diff options
Diffstat (limited to 'examples/redis-unstable/src/eval.c')
| -rw-r--r-- | examples/redis-unstable/src/eval.c | 1760 |
1 files changed, 0 insertions, 1760 deletions
diff --git a/examples/redis-unstable/src/eval.c b/examples/redis-unstable/src/eval.c deleted file mode 100644 index 0189561..0000000 --- a/examples/redis-unstable/src/eval.c +++ /dev/null @@ -1,1760 +0,0 @@ -/* - * Copyright (c) 2011-Present, Redis Ltd. - * All rights reserved. - * - * Licensed under your choice of (a) the Redis Source Available License 2.0 - * (RSALv2); or (b) the Server Side Public License v1 (SSPLv1); or (c) the - * GNU Affero General Public License v3 (AGPLv3). - */ - -#include "server.h" -#include "sha1.h" -#include "rand.h" -#include "cluster.h" -#include "monotonic.h" -#include "resp_parser.h" -#include "script_lua.h" - -#include <lua.h> -#include <lauxlib.h> -#include <lualib.h> -#if defined(USE_JEMALLOC) -#include <lstate.h> -#endif -#include <ctype.h> -#include <math.h> - -static int gc_count = 0; /* Counter for the number of GC requests, reset after each GC execution */ - -void ldbInit(void); -void ldbDisable(client *c); -void ldbEnable(client *c); -void evalGenericCommandWithDebugging(client *c, int evalsha); -sds ldbCatStackValue(sds s, lua_State *lua, int idx); -listNode *luaScriptsLRUAdd(client *c, sds sha, int evalsha); - -static void dictLuaScriptDestructor(dict *d, void *val) { - UNUSED(d); - if (val == NULL) return; /* Lazy freeing will set value to NULL. */ - decrRefCount(((luaScript*)val)->body); - zfree(val); -} - -static uint64_t dictStrCaseHash(const void *key) { - return dictGenCaseHashFunction((unsigned char*)key, strlen((char*)key)); -} - -/* lctx.lua_scripts sha (as sds string) -> scripts (as luaScript) cache. */ -dictType shaScriptObjectDictType = { - dictStrCaseHash, /* hash function */ - NULL, /* key dup */ - NULL, /* val dup */ - dictSdsKeyCaseCompare, /* key compare */ - dictSdsDestructor, /* key destructor */ - dictLuaScriptDestructor, /* val destructor */ - NULL /* allow to expand */ -}; - -/* Lua context */ -struct luaCtx { - lua_State *lua; /* The Lua interpreter. We use just one for all clients */ - client *lua_client; /* The "fake client" to query Redis from Lua */ - dict *lua_scripts; /* A dictionary of SHA1 -> Lua scripts */ - list *lua_scripts_lru_list; /* A list of SHA1, first in first out LRU eviction. */ - unsigned long long lua_scripts_mem; /* Cached scripts' memory + oh */ -} lctx; - -/* Debugger shared state is stored inside this global structure. */ -#define LDB_BREAKPOINTS_MAX 64 /* Max number of breakpoints. */ -#define LDB_MAX_LEN_DEFAULT 256 /* Default len limit for replies / var dumps. */ -struct ldbState { - connection *conn; /* Connection of the debugging client. */ - int active; /* Are we debugging EVAL right now? */ - int forked; /* Is this a fork()ed debugging session? */ - list *logs; /* List of messages to send to the client. */ - list *traces; /* Messages about Redis commands executed since last stop.*/ - list *children; /* All forked debugging sessions pids. */ - int bp[LDB_BREAKPOINTS_MAX]; /* An array of breakpoints line numbers. */ - int bpcount; /* Number of valid entries inside bp. */ - int step; /* Stop at next line regardless of breakpoints. */ - int luabp; /* Stop at next line because redis.breakpoint() was called. */ - sds *src; /* Lua script source code split by line. */ - int lines; /* Number of lines in 'src'. */ - int currentline; /* Current line number. */ - sds cbuf; /* Debugger client command buffer. */ - size_t maxlen; /* Max var dump / reply length. */ - int maxlen_hint_sent; /* Did we already hint about "set maxlen"? */ -} ldb; - -/* --------------------------------------------------------------------------- - * Utility functions. - * ------------------------------------------------------------------------- */ - -/* Perform the SHA1 of the input string. We use this both for hashing script - * bodies in order to obtain the Lua function name, and in the implementation - * of redis.sha1(). - * - * 'digest' should point to a 41 bytes buffer: 40 for SHA1 converted into a - * hexadecimal number, plus 1 byte for null term. */ -void sha1hex(char *digest, char *script, size_t len) { - SHA1_CTX ctx; - unsigned char hash[20]; - char *cset = "0123456789abcdef"; - int j; - - SHA1Init(&ctx); - SHA1Update(&ctx,(unsigned char*)script,len); - SHA1Final(hash,&ctx); - - for (j = 0; j < 20; j++) { - digest[j*2] = cset[((hash[j]&0xF0)>>4)]; - digest[j*2+1] = cset[(hash[j]&0xF)]; - } - digest[40] = '\0'; -} - -/* redis.breakpoint() - * - * Allows to stop execution during a debugging session from within - * the Lua code implementation, like if a breakpoint was set in the code - * immediately after the function. */ -int luaRedisBreakpointCommand(lua_State *lua) { - if (ldb.active) { - ldb.luabp = 1; - lua_pushboolean(lua,1); - } else { - lua_pushboolean(lua,0); - } - return 1; -} - -/* redis.debug() - * - * Log a string message into the output console. - * Can take multiple arguments that will be separated by commas. - * Nothing is returned to the caller. */ -int luaRedisDebugCommand(lua_State *lua) { - if (!ldb.active) return 0; - int argc = lua_gettop(lua); - sds log = sdscatprintf(sdsempty(),"<debug> line %d: ", ldb.currentline); - while(argc--) { - log = ldbCatStackValue(log,lua,-1 - argc); - if (argc != 0) log = sdscatlen(log,", ",2); - } - ldbLog(log); - return 0; -} - -/* redis.replicate_commands() - * - * DEPRECATED: Now do nothing and always return true. - * Turn on single commands replication if the script never called - * a write command so far, and returns true. Otherwise if the script - * already started to write, returns false and stick to whole scripts - * replication, which is our default. */ -int luaRedisReplicateCommandsCommand(lua_State *lua) { - lua_pushboolean(lua,1); - return 1; -} - -/* Initialize the scripting environment. - * - * This function is called the first time at server startup with - * the 'setup' argument set to 1. - * - * It can be called again multiple times during the lifetime of the Redis - * process, with 'setup' set to 0, and following a scriptingRelease() call, - * in order to reset the Lua scripting environment. - * - * However it is simpler to just call scriptingReset() that does just that. */ -void scriptingInit(int setup) { - if (setup) { - lctx.lua_client = NULL; - server.script_disable_deny_script = 0; - ldbInit(); - } - - lua_State *lua = createLuaState(); - if (lua == NULL) { - serverLog(LL_WARNING, "Failed creating the lua VM."); - exit(1); - } - - /* Initialize a dictionary we use to map SHAs to scripts. - * Initialize a list we use for lua script evictions, it shares the - * sha with the dictionary, so free fn is not set. */ - lctx.lua_scripts = dictCreate(&shaScriptObjectDictType); - lctx.lua_scripts_lru_list = listCreate(); - lctx.lua_scripts_mem = 0; - - luaRegisterRedisAPI(lua); - - /* register debug commands */ - lua_getglobal(lua,"redis"); - - /* redis.breakpoint */ - lua_pushstring(lua,"breakpoint"); - lua_pushcfunction(lua,luaRedisBreakpointCommand); - lua_settable(lua,-3); - - /* redis.debug */ - lua_pushstring(lua,"debug"); - lua_pushcfunction(lua,luaRedisDebugCommand); - lua_settable(lua,-3); - - /* redis.replicate_commands */ - lua_pushstring(lua, "replicate_commands"); - lua_pushcfunction(lua, luaRedisReplicateCommandsCommand); - lua_settable(lua, -3); - - lua_setglobal(lua,"redis"); - - /* Add a helper function we use for pcall error reporting. - * Note that when the error is in the C function we want to report the - * information about the caller, that's what makes sense from the point - * of view of the user debugging a script. */ - { - char *errh_func = "local dbg = debug\n" - "debug = nil\n" - "function __redis__err__handler(err)\n" - " local i = dbg.getinfo(2,'nSl')\n" - " if i and i.what == 'C' then\n" - " i = dbg.getinfo(3,'nSl')\n" - " end\n" - " if type(err) ~= 'table' then\n" - " err = {err='ERR ' .. tostring(err)}" - " end" - " if i then\n" - " err['source'] = i.source\n" - " err['line'] = i.currentline\n" - " end" - " return err\n" - "end\n"; - luaL_loadbuffer(lua,errh_func,strlen(errh_func),"@err_handler_def"); - lua_pcall(lua,0,0,0); - } - - /* Create the (non connected) client that we use to execute Redis commands - * inside the Lua interpreter. - * Note: there is no need to create it again when this function is called - * by scriptingReset(). */ - if (lctx.lua_client == NULL) { - lctx.lua_client = createClient(NULL); - lctx.lua_client->flags |= CLIENT_SCRIPT; - - /* We do not want to allow blocking commands inside Lua */ - lctx.lua_client->flags |= CLIENT_DENY_BLOCKING; - } - - /* Lock the global table from any changes */ - lua_pushvalue(lua, LUA_GLOBALSINDEX); - luaSetErrorMetatable(lua); - /* Recursively lock all tables that can be reached from the global table */ - luaSetTableProtectionRecursively(lua); - lua_pop(lua, 1); - /* Set metatables of basic types (string, number, nil etc.) readonly. */ - luaSetTableProtectionForBasicTypes(lua); - - lctx.lua = lua; -} - -/* Free lua_scripts dict and close lua interpreter. */ -void freeLuaScriptsSync(dict *lua_scripts, list *lua_scripts_lru_list, lua_State *lua) { - dictRelease(lua_scripts); - listRelease(lua_scripts_lru_list); - -#if defined(USE_JEMALLOC) - /* When lua is closed, destroy the previously used private tcache. */ - void *ud = (global_State*)G(lua)->ud; - unsigned int lua_tcache = (unsigned int)(uintptr_t)ud; -#endif - - lua_gc(lua, LUA_GCCOLLECT, 0); - lua_close(lua); - -#if defined(USE_JEMALLOC) - je_mallctl("tcache.destroy", NULL, NULL, (void *)&lua_tcache, sizeof(unsigned int)); -#endif -} - -/* Release resources related to Lua scripting. - * This function is used in order to reset the scripting environment. */ -void scriptingRelease(int async) { - if (async) - freeLuaScriptsAsync(lctx.lua_scripts, lctx.lua_scripts_lru_list, lctx.lua); - else - freeLuaScriptsSync(lctx.lua_scripts, lctx.lua_scripts_lru_list, lctx.lua); -} - -void scriptingReset(int async) { - scriptingRelease(async); - scriptingInit(0); -} - -/* --------------------------------------------------------------------------- - * EVAL and SCRIPT commands implementation - * ------------------------------------------------------------------------- */ - -static void evalCalcFunctionName(int evalsha, sds script, char *out_funcname) { - /* We obtain the script SHA1, then check if this function is already - * defined into the Lua state */ - out_funcname[0] = 'f'; - out_funcname[1] = '_'; - if (!evalsha) { - /* Hash the code if this is an EVAL call */ - sha1hex(out_funcname+2,script,sdslen(script)); - } else { - /* We already have the SHA if it is an EVALSHA */ - int j; - char *sha = script; - - /* Convert to lowercase. We don't use tolower since the function - * managed to always show up in the profiler output consuming - * a non trivial amount of time. */ - for (j = 0; j < 40; j++) - out_funcname[j+2] = (sha[j] >= 'A' && sha[j] <= 'Z') ? - sha[j]+('a'-'A') : sha[j]; - out_funcname[42] = '\0'; - } -} - -/* Helper function to try and extract shebang flags from the script body. - * If no shebang is found, return with success and COMPAT mode flag. - * The err arg is optional, can be used to get a detailed error string. - * The out_shebang_len arg is optional, can be used to trim the shebang from the script. - * Returns C_OK on success, and C_ERR on error. */ -int evalExtractShebangFlags(sds body, uint64_t *out_flags, ssize_t *out_shebang_len, sds *err) { - ssize_t shebang_len = 0; - uint64_t script_flags = SCRIPT_FLAG_EVAL_COMPAT_MODE; - if (!strncmp(body, "#!", 2)) { - int numparts,j; - char *shebang_end = strchr(body, '\n'); - if (shebang_end == NULL) { - if (err) - *err = sdsnew("Invalid script shebang"); - return C_ERR; - } - shebang_len = shebang_end - body; - sds shebang = sdsnewlen(body, shebang_len); - sds *parts = sdssplitargs(shebang, &numparts); - sdsfree(shebang); - if (!parts || numparts == 0) { - if (err) - *err = sdsnew("Invalid engine in script shebang"); - sdsfreesplitres(parts, numparts); - return C_ERR; - } - /* Verify lua interpreter was specified */ - if (strcmp(parts[0], "#!lua")) { - if (err) - *err = sdscatfmt(sdsempty(), "Unexpected engine in script shebang: %s", parts[0]); - sdsfreesplitres(parts, numparts); - return C_ERR; - } - script_flags &= ~SCRIPT_FLAG_EVAL_COMPAT_MODE; - for (j = 1; j < numparts; j++) { - if (!strncmp(parts[j], "flags=", 6)) { - sdsrange(parts[j], 6, -1); - int numflags, jj; - sds *flags = sdssplitlen(parts[j], sdslen(parts[j]), ",", 1, &numflags); - for (jj = 0; jj < numflags; jj++) { - scriptFlag *sf; - for (sf = scripts_flags_def; sf->flag; sf++) { - if (!strcmp(flags[jj], sf->str)) break; - } - if (!sf->flag) { - if (err) - *err = sdscatfmt(sdsempty(), "Unexpected flag in script shebang: %s", flags[jj]); - sdsfreesplitres(flags, numflags); - sdsfreesplitres(parts, numparts); - return C_ERR; - } - script_flags |= sf->flag; - } - sdsfreesplitres(flags, numflags); - } else { - /* We only support function flags options for lua scripts */ - if (err) - *err = sdscatfmt(sdsempty(), "Unknown lua shebang option: %s", parts[j]); - sdsfreesplitres(parts, numparts); - return C_ERR; - } - } - sdsfreesplitres(parts, numparts); - } - if (out_shebang_len) - *out_shebang_len = shebang_len; - *out_flags = script_flags; - return C_OK; -} - -/* Try to extract command flags if we can, returns the modified flags. - * Note that it does not guarantee the command arguments are right. */ -uint64_t evalGetCommandFlags(client *c, uint64_t cmd_flags) { - char funcname[43]; - int evalsha = c->cmd->proc == evalShaCommand || c->cmd->proc == evalShaRoCommand; - if (evalsha && sdslen(c->argv[1]->ptr) != 40) - return cmd_flags; - uint64_t script_flags; - evalCalcFunctionName(evalsha, c->argv[1]->ptr, funcname); - char *lua_cur_script = funcname + 2; - c->cur_script = dictFind(lctx.lua_scripts, lua_cur_script); - if (!c->cur_script) { - if (evalsha) - return cmd_flags; - if (evalExtractShebangFlags(c->argv[1]->ptr, &script_flags, NULL, NULL) == C_ERR) - return cmd_flags; - } else { - luaScript *l = dictGetVal(c->cur_script); - script_flags = l->flags; - } - if (script_flags & SCRIPT_FLAG_EVAL_COMPAT_MODE) - return cmd_flags; - return scriptFlagsToCmdFlags(cmd_flags, script_flags); -} - -/* Define a Lua function with the specified body. - * The function name will be generated in the following form: - * - * f_<hex sha1 sum> - * - * The function increments the reference count of the 'body' object as a - * side effect of a successful call. - * - * On