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-rw-r--r--examples/redis-unstable/src/eval.c1760
1 files changed, 0 insertions, 1760 deletions
diff --git a/examples/redis-unstable/src/eval.c b/examples/redis-unstable/src/eval.c
deleted file mode 100644
index 0189561..0000000
--- a/examples/redis-unstable/src/eval.c
+++ /dev/null
@@ -1,1760 +0,0 @@
-/*
- * Copyright (c) 2011-Present, Redis Ltd.
- * All rights reserved.
- *
- * Licensed under your choice of (a) the Redis Source Available License 2.0
- * (RSALv2); or (b) the Server Side Public License v1 (SSPLv1); or (c) the
- * GNU Affero General Public License v3 (AGPLv3).
- */
-
-#include "server.h"
-#include "sha1.h"
-#include "rand.h"
-#include "cluster.h"
-#include "monotonic.h"
-#include "resp_parser.h"
-#include "script_lua.h"
-
-#include <lua.h>
-#include <lauxlib.h>
-#include <lualib.h>
-#if defined(USE_JEMALLOC)
-#include <lstate.h>
-#endif
-#include <ctype.h>
-#include <math.h>
-
-static int gc_count = 0; /* Counter for the number of GC requests, reset after each GC execution */
-
-void ldbInit(void);
-void ldbDisable(client *c);
-void ldbEnable(client *c);
-void evalGenericCommandWithDebugging(client *c, int evalsha);
-sds ldbCatStackValue(sds s, lua_State *lua, int idx);
-listNode *luaScriptsLRUAdd(client *c, sds sha, int evalsha);
-
-static void dictLuaScriptDestructor(dict *d, void *val) {
- UNUSED(d);
- if (val == NULL) return; /* Lazy freeing will set value to NULL. */
- decrRefCount(((luaScript*)val)->body);
- zfree(val);
-}
-
-static uint64_t dictStrCaseHash(const void *key) {
- return dictGenCaseHashFunction((unsigned char*)key, strlen((char*)key));
-}
-
-/* lctx.lua_scripts sha (as sds string) -> scripts (as luaScript) cache. */
-dictType shaScriptObjectDictType = {
- dictStrCaseHash, /* hash function */
- NULL, /* key dup */
- NULL, /* val dup */
- dictSdsKeyCaseCompare, /* key compare */
- dictSdsDestructor, /* key destructor */
- dictLuaScriptDestructor, /* val destructor */
- NULL /* allow to expand */
-};
-
-/* Lua context */
-struct luaCtx {
- lua_State *lua; /* The Lua interpreter. We use just one for all clients */
- client *lua_client; /* The "fake client" to query Redis from Lua */
- dict *lua_scripts; /* A dictionary of SHA1 -> Lua scripts */
- list *lua_scripts_lru_list; /* A list of SHA1, first in first out LRU eviction. */
- unsigned long long lua_scripts_mem; /* Cached scripts' memory + oh */
-} lctx;
-
-/* Debugger shared state is stored inside this global structure. */
-#define LDB_BREAKPOINTS_MAX 64 /* Max number of breakpoints. */
-#define LDB_MAX_LEN_DEFAULT 256 /* Default len limit for replies / var dumps. */
-struct ldbState {
- connection *conn; /* Connection of the debugging client. */
- int active; /* Are we debugging EVAL right now? */
- int forked; /* Is this a fork()ed debugging session? */
- list *logs; /* List of messages to send to the client. */
- list *traces; /* Messages about Redis commands executed since last stop.*/
- list *children; /* All forked debugging sessions pids. */
- int bp[LDB_BREAKPOINTS_MAX]; /* An array of breakpoints line numbers. */
- int bpcount; /* Number of valid entries inside bp. */
- int step; /* Stop at next line regardless of breakpoints. */
- int luabp; /* Stop at next line because redis.breakpoint() was called. */
- sds *src; /* Lua script source code split by line. */
- int lines; /* Number of lines in 'src'. */
- int currentline; /* Current line number. */
- sds cbuf; /* Debugger client command buffer. */
- size_t maxlen; /* Max var dump / reply length. */
- int maxlen_hint_sent; /* Did we already hint about "set maxlen"? */
-} ldb;
-
-/* ---------------------------------------------------------------------------
- * Utility functions.
- * ------------------------------------------------------------------------- */
-
-/* Perform the SHA1 of the input string. We use this both for hashing script
- * bodies in order to obtain the Lua function name, and in the implementation
- * of redis.sha1().
- *
- * 'digest' should point to a 41 bytes buffer: 40 for SHA1 converted into a
- * hexadecimal number, plus 1 byte for null term. */
-void sha1hex(char *digest, char *script, size_t len) {
- SHA1_CTX ctx;
- unsigned char hash[20];
- char *cset = "0123456789abcdef";
- int j;
-
- SHA1Init(&ctx);
- SHA1Update(&ctx,(unsigned char*)script,len);
- SHA1Final(hash,&ctx);
-
- for (j = 0; j < 20; j++) {
- digest[j*2] = cset[((hash[j]&0xF0)>>4)];
- digest[j*2+1] = cset[(hash[j]&0xF)];
- }
- digest[40] = '\0';
-}
-
-/* redis.breakpoint()
- *
- * Allows to stop execution during a debugging session from within
- * the Lua code implementation, like if a breakpoint was set in the code
- * immediately after the function. */
-int luaRedisBreakpointCommand(lua_State *lua) {
- if (ldb.active) {
- ldb.luabp = 1;
- lua_pushboolean(lua,1);
- } else {
- lua_pushboolean(lua,0);
- }
- return 1;
-}
-
-/* redis.debug()
- *
- * Log a string message into the output console.
- * Can take multiple arguments that will be separated by commas.
- * Nothing is returned to the caller. */
-int luaRedisDebugCommand(lua_State *lua) {
- if (!ldb.active) return 0;
- int argc = lua_gettop(lua);
- sds log = sdscatprintf(sdsempty(),"<debug> line %d: ", ldb.currentline);
- while(argc--) {
- log = ldbCatStackValue(log,lua,-1 - argc);
- if (argc != 0) log = sdscatlen(log,", ",2);
- }
- ldbLog(log);
- return 0;
-}
-
-/* redis.replicate_commands()
- *
- * DEPRECATED: Now do nothing and always return true.
- * Turn on single commands replication if the script never called
- * a write command so far, and returns true. Otherwise if the script
- * already started to write, returns false and stick to whole scripts
- * replication, which is our default. */
-int luaRedisReplicateCommandsCommand(lua_State *lua) {
- lua_pushboolean(lua,1);
- return 1;
-}
-
-/* Initialize the scripting environment.
- *
- * This function is called the first time at server startup with
- * the 'setup' argument set to 1.
- *
- * It can be called again multiple times during the lifetime of the Redis
- * process, with 'setup' set to 0, and following a scriptingRelease() call,
- * in order to reset the Lua scripting environment.
