9257       t[k] = v
 9258     end
 9259</pre>
 9260
 9261<p>
 9262For this function, a caret '<code>^</code>' at the start of a pattern does not
 9263work as an anchor, as this would prevent the iteration.
 9264
 9265
 9266
 9267
 9268<p>
 9269<hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3>
 9270Returns a copy of <code>s</code>
 9271in which all (or the first <code>n</code>, if given)
 9272occurrences of the <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) have been
 9273replaced by a replacement string specified by <code>repl</code>,
 9274which can be a string, a table, or a function.
 9275<code>gsub</code> also returns, as its second value,
 9276the total number of matches that occurred.
 9277The name <code>gsub</code> comes from <em>Global SUBstitution</em>.
 9278
 9279
 9280<p>
 9281If <code>repl</code> is a string, then its value is used for replacement.
 9282The character&nbsp;<code>%</code> works as an escape character:
 9283any sequence in <code>repl</code> of the form <code>%<em>d</em></code>,
 9284with <em>d</em> between 1 and 9,
 9285stands for the value of the <em>d</em>-th captured substring;
 9286the sequence <code>%0</code> stands for the whole match;
 9287the sequence <code>%%</code> stands for a single&nbsp;<code>%</code>.
 9288
 9289
 9290<p>
 9291If <code>repl</code> is a table, then the table is queried for every match,
 9292using the first capture as the key.
 9293
 9294
 9295<p>
 9296If <code>repl</code> is a function, then this function is called every time a
 9297match occurs, with all captured substrings passed as arguments,
 9298in order.
 9299
 9300
 9301<p>
 9302In any case,
 9303if the pattern specifies no captures,
 9304then it behaves as if the whole pattern was inside a capture.
 9305
 9306
 9307<p>
 9308If the value returned by the table query or by the function call
 9309is a string or a number,
 9310then it is used as the replacement string;
 9311otherwise, if it is <b>false</b> or <b>nil</b>,
 9312then there is no replacement
 9313(that is, the original match is kept in the string).
 9314
 9315
 9316<p>
 9317Here are some examples:
 9318
 9319<pre>
 9320     x = string.gsub("hello world", "(%w+)", "%1 %1")
 9321     --&gt; x="hello hello world world"
 9322     
 9323     x = string.gsub("hello world", "%w+", "%0 %0", 1)
 9324     --&gt; x="hello hello world"
 9325     
 9326     x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
 9327     --&gt; x="world hello Lua from"
 9328     
 9329     x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
 9330     --&gt; x="home = /home/roberto, user = roberto"
 9331     
 9332     x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
 9333           return load(s)()
 9334         end)
 9335     --&gt; x="4+5 = 9"
 9336     
 9337     local t = {name="lua", version="5.4"}
 9338     x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
 9339     --&gt; x="lua-5.4.tar.gz"
 9340</pre>
 9341
 9342
 9343
 9344<p>
 9345<hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3>
 9346
 9347
 9348<p>
 9349Receives a string and returns its length.
 9350The empty string <code>""</code> has length 0.
 9351Embedded zeros are counted,
 9352so <code>"a\000bc\000"</code> has length 5.
 9353
 9354
 9355
 9356
 9357<p>
 9358<hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3>
 9359
 9360
 9361<p>
 9362Receives a string and returns a copy of this string with all
 9363uppercase letters changed to lowercase.
 9364All other characters are left unchanged.
 9365The definition of what an uppercase letter is depends on the current locale.
 9366
 9367
 9368
 9369
 9370<p>
 9371<hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3>
 9372
 9373
 9374<p>
 9375Looks for the first <em>match</em> of
 9376the <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) in the string <code>s</code>.
 9377If it finds one, then <code>match</code> returns
 9378the captures from the pattern;
 9379otherwise it returns <b>fail</b>.
 9380If <code>pattern</code> specifies no captures,
 9381then the whole match is returned.
 9382A third, optional numeric argument <code>init</code> specifies
 9383where to start the search;
 9384its default value is&nbsp;1 and can be negative.
 9385
 9386
 9387
 9388
 9389<p>
 9390<hr><h3><a name="pdf-string.pack"><code>string.pack (fmt, v1, v2, &middot;&middot;&middot;)</code></a></h3>
 9391
 9392
 9393<p>
 9394Returns a binary string containing the values <code>v1</code>, <code>v2</code>, etc.
 9395serialized in binary form (packed)
 9396according to the format string <code>fmt</code> (see <a href="#6.4.2">&sect;6.4.2</a>).
 9397
 9398
 9399
 9400
 9401<p>
 9402<hr><h3><a name="pdf-string.packsize"><code>string.packsize (fmt)</code></a></h3>
 9403
 9404
 9405<p>
 9406Returns the length of a string resulting from <a href="#pdf-string.pack"><code>string.pack</code></a>
 9407with the given format.
 9408The format string cannot have the variable-length options
 9409'<code>s</code>' or '<code>z</code>' (see <a href="#6.4.2">&sect;6.4.2</a>).
 9410
 9411
 9412
 9413
 9414<p>
 9415<hr><h3><a name="pdf-string.rep"><code>string.rep (s, n [, sep])</code></a></h3>
 9416
 9417
 9418<p>
 9419Returns a string that is the concatenation of <code>n</code> copies of
 9420the string <code>s</code> separated by the string <code>sep</code>.
 9421The default value for <code>sep</code> is the empty string
 9422(that is, no separator).
 9423Returns the empty string if <code>n</code> is not positive.
 9424
 9425
 9426<p>
 9427(Note that it is very easy to exhaust the memory of your machine
 9428with a single call to this function.)
 9429
 9430
 9431
 9432
 9433<p>
 9434<hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3>
 9435
 9436
 9437<p>
 9438Returns a string that is the string <code>s</code> reversed.
 9439
 9440
 9441
 9442
 9443<p>
 9444<hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3>
 9445
 9446
 9447<p>
 9448Returns the substring of <code>s</code> that
 9449starts at <code>i</code>  and continues until <code>j</code>;
 9450<code>i</code> and <code>j</code> can be negative.
 9451If <code>j</code> is absent, then it is assumed to be equal to -1
 9452(which is the same as the string length).
 9453In particular,
 9454the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code>
 9455with length <code>j</code>,
 9456and <code>string.sub(s, -i)</code> (for a positive <code>i</code>)
 9457returns a suffix of <code>s</code>
 9458with length <code>i</code>.
 9459
 9460
 9461<p>
 9462If, after the translation of negative indices,
 9463<code>i</code> is less than 1,
 9464it is corrected to 1.
 9465If <code>j</code> is greater than the string length,
 9466it is corrected to that length.
 9467If, after these corrections,
 9468<code>i</code> is greater than <code>j</code>,
 9469the function returns the empty string.
 9470
 9471
 9472
 9473
 9474<p>
 9475<hr><h3><a name="pdf-string.unpack"><code>string.unpack (fmt, s [, pos])</code></a></h3>
 9476
 9477
 9478<p>
 9479Returns the values packed in string <code>s</code> (see <a href="#pdf-string.pack"><code>string.pack</code></a>)
 9480according to the format string <code>fmt</code> (see <a href="#6.4.2">&sect;6.4.2</a>).
 9481An optional <code>pos</code> marks where
 9482to start reading in <code>s</code> (default is 1).
 9483After the read values,
 9484this function also returns the index of the first unread byte in <code>s</code>.
 9485
 9486
 9487
 9488
 9489<p>
 9490<hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3>
 9491
 9492
 9493<p>
 9494Receives a string and returns a copy of this string with all
 9495lowercase letters changed to uppercase.
 9496All other characters are left unchanged.
 9497The definition of what a lowercase letter is depends on the current locale.
 9498
 9499
 9500
 9501
 9502
 9503
 9504
 9505<h3>6.4.1 &ndash; <a name="6.4.1">Patterns</a></h3>
 9506
 9507
 9508
 9509<p>
 9510Patterns in Lua are described by regular strings,
 9511which are interpreted as patterns by the pattern-matching functions
 9512<a href="#pdf-string.find"><code>string.find</code></a>,
 9513<a href="#pdf-string.gmatch"><code>string.gmatch</code></a>,
 9514<a href="#pdf-string.gsub"><code>string.gsub</code></a>,
 9515and <a href="#pdf-string.match"><code>string.match</code></a>.
 9516This section describes the syntax and the meaning
 9517(that is, what they match) of these strings.
 9518
 9519
 9520
 9521
 9522
 9523<h4>Character Class:</h4><p>
 9524A <em>character class</em> is used to represent a set of characters.
 9525The following combinations are allowed in describing a character class:
 9526
 9527<ul>
 9528
 9529<li><b><em>x</em>: </b>
 9530(where <em>x</em> is not one of the <em>magic characters</em>
 9531<code>^$()%.[]*+-?</code>)
 9532represents the character <em>x</em> itself.
 9533</li>
 9534
 9535<li><b><code>.</code>: </b> (a dot) represents all characters.</li>
 9536
 9537<li><b><code>%a</code>: </b> represents all letters.</li>
 9538
 9539<li><b><code>%c</code>: </b> represents all control characters.</li>
 9540
 9541<li><b><code>%d</code>: </b> represents all digits.</li>
 9542
 9543<li><b><code>%g</code>: </b> represents all printable characters except space.</li>
 9544
 9545<li><b><code>%l</code>: </b> represents all lowercase letters.</li>
 9546
 9547<li><b><code>%p</code>: </b> represents all punctuation characters.</li>
 9548
 9549<li><b><code>%s</code>: </b> represents all space characters.</li>
 9550
 9551<li><b><code>%u</code>: </b> represents all uppercase letters.</li>
 9552
 9553<li><b><code>%w</code>: </b> represents all alphanumeric characters.</li>
 9554
 9555<li><b><code>%x</code>: </b> represents all hexadecimal digits.</li>
 9556
 9557<li><b><code>%<em>x</em></code>: </b> (where <em>x</em> is any non-alphanumeric character)
 9558represents the character <em>x</em>.
 9559This is the standard way to escape the magic characters.
 9560Any non-alphanumeric character
 9561(including all punctuation characters, even the non-magical)
 9562can be preceded by a '<code>%</code>' to represent itself in a pattern.
 9563</li>
 9564
 9565<li><b><code>[<em>set</em>]</code>: </b>
 9566represents the class which is the union of all
 9567characters in <em>set</em>.
 9568A range of characters can be specified by
 9569separating the end characters of the range,
 9570in ascending order, with a '<code>-</code>'.
 9571All classes <code>%</code><em>x</em> described above can also be used as
 9572components in <em>set</em>.
 9573All other characters in <em>set</em> represent themselves.
 9574For example, <code>[%w_]</code> (or <code>[_%w]</code>)
 9575represents all alphanumeric characters plus the underscore,
 9576<code>[0-7]</code> represents the octal digits,
 9577and <code>[0-7%l%-]</code> represents the octal digits plus
 9578the lowercase letters plus the '<code>-</code>' character.