success a pointer to an SDS string representing the function SHA1 of the - * just added function is returned (and will be valid until the next call - * to scriptingReset() function), otherwise NULL is returned. - * - * The function handles the fact of being called with a script that already - * exists, and in such a case, it behaves like in the success case. - * - * If 'c' is not NULL, on error the client is informed with an appropriate - * error describing the nature of the problem and the Lua interpreter error. - * - * 'evalsha' indicating whether the lua function is created from the EVAL context - * or from the SCRIPT LOAD. */ -sds luaCreateFunction(client *c, robj *body, int evalsha) { - char funcname[43]; - dictEntry *de; - uint64_t script_flags; - - funcname[0] = 'f'; - funcname[1] = '_'; - sha1hex(funcname+2,body->ptr,sdslen(body->ptr)); - - if ((de = dictFind(lctx.lua_scripts,funcname+2)) != NULL) { - return dictGetKey(de); - } - - /* Handle shebang header in script code */ - ssize_t shebang_len = 0; - sds err = NULL; - if (evalExtractShebangFlags(body->ptr, &script_flags, &shebang_len, &err) == C_ERR) { - if (c != NULL) { - addReplyErrorSds(c, err); - } - return NULL; - } - - /* Note that in case of a shebang line we skip it but keep the line feed to conserve the user's line numbers */ - if (luaL_loadbuffer(lctx.lua,(char*)body->ptr + shebang_len,sdslen(body->ptr) - shebang_len,"@user_script")) { - if (c != NULL) { - addReplyErrorFormat(c, - "Error compiling script (new function): %s", - lua_tostring(lctx.lua,-1)); - } - lua_pop(lctx.lua,1); - luaGC(lctx.lua, &gc_count); - return NULL; - } - - serverAssert(lua_isfunction(lctx.lua, -1)); - - lua_setfield(lctx.lua, LUA_REGISTRYINDEX, funcname); - - /* We also save a SHA1 -> Original script map in a dictionary - * so that we can replicate / write in the AOF all the - * EVALSHA commands as EVAL using the original script. */ - luaScript *l = zcalloc(sizeof(luaScript)); - l->body = body; - l->flags = script_flags; - sds sha = sdsnewlen(funcname+2,40); - l->node = luaScriptsLRUAdd(c, sha, evalsha); - int retval = dictAdd(lctx.lua_scripts,sha,l); - serverAssertWithInfo(c ? c : lctx.lua_client,NULL,retval == DICT_OK); - lctx.lua_scripts_mem += sdsZmallocSize(sha) + getStringObjectSdsUsedMemory(body); - incrRefCount(body); - - /* Perform GC after creating the script and adding it to the LRU list, - * as script may be evicted during addition. */ - luaGC(lctx.lua, &gc_count); - - return sha; -} - -/* Delete a Lua function with the specified sha. - * - * This will delete the lua function from the lua interpreter and delete - * the lua function from server. */ -void luaDeleteFunction(client *c, sds sha) { - /* Delete the script from lua interpreter. */ - char funcname[43]; - funcname[0] = 'f'; - funcname[1] = '_'; - memcpy(funcname+2, sha, 40); - funcname[42] = '\0'; - lua_pushnil(lctx.lua); - lua_setfield(lctx.lua, LUA_REGISTRYINDEX, funcname); - - /* Delete the script from server. */ - dictEntry *de = dictUnlink(lctx.lua_scripts, sha); - serverAssertWithInfo(c ? c : lctx.lua_client, NULL, de); - luaScript *l = dictGetVal(de); - /* We only delete `EVAL` scripts, which must exist in the LRU list. */ - serverAssert(l->node); - listDelNode(lctx.lua_scripts_lru_list, l->node); - lctx.lua_scripts_mem -= sdsZmallocSize(sha) + getStringObjectSdsUsedMemory(l->body); - dictFreeUnlinkedEntry(lctx.lua_scripts, de); -} - -/* Users who abuse EVAL will generate a new lua script on each call, which can - * consume large amounts of memory over time. Since EVAL is mostly the one that - * abuses the lua cache, and these won't have pipeline issues (scripts won't - * disappear when EVALSHA needs it and cause failure), we implement script eviction - * only for these (not for one loaded with SCRIPT LOAD). Considering that we don't - * have many scripts, then unlike keys, we don't need to worry about the memory - * usage of keeping a true sorted LRU linked list. - * - * 'evalsha' indicating whether the lua function is added from the EVAL context - * or from the SCRIPT LOAD. - * - * Returns the corresponding node added, which is used to save it in luaScript - * and use it for quick removal and re-insertion into an LRU list each time the - * script is used. */ -#define LRU_LIST_LENGTH 500 -listNode *luaScriptsLRUAdd(client *c, sds sha, int evalsha) { - /* Script eviction only applies to EVAL, not SCRIPT LOAD. */ - if (evalsha) return NULL; - - /* Evict oldest. */ - while (listLength(lctx.lua_scripts_lru_list) >= LRU_LIST_LENGTH) { - listNode *ln = listFirst(lctx.lua_scripts_lru_list); - sds oldest = listNodeValue(ln); - luaDeleteFunction(c, oldest); - server.stat_evictedscripts++; - } - - /* Add current. */ - listAddNodeTail(lctx.lua_scripts_lru_list, sha); - return listLast(lctx.lua_scripts_lru_list); -} - -void evalGenericCommand(client *c, int evalsha) { - lua_State *lua = lctx.lua; - char funcname[43]; - long long numkeys; - - /* Get the number of arguments that are keys */ - if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != C_OK) - return; - if (numkeys > (c->argc - 3)) { - addReplyError(c,"Number of keys can't be greater than number of args"); - return; - } else if (numkeys < 0) { - addReplyError(c,"Number of keys can't be negative"); - return; - } - - if (c->cur_script) { - funcname[0] = 'f', funcname[1] = '_'; - memcpy(funcname+2, dictGetKey(c->cur_script), 40); - funcname[42] = '\0'; - } else - evalCalcFunctionName(evalsha, c->argv[1]->ptr, funcname); - - /* Push the pcall error handler function on the stack. */ - lua_getglobal(lua, "__redis__err__handler"); - - /* Try to lookup the Lua function */ - lua_getfield(lua, LUA_REGISTRYINDEX, funcname); - if (lua_isnil(lua,-1)) { - lua_pop(lua,1); /* remove the nil from the stack */ - /* Function not defined... let's define it if we have the - * body of the function. If this is an EVALSHA call we can just - * return an error. */ - if (evalsha) { - lua_pop(lua,1); /* remove the error handler from the stack. */ - addReplyErrorObject(c, shared.noscripterr); - return; - } - if (luaCreateFunction(c, c->argv[1], evalsha) == NULL) { - lua_pop(lua,1); /* remove the error handler from the stack. */ - /* The error is sent to the client by luaCreateFunction() - * itself when it returns NULL. */ - return; - } - /* Now the following is guaranteed to return non nil */ - lua_getfield(lua, LUA_REGISTRYINDEX, funcname); - serverAssert(!lua_isnil(lua,-1)); - } - - char *lua_cur_script = funcname + 2; - dictEntry *de = c->cur_script; - if (!de) - de = dictFind(lctx.lua_scripts, lua_cur_script); - luaScript *l = dictGetVal(de); - int ro = c->cmd->proc == evalRoCommand || c->cmd->proc == evalShaRoCommand; - - scriptRunCtx rctx; - if (scriptPrepareForRun(&rctx, lctx.lua_client, c, lua_cur_script, l->flags, ro) != C_OK) { - lua_pop(lua,2); /* Remove the function and error handler. */ - return; - } - rctx.flags |= SCRIPT_EVAL_MODE; /* mark the current run as EVAL (as opposed to FCALL) so we'll - get appropriate error messages and logs */ - - if (l->node) { - /* Quick removal and re-insertion after the script is called to - * maintain the LRU list. */ - listUnlinkNode(lctx.lua_scripts_lru_list, l->node); - listLinkNodeTail(lctx.lua_scripts_lru_list, l->node); - } - - luaCallFunction(&rctx, lua, c->argv+3, numkeys, c->argv+3+numkeys, c->argc-3-numkeys, ldb.active); - lua_pop(lua,1); /* Remove the error handler. */ - scriptResetRun(&rctx); - luaGC(lua, &gc_count); - - /* We can no longer touch 'l' here, as it may have been reallocated by activedefrag - * during AOF loading of long-running scripts. This issue is not with newly generated - * AOF files, in which scripts propagate effects rather than scripts. */ -} - -void evalCommand(client *c) { - /* Explicitly feed monitor here so that lua commands appear after their - * script command. */ - replicationFeedMonitors(c,server.monitors,c->db->id,c->argv,c->argc); - if (!