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diff --git a/config.h b/config.h
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#ifndef CONFIG_H |
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#ifndef CONFIG_H |
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#define CONFIG_H |
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#define CONFIG_H |
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#define WINDOW_WIDTH 1280 |
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#define WINDOW_HEIGHT 720 |
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#define WINDOW_TITLE "Stalag" |
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#define PLAYER_MOVE_SPEED 400.0f |
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#define PLAYER_MOVE_SPEED 400.0f |
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#define PLAYER_ROTATION_SPEED 0.05f |
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#define PLAYER_ROTATION_SPEED 0.05f |
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#define PLAYER_MOUSE_SENSITIVITY 0.003f |
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#define PLAYER_MOUSE_SENSITIVITY 0.003f |
| ... |
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diff --git a/main.c b/main.c
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| ... |
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#include "all.h" |
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#include "all.h" |
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int main(void) { |
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int main(void) { |
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SetConfigFlags(FLAG_VSYNC_HINT | FLAG_WINDOW_RESIZABLE); |
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SetConfigFlags(FLAG_VSYNC_HINT | FLAG_WINDOW_RESIZABLE | FLAG_WINDOW_HIGHDPI); |
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InitWindow(1920, 1080, "Stalag"); |
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InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_TITLE); |
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SetTargetFPS(GetMonitorRefreshRate(GetCurrentMonitor())); |
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int monitor = GetCurrentMonitor(); |
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SetWindowPosition((GetMonitorWidth(monitor) - GetScreenWidth()) / 2, |
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(GetMonitorHeight(monitor) - GetScreenHeight()) / 2); |
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SetTargetFPS(GetMonitorRefreshRate(monitor)); |
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vfs_init("data.pak"); |
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vfs_init("data.pak"); |
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InitGame(); |
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InitGame(); |
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