- *
- * However it is simpler to just call scriptingReset() that does just that. */
-void scriptingInit(int setup) {
- if (setup) {
- lctx.lua_client = NULL;
- server.script_disable_deny_script = 0;
- ldbInit();
- }
-
- lua_State *lua = createLuaState();
- if (lua == NULL) {
- serverLog(LL_WARNING, "Failed creating the lua VM.");
- exit(1);
- }
-
- /* Initialize a dictionary we use to map SHAs to scripts.
- * Initialize a list we use for lua script evictions, it shares the
- * sha with the dictionary, so free fn is not set. */
- lctx.lua_scripts = dictCreate(&shaScriptObjectDictType);
- lctx.lua_scripts_lru_list = listCreate();
- lctx.lua_scripts_mem = 0;
-
- luaRegisterRedisAPI(lua);
-
- /* register debug commands */
- lua_getglobal(lua,"redis");
-
- /* redis.breakpoint */
- lua_pushstring(lua,"breakpoint");
- lua_pushcfunction(lua,luaRedisBreakpointCommand);
- lua_settable(lua,-3);
-
- /* redis.debug */
- lua_pushstring(lua,"debug");
- lua_pushcfunction(lua,luaRedisDebugCommand);
- lua_settable(lua,-3);
-
- /* redis.replicate_commands */
- lua_pushstring(lua, "replicate_commands");
- lua_pushcfunction(lua, luaRedisReplicateCommandsCommand);
- lua_settable(lua, -3);
-
- lua_setglobal(lua,"redis");
-
- /* Add a helper function we use for pcall error reporting.
- * Note that when the error is in the C function we want to report the
- * information about the caller, that's what makes sense from the point
- * of view of the user debugging a script. */
- {
- char *errh_func = "local dbg = debug\n"
- "debug = nil\n"
- "function __redis__err__handler(err)\n"
- " local i = dbg.getinfo(2,'nSl')\n"
- " if i and i.what == 'C' then\n"
- " i = dbg.getinfo(3,'nSl')\n"
- " end\n"
- " if type(err) ~= 'table' then\n"
- " err = {err='ERR ' .. tostring(err)}"
- " end"
- " if i then\n"
- " err['source'] = i.source\n"
- " err['line'] = i.currentline\n"
- " end"
- " return err\n"
- "end\n";
- luaL_loadbuffer(lua,errh_func,strlen(errh_func),"@err_handler_def");
- lua_pcall(lua,0,0,0);
- }
-
- /* Create the (non connected) client that we use to execute Redis commands
- * inside the Lua interpreter.
- * Note: there is no need to create it again when this function is called
- * by scriptingReset(). */
- if (lctx.lua_client == NULL) {
- lctx.lua_client = createClient(NULL);
- lctx.lua_client->flags |= CLIENT_SCRIPT;
-
- /* We do not want to allow blocking commands inside Lua */
- lctx.lua_client->flags |= CLIENT_DENY_BLOCKING;
- }
-
- /* Lock the global table from any changes */
- lua_pushvalue(lua, LUA_GLOBALSINDEX);
- luaSetErrorMetatable(lua);
- /* Recursively lock all tables that can be reached from the global table */
- luaSetTableProtectionRecursively(lua);
- lua_pop(lua, 1);
- /* Set metatables of basic types (string, number, nil etc.) readonly. */
- luaSetTableProtectionForBasicTypes(lua);
-
- lctx.lua = lua;
-}
-
-/* Free lua_scripts dict and close lua interpreter. */
-void freeLuaScriptsSync(dict *lua_scripts, list *lua_scripts_lru_list, lua_State *lua) {
- dictRelease(lua_scripts);
- listRelease(lua_scripts_lru_list);
-
-#if defined(USE_JEMALLOC)
- /* When lua is closed, destroy the previously used private tcache. */
- void *ud = (global_State*)G(lua)->ud;
- unsigned int lua_tcache = (unsigned int)(uintptr_t)ud;
-#endif
-
- lua_gc(lua, LUA_GCCOLLECT, 0);
- lua_close(lua);
-
-#if defined(USE_JEMALLOC)
- je_mallctl("tcache.destroy", NULL, NULL, (void *)&lua_tcache, sizeof(unsigned int));
-#endif
-}
-
-/* Release resources related to Lua scripting.
- * This function is used in order to reset the scripting environment. */
-void scriptingRelease(int async) {
- if (async)
- freeLuaScriptsAsync(lctx.lua_scripts, lctx.lua_scripts_lru_list, lctx.lua);
- else
- freeLuaScriptsSync(lctx.lua_scripts, lctx.lua_scripts_lru_list, lctx.lua);
-}
-
-void scriptingReset(int async) {
- scriptingRelease(async);
- scriptingInit(0);
-}
-
-/* ---------------------------------------------------------------------------
- * EVAL and SCRIPT commands implementation
- * ------------------------------------------------------------------------- */
-
-static void evalCalcFunctionName(int evalsha, sds script, char *out_funcname) {
- /* We obtain the script SHA1, then check if this function is already
- * defined into the Lua state */
- out_funcname[0] = 'f';
- out_funcname[1] = '_';
- if (!evalsha) {
- /* Hash the code if this is an EVAL call */
- sha1hex(out_funcname+2,script,sdslen(script));
- } else {
- /* We already have the SHA if it is an EVALSHA */
- int j;
- char *sha = script;
-
- /* Convert to lowercase. We don't use tolower since the function
- * managed to always show up in the profiler output consuming
- * a non trivial amount of time. */
- for (j = 0; j < 40; j++)
- out_funcname[j+2] = (sha[j] >= 'A' && sha[j] <= 'Z') ?
- sha[j]+('a'-'A') : sha[j];
- out_funcname[42] = '\0';
- }
-}
-
-/* Helper function to try and extract shebang flags from the script body.
- * If no shebang is found, return with success and COMPAT mode flag.
- * The err arg is optional, can be used to get a detailed error string.
- * The out_shebang_len arg is optional, can be used to trim the shebang from the script.