(c->flags & CLIENT_LUA_DEBUG)) - evalGenericCommand(c,0); - else - evalGenericCommandWithDebugging(c,0); -} - -void evalRoCommand(client *c) { - evalCommand(c); -} - -void evalShaCommand(client *c) { - /* Explicitly feed monitor here so that lua commands appear after their - * script command. */ - replicationFeedMonitors(c,server.monitors,c->db->id,c->argv,c->argc); - if (sdslen(c->argv[1]->ptr) != 40) { - /* We know that a match is not possible if the provided SHA is - * not the right length. So we return an error ASAP, this way - * evalGenericCommand() can be implemented without string length - * sanity check */ - addReplyErrorObject(c, shared.noscripterr); - return; - } - if (!(c->flags & CLIENT_LUA_DEBUG)) - evalGenericCommand(c,1); - else { - addReplyError(c,"Please use EVAL instead of EVALSHA for debugging"); - return; - } -} - -void evalShaRoCommand(client *c) { - evalShaCommand(c); -} - -void scriptCommand(client *c) { - if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"help")) { - const char *help[] = { -"DEBUG (YES|SYNC|NO)", -" Set the debug mode for subsequent scripts executed.", -"EXISTS <sha1> [<sha1> ...]", -" Return information about the existence of the scripts in the script cache.", -"FLUSH [ASYNC|SYNC]", -" Flush the Lua scripts cache. Very dangerous on replicas.", -" When called without the optional mode argument, the behavior is determined by the", -" lazyfree-lazy-user-flush configuration directive. Valid modes are:", -" * ASYNC: Asynchronously flush the scripts cache.", -" * SYNC: Synchronously flush the scripts cache.", -"KILL", -" Kill the currently executing Lua script.", -"LOAD <script>", -" Load a script into the scripts cache without executing it.", -NULL - }; - addReplyHelp(c, help); - } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"flush")) { - int async = 0; - if (c->argc == 3 && !strcasecmp(c->argv[2]->ptr,"sync")) { - async = 0; - } else if (c->argc == 3 && !strcasecmp(c->argv[2]->ptr,"async")) { - async = 1; - } else if (c->argc == 2) { - async = server.lazyfree_lazy_user_flush ? 1 : 0; - } else { - addReplyError(c,"SCRIPT FLUSH only support SYNC|ASYNC option"); - return; - } - scriptingReset(async); - addReply(c,shared.ok); - } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) { - int j; - - addReplyArrayLen(c, c->argc-2); - for (j = 2; j < c->argc; j++) { - if (dictFind(lctx.lua_scripts,c->argv[j]->ptr)) - addReply(c,shared.cone); - else - addReply(c,shared.czero); - } - } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) { - sds sha = luaCreateFunction(c, c->argv[2], 1); - if (sha == NULL) return; /* The error was sent by luaCreateFunction(). */ - addReplyBulkCBuffer(c,sha,40); - } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) { - scriptKill(c, 1); - } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"debug")) { - if (clientHasPendingReplies(c)) { - addReplyError(c,"SCRIPT DEBUG must be called outside a pipeline"); - return; - } - if (!strcasecmp(c->argv[2]->ptr,"no")) { - ldbDisable(c); - addReply(c,shared.ok); - } else if (!strcasecmp(c->argv[2]->ptr,"yes")) { - ldbEnable(c); - addReply(c,shared.ok); - } else if (!strcasecmp(c->argv[2]->ptr,"sync")) { - ldbEnable(c); - addReply(c,shared.ok); - c->flags |= CLIENT_LUA_DEBUG_SYNC; - } else { - addReplyError(c,"Use SCRIPT DEBUG YES/SYNC/NO"); - return; - } - } else { - addReplySubcommandSyntaxError(c); - } -} - -unsigned long evalScriptsMemoryVM(void) { - return luaMemory(lctx.lua); -} - -dict* evalScriptsDict(void) { - return lctx.lua_scripts; -} - -unsigned long evalScriptsMemoryEngine(void) { - return lctx.lua_scripts_mem + - dictMemUsage(lctx.lua_scripts) + - dictSize(lctx.lua_scripts) * sizeof(luaScript) + - listLength(lctx.lua_scripts_lru_list) * sizeof(listNode); -} - -/* --------------------------------------------------------------------------- - * LDB: Redis Lua debugging facilities - * ------------------------------------------------------------------------- */ - -/* Initialize Lua debugger data structures. */ -void ldbInit(void) { - ldb.conn = NULL; - ldb.active = 0; - ldb.logs = listCreate(); - listSetFreeMethod(ldb.logs, sdsfreegeneric); - ldb.children = listCreate(); - ldb.src = NULL; - ldb.lines = 0; - ldb.cbuf = sdsempty(); -} - -/* Remove all the pending messages in the specified list. */ -void ldbFlushLog(list *log) { - listNode *ln; - - while((ln = listFirst(log)) != NULL) - listDelNode(log,ln); -} - -int ldbIsEnabled(void){ - return ldb.active && ldb.step; -} - -/* Enable debug mode of Lua scripts for this client. */ -void ldbEnable(client *c) { - c->flags |= CLIENT_LUA_DEBUG; - ldbFlushLog(ldb.logs); - ldb.conn = c->conn; - ldb.step = 1; - ldb.bpcount = 0; - ldb.luabp = 0; - sdsfree(ldb.cbuf); - ldb.cbuf = sdsempty(); - ldb.maxlen = LDB_MAX_LEN_DEFAULT; - ldb.maxlen_hint_sent = 0; -} - -/* Exit debugging mode from the POV of client. This function is not enough - * to properly shut down a client debugging session, see ldbEndSession() - * for more information. */ -void ldbDisable(client *c) { - c->flags &= ~(CLIENT_LUA_DEBUG|CLIENT_LUA_DEBUG_SYNC); -} - -/* Append a log entry to the specified LDB log. */ -void ldbLog(sds entry) { - listAddNodeTail(ldb.logs,entry); -} - -/* A version of ldbLog() which prevents producing logs greater than - * ldb.maxlen. The first time the limit is reached a hint is generated - * to inform the user that reply trimming can be disabled using the - * debugger "maxlen" command. */ -void ldbLogWithMaxLen(sds entry) { - int trimmed = 0; - if (ldb.maxlen && sdslen(entry) > ldb.maxlen) { - sdsrange(entry,0,ldb.maxlen-1); - entry = sdscatlen(entry," ...",4); - trimmed = 1; - } - ldbLog(entry); - if (trimmed && ldb.maxlen_hint_sent == 0) { - ldb.maxlen_hint_sent = 1; - ldbLog(sdsnew( - "<hint> The above reply was trimmed. Use 'maxlen 0' to disable trimming.")); - } -} - -/* Send ldb.logs to the debugging client as a multi-bulk reply - * consisting of simple strings. Log entries which include newlines have them - * replaced with spaces. The entries sent are also consumed. */ -void ldbSendLogs(void) { - sds proto = sdsempty(); - proto = sdscatfmt(proto,"*%i\r\n", (int)listLength(ldb.logs)); - while(listLength(ldb.logs)) { - listNode *ln = listFirst(ldb.logs); - proto = sdscatlen(proto,"+",1); - sdsmapchars(ln->value,"\r\n"," ",2); - proto = sdscatsds(proto,ln->value); - proto = sdscatlen(proto,"\r\n",2); - listDelNode(ldb.logs,ln); - } - if (connWrite(ldb.conn,proto,sdslen(proto)) == -1) { - /* Avoid warning. We don't check the return value of write() - * since the next read() will catch the I/O error and will - * close the debugging session. */ - } - sdsfree(proto); -} - -/* Start