 9579
 9580
 9581<p>
 9582You can put a closing square bracket in a set
 9583by positioning it as the first character in the set.
 9584You can put a hyphen in a set
 9585by positioning it as the first or the last character in the set.
 9586(You can also use an escape for both cases.)
 9587
 9588
 9589<p>
 9590The interaction between ranges and classes is not defined.
 9591Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code>
 9592have no meaning.
 9593</li>
 9594
 9595<li><b><code>[^<em>set</em>]</code>: </b>
 9596represents the complement of <em>set</em>,
 9597where <em>set</em> is interpreted as above.
 9598</li>
 9599
 9600</ul><p>
 9601For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.),
 9602the corresponding uppercase letter represents the complement of the class.
 9603For instance, <code>%S</code> represents all non-space characters.
 9604
 9605
 9606<p>
 9607The definitions of letter, space, and other character groups
 9608depend on the current locale.
 9609In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>.
 9610
 9611
 9612
 9613
 9614
 9615<h4>Pattern Item:</h4><p>
 9616A <em>pattern item</em> can be
 9617
 9618<ul>
 9619
 9620<li>
 9621a single character class,
 9622which matches any single character in the class;
 9623</li>
 9624
 9625<li>
 9626a single character class followed by '<code>*</code>',
 9627which matches sequences of zero or more characters in the class.
 9628These repetition items will always match the longest possible sequence;
 9629</li>
 9630
 9631<li>
 9632a single character class followed by '<code>+</code>',
 9633which matches sequences of one or more characters in the class.
 9634These repetition items will always match the longest possible sequence;
 9635</li>
 9636
 9637<li>
 9638a single character class followed by '<code>-</code>',
 9639which also matches sequences of zero or more characters in the class.
 9640Unlike '<code>*</code>',
 9641these repetition items will always match the shortest possible sequence;
 9642</li>
 9643
 9644<li>
 9645a single character class followed by '<code>?</code>',
 9646which matches zero or one occurrence of a character in the class.
 9647It always matches one occurrence if possible;
 9648</li>
 9649
 9650<li>
 9651<code>%<em>n</em></code>, for <em>n</em> between 1 and 9;
 9652such item matches a substring equal to the <em>n</em>-th captured string
 9653(see below);
 9654</li>
 9655
 9656<li>
 9657<code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters;
 9658such item matches strings that start with&nbsp;<em>x</em>, end with&nbsp;<em>y</em>,
 9659and where the <em>x</em> and <em>y</em> are <em>balanced</em>.
 9660This means that, if one reads the string from left to right,
 9661counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>,
 9662the ending <em>y</em> is the first <em>y</em> where the count reaches 0.
 9663For instance, the item <code>%b()</code> matches expressions with
 9664balanced parentheses.
 9665</li>
 9666
 9667<li>
 9668<code>%f[<em>set</em>]</code>, a <em>frontier pattern</em>;
 9669such item matches an empty string at any position such that
 9670the next character belongs to <em>set</em>
 9671and the previous character does not belong to <em>set</em>.
 9672The set <em>set</em> is interpreted as previously described.
 9673The beginning and the end of the subject are handled as if
 9674they were the character '<code>\0</code>'.
 9675</li>
 9676
 9677</ul>
 9678
 9679
 9680
 9681
 9682<h4>Pattern:</h4><p>
 9683A <em>pattern</em> is a sequence of pattern items.
 9684A caret '<code>^</code>' at the beginning of a pattern anchors the match at the
 9685beginning of the subject string.
 9686A '<code>$</code>' at the end of a pattern anchors the match at the
 9687end of the subject string.
 9688At other positions,
 9689'<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves.
 9690
 9691
 9692
 9693
 9694
 9695<h4>Captures:</h4><p>
 9696A pattern can contain sub-patterns enclosed in parentheses;
 9697they describe <em>captures</em>.
 9698When a match succeeds, the substrings of the subject string
 9699that match captures are stored (<em>captured</em>) for future use.
 9700Captures are numbered according to their left parentheses.
 9701For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>,
 9702the part of the string matching <code>"a*(.)%w(%s*)"</code> is
 9703stored as the first capture, and therefore has number&nbsp;1;
 9704the character matching "<code>.</code>" is captured with number&nbsp;2,
 9705and the part matching "<code>%s*</code>" has number&nbsp;3.
 9706
 9707
 9708<p>
 9709As a special case, the capture <code>()</code> captures
 9710the current string position (a number).
 9711For instance, if we apply the pattern <code>"()aa()"</code> on the
 9712string <code>"flaaap"</code>, there will be two captures: 3&nbsp;and&nbsp;5.
 9713
 9714
 9715
 9716
 9717
 9718<h4>Multiple matches:</h4><p>
 9719The function <a href="#pdf-string.gsub"><code>string.gsub</code></a> and the iterator <a href="#pdf-string.gmatch"><code>string.gmatch</code></a>
 9720match multiple occurrences of the given pattern in the subject.
 9721For these functions,
 9722a new match is considered valid only
 9723if it ends at least one byte after the end of the previous match.
 9724In other words, the pattern machine never accepts the
 9725empty string as a match immediately after another match.
 9726As an example,
 9727consider the results of the following code:
 9728
 9729<pre>
 9730     &gt; string.gsub("abc", "()a*()", print);
 9731     --&gt; 1   2
 9732     --&gt; 3   3
 9733     --&gt; 4   4
 9734</pre><p>
 9735The second and third results come from Lua matching an empty
 9736string after '<code>b</code>' and another one after '<code>c</code>'.
 9737Lua does not match an empty string after '<code>a</code>',
 9738because it would end at the same position of the previous match.
 9739
 9740
 9741
 9742
 9743
 9744
 9745
 9746<h3>6.4.2 &ndash; <a name="6.4.2">Format Strings for Pack and Unpack</a></h3>
 9747
 9748<p>
 9749The first argument to <a href="#pdf-string.pack"><code>string.pack</code></a>,
 9750<a href="#pdf-string.packsize"><code>string.packsize</code></a>, and <a href="#pdf-string.unpack"><code>string.unpack</code></a>
 9751is a format string,
 9752which describes the layout of the structure being created or read.
 9753
 9754
 9755<p>
 9756A format string is a sequence of conversion options.
 9757The conversion options are as follows:
 9758
 9759<ul>
 9760<li><b><code>&lt;</code>: </b>sets little endian</li>
 9761<li><b><code>&gt;</code>: </b>sets big endian</li>
 9762<li><b><code>=</code>: </b>sets native endian</li>
 9763<li><b><code>![<em>n</em>]</code>: </b>sets maximum alignment to <code>n</code>
 9764(default is native alignment)</li>
 9765<li><b><code>b</code>: </b>a signed byte (<code>char</code>)</li>
 9766<li><b><code>B</code>: </b>an unsigned byte (<code>char</code>)</li>
 9767<li><b><code>h</code>: </b>a signed <code>short</code> (native size)</li>
 9768<li><b><code>H</code>: </b>an unsigned <code>short</code> (native size)</li>
 9769<li><b><code>l</code>: </b>a signed <code>long</code> (native size)</li>
 9770<li><b><code>L</code>: </b>an unsigned <code>long</code> (native size)</li>
 9771<li><b><code>j</code>: </b>a <code>lua_Integer</code></li>
 9772<li><b><code>J</code>: </b>a <code>lua_Unsigned</code></li>
 9773<li><b><code>T</code>: </b>a <code>size_t</code> (native size)</li>
 9774<li><b><code>i[<em>n</em>]</code>: </b>a signed <code>int</code> with <code>n</code> bytes
 9775(default is native size)</li>
 9776<li><b><code>I[<em>n</em>]</code>: </b>an unsigned <code>int</code> with <code>n</code> bytes
 9777(default is native size)</li>
 9778<li><b><code>f</code>: </b>a <code>float</code> (native size)</li>
 9779<li><b><code>d</code>: </b>a <code>double</code> (native size)</li>
 9780<li><b><code>n</code>: </b>a <code>lua_Number</code></li>
 9781<li><b><code>c<em>n</em></code>: </b>a fixed-sized string with <code>n</code> bytes</li>
 9782<li><b><code>z</code>: </b>a zero-terminated string</li>
 9783<li><b><code>s[<em>n</em>]</code>: </b>a string preceded by its length
 9784coded as an unsigned integer with <code>n</code> bytes
 9785(default is a <code>size_t</code>)</li>
 9786<li><b><code>x</code>: </b>one byte of padding</li>
 9787<li><b><code>X<em>op</em></code>: </b>an empty item that aligns
 9788according to option <code>op</code>
 9789(which is otherwise ignored)</li>
 9790<li><b>'<code> </code>': </b>(space) ignored</li>
 9791</ul><p>
 9792(A "<code>[<em>n</em>]</code>" means an optional integral numeral.)
 9793Except for padding, spaces, and configurations
 9794(options "<code>xX &lt;=&gt;!</code>"),
 9795each option corresponds to an argument in <a href="#pdf-string.pack"><code>string.pack</code></a>
 9796or a result in <a href="#pdf-string.unpack"><code>string.unpack</code></a>.
 9797
 9798
 9799<p>
 9800For options "<code>!<em>n</em></code>", "<code>s<em>n</em></code>", "<code>i<em>n</em></code>", and "<code>I<em>n</em></code>",
 9801<code>n</code> can be any integer between 1 and 16.
 9802All integral options check overflows;
 9803<a href="#pdf-string.pack"><code>string.pack</code></a> checks whether the given value fits in the given size;
 9804<a href="#pdf-string.unpack"><code>string.unpack</code></a> checks whether the read value fits in a Lua integer.
 9805For the unsigned options,
 9806Lua integers are treated as unsigned values too.
 9807
 9808
 9809<p>
 9810Any format string starts as if prefixed by "<code>!1=</code>",
 9811that is,
 9812with maximum alignment of 1 (no alignment)
 9813and native endianness.
 9814
 9815
 9816<p>
 9817Native endianness assumes that the whole system is
 9818either big or little endian.
 9819The packing functions will not emulate correctly the behavior
 9820of mixed-endian formats.
 9821
 9822
 9823<p>
 9824Alignment works as follows:
 9825For each option,
 9826the format gets extra padding until the data starts
 9827at an offset that is a multiple of the minimum between the
 9828option size and the maximum alignment;
 9829this minimum must be a power of 2.
 9830Options "<code>c</code>" and "<code>z</code>" are not aligned;
 9831option "<code>s</code>" follows the alignment of its starting integer.
 9832
 9833
 9834<p>
 9835All padding is filled with zeros by <a href="#pdf-string.pack"><code>string.pack</code></a>
 9836and ignored by <a href="#pdf-string.unpack"><code>string.unpack</code></a>.
 9837
 9838
 9839
 9840
 9841
 9842
 9843
 9844<h2>6.5 &ndash; <a name="6.5">UTF-8 Support</a></h2>
 9845
 9846<p>
 9847This library provides basic support for UTF-8 encoding.
 9848It provides all its functions inside the table <a name="pdf-utf8"><code>utf8</code></a>.