- * Returns C_OK on success, and C_ERR on error. */
-int evalExtractShebangFlags(sds body, uint64_t *out_flags, ssize_t *out_shebang_len, sds *err) {
- ssize_t shebang_len = 0;
- uint64_t script_flags = SCRIPT_FLAG_EVAL_COMPAT_MODE;
- if (!strncmp(body, "#!", 2)) {
- int numparts,j;
- char *shebang_end = strchr(body, '\n');
- if (shebang_end == NULL) {
- if (err)
- *err = sdsnew("Invalid script shebang");
- return C_ERR;
- }
- shebang_len = shebang_end - body;
- sds shebang = sdsnewlen(body, shebang_len);
- sds *parts = sdssplitargs(shebang, &numparts);
- sdsfree(shebang);
- if (!parts || numparts == 0) {
- if (err)
- *err = sdsnew("Invalid engine in script shebang");
- sdsfreesplitres(parts, numparts);
- return C_ERR;
- }
- /* Verify lua interpreter was specified */
- if (strcmp(parts[0], "#!lua")) {
- if (err)
- *err = sdscatfmt(sdsempty(), "Unexpected engine in script shebang: %s", parts[0]);
- sdsfreesplitres(parts, numparts);
- return C_ERR;
- }
- script_flags &= ~SCRIPT_FLAG_EVAL_COMPAT_MODE;
- for (j = 1; j < numparts; j++) {
- if (!strncmp(parts[j], "flags=", 6)) {
- sdsrange(parts[j], 6, -1);
- int numflags, jj;
- sds *flags = sdssplitlen(parts[j], sdslen(parts[j]), ",", 1, &numflags);
- for (jj = 0; jj < numflags; jj++) {
- scriptFlag *sf;
- for (sf = scripts_flags_def; sf->flag; sf++) {
- if (!strcmp(flags[jj], sf->str)) break;
- }
- if (!sf->flag) {
- if (err)
- *err = sdscatfmt(sdsempty(), "Unexpected flag in script shebang: %s", flags[jj]);
- sdsfreesplitres(flags, numflags);
- sdsfreesplitres(parts, numparts);
- return C_ERR;
- }
- script_flags |= sf->flag;
- }
- sdsfreesplitres(flags, numflags);
- } else {
- /* We only support function flags options for lua scripts */
- if (err)
- *err = sdscatfmt(sdsempty(), "Unknown lua shebang option: %s", parts[j]);
- sdsfreesplitres(parts, numparts);
- return C_ERR;
- }
- }
- sdsfreesplitres(parts, numparts);
- }
- if (out_shebang_len)
- *out_shebang_len = shebang_len;
- *out_flags = script_flags;
- return C_OK;
-}
-
-/* Try to extract command flags if we can, returns the modified flags.
- * Note that it does not guarantee the command arguments are right. */
-uint64_t evalGetCommandFlags(client *c, uint64_t cmd_flags) {
- char funcname[43];
- int evalsha = c->cmd->proc == evalShaCommand || c->cmd->proc == evalShaRoCommand;
- if (evalsha && sdslen(c->argv[1]->ptr) != 40)
- return cmd_flags;
- uint64_t script_flags;
- evalCalcFunctionName(evalsha, c->argv[1]->ptr, funcname);
- char *lua_cur_script = funcname + 2;
- c->cur_script = dictFind(lctx.lua_scripts, lua_cur_script);
- if (!c->cur_script) {
- if (evalsha)
- return cmd_flags;
- if (evalExtractShebangFlags(c->argv[1]->ptr, &script_flags, NULL, NULL) == C_ERR)
- return cmd_flags;
- } else {
- luaScript *l = dictGetVal(c->cur_script);
- script_flags = l->flags;
- }
- if (script_flags & SCRIPT_FLAG_EVAL_COMPAT_MODE)
- return cmd_flags;
- return scriptFlagsToCmdFlags(cmd_flags, script_flags);
-}
-
-/* Define a Lua function with the specified body.
- * The function name will be generated in the following form:
- *
- * f_<hex sha1 sum>
- *
- * The function increments the reference count of the 'body' object as a
- * side effect of a successful call.
- *
- * On success a pointer to an SDS string representing the function SHA1 of the
- * just added function is returned (and will be valid until the next call
- * to scriptingReset() function), otherwise NULL is returned.
- *
- * The function handles the fact of being called with a script that already
- * exists, and in such a case, it behaves like in the success case.
- *
- * If 'c' is not NULL, on error the client is informed with an appropriate
- * error describing the nature of the problem and the Lua interpreter error.
- *
- * 'evalsha' indicating whether the lua function is created from the EVAL context
- * or from the SCRIPT LOAD. */
-sds luaCreateFunction(client *c, robj *body, int evalsha) {
- char funcname[43];
- dictEntry *de;
- uint64_t script_flags;
-
- funcname[0] = 'f';
- funcname[1] = '_';
- sha1hex(funcname+2,body->ptr,sdslen(body->ptr));
-
- if ((de = dictFind(lctx.lua_scripts,funcname+2)) != NULL) {
- return dictGetKey(de);
- }
-
- /* Handle shebang header in script code */
- ssize_t shebang_len = 0;
- sds err = NULL;
- if (evalExtractShebangFlags(body->ptr, &script_flags, &shebang_len, &err) == C_ERR) {
- if (c != NULL) {
- addReplyErrorSds(c, err);
- }
- return NULL;
- }
-
- /* Note that in case of a shebang line we skip it but keep the line feed to conserve the user's line numbers */
- if (luaL_loadbuffer(lctx.lua,(char*)body->ptr + shebang_len,sdslen(body->ptr) - shebang_len,"@user_script")) {
- if (c != NULL) {
- addReplyErrorFormat(c,
- "Error compiling script (new function): %s",
- lua_tostring(lctx.lua,-1));
- }
- lua_pop(lctx.lua,1);
- luaGC(lctx.lua, &gc_count);
- return NULL;
- }
-
- serverAssert(lua_isfunction(lctx.lua, -1));
-
- lua_setfield(lctx.lua, LUA_REGISTRYINDEX, funcname);
-
- /* We also save a SHA1 -> Original script map in a dictionary
- * so that we can replicate / write in the AOF all the
- * EVALSHA commands as EVAL using the original script. */
- luaScript *l = zcalloc(sizeof(luaScript));
- l->body = body;
- l->flags = script_flags;
- sds sha = sdsnewlen(funcname+2,40);
- l->node = luaScriptsLRUAdd(c, sha, evalsha);
- int retval = dictAdd(lctx.lua_scripts,sha,l);
- serverAssertWithInfo(c ? c : lctx.lua_client,NULL,retval == DICT_OK);
- lctx.lua_scripts_mem += sdsZmallocSize(sha) + getStringObjectSdsUsedMemory(body);
- incrRefCount(body);
-
- /* Perform GC after creating the script and adding it to the LRU list,
- * as script may be evicted during addition. */
- luaGC(lctx.lua, &gc_count);
-
- return sha;
-}
-
-/* Delete a Lua function with the specified sha.