a debugging session before calling EVAL implementation. - * The technique we use is to capture the client socket file descriptor, - * in order to perform direct I/O with it from within Lua hooks. This - * way we don't have to re-enter Redis in order to handle I/O. - * - * The function returns 1 if the caller should proceed to call EVAL, - * and 0 if instead the caller should abort the operation (this happens - * for the parent in a forked session, since it's up to the children - * to continue, or when fork returned an error). - * - * The caller should call ldbEndSession() only if ldbStartSession() - * returned 1. */ -int ldbStartSession(client *c) { - ldb.forked = (c->flags & CLIENT_LUA_DEBUG_SYNC) == 0; - if (ldb.forked) { - pid_t cp = redisFork(CHILD_TYPE_LDB); - if (cp == -1) { - addReplyErrorFormat(c,"Fork() failed: can't run EVAL in debugging mode: %s", strerror(errno)); - return 0; - } else if (cp == 0) { - /* Child. Let's ignore important signals handled by the parent. */ - struct sigaction act; - sigemptyset(&act.sa_mask); - act.sa_flags = 0; - act.sa_handler = SIG_IGN; - sigaction(SIGTERM, &act, NULL); - sigaction(SIGINT, &act, NULL); - - /* Log the creation of the child and close the listening - * socket to make sure if the parent crashes a reset is sent - * to the clients. */ - serverLog(LL_NOTICE,"Redis forked for debugging eval"); - } else { - /* Parent */ - listAddNodeTail(ldb.children,(void*)(unsigned long)cp); - freeClientAsync(c); /* Close the client in the parent side. */ - return 0; - } - } else { - serverLog(LL_NOTICE, - "Redis synchronous debugging eval session started"); - } - - /* Setup our debugging session. */ - connBlock(ldb.conn); - connSendTimeout(ldb.conn,5000); - ldb.active = 1; - - /* First argument of EVAL is the script itself. We split it into different - * lines since this is the way the debugger accesses the source code. */ - sds srcstring = sdsdup(c->argv[1]->ptr); - size_t srclen = sdslen(srcstring); - while(srclen && (srcstring[srclen-1] == '\n' || - srcstring[srclen-1] == '\r')) - { - srcstring[--srclen] = '\0'; - } - sdssetlen(srcstring,srclen); - ldb.src = sdssplitlen(srcstring,sdslen(srcstring),"\n",1,&ldb.lines); - sdsfree(srcstring); - return 1; -} - -/* End a debugging session after the EVAL call with debugging enabled - * returned. */ -void ldbEndSession(client *c) { - /* Emit the remaining logs and an <endsession> mark. */ - ldbLog(sdsnew("<endsession>")); - ldbSendLogs(); - - /* If it's a fork()ed session, we just exit. */ - if (ldb.forked) { - writeToClient(c,0); - serverLog(LL_NOTICE,"Lua debugging session child exiting"); - exitFromChild(0, 0); - } else { - serverLog(LL_NOTICE, - "Redis synchronous debugging eval session ended"); - } - - /* Otherwise let's restore client's state. */ - connNonBlock(ldb.conn); - connSendTimeout(ldb.conn,0); - - /* Close the client connection after sending the final EVAL reply - * in order to signal the end of the debugging session. */ - c->flags |= CLIENT_CLOSE_AFTER_REPLY; - - /* Cleanup. */ - sdsfreesplitres(ldb.src,ldb.lines); - ldb.lines = 0; - ldb.active = 0; -} - -/* If the specified pid is among the list of children spawned for - * forked debugging sessions, it is removed from the children list. - * If the pid was found non-zero is returned. */ -int ldbRemoveChild(pid_t pid) { - listNode *ln = listSearchKey(ldb.children,(void*)(unsigned long)pid); - if (ln) { - listDelNode(ldb.children,ln); - return 1; - } - return 0; -} - -/* Return the number of children we still did not receive termination - * acknowledge via wait() in the parent process. */ -int ldbPendingChildren(void) { - return listLength(ldb.children); -} - -/* Kill all the forked sessions. */ -void ldbKillForkedSessions(void) { - listIter li; - listNode *ln; - - listRewind(ldb.children,&li); - while((ln = listNext(&li))) { - pid_t pid = (unsigned long) ln->value; - serverLog(LL_NOTICE,"Killing debugging session %ld",(long)pid); - kill(pid,SIGKILL); - } - listRelease(ldb.children); - ldb.children = listCreate(); -} - -/* Wrapper for EVAL / EVALSHA that enables debugging, and makes sure - * that when EVAL returns, whatever happened, the session is ended. */ -void evalGenericCommandWithDebugging(client *c, int evalsha) { - if (ldbStartSession(c)) { - evalGenericCommand(c,evalsha); - ldbEndSession(c); - } else { - ldbDisable(c); - } -} - -/* Return a pointer to ldb.src source code line, considering line to be - * one-based, and returning a special string for out of range lines. */ -char *ldbGetSourceLine(int line) { - int idx = line-1; - if (idx < 0 || idx >= ldb.lines) return "<out of range source code line>"; - return ldb.src[idx]; -} - -/* Return true if there is a breakpoint in the specified line. */ -int ldbIsBreakpoint(int line) { - int j; - - for (j = 0; j < ldb.bpcount; j++) - if (ldb.bp[j] == line) return 1; - return 0; -} - -/* Add the specified breakpoint. Ignore it if we already reached the max. - * Returns 1 if the breakpoint was added (or was already set). 0 if there is - * no space for the breakpoint or if the line is invalid. */ -int ldbAddBreakpoint(int line) { - if (line <= 0 || line > ldb.lines) return 0; - if (!ldbIsBreakpoint(line) && ldb.bpcount != LDB_BREAKPOINTS_MAX) { - ldb.bp[ldb.bpcount++] = line; - return 1; - } - return 0; -} - -/* Remove the specified breakpoint, returning 1 if the operation was - * performed or 0 if there was no such breakpoint. */ -int ldbDelBreakpoint(int line) { - int j; - - for (j = 0; j < ldb.bpcount; j++) { - if (ldb.bp[j] == line) { - ldb.bpcount--; - memmove(ldb.bp+j,ldb.bp+j+1,ldb.bpcount-j); - return 1; - } - } - return 0; -} - -/* Expect a valid multi-bulk command in the debugging client query buffer. - * On success the command is parsed and returned as an array of SDS strings, - * otherwise NULL is returned and there is to read more buffer. */ -sds *ldbReplParseCommand(int *argcp, char** err) { - static char* protocol_error = "protocol error"; - sds *argv = NULL; - int argc = 0; - if (sdslen(ldb.cbuf) == 0) return NULL; - - /* Working on a copy is simpler in this case. We can modify it freely - * for the sake of simpler parsing. */ - sds copy = sdsdup(ldb.cbuf); - char *p = copy; - - /* This Redis protocol parser is a joke... just the simplest thing that - * works in this context. It is also very forgiving regarding broken - * protocol. */ - - /* Seek and parse *<count>\r\n. */ - p = strchr(p,'*'); if (!p) goto protoerr; - char *plen = p+1; /* Multi bulk len pointer. */ - p = strstr(p,"\r\n"); if (!p) goto keep_reading; - *p = '\0'; p += 2; - *argcp = atoi(plen); - if (*argcp <= 0 || *argcp > 1024) goto protoerr; - - /* Parse each argument. */ - argv = zmalloc(sizeof(sds)*(*argcp)); - argc = 0; - while(argc < *argcp) { - /* reached the end but there should be more data to read */ - if (*p == '\0') goto keep_reading; - - if (*p != '$') goto protoerr; - plen = p+1; /* Bulk string len pointer. */ - p = strstr(p,"\r\n"); if (!p) goto keep_reading; - *p = '\0'; p += 2; - int slen = atoi(plen); /* Length of this arg. */ - if (slen <= 0 || slen > 1024) goto protoerr; - if ((size_t)(p + slen + 2 - copy) > sdslen(copy) ) goto keep_reading; - argv[argc++] = sdsnewlen(p,slen); - p += slen; /* Skip the already parsed argument. */ - if (p[0] != '\r' || p[1] != '\n') goto protoerr; - p += 2; /* Skip \r\n. */ - } - sdsfree(copy); - return argv; - -protoerr: - *err = protocol_error; -keep_reading: - sdsfreesplitres(argv,argc); - sdsfree(copy); - return NULL; -} - -/* Log the specified line in the Lua debugger output. */ -void ldbLogSourceLine(int lnum) { - char *line = ldbGetSourceLine(lnum); - char *prefix; - int bp = ldbIsBreakpoint(lnum); - int current = ldb.currentline == lnum; - - if (current && bp) - prefix = "->#"; - else if (current) - prefix = "-> "; - else if (bp) - prefix = " #"; - else - prefix = " "; - sds thisline = sdscatprintf(sdsempty(),"%s%-3d %s", prefix, lnum, line); - ldbLog(thisline); -} - -/* Implement the "list" command of the Lua debugger. If around is 0 - * the whole file is listed, otherwise only a small portion of the file - * around the specified line is shown. When a line number is specified - * the amount of context (lines before/after) is specified via the - * 'context' argument. */ -void ldbList(int around, int context) { - int j; - - for (j = 1; j <= ldb.lines; j++) { - if (around != 0 && abs(around-j) > context) continue; - ldbLogSourceLine(j); - } -} - -/* Append a human readable representation of the Lua value at position 'idx' - * on the stack of the 'lua' state, to the SDS string passed as argument. - * The new SDS string with the represented value attached is returned. - * Used in order to implement ldbLogStackValue(). - * - * The element is not automatically removed from the stack, nor it is - * converted to a different type. */ -#define LDB_MAX_VALUES_DEPTH (LUA_MINSTACK/2) -sds ldbCatStackValueRec(sds s, lua_State *lua, int idx, int level) { - int t = lua_type(lua,idx); - - if (level++ == LDB_MAX_VALUES_DEPTH) - return sdscat(s,"<max recursion level reached! Nested table?>"); - - switch(t) { - case LUA_TSTRING: - { - size_t strl; - char *strp = (char*)lua_tolstring(lua,idx,&strl); - s = sdscatrepr(s,strp,strl); - } - break; - case LUA_TBOOLEAN: - s = sdscat(s,lua_toboolean(lua,idx) ? "true" : "false"); - break; - case LUA_TNUMBER: - s = sdscatprintf(s,"%g",(double)lua_tonumber(lua,idx)); - break; - case LUA_TNIL: - s = sdscatlen(s,"nil",3); - break; - case LUA_TTABLE: - { - int expected_index = 1; /* First index we expect in an array. */ - int is_array = 1; /* Will be set to null if check fails. */ - /* Note: we create two representations at the same time, one - * assuming the table is an array, one assuming it is not. At the - * end we know what is true and select the right one. */ - sds repr1 = sdsempty(); - sds repr2 = sdsempty(); - lua_pushnil(lua); /* The first key to start the iteration is nil. */ - while (lua_next(lua,idx-1)) { - /* Test if so far the table looks like an array. */ - if (is_array && - (lua_type(lua,-2) != LUA_TNUMBER || - lua_tonumber(lua,-2) != expected_index)) is_array = 0; - /* Stack now: table, key, value */ - /* Array repr. */ - repr1 = ldbCatStackValueRec(repr1,lua,-1,level); - repr1 = sdscatlen(repr1,"; ",2); - /* Full repr. */ - repr2 = sdscatlen(repr2,"[",1); - repr2 = ldbCatStackValueRec(repr2,lua,-2,level); - repr2 = sdscatlen(repr2,"]=",2); - repr2 = ldbCatStackValueRec(repr2,lua,-1,level); - repr2 = sdscatlen(repr2,"; ",2); - lua_pop(lua,1); /* Stack: table, key. Ready for next iteration. */ - expected_index++; - } - /* Strip the last " ;" from both the representations. */ - if (sdslen(repr1)) sdsrange(repr1,0,-3); - if (sdslen(repr2)) sdsrange(repr2,0,-3); - /* Select the right one and discard the other. */ - s = sdscatlen(s,"{",1); - s = sdscatsds(s,is_array ? repr1 : repr2); - s = sdscatlen(s,"}",1); - sdsfree(repr1); - sdsfree(repr2); - } - break; - case LUA_TFUNCTION: - case LUA_TUSERDATA: - case LUA_TTHREAD: - case LUA_TLIGHTUSERDATA: - { - const void *p = lua_topointer(lua,idx); - char *typename = "unknown"; - if (t == LUA_TFUNCTION) typename = "function"; - else if (t == LUA_TUSERDATA) typename = "userdata"; - else if (t == LUA_TTHREAD) typename = "thread"; - else if (t == LUA_TLIGHTUSERDATA) typename = "light-userdata"; - s = sdscatprintf(s,"\"%s@%p\"",typename,p); - } - break; - default: - s = sdscat(s,"\"<unknown-lua-type>\""); - break; - } - return s; -} - -/* Higher level wrapper for ldbCatStackValueRec() that just uses an initial - * recursion level of '0'. */ -sds ldbCatStackValue(sds s, lua_State *lua, int idx) { - return ldbCatStackValueRec(s,lua,idx,0); -} - -/* Produce a debugger log entry representing the value of the Lua object - * currently on the top of the stack. The element is not popped nor modified. - * Check ldbCatStackValue() for the actual implementation. */ -void ldbLogStackValue(lua_State *lua, char *prefix) { - sds s = sdsnew(prefix); - s = ldbCatStackValue(s,lua,-1); - ldbLogWithMaxLen(s); -} - -char *ldbRedisProtocolToHuman_Int(sds *o, char *reply); -char *ldbRedisProtocolToHuman_Bulk(sds *o, char *reply); -char *ldbRedisProtocolToHuman_Status(sds *o, char *reply); -char *ldbRedisProtocolToHuman_MultiBulk(sds *o, char *reply); -char *ldbRedisProtocolToHuman_Set(sds *o, char *reply); -char *ldbRedisProtocolToHuman_Map(sds *o, char *reply); -char *ldbRedisProtocolToHuman_Null(sds *o, char *reply); -char *ldbRedisProtocolToHuman_Bool(sds *o, char *reply); -char *ldbRedisProtocolToHuman_Double(sds *o, char *reply); - -/* Get Redis protocol from 'reply' and appends it in human readable form to - * the passed SDS string 'o'. - * - * Note that the SDS string is passed by reference (pointer of pointer to - * char*) so that we can return a modified pointer, as for SDS semantics. */ -char *ldbRedisProtocolToHuman(sds *o, char *reply) { - char *p = reply; - switch(*p) { - case ':': p = ldbRedisProtocolToHuman_Int(o,reply); break; - case '$': p = ldbRedisProtocolToHuman_Bulk(o,reply); break; - case '+': p = ldbRedisProtocolToHuman_Status(o,reply); break; - case '-': p = ldbRedisProtocolToHuman_Status(o,reply); break; - case '*': p = ldbRedisProtocolToHuman_MultiBulk(o,reply); break; - case '~': p = ldbRedisProtocolToHuman_Set(o,reply); break; - case '%': p = ldbRedisProtocolToHuman_Map(o,reply); break; - case '_': p = ldbRedisProtocolToHuman_Null(o,reply); break; - case '#': p = ldbRedisProtocolToHuman_Bool(o,reply); break; - case ',': p = ldbRedisProtocolToHuman_Double(o,reply); break; - } - return p; -} - -/* The following functions are helpers for ldbRedisProtocolToHuman(), each - * take care of a given Redis return type. */ - -char *ldbRedisProtocolToHuman_Int(sds *o, char *reply) { - char *p = strchr(reply+1,'\r'); - *o = sdscatlen(*o,reply+1,p-reply-1); - return p+2; -} - -char *ldbRedisProtocolToHuman_Bulk(sds *o, char *reply) { - char *p = strchr(reply+1,'\r'); - long long bulklen; - - string2ll(reply+1,p-reply-1,&bulklen); - if (bulklen == -1) { - *o = sdscatlen(*o,"NULL",4); - return p+2; - } else { - *o = sdscatrepr(*o,p+2,bulklen); - return p+2+bulklen+2; - } -} - -char *ldbRedisProtocolToHuman_Status(sds *o, char *reply) { - char *p = strchr(reply+1,'\r'); - - *o = sdscatrepr(*o,reply,p-reply); - return p+2; -} - -char *ldbRedisProtocolToHuman_MultiBulk(sds *o, char *reply) { - char *p = strchr(reply+1,'\r'); - long long mbulklen; - int j = 0; - - string2ll(reply+1,p-reply-1,&mbulklen); - p += 2; - if (mbulklen == -1) { - *o = sdscatlen(*o,"NULL",4); - return p; - } - *o = sdscatlen(*o,"[",1); - for (j = 0; j < mbulklen; j++) { - p = ldbRedisProtocolToHuman(o,p); - if (j != mbulklen-1) *o = sdscatlen(*o,",",1); - } - *o = sdscatlen(*o,"]",1); - return p; -} - -char *ldbRedisProtocolToHuman_Set(sds *o, char *reply) { - char *p = strchr(reply+1,'\r'); - long long mbulklen; - int j = 0; - - string2ll(reply+1,p-reply-1,&mbulklen); - p += 2; - *o = sdscatlen(*o,"~(",2); - for (j = 0; j < mbulklen; j++) { - p = ldbRedisProtocolToHuman(o,p); - if (j != mbulklen-1) *o = sdscatlen(*o,",",1); - } - *o = sdscatlen(*o,")",1); - return p; -} - -char *ldbRedisProtocolToHuman_Map(sds *o, char *reply) { - char *p = strchr(reply+1,'\r'); - long long mbulklen; - int j = 0; - - string2ll(reply+1,p-reply-1,&mbulklen); - p += 2; - *o = sdscatlen(*o,"{",1); - for (j = 0; j < mbulklen; j++) { - p = ldbRedisProtocolToHuman(o,p); - *o = sdscatlen(*o," => ",4); - p = ldbRedisProtocolToHuman(o,p); - if (j != mbulklen-1) *o = sdscatlen(*o,",",1); - } - *o = sdscatlen(*o,"}",1); - return p; -} - -char *ldbRedisProtocolToHuman_Null(sds *o, char *reply) { - char *p = strchr(reply+1,'\r'); - *o = sdscatlen(*o,"(null)",6); - return p+2; -} - -char *ldbRedisProtocolToHuman_Bool(sds *o, char *reply) { - char *p = strchr(reply+1,'\r'); - if (reply[1] == 't') - *o = sdscatlen(*o,"#true",5); - else - *o = sdscatlen(*o,"#false",6); - return p+2; -} - -char *ldbRedisProtocolToHuman_Double(sds *o, char *reply) { - char *p = strchr(reply+1,'\r'); - *o = sdscatlen(*o,"(double) ",9); - *o = sdscatlen(*o,reply+1,p-reply-1); - return p+2; -} - -/* Log a Redis reply as debugger output, in a human readable format. - * If the resulting string is longer than 'len' plus a few more chars - * used as prefix, it gets truncated. */ -void ldbLogRedisReply(char *reply) { - sds log = sdsnew("<reply> "); - ldbRedisProtocolToHuman(&log,reply); - ldbLogWithMaxLen(log); -} - -/* Implements the "print <var>" command of the Lua debugger. It scans for Lua - * var "varname" starting from the current stack frame up to the top stack - * frame. The first matching variable is printed. */ -void ldbPrint(lua_State *lua, char *varname) { - lua_Debug ar; - - int l = 0; /* Stack level. */ - while (lua_getstack(lua,l,&ar) != 0) { - l++; - const char *name; - int i = 1; /* Variable index. */ - while((name = lua_getlocal(lua,&ar,i)) != NULL) { - i++; - if (strcmp(varname,name) == 0) { - ldbLogStackValue(lua,"<value> "); - lua_pop(lua,1); - return; - } else { - lua_pop(lua,1); /* Discard the var name on the stack. */ - } - } - } - - /* Let's try with global vars in two selected cases */ - if (!strcmp(varname,"ARGV") || !strcmp(varname,"KEYS")) { - lua_getglobal(lua, varname); - ldbLogStackValue(lua,"<value> "); - lua_pop(lua,1); - } else { - ldbLog(sdsnew("No such variable.")); - } -} - -/* Implements the "print" command (without arguments) of the Lua debugger. - * Prints all the variables in the current stack frame. */ -void ldbPrintAll(lua_State *lua) { - lua_Debug ar; - int vars = 0; - - if (lua_getstack(lua,0,&ar) != 0) { - const char *name; - int i = 1; /* Variable index. */ - while((name = lua_getlocal(lua,&ar,i)) != NULL) { - i++; - if (!strstr(name,"(*temporary)")) { - sds prefix = sdscatprintf(sdsempty(),"<value> %s = ",name); - ldbLogStackValue(lua,prefix); - sdsfree(prefix); - vars++; - } - lua_pop(lua,1); - } - } - - if (vars == 0) { - ldbLog(sdsnew("No local variables in the current context.")); - } -} - -/* Implements the break command to list, add and remove breakpoints. */ -void ldbBreak(sds *argv, int argc) { - if (argc == 1) { - if (ldb.bpcount == 0) { - ldbLog(sdsnew("No breakpoints set. Use 'b <line>' to add one.")); - return; - } else { - ldbLog(sdscatfmt(sdsempty(),"%i breakpoints set:",ldb.bpcount)); - int j; - for (j = 0; j < ldb.bpcount; j++) - ldbLogSourceLine(ldb.bp[j]); - } - } else { - int j; - for (j = 1; j < argc; j++) { - char *arg = argv[j]; - long line; - if (!string2l(arg,sdslen(arg),&line)) { - ldbLog(sdscatfmt(sdsempty(),"Invalid argument:'%s'",arg)); - } else { - if (line == 0) { - ldb.bpcount = 0; - ldbLog(sdsnew("All breakpoints removed.")); - } else if (line > 0) { - if (ldb.bpcount == LDB_BREAKPOINTS_MAX) { - ldbLog(sdsnew("Too many breakpoints set.")); - } else if (ldbAddBreakpoint(line)) { - ldbList(line,1); - } else { - ldbLog(sdsnew("Wrong line number.")); - } - } else if (line < 0) { - if (ldbDelBreakpoint(-line)) - ldbLog(sdsnew("Breakpoint removed.")); - else - ldbLog(sdsnew("No breakpoint in the specified line.")); - } - } - } - } -} - -/* Implements the Lua debugger "eval" command. It just compiles the user - * passed fragment of code and executes it, showing the result left on - * the stack. */ -void ldbEval(lua_State *lua, sds *argv, int argc) { - /* Glue the script together if it is composed of multiple arguments. */ - sds code = sdsjoinsds(argv+1,argc-1," ",1); - sds expr = sdscatsds(sdsnew("return "),code); - - /* Try to compile it as an expression, prepending "return ". */ - if (luaL_loadbuffer(lua,expr,sdslen(expr),"@ldb_eval")) { - lua_pop(lua,1); - /* Failed? Try as a statement. */ - if (luaL_loadbuffer(lua,code,sdslen(code),"@ldb_eval")) { - ldbLog(sdscatfmt(sdsempty(),"<error> %s",lua_tostring(lua,-1))); - lua_pop(lua,1); - sdsfree(code); - sdsfree(expr); - return; - } - } - - /* Call it. */ - sdsfree(code); - sdsfree(expr); - if (lua_pcall(lua,0,1,0)) { - ldbLog(sdscatfmt(sdsempty(),"<error> %s",lua_tostring(lua,-1))); - lua_pop(lua,1); - return; - } - ldbLogStackValue(lua,"<retval> "); - lua_pop(lua,1); -} - -/* Implement the debugger "redis" command. We use a trick in order to make - * the implementation very simple: we just call the Lua redis.call() command - * implementation, with ldb.step enabled, so as a side effect the Redis command - * and its reply are logged. */ -void ldbRedis(lua_State *lua, sds *argv, int argc) { - int j; - - if (!lua_checkstack(lua, argc + 1)) { - /* Increase the Lua stack if needed to make sure there is enough room - * to push 'argc + 1' elements to the stack. On failure, return error. - * Notice that we need, in worst case, 'argc + 1' elements because we push all the arguments - * given by the user (without the first argument) and we also push the 'redis' global table and - * 'redis.call' function so: - * (1 (redis table)) + (1 (redis.call function)) + (argc - 1 (all arguments without the first)) = argc + 1*/ - ldbLogRedisReply("max lua stack reached"); - return; - } - - lua_getglobal(lua,"redis"); - lua_pushstring(lua,"call"); - lua_gettable(lua,-2); /* Stack: redis, redis.call */ - for (j = 1; j < argc; j++) - lua_pushlstring(lua,argv[j],sdslen(argv[j])); - ldb.step = 1; /* Force redis.call() to log. */ - lua_pcall(lua,argc-1,1,0); /* Stack: redis, result */ - ldb.step = 0; /* Disable logging. */ - lua_pop(lua,2); /* Discard the result and clean the stack. */ -} - -/* Implements "trace" command of the Lua debugger. It just prints a backtrace - * querying Lua starting from the current callframe back to the outer one. */ -void ldbTrace(lua_State *lua) { - lua_Debug ar; - int level = 0; - - while(lua_getstack(lua,level,&ar)) { - lua_getinfo(lua,"Snl",&ar); - if(strstr(ar.short_src,"user_script") != NULL) { - ldbLog(sdscatprintf(sdsempty(),"%s %s:", - (level == 0) ? "In" : "From", - ar.name ? ar.name : "top