 9849This library does not provide any support for Unicode other
 9850than the handling of the encoding.
 9851Any operation that needs the meaning of a character,
 9852such as character classification, is outside its scope.
 9853
 9854
 9855<p>
 9856Unless stated otherwise,
 9857all functions that expect a byte position as a parameter
 9858assume that the given position is either the start of a byte sequence
 9859or one plus the length of the subject string.
 9860As in the string library,
 9861negative indices count from the end of the string.
 9862
 9863
 9864<p>
 9865Functions that create byte sequences
 9866accept all values up to <code>0x7FFFFFFF</code>,
 9867as defined in the original UTF-8 specification;
 9868that implies byte sequences of up to six bytes.
 9869
 9870
 9871<p>
 9872Functions that interpret byte sequences only accept
 9873valid sequences (well formed and not overlong).
 9874By default, they only accept byte sequences
 9875that result in valid Unicode code points,
 9876rejecting values greater than <code>10FFFF</code> and surrogates.
 9877A boolean argument <code>lax</code>, when available,
 9878lifts these checks,
 9879so that all values up to <code>0x7FFFFFFF</code> are accepted.
 9880(Not well formed and overlong sequences are still rejected.)
 9881
 9882
 9883<p>
 9884<hr><h3><a name="pdf-utf8.char"><code>utf8.char (&middot;&middot;&middot;)</code></a></h3>
 9885
 9886
 9887<p>
 9888Receives zero or more integers,
 9889converts each one to its corresponding UTF-8 byte sequence
 9890and returns a string with the concatenation of all these sequences.
 9891
 9892
 9893
 9894
 9895<p>
 9896<hr><h3><a name="pdf-utf8.charpattern"><code>utf8.charpattern</code></a></h3>
 9897
 9898
 9899<p>
 9900The pattern (a string, not a function) "<code>[\0-\x7F\xC2-\xFD][\x80-\xBF]*</code>"
 9901(see <a href="#6.4.1">&sect;6.4.1</a>),
 9902which matches exactly one UTF-8 byte sequence,
 9903assuming that the subject is a valid UTF-8 string.
 9904
 9905
 9906
 9907
 9908<p>
 9909<hr><h3><a name="pdf-utf8.codes"><code>utf8.codes (s [, lax])</code></a></h3>
 9910
 9911
 9912<p>
 9913Returns values so that the construction
 9914
 9915<pre>
 9916     for p, c in utf8.codes(s) do <em>body</em> end
 9917</pre><p>
 9918will iterate over all UTF-8 characters in string <code>s</code>,
 9919with <code>p</code> being the position (in bytes) and <code>c</code> the code point
 9920of each character.
 9921It raises an error if it meets any invalid byte sequence.
 9922
 9923
 9924
 9925
 9926<p>
 9927<hr><h3><a name="pdf-utf8.codepoint"><code>utf8.codepoint (s [, i [, j [, lax]]])</code></a></h3>
 9928
 9929
 9930<p>
 9931Returns the code points (as integers) from all characters in <code>s</code>
 9932that start between byte position <code>i</code> and <code>j</code> (both included).
 9933The default for <code>i</code> is 1 and for <code>j</code> is <code>i</code>.
 9934It raises an error if it meets any invalid byte sequence.
 9935
 9936
 9937
 9938
 9939<p>
 9940<hr><h3><a name="pdf-utf8.len"><code>utf8.len (s [, i [, j [, lax]]])</code></a></h3>
 9941
 9942
 9943<p>
 9944Returns the number of UTF-8 characters in string <code>s</code>
 9945that start between positions <code>i</code> and <code>j</code> (both inclusive).
 9946The default for <code>i</code> is 1 and for <code>j</code> is -1.
 9947If it finds any invalid byte sequence,
 9948returns <b>fail</b> plus the position of the first invalid byte.
 9949
 9950
 9951
 9952
 9953<p>
 9954<hr><h3><a name="pdf-utf8.offset"><code>utf8.offset (s, n [, i])</code></a></h3>
 9955
 9956
 9957<p>
 9958Returns the position (in bytes) where the encoding of the
 9959<code>n</code>-th character of <code>s</code>
 9960(counting from position <code>i</code>) starts.
 9961A negative <code>n</code> gets characters before position <code>i</code>.
 9962The default for <code>i</code> is 1 when <code>n</code> is non-negative
 9963and <code>#s + 1</code> otherwise,
 9964so that <code>utf8.offset(s, -n)</code> gets the offset of the
 9965<code>n</code>-th character from the end of the string.
 9966If the specified character is neither in the subject
 9967nor right after its end,
 9968the function returns <b>fail</b>.
 9969
 9970
 9971<p>
 9972As a special case,
 9973when <code>n</code> is 0 the function returns the start of the encoding
 9974of the character that contains the <code>i</code>-th byte of <code>s</code>.
 9975
 9976
 9977<p>
 9978This function assumes that <code>s</code> is a valid UTF-8 string.
 9979
 9980
 9981
 9982
 9983
 9984
 9985
 9986<h2>6.6 &ndash; <a name="6.6">Table Manipulation</a></h2>
 9987
 9988<p>
 9989This library provides generic functions for table manipulation.
 9990It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>.
 9991
 9992
 9993<p>
 9994Remember that, whenever an operation needs the length of a table,
 9995all caveats about the length operator apply (see <a href="#3.4.7">&sect;3.4.7</a>).
 9996All functions ignore non-numeric keys
 9997in the tables given as arguments.
 9998
 9999
10000<p>
10001<hr><h3><a name="pdf-table.concat"><code>table.concat (list [, sep [, i [, j]]])</code></a></h3>
10002
10003
10004<p>
10005Given a list where all elements are strings or numbers,
10006returns the string <code>list[i]..sep..list[i+1] &middot;&middot;&middot; sep..list[j]</code>.
10007The default value for <code>sep</code> is the empty string,
10008the default for <code>i</code> is 1,
10009and the default for <code>j</code> is <code>#list</code>.
10010If <code>i</code> is greater than <code>j</code>, returns the empty string.
10011
10012
10013
10014
10015<p>
10016<hr><h3><a name="pdf-table.insert"><code>table.insert (list, [pos,] value)</code></a></h3>
10017
10018
10019<p>
10020Inserts element <code>value</code> at position <code>pos</code> in <code>list</code>,
10021shifting up the elements
10022<code>list[pos], list[pos+1], &middot;&middot;&middot;, list[#list]</code>.
10023The default value for <code>pos</code> is <code>#list+1</code>,
10024so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end
10025of the list <code>t</code>.
10026
10027
10028
10029
10030<p>
10031<hr><h3><a name="pdf-table.move"><code>table.move (a1, f, e, t [,a2])</code></a></h3>
10032
10033
10034<p>
10035Moves elements from the table <code>a1</code> to the table <code>a2</code>,
10036performing the equivalent to the following
10037multiple assignment:
10038<code>a2[t],&middot;&middot;&middot; = a1[f],&middot;&middot;&middot;,a1[e]</code>.
10039The default for <code>a2</code> is <code>a1</code>.
10040The destination range can overlap with the source range.
10041The number of elements to be moved must fit in a Lua integer.
10042
10043
10044<p>
10045Returns the destination table <code>a2</code>.
10046
10047
10048
10049
10050<p>
10051<hr><h3><a name="pdf-table.pack"><code>table.pack (&middot;&middot;&middot;)</code></a></h3>
10052
10053
10054<p>
10055Returns a new table with all arguments stored into keys 1, 2, etc.
10056and with a field "<code>n</code>" with the total number of arguments.
10057Note that the resulting table may not be a sequence,
10058if some arguments are <b>nil</b>.
10059
10060
10061
10062
10063<p>
10064<hr><h3><a name="pdf-table.remove"><code>table.remove (list [, pos])</code></a></h3>
10065
10066
10067<p>
10068Removes from <code>list</code> the element at position <code>pos</code>,
10069returning the value of the removed element.
10070When <code>pos</code> is an integer between 1 and <code>#list</code>,
10071it shifts down the elements
10072<code>list[pos+1], list[pos+2], &middot;&middot;&middot;, list[#list]</code>
10073and erases element <code>list[#list]</code>;
10074The index <code>pos</code> can also be 0 when <code>#list</code> is 0,
10075or <code>#list + 1</code>.
10076
10077
10078<p>
10079The default value for <code>pos</code> is <code>#list</code>,
10080so that a call <code>table.remove(l)</code> removes the last element
10081of the list <code>l</code>.
10082
10083
10084
10085
10086<p>
10087<hr><h3><a name="pdf-table.sort"><code>table.sort (list [, comp])</code></a></h3>
10088
10089
10090<p>
10091Sorts the list elements in a given order, <em>in-place</em>,
10092from <code>list[1]</code> to <code>list[#list]</code>.
10093If <code>comp</code> is given,
10094then it must be a function that receives two list elements
10095and returns true when the first element must come
10096before the second in the final order,
10097so that, after the sort,
10098<code>i &lt;= j</code> implies <code>not comp(list[j],list[i])</code>.
10099If <code>comp</code> is not given,
10100then the standard Lua operator <code>&lt;</code> is used instead.
10101
10102
10103<p>
10104The <code>comp</code> function must define a consistent order;
10105more formally, the function must define a strict weak order.
10106(A weak order is similar to a total order,
10107but it can equate different elements for comparison purposes.)
10108
10109
10110<p>
10111The sort algorithm is not stable:
10112Different elements considered equal by the given order
10113may have their relative positions changed by the sort.
10114
10115
10116
10117
10118<p>
10119<hr><h3><a name="pdf-table.unpack"><code>table.unpack (list [, i [, j]])</code></a></h3>
10120
10121
10122<p>
10123Returns the elements from the given list.
10124This function is equivalent to
10125
10126<pre>
10127     return list[i], list[i+1], &middot;&middot;&middot;, list[j]
10128</pre><p>
10129By default, <code>i</code> is&nbsp;1 and <code>j</code> is <code>#list</code>.
10130
10131
10132
10133
10134
10135
10136
10137<h2>6.7 &ndash; <a name="6.7">Mathematical Functions</a></h2>
10138
10139<p>
10140This library provides basic mathematical functions.
10141It provides all its functions and constants inside the table <a name="pdf-math"><code>math</code></a>.
10142Functions with the annotation "<code>integer/float</code>" give
10143integer results for integer arguments
10144and float results for non-integer arguments.
10145The rounding functions
10146<a href="#pdf-math.ceil"><code>math.ceil</code></a>, <a href="#pdf-math.floor"><code>math.floor</code></a>, and <a href="#pdf-math.modf"><code>math.modf</code></a>
10147return an integer when the result fits in the range of an integer,
10148or a float otherwise.
10149
10150
10151<p>
10152<hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3>
10153
10154
10155<p>
10156Returns the maximum value between <code>x</code> and <code>-x</code>. (integer/float)
10157
10158
10159
10160
10161<p>
10162<hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3>
10163
10164
10165<p>
10166Returns the arc cosine of <code>x</code> (in radians).
