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| author | Mitja Felicijan <mitja.felicijan@gmail.com> | 2025-08-08 03:16:35 +0200 |
|---|---|---|
| committer | Mitja Felicijan <mitja.felicijan@gmail.com> | 2025-08-08 03:16:35 +0200 |
| commit | 4d74dd1cfc45068199639dd04cc4090e86dac8bd (patch) | |
| tree | 4d4272bc6de28b05cc8b98c880753b2353dadcda | |
| parent | 976e810d7d3eaa9e6c0a7b0d865ea6cb2e94e02a (diff) | |
| download | bidi-4d74dd1cfc45068199639dd04cc4090e86dac8bd.tar.gz | |
Updated readme
| -rw-r--r-- | README.md | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -1,8 +1,9 @@ # Bidi - Game development framework Bidi is a tiny framework for developing small video games for recreational -purpose. It takes heavy inspiration from [LÖVE](https://www.love2d.org/) and -[Pico8](https://www.lexaloffle.com/pico-8.php). +purpose. It takes heavy inspiration from [LÖVE](https://www.love2d.org/), +[Pico8](https://www.lexaloffle.com/pico-8.php) and +[Atari 2600](https://en.wikipedia.org/wiki/Atari_2600). You develop your games in Lua and you are only allowed to have one Lua file where all your code lives. You can then load external assets like images and |
