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-rw-r--r--examples/redis-unstable/src/ae.c511
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diff --git a/examples/redis-unstable/src/ae.c b/examples/redis-unstable/src/ae.c
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--- a/examples/redis-unstable/src/ae.c
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-/* A simple event-driven programming library. Originally I wrote this code
- * for the Jim's event-loop (Jim is a Tcl interpreter) but later translated
- * it in form of a library for easy reuse.
- *
- * Copyright (c) 2006-Present, Redis Ltd.
- * All rights reserved.
- *
- * Licensed under your choice of (a) the Redis Source Available License 2.0
- * (RSALv2); or (b) the Server Side Public License v1 (SSPLv1); or (c) the
- * GNU Affero General Public License v3 (AGPLv3).
- */
-
-#include "ae.h"
-#include "anet.h"
-#include "redisassert.h"
-
-#include <stdio.h>
-#include <sys/time.h>
-#include <sys/types.h>
-#include <unistd.h>
-#include <stdlib.h>
-#include <poll.h>
-#include <string.h>
-#include <time.h>
-#include <errno.h>
-
-#include "zmalloc.h"
-#include "config.h"
-
-/* Include the best multiplexing layer supported by this system.
- * The following should be ordered by performances, descending. */
-#ifdef HAVE_EVPORT
-#include "ae_evport.c"
-#else
- #ifdef HAVE_EPOLL
- #include "ae_epoll.c"
- #else
- #ifdef HAVE_KQUEUE
- #include "ae_kqueue.c"
- #else
- #include "ae_select.c"
- #endif
- #endif
-#endif
-
-#define INITIAL_EVENT 1024
-aeEventLoop *aeCreateEventLoop(int setsize) {
- aeEventLoop *eventLoop;
- int i;
-
- monotonicInit(); /* just in case the calling app didn't initialize */
-
- if ((eventLoop = zmalloc(sizeof(*eventLoop))) == NULL) goto err;
- eventLoop->nevents = setsize < INITIAL_EVENT ? setsize : INITIAL_EVENT;
- eventLoop->events = zmalloc(sizeof(aeFileEvent)*eventLoop->nevents);
- eventLoop->fired = zmalloc(sizeof(aeFiredEvent)*eventLoop->nevents);
- if (eventLoop->events == NULL || eventLoop->fired == NULL) goto err;
- eventLoop->setsize = setsize;
- eventLoop->timeEventHead = NULL;
- eventLoop->timeEventNextId = 0;
- eventLoop->stop = 0;
- eventLoop->maxfd = -1;
- eventLoop->beforesleep = NULL;
- eventLoop->aftersleep = NULL;
- eventLoop->flags = 0;
- memset(eventLoop->privdata, 0, sizeof(eventLoop->privdata));
- if (aeApiCreate(eventLoop) == -1) goto err;
- /* Events with mask == AE_NONE are not set. So let's initialize the
- * vector with it. */
- for (i = 0; i < eventLoop->nevents; i++)
- eventLoop->events[i].mask = AE_NONE;
- return eventLoop;
-
-err:
- if (eventLoop) {
- zfree(eventLoop->events);
- zfree(eventLoop->fired);
- zfree(eventLoop);
- }
- return NULL;
-}
-
-/* Return the current set size. */
-int aeGetSetSize(aeEventLoop *eventLoop) {
- return eventLoop->setsize;
-}
-
-/*
- * Tell the event processing to change the wait timeout as soon as possible.
- *
- * Note: it just means you turn on/off the global AE_DONT_WAIT.
- */
-void aeSetDontWait(aeEventLoop *eventLoop, int noWait) {
- if (noWait)
- eventLoop->flags |= AE_DONT_WAIT;
- else
- eventLoop->flags &= ~AE_DONT_WAIT;
-}
-
-/* Resize the maximum set size of the event loop.