10167
10168
10169
10170
10171<p>
10172<hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3>
10173
10174
10175<p>
10176Returns the arc sine of <code>x</code> (in radians).
10177
10178
10179
10180
10181<p>
10182<hr><h3><a name="pdf-math.atan"><code>math.atan (y [, x])</code></a></h3>
10183
10184
10185<p>
10186 
10187Returns the arc tangent of <code>y/x</code> (in radians),
10188using the signs of both arguments to find the
10189quadrant of the result.
10190It also handles correctly the case of <code>x</code> being zero.
10191
10192
10193<p>
10194The default value for <code>x</code> is 1,
10195so that the call <code>math.atan(y)</code>
10196returns the arc tangent of <code>y</code>.
10197
10198
10199
10200
10201<p>
10202<hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3>
10203
10204
10205<p>
10206Returns the smallest integral value greater than or equal to <code>x</code>.
10207
10208
10209
10210
10211<p>
10212<hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3>
10213
10214
10215<p>
10216Returns the cosine of <code>x</code> (assumed to be in radians).
10217
10218
10219
10220
10221<p>
10222<hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3>
10223
10224
10225<p>
10226Converts the angle <code>x</code> from radians to degrees.
10227
10228
10229
10230
10231<p>
10232<hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3>
10233
10234
10235<p>
10236Returns the value <em>e<sup>x</sup></em>
10237(where <code>e</code> is the base of natural logarithms).
10238
10239
10240
10241
10242<p>
10243<hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3>
10244
10245
10246<p>
10247Returns the largest integral value less than or equal to <code>x</code>.
10248
10249
10250
10251
10252<p>
10253<hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3>
10254
10255
10256<p>
10257Returns the remainder of the division of <code>x</code> by <code>y</code>
10258that rounds the quotient towards zero. (integer/float)
10259
10260
10261
10262
10263<p>
10264<hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3>
10265
10266
10267<p>
10268The float value <code>HUGE_VAL</code>,
10269a value greater than any other numeric value.
10270
10271
10272
10273
10274<p>
10275<hr><h3><a name="pdf-math.log"><code>math.log (x [, base])</code></a></h3>
10276
10277
10278<p>
10279Returns the logarithm of <code>x</code> in the given base.
10280The default for <code>base</code> is <em>e</em>
10281(so that the function returns the natural logarithm of <code>x</code>).
10282
10283
10284
10285
10286<p>
10287<hr><h3><a name="pdf-math.max"><code>math.max (x, &middot;&middot;&middot;)</code></a></h3>
10288
10289
10290<p>
10291Returns the argument with the maximum value,
10292according to the Lua operator <code>&lt;</code>.
10293
10294
10295
10296
10297<p>
10298<hr><h3><a name="pdf-math.maxinteger"><code>math.maxinteger</code></a></h3>
10299An integer with the maximum value for an integer.
10300
10301
10302
10303
10304<p>
10305<hr><h3><a name="pdf-math.min"><code>math.min (x, &middot;&middot;&middot;)</code></a></h3>
10306
10307
10308<p>
10309Returns the argument with the minimum value,
10310according to the Lua operator <code>&lt;</code>.
10311
10312
10313
10314
10315<p>
10316<hr><h3><a name="pdf-math.mininteger"><code>math.mininteger</code></a></h3>
10317An integer with the minimum value for an integer.
10318
10319
10320
10321
10322<p>
10323<hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3>
10324
10325
10326<p>
10327Returns the integral part of <code>x</code> and the fractional part of <code>x</code>.
10328Its second result is always a float.
10329
10330
10331
10332
10333<p>
10334<hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3>
10335
10336
10337<p>
10338The value of <em>&pi;</em>.
10339
10340
10341
10342
10343<p>
10344<hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3>
10345
10346
10347<p>
10348Converts the angle <code>x</code> from degrees to radians.
10349
10350
10351
10352
10353<p>
10354<hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3>
10355
10356
10357<p>
10358When called without arguments,
10359returns a pseudo-random float with uniform distribution
10360in the range  <em>[0,1)</em>.  
10361When called with two integers <code>m</code> and <code>n</code>,
10362<code>math.random</code> returns a pseudo-random integer
10363with uniform distribution in the range <em>[m, n]</em>.
10364The call <code>math.random(n)</code>, for a positive <code>n</code>,
10365is equivalent to <code>math.random(1,n)</code>.
10366The call <code>math.random(0)</code> produces an integer with
10367all bits (pseudo)random.
10368
10369
10370<p>
10371This function uses the <code>xoshiro256**</code> algorithm to produce
10372pseudo-random 64-bit integers,
10373which are the results of calls with argument&nbsp;0.
10374Other results (ranges and floats)
10375are unbiased extracted from these integers.
10376
10377
10378<p>
10379Lua initializes its pseudo-random generator with the equivalent of
10380a call to <a href="#pdf-math.randomseed"><code>math.randomseed</code></a> with no arguments,
10381so that <code>math.random</code> should generate
10382different sequences of results each time the program runs.
10383
10384
10385
10386
10387<p>
10388<hr><h3><a name="pdf-math.randomseed"><code>math.randomseed ([x [, y]])</code></a></h3>
10389
10390
10391<p>
10392When called with at least one argument,
10393the integer parameters <code>x</code> and <code>y</code> are
10394joined into a 128-bit <em>seed</em> that
10395is used to reinitialize the pseudo-random generator;
10396equal seeds produce equal sequences of numbers.
10397The default for <code>y</code> is zero.
10398
10399
10400<p>
10401When called with no arguments,
10402Lua generates a seed with
10403a weak attempt for randomness.
10404
10405
10406<p>
10407This function returns the two seed components
10408that were effectively used,
10409so that setting them again repeats the sequence.
10410
10411
10412<p>
10413To ensure a required level of randomness to the initial state
10414(or contrarily, to have a deterministic sequence,
10415for instance when debugging a program),
10416you should call <a href="#pdf-math.randomseed"><code>math.randomseed</code></a> with explicit arguments.
10417
10418
10419
10420
10421<p>
10422<hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3>
10423
10424
10425<p>
10426Returns the sine of <code>x</code> (assumed to be in radians).
10427
10428
10429
10430
10431<p>
10432<hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3>
10433
10434
10435<p>
10436Returns the square root of <code>x</code>.
10437(You can also use the expression <code>x^0.5</code> to compute this value.)
10438
10439
10440
10441
10442<p>
10443<hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3>
10444
10445
10446<p>
10447Returns the tangent of <code>x</code> (assumed to be in radians).
10448
10449
10450
10451
10452<p>
10453<hr><h3><a name="pdf-math.tointeger"><code>math.tointeger (x)</code></a></h3>
10454
10455
10456<p>
10457If the value <code>x</code> is convertible to an integer,
10458returns that integer.
10459Otherwise, returns <b>fail</b>.
10460
10461
10462
10463
10464<p>
10465<hr><h3><a name="pdf-math.type"><code>math.type (x)</code></a></h3>
10466
10467
10468<p>
10469Returns "<code>integer</code>" if <code>x</code> is an integer,
10470"<code>float</code>" if it is a float,
10471or <b>fail</b> if <code>x</code> is not a number.
10472
10473
10474
10475
10476<p>
10477<hr><h3><a name="pdf-math.ult"><code>math.ult (m, n)</code></a></h3>
10478
10479
10480<p>
10481Returns a boolean,
10482<b>true</b> if and only if integer <code>m</code> is below integer <code>n</code> when
10483they are compared as unsigned integers.
10484
10485
10486
10487
10488
10489
10490
10491<h2>6.8 &ndash; <a name="6.8">Input and Output Facilities</a></h2>
10492
10493<p>
10494The I/O library provides two different styles for file manipulation.
10495The first one uses implicit file handles;
10496that is, there are operations to set a default input file and a
10497default output file,
10498and all input/output operations are done over these default files.
10499The second style uses explicit file handles.
10500
10501
10502<p>
10503When using implicit file handles,
10504all operations are supplied by table <a name="pdf-io"><code>io</code></a>.
10505When using explicit file handles,
10506the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file handle
10507and then all operations are supplied as methods of the file handle.
10508
10509
10510<p>
10511The metatable for file handles provides metamethods
10512for <code>__gc</code> and <code>__close</code> that try
10513to close the file when called.
10514
10515
10516<p>
10517The table <code>io</code> also provides
10518three predefined file handles with their usual meanings from C:
10519<a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>.
10520The I/O library never closes these files.
10521
10522
10523<p>
10524Unless otherwise stated,
10525all I/O functions return <b>fail</b> on failure,
10526plus an error message as a second result and
10527a system-dependent error code as a third result,
10528and some non-false value on success.
10529On non-POSIX systems,
10530the computation of the error message and error code
10531in case of errors
10532may be not thread safe,
10533because they rely on the global C variable <code>errno</code>.
10534
10535
10536<p>
10537<hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3>
10538
10539
10540<p>
10541Equivalent to <code>file:close()</code>.
10542Without a <code>file</code>, closes the default output file.
10543
10544
10545
10546
10547<p>
10548<hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3>
10549
10550
10551<p>
10552Equivalent to <code>io.output():flush()</code>.
10553
10554
10555
10556
10557<p>
10558<hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3>
10559
10560
10561<p>
10562When called with a file name, it opens the named file (in text mode),
10563and sets its handle as the default input file.
10564When called with a file handle,
10565it simply sets this file handle as the default input file.
10566When called without arguments,
10567it returns the current default input file.
10568
10569
10570<p>
10571In case of errors this function raises the error,
10572instead of returning an error code.
10573
10574
10575
10576
10577<p>
10578<hr><h3><a name="pdf-io.lines"><code>io.lines ([filename, &middot;&middot;&middot;])</code></a></h3>
10579
10580
10581<p>
10582Opens the given file name in read mode
10583and returns an iterator function that
10584works like <code>file:lines(&middot;&middot;&middot;)</code> over the opened file.
10585When the iterator function fails to read any value,
10586it automatically closes the file.
10587Besides the iterator function,
10588<code>io.lines</code> returns three other values:
10589two <b>nil</b> values as placeholders,
10590plus the created file handle.
10591Therefore, when used in a generic <b>for</b> loop,
10592the file is closed also if the loop is interrupted by an
10593error or a <b>break</b>.
10594
10595
10596<p>
10597The call <code>io.lines()</code> (with no file name) is equivalent
10598to <code>io.input():lines("l")</code>;
10599that is, it iterates over the lines of the default input file.
10600In this case, the iterator does not close the file when the loop ends.
10601
10602
10603<p>
10604In case of errors opening the file,
10605this function raises the error,
10606instead of returning an error code.
10607
10608
10609
10610
10611<p>
10612<hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3>
10613
10614
10615<p>
10616This function opens a file,
10617in the mode specified in the string <code>mode</code>.
10618In case of success,
10619it returns a new file handle.