- *
- * This will delete the lua function from the lua interpreter and delete
- * the lua function from server. */
-void luaDeleteFunction(client *c, sds sha) {
- /* Delete the script from lua interpreter. */
- char funcname[43];
- funcname[0] = 'f';
- funcname[1] = '_';
- memcpy(funcname+2, sha, 40);
- funcname[42] = '\0';
- lua_pushnil(lctx.lua);
- lua_setfield(lctx.lua, LUA_REGISTRYINDEX, funcname);
-
- /* Delete the script from server. */
- dictEntry *de = dictUnlink(lctx.lua_scripts, sha);
- serverAssertWithInfo(c ? c : lctx.lua_client, NULL, de);
- luaScript *l = dictGetVal(de);
- /* We only delete `EVAL` scripts, which must exist in the LRU list. */
- serverAssert(l->node);
- listDelNode(lctx.lua_scripts_lru_list, l->node);
- lctx.lua_scripts_mem -= sdsZmallocSize(sha) + getStringObjectSdsUsedMemory(l->body);
- dictFreeUnlinkedEntry(lctx.lua_scripts, de);
-}
-
-/* Users who abuse EVAL will generate a new lua script on each call, which can
- * consume large amounts of memory over time. Since EVAL is mostly the one that
- * abuses the lua cache, and these won't have pipeline issues (scripts won't
- * disappear when EVALSHA needs it and cause failure), we implement script eviction
- * only for these (not for one loaded with SCRIPT LOAD). Considering that we don't
- * have many scripts, then unlike keys, we don't need to worry about the memory
- * usage of keeping a true sorted LRU linked list.
- *
- * 'evalsha' indicating whether the lua function is added from the EVAL context
- * or from the SCRIPT LOAD.
- *
- * Returns the corresponding node added, which is used to save it in luaScript
- * and use it for quick removal and re-insertion into an LRU list each time the
- * script is used. */
-#define LRU_LIST_LENGTH 500
-listNode *luaScriptsLRUAdd(client *c, sds sha, int evalsha) {
- /* Script eviction only applies to EVAL, not SCRIPT LOAD. */
- if (evalsha) return NULL;
-
- /* Evict oldest. */
- while (listLength(lctx.lua_scripts_lru_list) >= LRU_LIST_LENGTH) {
- listNode *ln = listFirst(lctx.lua_scripts_lru_list);
- sds oldest = listNodeValue(ln);
- luaDeleteFunction(c, oldest);
- server.stat_evictedscripts++;
- }
-
- /* Add current. */
- listAddNodeTail(lctx.lua_scripts_lru_list, sha);
- return listLast(lctx.lua_scripts_lru_list);
-}
-
-void evalGenericCommand(client *c, int evalsha) {
- lua_State *lua = lctx.lua;
- char funcname[43];
- long long numkeys;
-
- /* Get the number of arguments that are keys */
- if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != C_OK)
- return;
- if (numkeys > (c->argc - 3)) {
- addReplyError(c,"Number of keys can't be greater than number of args");
- return;
- } else if (numkeys < 0) {
- addReplyError(c,"Number of keys can't be negative");
- return;
- }
-
- if (c->cur_script) {
- funcname[0] = 'f', funcname[1] = '_';
- memcpy(funcname+2, dictGetKey(c->cur_script), 40);
- funcname[42] = '\0';
- } else
- evalCalcFunctionName(evalsha, c->argv[1]->ptr, funcname);
-
- /* Push the pcall error handler function on the stack. */
- lua_getglobal(lua, "__redis__err__handler");
-
- /* Try to lookup the Lua function */
- lua_getfield(lua, LUA_REGISTRYINDEX, funcname);
- if (lua_isnil(lua,-1)) {
- lua_pop(lua,1); /* remove the nil from the stack */
- /* Function not defined... let's define it if we have the
- * body of the function. If this is an EVALSHA call we can just
- * return an error. */
- if (evalsha) {
- lua_pop(lua,1); /* remove the error handler from the stack. */
- addReplyErrorObject(c, shared.noscripterr);
- return;
- }
- if (luaCreateFunction(c, c->argv[1], evalsha) == NULL) {
- lua_pop(lua,1); /* remove the error handler from the stack. */
- /* The error is sent to the client by luaCreateFunction()
- * itself when it returns NULL. */
- return;
- }
- /* Now the following is guaranteed to return non nil */
- lua_getfield(lua, LUA_REGISTRYINDEX, funcname);
- serverAssert(!lua_isnil(lua,-1));
- }
-
- char *lua_cur_script = funcname + 2;
- dictEntry *de = c->cur_script;
- if (!de)
- de = dictFind(lctx.lua_scripts, lua_cur_script);
- luaScript *l = dictGetVal(de);
- int ro = c->cmd->proc == evalRoCommand || c->cmd->proc == evalShaRoCommand;
-
- scriptRunCtx rctx;
- if (scriptPrepareForRun(&rctx, lctx.lua_client, c, lua_cur_script, l->flags, ro) != C_OK) {
- lua_pop(lua,2); /* Remove the function and error handler. */
- return;
- }
- rctx.flags |= SCRIPT_EVAL_MODE; /* mark the current run as EVAL (as opposed to FCALL) so we'll
- get appropriate error messages and logs */
-
- if (l->node) {
- /* Quick removal and re-insertion after the script is called to
- * maintain the LRU list. */
- listUnlinkNode(lctx.lua_scripts_lru_list, l->node);
- listLinkNodeTail(lctx.lua_scripts_lru_list, l->node);
- }
-
- luaCallFunction(&rctx, lua, c->argv+3, numkeys, c->argv+3+numkeys, c->argc-3-numkeys, ldb.active);
- lua_pop(lua,1); /* Remove the error handler. */
- scriptResetRun(&rctx);
- luaGC(lua, &gc_count);
-
- /* We can no longer touch 'l' here, as it may have been reallocated by activedefrag
- * during AOF loading of long-running scripts. This issue is not with newly generated
- * AOF files, in which scripts propagate effects rather than scripts. */
-}
-
-void evalCommand(client *c) {
- /* Explicitly feed monitor here so that lua commands appear after their
- * script command. */
- replicationFeedMonitors(c,server.monitors,c->db->id,c->argv,c->argc);
- if (!(c->flags & CLIENT_LUA_DEBUG))
- evalGenericCommand(c,0);
- else
- evalGenericCommandWithDebugging(c,0);
-}
-
-void evalRoCommand(client *c) {
- evalCommand(c);
-}
-
-void evalShaCommand(client *c) {
- /* Explicitly feed monitor here so that lua commands appear after their
- * script command. */
- replicationFeedMonitors(c,server.monitors,c->db->id,c->argv,c->argc);
- if (sdslen(c->argv[1]->ptr) != 40) {
- /* We know that a match is not possible if the provided SHA is
- * not the right length. So we return an error ASAP, this way
- * evalGenericCommand() can be implemented without string length
- * sanity check */
- addReplyErrorObject(c, shared.noscripterr);