- * If the requested set size is smaller than the current set size, but
- * there is already a file descriptor in use that is >= the requested
- * set size minus one, AE_ERR is returned and the operation is not
- * performed at all.
- *
- * Otherwise AE_OK is returned and the operation is successful. */
-int aeResizeSetSize(aeEventLoop *eventLoop, int setsize) {
- if (setsize == eventLoop->setsize) return AE_OK;
- if (eventLoop->maxfd >= setsize) return AE_ERR;
- if (aeApiResize(eventLoop,setsize) == -1) return AE_ERR;
-
- eventLoop->setsize = setsize;
-
- /* If the current allocated space is larger than the requested size,
- * we need to shrink it to the requested size. */
- if (setsize < eventLoop->nevents) {
- eventLoop->events = zrealloc(eventLoop->events,sizeof(aeFileEvent)*setsize);
- eventLoop->fired = zrealloc(eventLoop->fired,sizeof(aeFiredEvent)*setsize);
- eventLoop->nevents = setsize;
- }
- return AE_OK;
-}
-
-void aeDeleteEventLoop(aeEventLoop *eventLoop) {
- aeApiFree(eventLoop);
- zfree(eventLoop->events);
- zfree(eventLoop->fired);
-
- /* Free the time events list. */
- aeTimeEvent *next_te, *te = eventLoop->timeEventHead;
- while (te) {
- next_te = te->next;
- if (te->finalizerProc)
- te->finalizerProc(eventLoop, te->clientData);
- zfree(te);
- te = next_te;
- }
- zfree(eventLoop);
-}
-
-void aeStop(aeEventLoop *eventLoop) {
- eventLoop->stop = 1;
-}
-
-int aeCreateFileEvent(aeEventLoop *eventLoop, int fd, int mask,
- aeFileProc *proc, void *clientData)
-{
- if (fd >= eventLoop->setsize) {
- errno = ERANGE;
- return AE_ERR;
- }
-
- /* Resize the events and fired arrays if the file
- * descriptor exceeds the current number of events. */
- if (unlikely(fd >= eventLoop->nevents)) {
- int newnevents = eventLoop->nevents;
- newnevents = (newnevents * 2 > fd + 1) ? newnevents * 2 : fd + 1;
- newnevents = (newnevents > eventLoop->setsize) ? eventLoop->setsize : newnevents;
- eventLoop->events = zrealloc(eventLoop->events, sizeof(aeFileEvent) * newnevents);
- eventLoop->fired = zrealloc(eventLoop->fired, sizeof(aeFiredEvent) * newnevents);
-
- /* Initialize new slots with an AE_NONE mask */
- for (int i = eventLoop->nevents; i < newnevents; i++)
- eventLoop->events[i].mask = AE_NONE;
- eventLoop->nevents = newnevents;
- }
-
- aeFileEvent *fe = &eventLoop->events[fd];
-
- if (aeApiAddEvent(eventLoop, fd, mask) == -1)
- return AE_ERR;
- fe->mask |= mask;
- if (mask & AE_READABLE) fe->rfileProc = proc;
- if (mask & AE_WRITABLE) fe->wfileProc = proc;
- fe->clientData = clientData;
- if (fd > eventLoop->maxfd)
- eventLoop->maxfd = fd;
- return AE_OK;
-}
-
-void aeDeleteFileEvent(aeEventLoop *eventLoop, int fd, int mask)
-{
- if (fd >= eventLoop->setsize) return;
- aeFileEvent *fe = &eventLoop->events[fd];
- if (fe->mask == AE_NONE) return;
-
- /* We want to always remove AE_BARRIER if set when AE_WRITABLE
- * is removed. */
- if (mask & AE_WRITABLE) mask |= AE_BARRIER;
-
- aeApiDelEvent(eventLoop, fd, mask);
- fe->mask = fe->mask & (~mask);
- if (fd == eventLoop->maxfd && fe->mask == AE_NONE) {
- /* Update the max fd */
- int j;
-
- for (j = eventLoop->maxfd-1; j >= 0; j--)
- if (eventLoop->events[j].mask != AE_NONE) break;
- eventLoop->maxfd = j;
- }
-}
-
-void *aeGetFileClientData(aeEventLoop *eventLoop, int fd) {
- if (fd >= eventLoop->setsize) return NULL;
- aeFileEvent *fe = &eventLoop->events[fd];
- if (fe->mask == AE_NONE) return NULL;
-
- return fe->clientData;
-}
-
-int aeGetFileEvents(aeEventLoop *eventLoop, int fd) {
- if (fd >= eventLoop->setsize) return 0;