10620
10621
10622<p>
10623The <code>mode</code> string can be any of the following:
10624
10625<ul>
10626<li><b>"<code>r</code>": </b> read mode (the default);</li>
10627<li><b>"<code>w</code>": </b> write mode;</li>
10628<li><b>"<code>a</code>": </b> append mode;</li>
10629<li><b>"<code>r+</code>": </b> update mode, all previous data is preserved;</li>
10630<li><b>"<code>w+</code>": </b> update mode, all previous data is erased;</li>
10631<li><b>"<code>a+</code>": </b> append update mode, previous data is preserved,
10632  writing is only allowed at the end of file.</li>
10633</ul><p>
10634The <code>mode</code> string can also have a '<code>b</code>' at the end,
10635which is needed in some systems to open the file in binary mode.
10636
10637
10638
10639
10640<p>
10641<hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3>
10642
10643
10644<p>
10645Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file.
10646
10647
10648
10649
10650<p>
10651<hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3>
10652
10653
10654<p>
10655This function is system dependent and is not available
10656on all platforms.
10657
10658
10659<p>
10660Starts the program <code>prog</code> in a separated process and returns
10661a file handle that you can use to read data from this program
10662(if <code>mode</code> is <code>"r"</code>, the default)
10663or to write data to this program
10664(if <code>mode</code> is <code>"w"</code>).
10665
10666
10667
10668
10669<p>
10670<hr><h3><a name="pdf-io.read"><code>io.read (&middot;&middot;&middot;)</code></a></h3>
10671
10672
10673<p>
10674Equivalent to <code>io.input():read(&middot;&middot;&middot;)</code>.
10675
10676
10677
10678
10679<p>
10680<hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3>
10681
10682
10683<p>
10684In case of success,
10685returns a handle for a temporary file.
10686This file is opened in update mode
10687and it is automatically removed when the program ends.
10688
10689
10690
10691
10692<p>
10693<hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3>
10694
10695
10696<p>
10697Checks whether <code>obj</code> is a valid file handle.
10698Returns the string <code>"file"</code> if <code>obj</code> is an open file handle,
10699<code>"closed file"</code> if <code>obj</code> is a closed file handle,
10700or <b>fail</b> if <code>obj</code> is not a file handle.
10701
10702
10703
10704
10705<p>
10706<hr><h3><a name="pdf-io.write"><code>io.write (&middot;&middot;&middot;)</code></a></h3>
10707
10708
10709<p>
10710Equivalent to <code>io.output():write(&middot;&middot;&middot;)</code>.
10711
10712
10713
10714
10715<p>
10716<hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3>
10717
10718
10719<p>
10720Closes <code>file</code>.
10721Note that files are automatically closed when
10722their handles are garbage collected,
10723but that takes an unpredictable amount of time to happen.
10724
10725
10726<p>
10727When closing a file handle created with <a href="#pdf-io.popen"><code>io.popen</code></a>,
10728<a href="#pdf-file:close"><code>file:close</code></a> returns the same values
10729returned by <a href="#pdf-os.execute"><code>os.execute</code></a>.
10730
10731
10732
10733
10734<p>
10735<hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3>
10736
10737
10738<p>
10739Saves any written data to <code>file</code>.
10740
10741
10742
10743
10744<p>
10745<hr><h3><a name="pdf-file:lines"><code>file:lines (&middot;&middot;&middot;)</code></a></h3>
10746
10747
10748<p>
10749Returns an iterator function that,
10750each time it is called,
10751reads the file according to the given formats.
10752When no format is given,
10753uses "<code>l</code>" as a default.
10754As an example, the construction
10755
10756<pre>
10757     for c in file:lines(1) do <em>body</em> end
10758</pre><p>
10759will iterate over all characters of the file,
10760starting at the current position.
10761Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file
10762when the loop ends.
10763
10764
10765
10766
10767<p>
10768<hr><h3><a name="pdf-file:read"><code>file:read (&middot;&middot;&middot;)</code></a></h3>
10769
10770
10771<p>
10772Reads the file <code>file</code>,
10773according to the given formats, which specify what to read.
10774For each format,
10775the function returns a string or a number with the characters read,
10776or <b>fail</b> if it cannot read data with the specified format.
10777(In this latter case,
10778the function does not read subsequent formats.)
10779When called without arguments,
10780it uses a default format that reads the next line
10781(see below).
10782
10783
10784<p>
10785The available formats are
10786
10787<ul>
10788
10789<li><b>"<code>n</code>": </b>
10790reads a numeral and returns it as a float or an integer,
10791following the lexical conventions of Lua.
10792(The numeral may have leading whitespaces and a sign.)
10793This format always reads the longest input sequence that
10794is a valid prefix for a numeral;
10795if that prefix does not form a valid numeral
10796(e.g., an empty string, "<code>0x</code>", or "<code>3.4e-</code>")
10797or it is too long (more than 200 characters),
10798it is discarded and the format returns <b>fail</b>.
10799</li>
10800
10801<li><b>"<code>a</code>": </b>
10802reads the whole file, starting at the current position.
10803On end of file, it returns the empty string;
10804this format never fails.
10805</li>
10806
10807<li><b>"<code>l</code>": </b>
10808reads the next line skipping the end of line,
10809returning <b>fail</b> on end of file.
10810This is the default format.
10811</li>
10812
10813<li><b>"<code>L</code>": </b>
10814reads the next line keeping the end-of-line character (if present),
10815returning <b>fail</b> on end of file.
10816</li>
10817
10818<li><b><em>number</em>: </b>
10819reads a string with up to this number of bytes,
10820returning <b>fail</b> on end of file.
10821If <code>number</code> is zero,
10822it reads nothing and returns an empty string,
10823or <b>fail</b> on end of file.
10824</li>
10825
10826</ul><p>
10827The formats "<code>l</code>" and "<code>L</code>" should be used only for text files.
10828
10829
10830
10831
10832<p>
10833<hr><h3><a name="pdf-file:seek"><code>file:seek ([whence [, offset]])</code></a></h3>
10834
10835
10836<p>
10837Sets and gets the file position,
10838measured from the beginning of the file,
10839to the position given by <code>offset</code> plus a base
10840specified by the string <code>whence</code>, as follows:
10841
10842<ul>
10843<li><b>"<code>set</code>": </b> base is position 0 (beginning of the file);</li>
10844<li><b>"<code>cur</code>": </b> base is current position;</li>
10845<li><b>"<code>end</code>": </b> base is end of file;</li>
10846</ul><p>
10847In case of success, <code>seek</code> returns the final file position,
10848measured in bytes from the beginning of the file.
10849If <code>seek</code> fails, it returns <b>fail</b>,
10850plus a string describing the error.
10851
10852
10853<p>
10854The default value for <code>whence</code> is <code>"cur"</code>,
10855and for <code>offset</code> is 0.
10856Therefore, the call <code>file:seek()</code> returns the current
10857file position, without changing it;
10858the call <code>file:seek("set")</code> sets the position to the
10859beginning of the file (and returns 0);
10860and the call <code>file:seek("end")</code> sets the position to the
10861end of the file, and returns its size.
10862
10863
10864
10865
10866<p>
10867<hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3>
10868
10869
10870<p>
10871Sets the buffering mode for a file.
10872There are three available modes:
10873
10874<ul>
10875<li><b>"<code>no</code>": </b> no buffering.</li>
10876<li><b>"<code>full</code>": </b> full buffering.</li>
10877<li><b>"<code>line</code>": </b> line buffering.</li>
10878</ul>
10879
10880<p>
10881For the last two cases,
10882<code>size</code> is a hint for the size of the buffer, in bytes.
10883The default is an appropriate size.
10884
10885
10886<p>
10887The specific behavior of each mode is non portable;
10888check the underlying ISO&nbsp;C function <code>setvbuf</code> in your platform for
10889more details.
10890
10891
10892
10893
10894<p>
10895<hr><h3><a name="pdf-file:write"><code>file:write (&middot;&middot;&middot;)</code></a></h3>
10896
10897
10898<p>
10899Writes the value of each of its arguments to <code>file</code>.
10900The arguments must be strings or numbers.
10901
10902
10903<p>
10904In case of success, this function returns <code>file</code>.
10905
10906
10907
10908
10909
10910
10911
10912<h2>6.9 &ndash; <a name="6.9">Operating System Facilities</a></h2>
10913
10914<p>
10915This library is implemented through table <a name="pdf-os"><code>os</code></a>.
10916
10917
10918<p>
10919<hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3>
10920
10921
10922<p>
10923Returns an approximation of the amount in seconds of CPU time
10924used by the program,
10925as returned by the underlying ISO&nbsp;C function <code>clock</code>.
10926
10927
10928
10929
10930<p>
10931<hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3>
10932
10933
10934<p>
10935Returns a string or a table containing date and time,
10936formatted according to the given string <code>format</code>.
10937
10938
10939<p>
10940If the <code>time</code> argument is present,
10941this is the time to be formatted
10942(see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value).
10943Otherwise, <code>date</code> formats the current time.
10944
10945
10946<p>
10947If <code>format</code> starts with '<code>!</code>',
10948then the date is formatted in Coordinated Universal Time.
10949After this optional character,
10950if <code>format</code> is the string "<code>*t</code>",
10951then <code>date</code> returns a table with the following fields:
10952<code>year</code>, <code>month</code> (1&ndash;12), <code>day</code> (1&ndash;31),
10953<code>hour</code> (0&ndash;23), <code>min</code> (0&ndash;59),
10954<code>sec</code> (0&ndash;61, due to leap seconds),
10955<code>wday</code> (weekday, 1&ndash;7, Sunday is&nbsp;1),
10956<code>yday</code> (day of the year, 1&ndash;366),
10957and <code>isdst</code> (daylight saving flag, a boolean).
10958This last field may be absent
10959if the information is not available.
10960
10961
10962<p>
10963If <code>format</code> is not "<code>*t</code>",
10964then <code>date</code> returns the date as a string,
10965formatted according to the same rules as the ISO&nbsp;C function <code>strftime</code>.
10966
10967
10968<p>
10969If <code>format</code> is absent, it defaults to "<code>%c</code>",
10970which gives a human-readable date and time representation
10971using the current locale.
10972
10973
10974<p>
10975On non-POSIX systems,
10976this function may be not thread safe
10977because of its reliance on C&nbsp;function <code>gmtime</code> and C&nbsp;function <code>localtime</code>.
10978
10979
10980
10981
10982<p>
10983<hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3>
10984
10985
10986<p>
10987Returns the difference, in seconds,
10988from time <code>t1</code> to time <code>t2</code>
10989(where the times are values returned by <a href="#pdf-os.time"><code>os.time</code></a>).
10990In POSIX, Windows, and some other systems,
10991this value is exactly <code>t2</code><em>-</em><code>t1</code>.
10992
10993
10994
10995
10996<p>
10997<hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3>
10998
10999
11000<p>
11001This function is equivalent to the ISO&nbsp;C function <code>system</code>.
11002It passes <code>command</code> to be executed by an operating system shell.
11003Its first result is <b>true</b>
11004if the command terminated successfully,
11005or <b>fail</b> otherwise.