- return;
- }
- if (!(c->flags & CLIENT_LUA_DEBUG))
- evalGenericCommand(c,1);
- else {
- addReplyError(c,"Please use EVAL instead of EVALSHA for debugging");
- return;
- }
-}
-
-void evalShaRoCommand(client *c) {
- evalShaCommand(c);
-}
-
-void scriptCommand(client *c) {
- if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"help")) {
- const char *help[] = {
-"DEBUG (YES|SYNC|NO)",
-" Set the debug mode for subsequent scripts executed.",
-"EXISTS <sha1> [<sha1> ...]",
-" Return information about the existence of the scripts in the script cache.",
-"FLUSH [ASYNC|SYNC]",
-" Flush the Lua scripts cache. Very dangerous on replicas.",
-" When called without the optional mode argument, the behavior is determined by the",
-" lazyfree-lazy-user-flush configuration directive. Valid modes are:",
-" * ASYNC: Asynchronously flush the scripts cache.",
-" * SYNC: Synchronously flush the scripts cache.",
-"KILL",
-" Kill the currently executing Lua script.",
-"LOAD <script>",
-" Load a script into the scripts cache without executing it.",
-NULL
- };
- addReplyHelp(c, help);
- } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"flush")) {
- int async = 0;
- if (c->argc == 3 && !strcasecmp(c->argv[2]->ptr,"sync")) {
- async = 0;
- } else if (c->argc == 3 && !strcasecmp(c->argv[2]->ptr,"async")) {
- async = 1;
- } else if (c->argc == 2) {
- async = server.lazyfree_lazy_user_flush ? 1 : 0;
- } else {
- addReplyError(c,"SCRIPT FLUSH only support SYNC|ASYNC option");
- return;
- }
- scriptingReset(async);
- addReply(c,shared.ok);
- } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) {
- int j;
-
- addReplyArrayLen(c, c->argc-2);
- for (j = 2; j < c->argc; j++) {
- if (dictFind(lctx.lua_scripts,c->argv[j]->ptr))
- addReply(c,shared.cone);
- else
- addReply(c,shared.czero);
- }
- } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) {
- sds sha = luaCreateFunction(c, c->argv[2], 1);
- if (sha == NULL) return; /* The error was sent by luaCreateFunction(). */
- addReplyBulkCBuffer(c,sha,40);
- } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) {
- scriptKill(c, 1);
- } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"debug")) {
- if (clientHasPendingReplies(c)) {
- addReplyError(c,"SCRIPT DEBUG must be called outside a pipeline");
- return;
- }
- if (!strcasecmp(c->argv[2]->ptr,"no")) {
- ldbDisable(c);
- addReply(c,shared.ok);
- } else if (!strcasecmp(c->argv[2]->ptr,"yes")) {
- ldbEnable(c);
- addReply(c,shared.ok);
- } else if (!strcasecmp(c->argv[2]->ptr,"sync")) {
- ldbEnable(c);
- addReply(c,shared.ok);
- c->flags |= CLIENT_LUA_DEBUG_SYNC;
- } else {
- addReplyError(c,"Use SCRIPT DEBUG YES/SYNC/NO");
- return;
- }
- } else {
- addReplySubcommandSyntaxError(c);
- }
-}
-
-unsigned long evalScriptsMemoryVM(void) {
- return luaMemory(lctx.lua);
-}
-
-dict* evalScriptsDict(void) {
- return lctx.lua_scripts;
-}
-
-unsigned long evalScriptsMemoryEngine(void) {
- return lctx.lua_scripts_mem +
- dictMemUsage(lctx.lua_scripts) +
- dictSize(lctx.lua_scripts) * sizeof(luaScript) +
- listLength(lctx.lua_scripts_lru_list) * sizeof(listNode);
-}
-
-/* ---------------------------------------------------------------------------
- * LDB: Redis Lua debugging facilities
- * ------------------------------------------------------------------------- */
-
-/* Initialize Lua debugger data structures. */
-void ldbInit(void) {
- ldb.conn = NULL;
- ldb.active = 0;
- ldb.logs = listCreate();
- listSetFreeMethod(ldb.logs, sdsfreegeneric);
- ldb.children = listCreate();
- ldb.src = NULL;
- ldb.lines = 0;
- ldb.cbuf = sdsempty();
-}
-
-/* Remove all the pending messages in the specified list. */
-void ldbFlushLog(list *log) {
- listNode *ln;
-
- while((ln = listFirst(log)) != NULL)
- listDelNode(log,ln);
-}
-
-int ldbIsEnabled(void){
- return ldb.active && ldb.step;
-}
-
-/* Enable debug mode of Lua scripts for this client. */
-void ldbEnable(client *c) {
- c->flags |= CLIENT_LUA_DEBUG;
- ldbFlushLog(ldb.logs);
- ldb.conn = c->conn;
- ldb.step = 1;
- ldb.bpcount = 0;
- ldb.luabp = 0;
- sdsfree(ldb.cbuf);
- ldb.cbuf = sdsempty();
- ldb.maxlen = LDB_MAX_LEN_DEFAULT;
- ldb.maxlen_hint_sent = 0;
-}
-
-/* Exit debugging mode from the POV of client. This function is not enough
- * to properly shut down a client debugging session, see ldbEndSession()
- * for more information. */
-void ldbDisable(client *c) {
- c->flags &= ~(CLIENT_LUA_DEBUG|CLIENT_LUA_DEBUG_SYNC);
-}
-
-/* Append a log entry to the specified LDB log. */
-void ldbLog(sds entry) {
- listAddNodeTail(ldb.logs,entry);
-}
-
-/* A version of ldbLog() which prevents producing logs greater than
- * ldb.maxlen. The first time the limit is reached a hint is generated
- * to inform the user that reply trimming can be disabled using the
- * debugger "maxlen" command. */
-void ldbLogWithMaxLen(sds entry) {
- int trimmed = 0;
- if (ldb.maxlen && sdslen(entry) > ldb.maxlen) {
- sdsrange(entry,0,ldb.maxlen-1);
- entry = sdscatlen(entry," ...",4);
- trimmed = 1;
- }
- ldbLog(entry);
- if (trimmed && ldb.maxlen_hint_sent == 0) {
- ldb.maxlen_hint_sent = 1;
- ldbLog(sdsnew(
- "<hint> The above reply was trimmed. Use 'maxlen 0' to disable trimming."));
- }
-}
-
-/* Send ldb.logs to the debugging client as a multi-bulk reply
- * consisting of simple strings. Log entries which include newlines have them
- * replaced with spaces. The entries sent are also consumed. */
-void ldbSendLogs(void) {
- sds proto = sdsempty();
- proto = sdscatfmt(proto,"*%i\r\n", (int)listLength(ldb.logs));
- while(listLength(ldb.logs)) {
- listNode *ln = listFirst(ldb.logs);
- proto = sdscatlen(proto,"+",1);
- sdsmapchars(ln->value,"\r\n"," ",2);
- proto = sdscatsds(proto,ln->value);
- proto = sdscatlen(proto,"\r\n",2);
- listDelNode(ldb.logs,ln);
- }
- if (connWrite(ldb.conn,proto,sdslen(proto)) == -1) {
- /* Avoid warning. We don't check the return value of write()
- * since the next read() will catch the I/O error and will
- * close the debugging session. */
- }
- sdsfree(proto);
-}
-
-/* Start a debugging session before calling EVAL implementation.