level")); - ldbLogSourceLine(ar.currentline); - } - level++; - } - if (level == 0) { - ldbLog(sdsnew("<error> Can't retrieve Lua stack.")); - } -} - -/* Implements the debugger "maxlen" command. It just queries or sets the - * ldb.maxlen variable. */ -void ldbMaxlen(sds *argv, int argc) { - if (argc == 2) { - int newval = atoi(argv[1]); - ldb.maxlen_hint_sent = 1; /* User knows about this command. */ - if (newval != 0 && newval <= 60) newval = 60; - ldb.maxlen = newval; - } - if (ldb.maxlen) { - ldbLog(sdscatprintf(sdsempty(),"<value> replies are truncated at %d bytes.",(int)ldb.maxlen)); - } else { - ldbLog(sdscatprintf(sdsempty(),"<value> replies are unlimited.")); - } -} - -/* Read debugging commands from client. - * Return C_OK if the debugging session is continuing, otherwise - * C_ERR if the client closed the connection or is timing out. */ -int ldbRepl(lua_State *lua) { - sds *argv; - int argc; - char* err = NULL; - - /* We continue processing commands until a command that should return - * to the Lua interpreter is found. */ - while(1) { - while((argv = ldbReplParseCommand(&argc, &err)) == NULL) { - char buf[1024]; - if (err) { - luaPushError(lua, err); - luaError(lua); - } - int nread = connRead(ldb.conn,buf,sizeof(buf)); - if (nread <= 0) { - /* Make sure the script runs without user input since the - * client is no longer connected. */ - ldb.step = 0; - ldb.bpcount = 0; - return C_ERR; - } - ldb.cbuf = sdscatlen(ldb.cbuf,buf,nread); - /* after 1M we will exit with an error - * so that the client will not blow the memory - */ - if (sdslen(ldb.cbuf) > 1<<20) { - sdsfree(ldb.cbuf); - ldb.cbuf = sdsempty(); - luaPushError(lua, "max client buffer reached"); - luaError(lua); - } - } - - /* Flush the old buffer. */ - sdsfree(ldb.cbuf); - ldb.cbuf = sdsempty(); - - /* Execute the command. */ - if (!strcasecmp(argv[0],"h") || !strcasecmp(argv[0],"help")) { -ldbLog(sdsnew("Redis Lua debugger help:")); -ldbLog(sdsnew("[h]elp Show this help.")); -ldbLog(sdsnew("[s]tep Run current line and stop again.")); -ldbLog(sdsnew("[n]ext Alias for step.")); -ldbLog(sdsnew("[c]ontinue Run till next breakpoint.")); -ldbLog(sdsnew("[l]ist List source code around current line.")); -ldbLog(sdsnew("[l]ist [line] List source code around [line].")); -ldbLog(sdsnew(" line = 0 means: current position.")); -ldbLog(sdsnew("[l]ist [line] [ctx] In this form [ctx] specifies how many lines")); -ldbLog(sdsnew(" to show before/after [line].")); -ldbLog(sdsnew("[w]hole List all source code. Alias for 'list 1 1000000'.")); -ldbLog(sdsnew("[p]rint Show all the local variables.")); -ldbLog(sdsnew("[p]rint <var> Show the value of the specified variable.")); -ldbLog(sdsnew(" Can also show global vars KEYS and ARGV.")); -ldbLog(sdsnew("[b]reak Show all breakpoints.")); -ldbLog(sdsnew("[b]reak <line> Add a breakpoint to the specified line.")); -ldbLog(sdsnew("[b]reak -<line> Remove breakpoint from the specified line.")); -ldbLog(sdsnew("[b]reak 0 Remove all breakpoints.")); -ldbLog(sdsnew("[t]race Show a backtrace.")); -ldbLog(sdsnew("[e]val <code> Execute some Lua code (in a different callframe).")); -ldbLog(sdsnew("[r]edis <cmd> Execute a Redis command.")); -ldbLog(sdsnew("[m]axlen [len] Trim logged Redis replies and Lua var dumps to len.")); -ldbLog(sdsnew(" Specifying zero as <len> means unlimited.")); -ldbLog(sdsnew("[a]bort Stop the execution of the script. In sync")); -ldbLog(sdsnew(" mode dataset changes will be retained.")); -ldbLog(sdsnew("")); -ldbLog(sdsnew("Debugger functions you can call from Lua scripts:")); -ldbLog(sdsnew("redis.debug() Produce logs in the debugger console.")); -ldbLog(sdsnew("redis.breakpoint() Stop execution like if there was a breakpoint in the")); -ldbLog(sdsnew(" next line of code.")); - ldbSendLogs(); - } else if (!strcasecmp(argv[0],"s") || !strcasecmp(argv[0],"step") || - !strcasecmp(argv[0],"n") || !strcasecmp(argv[0],"next")) { - ldb.step = 1; - break; - } else if (!strcasecmp(argv[0],"c") || !strcasecmp(argv[0],"continue")){ - break; - } else if (!strcasecmp(argv[0],"t") || !strcasecmp(argv[0],"trace")) { - ldbTrace(lua); - ldbSendLogs(); - } else if (!strcasecmp(argv[0],"m") || !strcasecmp(argv[0],"maxlen")) { - ldbMaxlen(argv,argc); - ldbSendLogs(); - } else if (!strcasecmp(argv[0],"b") || !strcasecmp(argv[0],"break")) { - ldbBreak(argv,argc); - ldbSendLogs(); - } else if (!strcasecmp(argv[0],"e") || !strcasecmp(argv[0],"eval")) { - ldbEval(lua,argv,argc); - ldbSendLogs(); - } else if (!strcasecmp(argv[0],"a") || !strcasecmp(argv[0],"abort")) { - luaPushError(lua, "script aborted for user request"); - luaError(lua); - } else if (argc > 1 && - (!strcasecmp(argv[0],"r") || !strcasecmp(argv[0],"redis"))) { - ldbRedis(lua,argv,argc); - ldbSendLogs(); - } else if ((!strcasecmp(argv[0],"p") || !strcasecmp(argv[0],"print"))) { - if (argc == 2) - ldbPrint(lua,argv[1]); - else - ldbPrintAll(lua); - ldbSendLogs(); - } else if (!strcasecmp(argv[0],"l") || !strcasecmp(argv[0],"list")){ - int around = ldb.currentline, ctx = 5; - if (argc > 1) { - int num = atoi(argv[1]); - if (num > 0) around = num; - } - if (argc > 2) ctx = atoi(argv[2]); - ldbList(around,ctx); - ldbSendLogs(); - } else if (!strcasecmp(argv[0],"w") || !strcasecmp(argv[0],"whole")){ - ldbList(1,1000000); - ldbSendLogs(); - } else { - ldbLog(sdsnew("<error> Unknown Redis Lua debugger command or " - "wrong number of arguments.")); - ldbSendLogs(); - } - - /* Free the command vector. */ - sdsfreesplitres(argv,argc); - } - - /* Free the current command argv if we break inside the while loop. */ - sdsfreesplitres(argv,argc); - return C_OK; -} - -/* This is the core of our Lua debugger, called each time Lua is about - * to start executing a new line. */ -void luaLdbLineHook(lua_State *lua, lua_Debug *ar) { - scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME); - serverAssert(rctx); /* Only supported inside script invocation */ - lua_getstack(lua,0,ar); - lua_getinfo(lua,"Sl",ar); - ldb.currentline = ar->currentline; - - int bp = ldbIsBreakpoint(ldb.currentline) || ldb.luabp; - int timeout = 0; - - /* Events outside our script are not interesting. */ - if(strstr(ar->short_src,"user_script") == NULL) return; - - /* Check if a timeout occurred. */ - if (ar->event == LUA_HOOKCOUNT && ldb.step == 0 && bp == 0) { - mstime_t elapsed = elapsedMs(rctx->start_time); - mstime_t timelimit = server.busy_reply_threshold ? - server.busy_reply_threshold : 5000; - if (elapsed >= timelimit) { - timeout = 1; - ldb.step = 1; - } else { - return; /* No timeout, ignore the COUNT event. */ - } - } - - if (ldb.step || bp) { - char *reason = "step over"; - if (bp) reason = ldb.luabp ? "redis.breakpoint() called" : - "break point"; - else if (timeout) reason = "timeout reached, infinite loop?"; - ldb.step = 0; - ldb.luabp = 0; - ldbLog(sdscatprintf(sdsempty(), - "* Stopped at %d, stop reason = %s", - ldb.currentline, reason)); - ldbLogSourceLine(ldb.currentline); - ldbSendLogs(); - if (ldbRepl(lua) == C_ERR && timeout) { - /* If the client closed the connection and we have a timeout - * connection, let's kill the script otherwise the process - * will remain blocked indefinitely. */ - luaPushError(lua, "timeout during Lua debugging with client closing connection"); - luaError(lua); - } - rctx->start_time = getMonotonicUs(); - } -} |