- aeFileEvent *fe = &eventLoop->events[fd];
-
- return fe->mask;
-}
-
-long long aeCreateTimeEvent(aeEventLoop *eventLoop, long long milliseconds,
- aeTimeProc *proc, void *clientData,
- aeEventFinalizerProc *finalizerProc)
-{
- long long id = eventLoop->timeEventNextId++;
- aeTimeEvent *te;
-
- te = zmalloc(sizeof(*te));
- if (te == NULL) return AE_ERR;
- te->id = id;
- te->when = getMonotonicUs() + milliseconds * 1000;
- te->timeProc = proc;
- te->finalizerProc = finalizerProc;
- te->clientData = clientData;
- te->prev = NULL;
- te->next = eventLoop->timeEventHead;
- te->refcount = 0;
- if (te->next)
- te->next->prev = te;
- eventLoop->timeEventHead = te;
- return id;
-}
-
-int aeDeleteTimeEvent(aeEventLoop *eventLoop, long long id)
-{
- aeTimeEvent *te = eventLoop->timeEventHead;
- while(te) {
- if (te->id == id) {
- te->id = AE_DELETED_EVENT_ID;
- return AE_OK;
- }
- te = te->next;
- }
- return AE_ERR; /* NO event with the specified ID found */
-}
-
-/* How many microseconds until the first timer should fire.
- * If there are no timers, -1 is returned.
- *
- * Note that's O(N) since time events are unsorted.
- * Possible optimizations (not needed by Redis so far, but...):
- * 1) Insert the event in order, so that the nearest is just the head.
- * Much better but still insertion or deletion of timers is O(N).
- * 2) Use a skiplist to have this operation as O(1) and insertion as O(log(N)).
- */
-static int64_t usUntilEarliestTimer(aeEventLoop *eventLoop) {
- aeTimeEvent *te = eventLoop->timeEventHead;
- if (te == NULL) return -1;
-
- aeTimeEvent *earliest = NULL;
- while (te) {
- if ((!earliest || te->when < earliest->when) && te->id != AE_DELETED_EVENT_ID)
- earliest = te;
- te = te->next;
- }
-
- monotime now = getMonotonicUs();
- return (now >= earliest->when) ? 0 : earliest->when - now;
-}
-
-/* Process time events */
-static int processTimeEvents(aeEventLoop *eventLoop) {
- int processed = 0;
- aeTimeEvent *te;
- long long maxId;
-
- te = eventLoop->timeEventHead;
- maxId = eventLoop->timeEventNextId-1;
- monotime now = getMonotonicUs();
- while(te) {
- long long id;
-
- /* Remove events scheduled for deletion. */
- if (te->id == AE_DELETED_EVENT_ID) {
- aeTimeEvent *next = te->next;
- /* If a reference exists for this timer event,
- * don't free it. This is currently incremented
- * for recursive timerProc calls */
- if (te->refcount) {
- te = next;
- continue;
- }
- if (te->prev)
- te->prev->next = te->next;
- else
- eventLoop->timeEventHead = te->next;
- if (te->next)
- te->next->prev = te->prev;
- if (te->finalizerProc) {
- te->finalizerProc(eventLoop, te->clientData);
- now = getMonotonicUs();
- }
- zfree(te);
- te = next;
- continue;
- }
-
- /* Make sure we don't process time events created by time events in
- * this iteration. Note that this check is currently useless: we always
- * add new timers on the head, however if we change the implementation
- * detail, this check may be useful again: we keep it here for future
- * defense. */
- if (te->id > maxId) {
- te = te->next;
- continue;
- }
-
- if (te->when <= now) {
- int retval;
-
- id = te->id;
- te->refcount++;
- retval = te->timeProc(eventLoop, id, te->clientData);
- te->refcount--;
- processed++;
- now = getMonotonicUs();
- if (retval != AE_NOMORE) {
- te->when = now + (monotime)retval * 1000;
- } else {
- te->id = AE_DELETED_EVENT_ID;
- }
- }
- te = te->next;
- }
- return processed;
-}
-
-/* Process every pending file event, then every pending time event
- * (that may be registered by file event callbacks just processed).