- * The technique we use is to capture the client socket file descriptor,
- * in order to perform direct I/O with it from within Lua hooks. This
- * way we don't have to re-enter Redis in order to handle I/O.
- *
- * The function returns 1 if the caller should proceed to call EVAL,
- * and 0 if instead the caller should abort the operation (this happens
- * for the parent in a forked session, since it's up to the children
- * to continue, or when fork returned an error).
- *
- * The caller should call ldbEndSession() only if ldbStartSession()
- * returned 1. */
-int ldbStartSession(client *c) {
- ldb.forked = (c->flags & CLIENT_LUA_DEBUG_SYNC) == 0;
- if (ldb.forked) {
- pid_t cp = redisFork(CHILD_TYPE_LDB);
- if (cp == -1) {
- addReplyErrorFormat(c,"Fork() failed: can't run EVAL in debugging mode: %s", strerror(errno));
- return 0;
- } else if (cp == 0) {
- /* Child. Let's ignore important signals handled by the parent. */
- struct sigaction act;
- sigemptyset(&act.sa_mask);
- act.sa_flags = 0;
- act.sa_handler = SIG_IGN;
- sigaction(SIGTERM, &act, NULL);
- sigaction(SIGINT, &act, NULL);
-
- /* Log the creation of the child and close the listening
- * socket to make sure if the parent crashes a reset is sent
- * to the clients. */
- serverLog(LL_NOTICE,"Redis forked for debugging eval");
- } else {
- /* Parent */
- listAddNodeTail(ldb.children,(void*)(unsigned long)cp);
- freeClientAsync(c); /* Close the client in the parent side. */
- return 0;
- }
- } else {
- serverLog(LL_NOTICE,
- "Redis synchronous debugging eval session started");
- }
-
- /* Setup our debugging session. */
- connBlock(ldb.conn);
- connSendTimeout(ldb.conn,5000);
- ldb.active = 1;
-
- /* First argument of EVAL is the script itself. We split it into different
- * lines since this is the way the debugger accesses the source code. */
- sds srcstring = sdsdup(c->argv[1]->ptr);
- size_t srclen = sdslen(srcstring);
- while(srclen && (srcstring[srclen-1] == '\n' ||
- srcstring[srclen-1] == '\r'))
- {
- srcstring[--srclen] = '\0';
- }
- sdssetlen(srcstring,srclen);
- ldb.src = sdssplitlen(srcstring,sdslen(srcstring),"\n",1,&ldb.lines);
- sdsfree(srcstring);
- return 1;
-}
-
-/* End a debugging session after the EVAL call with debugging enabled
- * returned. */
-void ldbEndSession(client *c) {
- /* Emit the remaining logs and an <endsession> mark. */
- ldbLog(sdsnew("<endsession>"));
- ldbSendLogs();
-
- /* If it's a fork()ed session, we just exit. */
- if (ldb.forked) {
- writeToClient(c,0);
- serverLog(LL_NOTICE,"Lua debugging session child exiting");
- exitFromChild(0, 0);
- } else {
- serverLog(LL_NOTICE,
- "Redis synchronous debugging eval session ended");
- }
-
- /* Otherwise let's restore client's state. */
- connNonBlock(ldb.conn);
- connSendTimeout(ldb.conn,0);
-
- /* Close the client connection after sending the final EVAL reply
- * in order to signal the end of the debugging session. */
- c->flags |= CLIENT_CLOSE_AFTER_REPLY;
-
- /* Cleanup. */
- sdsfreesplitres(ldb.src,ldb.lines);
- ldb.lines = 0;
- ldb.active = 0;
-}
-
-/* If the specified pid is among the list of children spawned for
- * forked debugging sessions, it is removed from the children list.
- * If the pid was found non-zero is returned. */
-int ldbRemoveChild(pid_t pid) {
- listNode *ln = listSearchKey(ldb.children,(void*)(unsigned long)pid);
- if (ln) {
- listDelNode(ldb.children,ln);
- return 1;
- }
- return 0;
-}
-
-/* Return the number of children we still did not receive termination
- * acknowledge via wait() in the parent process. */
-int ldbPendingChildren(void) {
- return listLength(ldb.children);
-}
-
-/* Kill all the forked sessions. */
-void ldbKillForkedSessions(void) {
- listIter li;
- listNode *ln;
-
- listRewind(ldb.children,&li);
- while((ln = listNext(&li))) {
- pid_t pid = (unsigned long) ln->value;
- serverLog(LL_NOTICE,"Killing debugging session %ld",(long)pid);
- kill(pid,SIGKILL);
- }
- listRelease(ldb.children);
- ldb.children = listCreate();
-}
-
-/* Wrapper for EVAL / EVALSHA that enables debugging, and makes sure
- * that when EVAL returns, whatever happened, the session is ended. */
-void evalGenericCommandWithDebugging(client *c, int evalsha) {
- if (ldbStartSession(c)) {
- evalGenericCommand(c,evalsha);
- ldbEndSession(c);
- } else {
- ldbDisable(c);
- }
-}
-
-/* Return a pointer to ldb.src source code line, considering line to be
- * one-based, and returning a special string for out of range lines. */
-char *ldbGetSourceLine(int line) {
- int idx = line-1;
- if (idx < 0 || idx >= ldb.lines) return "<out of range source code line>";
- return ldb.src[idx];
-}
-
-/* Return true if there is a breakpoint in the specified line. */
-int ldbIsBreakpoint(int line) {
- int j;
-
- for (j = 0; j < ldb.bpcount; j++)
- if (ldb.bp[j] == line) return 1;
- return 0;
-}
-
-/* Add the specified breakpoint. Ignore it if we already reached the max.
- * Returns 1 if the breakpoint was added (or was already set). 0 if there is
- * no space for the breakpoint or if the line is invalid. */
-int ldbAddBreakpoint(int line) {
- if (line <= 0 || line > ldb.lines) return 0;
- if (!ldbIsBreakpoint(line) && ldb.bpcount != LDB_BREAKPOINTS_MAX) {
- ldb.bp[ldb.bpcount++] = line;
- return 1;
- }
- return 0;
-}
-
-/* Remove the specified breakpoint, returning 1 if the operation was
- * performed or 0 if there was no such breakpoint. */
-int ldbDelBreakpoint(int line) {
- int j;
-
- for (j = 0; j < ldb.bpcount; j++) {
- if (ldb.bp[j] == line) {
- ldb.bpcount--;
- memmove(ldb.bp+j,ldb.bp+j+1,ldb.bpcount-j);
- return 1;
- }
- }
- return 0;
-}
-
-/* Expect a valid multi-bulk command in the debugging client query buffer.