11006After this first result
11007the function returns a string plus a number,
11008as follows:
11009
11010<ul>
11011
11012<li><b>"<code>exit</code>": </b>
11013the command terminated normally;
11014the following number is the exit status of the command.
11015</li>
11016
11017<li><b>"<code>signal</code>": </b>
11018the command was terminated by a signal;
11019the following number is the signal that terminated the command.
11020</li>
11021
11022</ul>
11023
11024<p>
11025When called without a <code>command</code>,
11026<code>os.execute</code> returns a boolean that is true if a shell is available.
11027
11028
11029
11030
11031<p>
11032<hr><h3><a name="pdf-os.exit"><code>os.exit ([code [, close]])</code></a></h3>
11033
11034
11035<p>
11036Calls the ISO&nbsp;C function <code>exit</code> to terminate the host program.
11037If <code>code</code> is <b>true</b>,
11038the returned status is <code>EXIT_SUCCESS</code>;
11039if <code>code</code> is <b>false</b>,
11040the returned status is <code>EXIT_FAILURE</code>;
11041if <code>code</code> is a number,
11042the returned status is this number.
11043The default value for <code>code</code> is <b>true</b>.
11044
11045
11046<p>
11047If the optional second argument <code>close</code> is true,
11048the function closes the Lua state before exiting (see <a href="#lua_close"><code>lua_close</code></a>).
11049
11050
11051
11052
11053<p>
11054<hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3>
11055
11056
11057<p>
11058Returns the value of the process environment variable <code>varname</code>
11059or <b>fail</b> if the variable is not defined.
11060
11061
11062
11063
11064<p>
11065<hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3>
11066
11067
11068<p>
11069Deletes the file (or empty directory, on POSIX systems)
11070with the given name.
11071If this function fails, it returns <b>fail</b>
11072plus a string describing the error and the error code.
11073Otherwise, it returns true.
11074
11075
11076
11077
11078<p>
11079<hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3>
11080
11081
11082<p>
11083Renames the file or directory named <code>oldname</code> to <code>newname</code>.
11084If this function fails, it returns <b>fail</b>,
11085plus a string describing the error and the error code.
11086Otherwise, it returns true.
11087
11088
11089
11090
11091<p>
11092<hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3>
11093
11094
11095<p>
11096Sets the current locale of the program.
11097<code>locale</code> is a system-dependent string specifying a locale;
11098<code>category</code> is an optional string describing which category to change:
11099<code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>,
11100<code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>;
11101the default category is <code>"all"</code>.
11102The function returns the name of the new locale,
11103or <b>fail</b> if the request cannot be honored.
11104
11105
11106<p>
11107If <code>locale</code> is the empty string,
11108the current locale is set to an implementation-defined native locale.
11109If <code>locale</code> is the string "<code>C</code>",
11110the current locale is set to the standard C locale.
11111
11112
11113<p>
11114When called with <b>nil</b> as the first argument,
11115this function only returns the name of the current locale
11116for the given category.
11117
11118
11119<p>
11120This function may be not thread safe
11121because of its reliance on C&nbsp;function <code>setlocale</code>.
11122
11123
11124
11125
11126<p>
11127<hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3>
11128
11129
11130<p>
11131Returns the current time when called without arguments,
11132or a time representing the local date and time specified by the given table.
11133This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>,
11134and may have fields
11135<code>hour</code> (default is 12),
11136<code>min</code> (default is 0),
11137<code>sec</code> (default is 0),
11138and <code>isdst</code> (default is <b>nil</b>).
11139Other fields are ignored.
11140For a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function.
11141
11142
11143<p>
11144When the function is called,
11145the values in these fields do not need to be inside their valid ranges.
11146For instance, if <code>sec</code> is -10,
11147it means 10 seconds before the time specified by the other fields;
11148if <code>hour</code> is 1000,
11149it means 1000 hours after the time specified by the other fields.
11150
11151
11152<p>
11153The returned value is a number, whose meaning depends on your system.
11154In POSIX, Windows, and some other systems,
11155this number counts the number
11156of seconds since some given start time (the "epoch").
11157In other systems, the meaning is not specified,
11158and the number returned by <code>time</code> can be used only as an argument to
11159<a href="#pdf-os.date"><code>os.date</code></a> and <a href="#pdf-os.difftime"><code>os.difftime</code></a>.
11160
11161
11162<p>
11163When called with a table,
11164<code>os.time</code> also normalizes all the fields
11165documented in the <a href="#pdf-os.date"><code>os.date</code></a> function,
11166so that they represent the same time as before the call
11167but with values inside their valid ranges.
11168
11169
11170
11171
11172<p>
11173<hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3>
11174
11175
11176<p>
11177Returns a string with a file name that can
11178be used for a temporary file.
11179The file must be explicitly opened before its use
11180and explicitly removed when no longer needed.
11181
11182
11183<p>
11184In POSIX systems,
11185this function also creates a file with that name,
11186to avoid security risks.
11187(Someone else might create the file with wrong permissions
11188in the time between getting the name and creating the file.)
11189You still have to open the file to use it
11190and to remove it (even if you do not use it).
11191
11192
11193<p>
11194When possible,
11195you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>,
11196which automatically removes the file when the program ends.
11197
11198
11199
11200
11201
11202
11203
11204<h2>6.10 &ndash; <a name="6.10">The Debug Library</a></h2>
11205
11206<p>
11207This library provides
11208the functionality of the debug interface (<a href="#4.7">&sect;4.7</a>) to Lua programs.
11209You should exert care when using this library.
11210Several of its functions
11211violate basic assumptions about Lua code
11212(e.g., that variables local to a function
11213cannot be accessed from outside;
11214that userdata metatables cannot be changed by Lua code;
11215that Lua programs do not crash)
11216and therefore can compromise otherwise secure code.
11217Moreover, some functions in this library may be slow.
11218
11219
11220<p>
11221All functions in this library are provided
11222inside the <a name="pdf-debug"><code>debug</code></a> table.
11223All functions that operate over a thread
11224have an optional first argument which is the
11225thread to operate over.
11226The default is always the current thread.
11227
11228
11229<p>
11230<hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3>
11231
11232
11233<p>
11234Enters an interactive mode with the user,
11235running each string that the user enters.
11236Using simple commands and other debug facilities,
11237the user can inspect global and local variables,
11238change their values, evaluate expressions, and so on.
11239A line containing only the word <code>cont</code> finishes this function,
11240so that the caller continues its execution.
11241
11242
11243<p>
11244Note that commands for <code>debug.debug</code> are not lexically nested
11245within any function and so have no direct access to local variables.
11246
11247
11248
11249
11250<p>
11251<hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3>
11252
11253
11254<p>
11255Returns the current hook settings of the thread, as three values:
11256the current hook function, the current hook mask,
11257and the current hook count,
11258as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function.
11259
11260
11261<p>
11262Returns <b>fail</b> if there is no active hook.
11263
11264
11265
11266
11267<p>
11268<hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] f [, what])</code></a></h3>
11269
11270
11271<p>
11272Returns a table with information about a function.
11273You can give the function directly
11274or you can give a number as the value of <code>f</code>,
11275which means the function running at level <code>f</code> of the call stack
11276of the given thread:
11277level&nbsp;0 is the current function (<code>getinfo</code> itself);
11278level&nbsp;1 is the function that called <code>getinfo</code>
11279(except for tail calls, which do not count in the stack);
11280and so on.
11281If <code>f</code> is a number greater than the number of active functions,
11282then <code>getinfo</code> returns <b>fail</b>.
11283
11284
11285<p>
11286The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>,
11287with the string <code>what</code> describing which fields to fill in.
11288The default for <code>what</code> is to get all information available,
11289except the table of valid lines.
11290The option '<code>f</code>'
11291adds a field named <code>func</code> with the function itself.
11292The option '<code>L</code>' adds a field named <code>activelines</code>
11293with the table of valid lines,
11294provided the function is a Lua function.
11295If the function has no debug information,
11296the table is empty.
11297
11298
11299<p>
11300For instance, the expression <code>debug.getinfo(1,"n").name</code> returns
11301a name for the current function,
11302if a reasonable name can be found,
11303and the expression <code>debug.getinfo(print)</code>
11304returns a table with all available information
11305about the <a href="#pdf-print"><code>print</code></a> function.
11306
11307
11308
11309
11310<p>
11311<hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] f, local)</code></a></h3>
11312
11313
11314<p>
11315This function returns the name and the value of the local variable
11316with index <code>local</code> of the function at level <code>f</code> of the stack.
11317This function accesses not only explicit local variables,
11318but also parameters and temporary values.
11319
11320
11321<p>
11322The first parameter or local variable has index&nbsp;1, and so on,
11323following the order that they are declared in the code,
11324counting only the variables that are active
11325in the current scope of the function.
11326Compile-time constants may not appear in this listing,
11327if they were optimized away by the compiler.
11328Negative indices refer to vararg arguments;
11329-1 is the first vararg argument.
11330The function returns <b>fail</b>
11331if there is no variable with the given index,
11332and raises an error when called with a level out of range.
11333(You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.)
11334
11335
11336<p>
11337Variable names starting with '<code>(</code>' (open parenthesis) 
11338represent variables with no known names
11339(internal variables such as loop control variables,
11340and variables from chunks saved without debug information).
11341
11342
11343<p>
11344The parameter <code>f</code> may also be a function.
11345In that case, <code>getlocal</code> returns only the name of function parameters.
11346
11347
11348
11349
11350<p>
11351<hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (value)</code></a></h3>
11352
11353
11354<p>
11355Returns the metatable of the given <code>value</code>
11356or <b>nil</b> if it does not have a metatable.
11357
11358
11359
11360
11361<p>
11362<hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3>
11363
11364
11365<p>
11366Returns the registry table (see <a href="#4.3">&sect;4.3</a>).
11367
11368
11369
11370
11371<p>
11372<hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (f, up)</code></a></h3>
11373
11374
11375<p>
11376This function returns the name and the value of the upvalue
11377with index <code>up</code> of the function <code>f</code>.
11378The function returns <b>fail</b>
11379if there is no upvalue with the given index.
11380
11381
11382<p>
11383(For Lua functions,
11384upvalues are the external local variables that the function uses,
11385and that are consequently included in its closure.)
11386
11387
11388<p>
11389For C&nbsp;functions, this function uses the empty string <code>""</code>
11390as a name for all upvalues.
11391
11392
11393<p>
11394Variable name '<code>?</code>' (interrogation mark)
11395represents variables with no known names
11396(variables from chunks saved without debug information).
11397
11398
11399
11400
11401<p>
11402<hr><h3><a name="pdf-debug.getuservalue"><code>debug.getuservalue (u, n)</code></a></h3>
11403
11404
11405<p>
11406Returns the <code>n</code>-th user value associated
11407to the userdata <code>u</code> plus a boolean,
11408<b>false</b> if the userdata does not have that value.
11409
11410
11411
11412
11413<p>
11414<hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3>
11415
11416
11417<p>
11418Sets the given function as the debug hook.