- * Without special flags the function sleeps until some file event
- * fires, or when the next time event occurs (if any).
- *
- * If flags is 0, the function does nothing and returns.
- * if flags has AE_ALL_EVENTS set, all the kind of events are processed.
- * if flags has AE_FILE_EVENTS set, file events are processed.
- * if flags has AE_TIME_EVENTS set, time events are processed.
- * if flags has AE_DONT_WAIT set, the function returns ASAP once all
- * the events that can be handled without a wait are processed.
- * if flags has AE_CALL_AFTER_SLEEP set, the aftersleep callback is called.
- * if flags has AE_CALL_BEFORE_SLEEP set, the beforesleep callback is called.
- *
- * The function returns the number of events processed. */
-int aeProcessEvents(aeEventLoop *eventLoop, int flags)
-{
- int processed = 0, numevents;
-
- /* Nothing to do? return ASAP */
- if (!(flags & AE_TIME_EVENTS) && !(flags & AE_FILE_EVENTS)) return 0;
-
- /* Note that we want to call aeApiPoll() even if there are no
- * file events to process as long as we want to process time
- * events, in order to sleep until the next time event is ready
- * to fire. */
- if (eventLoop->maxfd != -1 ||
- ((flags & AE_TIME_EVENTS) && !(flags & AE_DONT_WAIT))) {
- int j;
- struct timeval tv, *tvp = NULL; /* NULL means infinite wait. */
- int64_t usUntilTimer;
-
- if (eventLoop->beforesleep != NULL && (flags & AE_CALL_BEFORE_SLEEP))
- eventLoop->beforesleep(eventLoop);
-
- /* The eventLoop->flags may be changed inside beforesleep.
- * So we should check it after beforesleep be called. At the same time,
- * the parameter flags always should have the highest priority.
- * That is to say, once the parameter flag is set to AE_DONT_WAIT,
- * no matter what value eventLoop->flags is set to, we should ignore it. */
- if ((flags & AE_DONT_WAIT) || (eventLoop->flags & AE_DONT_WAIT)) {
- tv.tv_sec = tv.tv_usec = 0;
- tvp = &tv;
- } else if (flags & AE_TIME_EVENTS) {
- usUntilTimer = usUntilEarliestTimer(eventLoop);
- if (usUntilTimer >= 0) {
- tv.tv_sec = usUntilTimer / 1000000;
- tv.tv_usec = usUntilTimer % 1000000;
- tvp = &tv;
- }
- }
- /* Call the multiplexing API, will return only on timeout or when
- * some event fires. */
- numevents = aeApiPoll(eventLoop, tvp);
-
- /* Don't process file events if not requested. */
- if (!(flags & AE_FILE_EVENTS)) {
- numevents = 0;
- }
-
- /* After sleep callback. */
- if (eventLoop->aftersleep != NULL && flags & AE_CALL_AFTER_SLEEP)
- eventLoop->aftersleep(eventLoop);
-
- for (j = 0; j < numevents; j++) {
- int fd = eventLoop->fired[j].fd;
- aeFileEvent *fe = &eventLoop->events[fd];
- int mask = eventLoop->fired[j].mask;
- int fired = 0; /* Number of events fired for current fd. */
-
- /* Normally we execute the readable event first, and the writable
- * event later. This is useful as sometimes we may be able
- * to serve the reply of a query immediately after processing the
- * query.