- * On success the command is parsed and returned as an array of SDS strings,
- * otherwise NULL is returned and there is to read more buffer. */
-sds *ldbReplParseCommand(int *argcp, char** err) {
- static char* protocol_error = "protocol error";
- sds *argv = NULL;
- int argc = 0;
- if (sdslen(ldb.cbuf) == 0) return NULL;
-
- /* Working on a copy is simpler in this case. We can modify it freely
- * for the sake of simpler parsing. */
- sds copy = sdsdup(ldb.cbuf);
- char *p = copy;
-
- /* This Redis protocol parser is a joke... just the simplest thing that
- * works in this context. It is also very forgiving regarding broken
- * protocol. */
-
- /* Seek and parse *<count>\r\n. */
- p = strchr(p,'*'); if (!p) goto protoerr;
- char *plen = p+1; /* Multi bulk len pointer. */
- p = strstr(p,"\r\n"); if (!p) goto keep_reading;
- *p = '\0'; p += 2;
- *argcp = atoi(plen);
- if (*argcp <= 0 || *argcp > 1024) goto protoerr;
-
- /* Parse each argument. */
- argv = zmalloc(sizeof(sds)*(*argcp));
- argc = 0;
- while(argc < *argcp) {
- /* reached the end but there should be more data to read */
- if (*p == '\0') goto keep_reading;
-
- if (*p != '$') goto protoerr;
- plen = p+1; /* Bulk string len pointer. */
- p = strstr(p,"\r\n"); if (!p) goto keep_reading;
- *p = '\0'; p += 2;
- int slen = atoi(plen); /* Length of this arg. */
- if (slen <= 0 || slen > 1024) goto protoerr;
- if ((size_t)(p + slen + 2 - copy) > sdslen(copy) ) goto keep_reading;
- argv[argc++] = sdsnewlen(p,slen);
- p += slen; /* Skip the already parsed argument. */
- if (p[0] != '\r' || p[1] != '\n') goto protoerr;
- p += 2; /* Skip \r\n. */
- }
- sdsfree(copy);
- return argv;
-
-protoerr:
- *err = protocol_error;
-keep_reading:
- sdsfreesplitres(argv,argc);
- sdsfree(copy);
- return NULL;
-}
-
-/* Log the specified line in the Lua debugger output. */
-void ldbLogSourceLine(int lnum) {
- char *line = ldbGetSourceLine(lnum);
- char *prefix;
- int bp = ldbIsBreakpoint(lnum);
- int current = ldb.currentline == lnum;
-
- if (current && bp)
- prefix = "->#";
- else if (current)
- prefix = "-> ";
- else if (bp)
- prefix = " #";
- else
- prefix = " ";
- sds thisline = sdscatprintf(sdsempty(),"%s%-3d %s", prefix, lnum, line);
- ldbLog(thisline);
-}
-
-/* Implement the "list" command of the Lua debugger. If around is 0
- * the whole file is listed, otherwise only a small portion of the file
- * around the specified line is shown. When a line number is specified
- * the amount of context (lines before/after) is specified via the
- * 'context' argument. */
-void ldbList(int around, int context) {
- int j;
-
- for (j = 1; j <= ldb.lines; j++) {
- if (around != 0 && abs(around-j) > context) continue;
- ldbLogSourceLine(j);
- }
-}
-
-/* Append a human readable representation of the Lua value at position 'idx'
- * on the stack of the 'lua' state, to the SDS string passed as argument.
- * The new SDS string with the represented value attached is returned.
- * Used in order to implement ldbLogStackValue().
- *
- * The element is not automatically removed from the stack, nor it is
- * converted to a different type. */
-#define LDB_MAX_VALUES_DEPTH (LUA_MINSTACK/2)
-sds ldbCatStackValueRec(sds s, lua_State *lua, int idx, int level) {
- int t = lua_type(lua,idx);
-
- if (level++ == LDB_MAX_VALUES_DEPTH)
- return sdscat(s,"<max recursion level reached! Nested table?>");
-
- switch(t) {
- case LUA_TSTRING:
- {
- size_t strl;
- char *strp = (char*)lua_tolstring(lua,idx,&strl);
- s = sdscatrepr(s,strp,strl);
- }
- break;
- case LUA_TBOOLEAN:
- s = sdscat(s,lua_toboolean(lua,idx) ? "true" : "false");
- break;
- case LUA_TNUMBER:
- s = sdscatprintf(s,"%g",(double)lua_tonumber(lua,idx));
- break;
- case LUA_TNIL:
- s = sdscatlen(s,"nil",3);
- break;
- case LUA_TTABLE:
- {
- int expected_index = 1; /* First index we expect in an array. */
- int is_array = 1; /* Will be set to null if check fails. */
- /* Note: we create two representations at the same time, one
- * assuming the table is an array, one assuming it is not. At the
- * end we know what is true and select the right one. */
- sds repr1 = sdsempty();
- sds repr2 = sdsempty();
- lua_pushnil(lua); /* The first key to start the iteration is nil. */
- while (lua_next(lua,idx-1)) {
- /* Test if so far the table looks like an array. */
- if (is_array &&
- (lua_type(lua,-2) != LUA_TNUMBER ||
- lua_tonumber(lua,-2) != expected_index)) is_array = 0;
- /* Stack now: table, key, value */
- /* Array repr. */
- repr1 = ldbCatStackValueRec(repr1,lua,-1,level);
- repr1 = sdscatlen(repr1,"; ",2);
- /* Full repr. */
- repr2 = sdscatlen(repr2,"[",1);
- repr2 = ldbCatStackValueRec(repr2,lua,-2,level);
- repr2 = sdscatlen(repr2,"]=",2);
- repr2 = ldbCatStackValueRec(repr2,lua,-1,level);
- repr2 = sdscatlen(repr2,"; ",2);
- lua_pop(lua,1); /* Stack: table, key. Ready for next iteration. */
- expected_index++;
- }
- /* Strip the last " ;" from both the representations. */
- if (sdslen(repr1)) sdsrange(repr1,0,-3);
- if (sdslen(repr2)) sdsrange(repr2,0,-3);
- /* Select the right one and discard the other. */
- s = sdscatlen(s,"{",1);
- s = sdscatsds(s,is_array ? repr1 : repr2);
- s = sdscatlen(s,"}",1);
- sdsfree(repr1);
- sdsfree(repr2);
- }
- break;
- case LUA_TFUNCTION:
- case LUA_TUSERDATA:
- case LUA_TTHREAD:
- case LUA_TLIGHTUSERDATA:
- {
- const void *p = lua_topointer(lua,idx);
- char *typename = "unknown";
- if (t == LUA_TFUNCTION) typename = "function";
- else if (t == LUA_TUSERDATA) typename = "userdata";
- else if (t == LUA_TTHREAD) typename = "thread";
- else if (t == LUA_TLIGHTUSERDATA) typename = "light-userdata";
- s = sdscatprintf(s,"\"%s@%p\"",typename,p);
- }
- break;
- default:
- s = sdscat(s,"\"<unknown-lua-type>\"");
- break;
- }
- return s;
-}
-
-/* Higher level wrapper for ldbCatStackValueRec() that just uses an initial
- * recursion level of '0'. */
-sds ldbCatStackValue(sds s, lua_State *lua, int idx) {
- return ldbCatStackValueRec(s,lua,idx,0);
-}
-
-/* Produce a debugger log entry representing the value of the Lua object
- * currently on the top of the stack. The element is not popped nor modified.