11419The string <code>mask</code> and the number <code>count</code> describe
11420when the hook will be called.
11421The string mask may have any combination of the following characters,
11422with the given meaning:
11423
11424<ul>
11425<li><b>'<code>c</code>': </b> the hook is called every time Lua calls a function;</li>
11426<li><b>'<code>r</code>': </b> the hook is called every time Lua returns from a function;</li>
11427<li><b>'<code>l</code>': </b> the hook is called every time Lua enters a new line of code.</li>
11428</ul><p>
11429Moreover,
11430with a <code>count</code> different from zero,
11431the hook is called also after every <code>count</code> instructions.
11432
11433
11434<p>
11435When called without arguments,
11436<a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook.
11437
11438
11439<p>
11440When the hook is called, its first parameter is a string
11441describing the event that has triggered its call:
11442<code>"call"</code>, <code>"tail call"</code>, <code>"return"</code>,
11443<code>"line"</code>, and <code>"count"</code>.
11444For line events,
11445the hook also gets the new line number as its second parameter.
11446Inside a hook,
11447you can call <code>getinfo</code> with level&nbsp;2 to get more information about
11448the running function.
11449(Level&nbsp;0 is the <code>getinfo</code> function,
11450and level&nbsp;1 is the hook function.)
11451
11452
11453
11454
11455<p>
11456<hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3>
11457
11458
11459<p>
11460This function assigns the value <code>value</code> to the local variable
11461with index <code>local</code> of the function at level <code>level</code> of the stack.
11462The function returns <b>fail</b> if there is no local
11463variable with the given index,
11464and raises an error when called with a <code>level</code> out of range.
11465(You can call <code>getinfo</code> to check whether the level is valid.)
11466Otherwise, it returns the name of the local variable.
11467
11468
11469<p>
11470See <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for more information about
11471variable indices and names.
11472
11473
11474
11475
11476<p>
11477<hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (value, table)</code></a></h3>
11478
11479
11480<p>
11481Sets the metatable for the given <code>value</code> to the given <code>table</code>
11482(which can be <b>nil</b>).
11483Returns <code>value</code>.
11484
11485
11486
11487
11488<p>
11489<hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (f, up, value)</code></a></h3>
11490
11491
11492<p>
11493This function assigns the value <code>value</code> to the upvalue
11494with index <code>up</code> of the function <code>f</code>.
11495The function returns <b>fail</b> if there is no upvalue
11496with the given index.
11497Otherwise, it returns the name of the upvalue.
11498
11499
11500<p>
11501See <a href="#pdf-debug.getupvalue"><code>debug.getupvalue</code></a> for more information about upvalues.
11502
11503
11504
11505
11506<p>
11507<hr><h3><a name="pdf-debug.setuservalue"><code>debug.setuservalue (udata, value, n)</code></a></h3>
11508
11509
11510<p>
11511Sets the given <code>value</code> as
11512the <code>n</code>-th user value associated to the given <code>udata</code>.
11513<code>udata</code> must be a full userdata.
11514
11515
11516<p>
11517Returns <code>udata</code>,
11518or <b>fail</b> if the userdata does not have that value.
11519
11520
11521
11522
11523<p>
11524<hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message [, level]])</code></a></h3>
11525
11526
11527<p>
11528If <code>message</code> is present but is neither a string nor <b>nil</b>,
11529this function returns <code>message</code> without further processing.
11530Otherwise,
11531it returns a string with a traceback of the call stack.
11532The optional <code>message</code> string is appended
11533at the beginning of the traceback.
11534An optional <code>level</code> number tells at which level
11535to start the traceback
11536(default is 1, the function calling <code>traceback</code>).
11537
11538
11539
11540
11541<p>
11542<hr><h3><a name="pdf-debug.upvalueid"><code>debug.upvalueid (f, n)</code></a></h3>
11543
11544
11545<p>
11546Returns a unique identifier (as a light userdata)
11547for the upvalue numbered <code>n</code>
11548from the given function.
11549
11550
11551<p>
11552These unique identifiers allow a program to check whether different
11553closures share upvalues.
11554Lua closures that share an upvalue
11555(that is, that access a same external local variable)
11556will return identical ids for those upvalue indices.
11557
11558
11559
11560
11561<p>
11562<hr><h3><a name="pdf-debug.upvaluejoin"><code>debug.upvaluejoin (f1, n1, f2, n2)</code></a></h3>
11563
11564
11565<p>
11566Make the <code>n1</code>-th upvalue of the Lua closure <code>f1</code>
11567refer to the <code>n2</code>-th upvalue of the Lua closure <code>f2</code>.
11568
11569
11570
11571
11572
11573
11574
11575<h1>7 &ndash; <a name="7">Lua Standalone</a></h1>
11576
11577<p>
11578Although Lua has been designed as an extension language,
11579to be embedded in a host C&nbsp;program,
11580it is also frequently used as a standalone language.
11581An interpreter for Lua as a standalone language,
11582called simply <code>lua</code>,
11583is provided with the standard distribution.
11584The standalone interpreter includes
11585all standard libraries.
11586Its usage is:
11587
11588<pre>
11589     lua [options] [script [args]]
11590</pre><p>
11591The options are:
11592
11593<ul>
11594<li><b><code>-e <em>stat</em></code>: </b> execute string <em>stat</em>;</li>
11595<li><b><code>-i</code>: </b> enter interactive mode after running <em>script</em>;</li>
11596<li><b><code>-l <em>mod</em></code>: </b> "require" <em>mod</em> and assign the
11597  result to global <em>mod</em>;</li>
11598<li><b><code>-l <em>g=mod</em></code>: </b> "require" <em>mod</em> and assign the
11599  result to global <em>g</em>;</li>
11600<li><b><code>-v</code>: </b> print version information;</li>
11601<li><b><code>-E</code>: </b> ignore environment variables;</li>
11602<li><b><code>-W</code>: </b> turn warnings on;</li>
11603<li><b><code>--</code>: </b> stop handling options;</li>
11604<li><b><code>-</code>: </b> execute <code>stdin</code> as a file and stop handling options.</li>
11605</ul><p>
11606(The form <code>-l <em>g=mod</em></code> was introduced in release&nbsp;5.4.4.)
11607
11608
11609<p>
11610After handling its options, <code>lua</code> runs the given <em>script</em>.
11611When called without arguments,
11612<code>lua</code> behaves as <code>lua -v -i</code>
11613when the standard input (<code>stdin</code>) is a terminal,
11614and as <code>lua -</code> otherwise.
11615
11616
11617<p>
11618When called without the option <code>-E</code>,
11619the interpreter checks for an environment variable <a name="pdf-LUA_INIT_5_4"><code>LUA_INIT_5_4</code></a>
11620(or <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a> if the versioned name is not defined)
11621before running any argument.
11622If the variable content has the format <code>@<em>filename</em></code>,
11623then <code>lua</code> executes the file.
11624Otherwise, <code>lua</code> executes the string itself.
11625
11626
11627<p>
11628When called with the option <code>-E</code>,
11629Lua does not consult any environment variables.
11630In particular,
11631the values of <a href="#pdf-package.path"><code>package.path</code></a> and <a href="#pdf-package.cpath"><code>package.cpath</code></a>
11632are set with the default paths defined in <code>luaconf.h</code>.
11633To signal to the libraries that this option is on,
11634the stand-alone interpreter sets the field
11635<code>"LUA_NOENV"</code> in the registry to a true value.
11636Other libraries may consult this field for the same purpose.
11637
11638
11639<p>
11640The options <code>-e</code>, <code>-l</code>, and <code>-W</code> are handled in
11641the order they appear.
11642For instance, an invocation like
11643
11644<pre>
11645     $ lua -e 'a=1' -llib1 script.lua
11646</pre><p>
11647will first set <code>a</code> to 1, then require the library <code>lib1</code>,
11648and finally run the file <code>script.lua</code> with no arguments.
11649(Here <code>$</code> is the shell prompt. Your prompt may be different.)
11650
11651
11652<p>
11653Before running any code,
11654<code>lua</code> collects all command-line arguments
11655in a global table called <code>arg</code>.
11656The script name goes to index 0,
11657the first argument after the script name goes to index 1,
11658and so on.
11659Any arguments before the script name
11660(that is, the interpreter name plus its options)
11661go to negative indices.
11662For instance, in the call
11663
11664<pre>
11665     $ lua -la b.lua t1 t2
11666</pre><p>
11667the table is like this:
11668
11669<pre>
11670     arg = { [-2] = "lua", [-1] = "-la",
11671             [0] = "b.lua",
11672             [1] = "t1", [2] = "t2" }
11673</pre><p>
11674If there is no script in the call,
11675the interpreter name goes to index 0,
11676followed by the other arguments.
11677For instance, the call
11678
11679<pre>
11680     $ lua -e "print(arg[1])"
11681</pre><p>
11682will print "<code>-e</code>".
11683If there is a script,
11684the script is called with arguments
11685<code>arg[1]</code>, &middot;&middot;&middot;, <code>arg[#arg]</code>.
11686Like all chunks in Lua,
11687the script is compiled as a variadic function.
11688
11689
11690<p>
11691In interactive mode,
11692Lua repeatedly prompts and waits for a line.
11693After reading a line,
11694Lua first try to interpret the line as an expression.
11695If it succeeds, it prints its value.
11696Otherwise, it interprets the line as a statement.
11697If you write an incomplete statement,
11698the interpreter waits for its completion
11699by issuing a different prompt.
11700
11701
11702<p>
11703If the global variable <a name="pdf-_PROMPT"><code>_PROMPT</code></a> contains a string,
11704then its value is used as the prompt.
11705Similarly, if the global variable <a name="pdf-_PROMPT2"><code>_PROMPT2</code></a> contains a string,
11706its value is used as the secondary prompt
11707(issued during incomplete statements).
11708
11709
11710<p>
11711In case of unprotected errors in the script,
11712the interpreter reports the error to the standard error stream.
11713If the error object is not a string but
11714has a metamethod <code>__tostring</code>,
11715the interpreter calls this metamethod to produce the final message.
11716Otherwise, the interpreter converts the error object to a string
11717and adds a stack traceback to it.
11718When warnings are on,
11719they are simply printed in the standard error output.
11720
11721
11722<p>
11723When finishing normally,
11724the interpreter closes its main Lua state
11725(see <a href="#lua_close"><code>lua_close</code></a>).
11726The script can avoid this step by
11727calling <a href="#pdf-os.exit"><code>os.exit</code></a> to terminate.
11728
11729
11730<p>
11731To allow the use of Lua as a
11732script interpreter in Unix systems,
11733Lua skips the first line of a file chunk if it starts with <code>#</code>.
11734Therefore, Lua scripts can be made into executable programs
11735by using <code>chmod +x</code> and the&nbsp;<code>#!</code> form,
11736as in
11737
11738<pre>
11739     #!/usr/local/bin/lua
11740</pre><p>
11741Of course,
11742the location of the Lua interpreter may be different in your machine.