- *
- * However if AE_BARRIER is set in the mask, our application is
- * asking us to do the reverse: never fire the writable event
- * after the readable. In such a case, we invert the calls.
- * This is useful when, for instance, we want to do things
- * in the beforeSleep() hook, like fsyncing a file to disk,
- * before replying to a client. */
- int invert = fe->mask & AE_BARRIER;
-
- /* Note the "fe->mask & mask & ..." code: maybe an already
- * processed event removed an element that fired and we still
- * didn't processed, so we check if the event is still valid.
- *
- * Fire the readable event if the call sequence is not
- * inverted. */
- if (!invert && fe->mask & mask & AE_READABLE) {
- fe->rfileProc(eventLoop,fd,fe->clientData,mask);
- fired++;
- fe = &eventLoop->events[fd]; /* Refresh in case of resize. */
- }
-
- /* Fire the writable event. */
- if (fe->mask & mask & AE_WRITABLE) {
- if (!fired || fe->wfileProc != fe->rfileProc) {
- fe->wfileProc(eventLoop,fd,fe->clientData,mask);
- fired++;
- }
- }
-
- /* If we have to invert the call, fire the readable event now
- * after the writable one. */
- if (invert) {
- fe = &eventLoop->events[fd]; /* Refresh in case of resize. */
- if ((fe->mask & mask & AE_READABLE) &&
- (!fired || fe->wfileProc != fe->rfileProc))
- {
- fe->rfileProc(eventLoop,fd,fe->clientData,mask);
- fired++;
- }
- }
-
- processed++;
- }
- }
- /* Check time events */
- if (flags & AE_TIME_EVENTS)
- processed += processTimeEvents(eventLoop);
-
- return processed; /* return the number of processed file/time events */
-}
-
-/* Wait for milliseconds until the given file descriptor becomes
- * writable/readable/exception */
-int aeWait(int fd, int mask, long long milliseconds) {
- struct pollfd pfd;
- int retmask = 0, retval;
-
- memset(&pfd, 0, sizeof(pfd));
- pfd.fd = fd;
- if (mask & AE_READABLE) pfd.events |= POLLIN;
- if (mask & AE_WRITABLE) pfd.events |= POLLOUT;
-
- if ((retval = poll(&pfd, 1, milliseconds))== 1) {
- if (pfd.revents & POLLIN) retmask |= AE_READABLE;
- if (pfd.revents & POLLOUT) retmask |= AE_WRITABLE;
- if (pfd.revents & POLLERR) retmask |= AE_WRITABLE;
- if (pfd.revents & POLLHUP) retmask |= AE_WRITABLE;
- return retmask;
- } else {
- return retval;
- }
-}
-
-void aeMain(aeEventLoop *eventLoop) {
- eventLoop->stop = 0;
- while (!eventLoop->stop) {
- aeProcessEvents(eventLoop, AE_ALL_EVENTS|
- AE_CALL_BEFORE_SLEEP|
- AE_CALL_AFTER_SLEEP);
- }
-}
-
-char *aeGetApiName(void) {
- return aeApiName();
-}
-
-void aeSetBeforeSleepProc(aeEventLoop *eventLoop, aeBeforeSleepProc *beforesleep) {
- eventLoop->beforesleep = beforesleep;
-}
-
-void aeSetAfterSleepProc(aeEventLoop *eventLoop, aeBeforeSleepProc *aftersleep) {
- eventLoop->aftersleep = aftersleep;
-}