11743If <code>lua</code> is in your <code>PATH</code>,
11744then
11745
11746<pre>
11747     #!/usr/bin/env lua
11748</pre><p>
11749is a more portable solution.
11750
11751
11752
11753<h1>8 &ndash; <a name="8">Incompatibilities with the Previous Version</a></h1>
11754
11755
11756
11757<p>
11758Here we list the incompatibilities that you may find when moving a program
11759from Lua&nbsp;5.3 to Lua&nbsp;5.4.
11760
11761
11762<p>
11763You can avoid some incompatibilities by compiling Lua with
11764appropriate options (see file <code>luaconf.h</code>).
11765However,
11766all these compatibility options will be removed in the future.
11767More often than not,
11768compatibility issues arise when these compatibility options
11769are removed.
11770So, whenever you have the chance,
11771you should try to test your code with a version of Lua compiled
11772with all compatibility options turned off.
11773That will ease transitions to newer versions of Lua.
11774
11775
11776<p>
11777Lua versions can always change the C API in ways that
11778do not imply source-code changes in a program,
11779such as the numeric values for constants
11780or the implementation of functions as macros.
11781Therefore,
11782you should never assume that binaries are compatible between
11783different Lua versions.
11784Always recompile clients of the Lua API when
11785using a new version.
11786
11787
11788<p>
11789Similarly, Lua versions can always change the internal representation
11790of precompiled chunks;
11791precompiled chunks are not compatible between different Lua versions.
11792
11793
11794<p>
11795The standard paths in the official distribution may
11796change between versions.
11797
11798
11799
11800
11801
11802<h2>8.1 &ndash; <a name="8.1">Incompatibilities in the Language</a></h2>
11803<ul>
11804
11805<li>
11806The coercion of strings to numbers in
11807arithmetic and bitwise operations
11808has been removed from the core language.
11809The string library does a similar job
11810for arithmetic (but not for bitwise) operations
11811using the string metamethods.
11812However, unlike in previous versions,
11813the new implementation preserves the implicit type of the numeral
11814in the string.
11815For instance, the result of <code>"1" + "2"</code> now is an integer,
11816not a float.
11817</li>
11818
11819<li>
11820Literal decimal integer constants that overflow are read as floats,
11821instead of wrapping around.
11822You can use hexadecimal notation for such constants if you
11823want the old behavior
11824(reading them as integers with wrap around).
11825</li>
11826
11827<li>
11828The use of the <code>__lt</code> metamethod to emulate <code>__le</code>
11829has been removed.
11830When needed, this metamethod must be explicitly defined.
11831</li>
11832
11833<li>
11834The semantics of the numerical <b>for</b> loop
11835over integers changed in some details.
11836In particular, the control variable never wraps around.
11837</li>
11838
11839<li>
11840A label for a <b>goto</b> cannot be declared where a label with the same
11841name is visible, even if this other label is declared in an enclosing
11842block.
11843</li>
11844
11845<li>
11846When finalizing an object,
11847Lua does not ignore <code>__gc</code> metamethods that are not functions.
11848Any value will be called, if present.
11849(Non-callable values will generate a warning,
11850like any other error when calling a finalizer.)
11851</li>
11852
11853</ul>
11854
11855
11856
11857
11858<h2>8.2 &ndash; <a name="8.2">Incompatibilities in the Libraries</a></h2>
11859<ul>
11860
11861<li>
11862The function <a href="#pdf-print"><code>print</code></a> does not call <a href="#pdf-tostring"><code>tostring</code></a>
11863to format its arguments;
11864instead, it has this functionality hardwired.
11865You should use <code>__tostring</code> to modify how values are printed.
11866</li>
11867
11868<li>
11869The pseudo-random number generator used by the function <a href="#pdf-math.random"><code>math.random</code></a>
11870now starts with a somewhat random seed.
11871Moreover, it uses a different algorithm.
11872</li>
11873
11874<li>
11875By default, the decoding functions in the <a href="#pdf-utf8"><code>utf8</code></a> library
11876do not accept surrogates as valid code points.
11877An extra parameter in these functions makes them more permissive.
11878</li>
11879
11880<li>
11881The options "<code>setpause</code>" and "<code>setstepmul</code>"
11882of the function <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> are deprecated.
11883You should use the new option "<code>incremental</code>" to set them.
11884</li>
11885
11886<li>
11887The function <a href="#pdf-io.lines"><code>io.lines</code></a> now returns four values,
11888instead of just one.
11889That can be a problem when it is used as the sole
11890argument to another function that has optional parameters,
11891such as in <code>load(io.lines(filename, "L"))</code>.
11892To fix that issue,
11893you can wrap the call into parentheses,
11894to adjust its number of results to one.
11895</li>
11896
11897</ul>
11898
11899
11900
11901
11902<h2>8.3 &ndash; <a name="8.3">Incompatibilities in the API</a></h2>
11903
11904
11905<ul>
11906
11907<li>
11908Full userdata now has an arbitrary number of associated user values.
11909Therefore, the functions <code>lua_newuserdata</code>,
11910<code>lua_setuservalue</code>, and <code>lua_getuservalue</code> were
11911replaced by <a href="#lua_newuserdatauv"><code>lua_newuserdatauv</code></a>,
11912<a href="#lua_setiuservalue"><code>lua_setiuservalue</code></a>, and <a href="#lua_getiuservalue"><code>lua_getiuservalue</code></a>,
11913which have an extra argument.
11914
11915
11916<p>
11917For compatibility, the old names still work as macros assuming
11918one single user value.
11919Note, however, that userdata with zero user values
11920are more efficient memory-wise.
11921</li>
11922
11923<li>
11924The function <a href="#lua_resume"><code>lua_resume</code></a> has an extra parameter.
11925This out parameter returns the number of values on
11926the top of the stack that were yielded or returned by the coroutine.
11927(In previous versions,
11928those values were the entire stack.)
11929</li>
11930
11931<li>
11932The function <a href="#lua_version"><code>lua_version</code></a> returns the version number,
11933instead of an address of the version number.
11934The Lua core should work correctly with libraries using their
11935own static copies of the same core,
11936so there is no need to check whether they are using the same
11937address space.
11938</li>
11939
11940<li>
11941The constant <code>LUA_ERRGCMM</code> was removed.
11942Errors in finalizers are never propagated;
11943instead, they generate a warning.
11944</li>
11945
11946<li>
11947The options <code>LUA_GCSETPAUSE</code> and <code>LUA_GCSETSTEPMUL</code>
11948of the function <a href="#lua_gc"><code>lua_gc</code></a> are deprecated.
11949You should use the new option <code>LUA_GCINC</code> to set them.
11950</li>
11951
11952</ul>
11953
11954
11955
11956
11957<h1>9 &ndash; <a name="9">The Complete Syntax of Lua</a></h1>
11958
11959<p>
11960Here is the complete syntax of Lua in extended BNF.
11961As usual in extended BNF,
11962{A} means 0 or more As,
11963and [A] means an optional A.
11964(For operator precedences, see <a href="#3.4.8">&sect;3.4.8</a>;
11965for a description of the terminals
11966Name, Numeral,
11967and LiteralString, see <a href="#3.1">&sect;3.1</a>.)
11968
11969
11970
11971
11972<pre>
11973
11974	chunk ::= block
11975
11976	block ::= {stat} [retstat]
11977
11978	stat ::=  &lsquo;<b>;</b>&rsquo; | 
11979		 varlist &lsquo;<b>=</b>&rsquo; explist | 
11980		 functioncall | 
11981		 label | 
11982		 <b>break</b> | 
11983		 <b>goto</b> Name | 
11984		 <b>do</b> block <b>end</b> | 
11985		 <b>while</b> exp <b>do</b> block <b>end</b> | 
11986		 <b>repeat</b> block <b>until</b> exp | 
11987		 <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> | 
11988		 <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b> | 
11989		 <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> | 
11990		 <b>function</b> funcname funcbody | 
11991		 <b>local</b> <b>function</b> Name funcbody | 
11992		 <b>local</b> attnamelist [&lsquo;<b>=</b>&rsquo; explist] 
11993
11994	attnamelist ::=  Name attrib {&lsquo;<b>,</b>&rsquo; Name attrib}
11995
11996	attrib ::= [&lsquo;<b>&lt;</b>&rsquo; Name &lsquo;<b>&gt;</b>&rsquo;]
11997
11998	retstat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
11999
12000	label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
12001
12002	funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
12003
12004	varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
12005
12006	var ::=  Name | prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; | prefixexp &lsquo;<b>.</b>&rsquo; Name 
12007
12008	namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
12009
12010	explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
12011
12012	exp ::=  <b>nil</b> | <b>false</b> | <b>true</b> | Numeral | LiteralString | &lsquo;<b>...</b>&rsquo; | functiondef | 
12013		 prefixexp | tableconstructor | exp binop exp | unop exp 
12014
12015	prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
12016
12017	functioncall ::=  prefixexp args | prefixexp &lsquo;<b>:</b>&rsquo; Name args 
12018
12019	args ::=  &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo; | tableconstructor | LiteralString 
12020
12021	functiondef ::= <b>function</b> funcbody
12022
12023	funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
12024
12025	parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
12026
12027	tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
12028
12029	fieldlist ::= field {fieldsep field} [fieldsep]
12030
12031	field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
12032
12033	fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
12034
12035	binop ::=  &lsquo;<b>+</b>&rsquo; | &lsquo;<b>-</b>&rsquo; | &lsquo;<b>*</b>&rsquo; | &lsquo;<b>/</b>&rsquo; | &lsquo;<b>//</b>&rsquo; | &lsquo;<b>^</b>&rsquo; | &lsquo;<b>%</b>&rsquo; | 
12036		 &lsquo;<b>&amp;</b>&rsquo; | &lsquo;<b>~</b>&rsquo; | &lsquo;<b>|</b>&rsquo; | &lsquo;<b>&gt;&gt;</b>&rsquo; | &lsquo;<b>&lt;&lt;</b>&rsquo; | &lsquo;<b>..</b>&rsquo; | 
12037		 &lsquo;<b>&lt;</b>&rsquo; | &lsquo;<b>&lt;=</b>&rsquo; | &lsquo;<b>&gt;</b>&rsquo; | &lsquo;<b>&gt;=</b>&rsquo; | &lsquo;<b>==</b>&rsquo; | &lsquo;<b>~=</b>&rsquo; | 
12038		 <b>and</b> | <b>or</b>
12039
12040	unop ::= &lsquo;<b>-</b>&rsquo; | <b>not</b> | &lsquo;<b>#</b>&rsquo; | &lsquo;<b>~</b>&rsquo;
12041
12042</pre>
12043
12044<p>
12045
12046
12047
12048
12049
12050
12051<P CLASS="footer">
12052Last update:
12053Wed May 21 21:09:59 UTC 2025
12054</P>
12055<!--
12056Last change: revised for Lua 5.4.8
12057-->
12058
12059</body></html>
12060