- * Check ldbCatStackValue() for the actual implementation. */
-void ldbLogStackValue(lua_State *lua, char *prefix) {
- sds s = sdsnew(prefix);
- s = ldbCatStackValue(s,lua,-1);
- ldbLogWithMaxLen(s);
-}
-
-char *ldbRedisProtocolToHuman_Int(sds *o, char *reply);
-char *ldbRedisProtocolToHuman_Bulk(sds *o, char *reply);
-char *ldbRedisProtocolToHuman_Status(sds *o, char *reply);
-char *ldbRedisProtocolToHuman_MultiBulk(sds *o, char *reply);
-char *ldbRedisProtocolToHuman_Set(sds *o, char *reply);
-char *ldbRedisProtocolToHuman_Map(sds *o, char *reply);
-char *ldbRedisProtocolToHuman_Null(sds *o, char *reply);
-char *ldbRedisProtocolToHuman_Bool(sds *o, char *reply);
-char *ldbRedisProtocolToHuman_Double(sds *o, char *reply);
-
-/* Get Redis protocol from 'reply' and appends it in human readable form to
- * the passed SDS string 'o'.
- *
- * Note that the SDS string is passed by reference (pointer of pointer to
- * char*) so that we can return a modified pointer, as for SDS semantics. */
-char *ldbRedisProtocolToHuman(sds *o, char *reply) {
- char *p = reply;
- switch(*p) {
- case ':': p = ldbRedisProtocolToHuman_Int(o,reply); break;
- case '$': p = ldbRedisProtocolToHuman_Bulk(o,reply); break;
- case '+': p = ldbRedisProtocolToHuman_Status(o,reply); break;
- case '-': p = ldbRedisProtocolToHuman_Status(o,reply); break;
- case '*': p = ldbRedisProtocolToHuman_MultiBulk(o,reply); break;
- case '~': p = ldbRedisProtocolToHuman_Set(o,reply); break;
- case '%': p = ldbRedisProtocolToHuman_Map(o,reply); break;
- case '_': p = ldbRedisProtocolToHuman_Null(o,reply); break;
- case '#': p = ldbRedisProtocolToHuman_Bool(o,reply); break;
- case ',': p = ldbRedisProtocolToHuman_Double(o,reply); break;
- }
- return p;
-}
-
-/* The following functions are helpers for ldbRedisProtocolToHuman(), each
- * take care of a given Redis return type. */
-
-char *ldbRedisProtocolToHuman_Int(sds *o, char *reply) {
- char *p = strchr(reply+1,'\r');
- *o = sdscatlen(*o,reply+1,p-reply-1);
- return p+2;
-}
-
-char *ldbRedisProtocolToHuman_Bulk(sds *o, char *reply) {
- char *p = strchr(reply+1,'\r');
- long long bulklen;
-
- string2ll(reply+1,p-reply-1,&bulklen);
- if (bulklen == -1) {
- *o = sdscatlen(*o,"NULL",4);
- return p+2;
- } else {
- *o = sdscatrepr(*o,p+2,bulklen);
- return p+2+bulklen+2;
- }
-}
-
-char *ldbRedisProtocolToHuman_Status(sds *o, char *reply) {
- char *p = strchr(reply+1,'\r');
-
- *o = sdscatrepr(*o,reply,p-reply);
- return p+2;
-}
-
-char *ldbRedisProtocolToHuman_MultiBulk(sds *o, char *reply) {
- char *p = strchr(reply+1,'\r');
- long long mbulklen;
- int j = 0;
-
- string2ll(reply+1,p-reply-1,&mbulklen);
- p += 2;
- if (mbulklen == -1) {
- *o = sdscatlen(*o,"NULL",4);
- return p;
- }
- *o = sdscatlen(*o,"[",1);
- for (j = 0; j < mbulklen; j++) {
- p = ldbRedisProtocolToHuman(o,p);
- if (j != mbulklen-1) *o = sdscatlen(*o,",",1);
- }
- *o = sdscatlen(*o,"]",1);
- return p;
-}
-
-char *ldbRedisProtocolToHuman_Set(sds *o, char *reply) {
- char *p = strchr(reply+1,'\r');
- long long mbulklen;
- int j = 0;
-
- string2ll(reply+1,p-reply-1,&mbulklen);
- p += 2;
- *o = sdscatlen(*o,"~(",2);
- for (j = 0; j < mbulklen; j++) {
- p = ldbRedisProtocolToHuman(o,p);
- if (j != mbulklen-1) *o = sdscatlen(*o,",",1);
- }
- *o = sdscatlen(*o,")",1);
- return p;
-}
-
-char *ldbRedisProtocolToHuman_Map(sds *o, char *reply) {
- char *p = strchr(reply+1,'\r');
- long long mbulklen;
- int j = 0;
-
- string2ll(reply+1,p-reply-1,&mbulklen);
- p += 2;
- *o = sdscatlen(*o,"{",1);
- for (j = 0; j < mbulklen; j++) {
- p = ldbRedisProtocolToHuman(o,p);
- *o = sdscatlen(*o," => ",4);
- p = ldbRedisProtocolToHuman(o,p);
- if (j != mbulklen-1) *o = sdscatlen(*o,",",1);
- }
- *o = sdscatlen(*o,"}",1);
- return p;
-}
-
-char *ldbRedisProtocolToHuman_Null(sds *o, char *reply) {
- char *p = strchr(reply+1,'\r');
- *o = sdscatlen(*o,"(null)",6);
- return p+2;
-}
-
-char *ldbRedisProtocolToHuman_Bool(sds *o, char *reply) {
- char *p = strchr(reply+1,'\r');
- if (reply[1] == 't')
- *o = sdscatlen(*o,"#true",5);
- else
- *o = sdscatlen(*o,"#false",6);
- return p+2;
-}
-
-char *ldbRedisProtocolToHuman_Double(sds *o, char *reply) {
- char *p = strchr(reply+1,'\r');
- *o = sdscatlen(*o,"(double) ",9);
- *o = sdscatlen(*o,reply+1,p-reply-1);
- return p+2;
-}
-
-/* Log a Redis reply as debugger output, in a human readable format.
- * If the resulting string is longer than 'len' plus a few more chars
- * used as prefix, it gets truncated. */
-void ldbLogRedisReply(char *reply) {
- sds log = sdsnew("<reply> ");
- ldbRedisProtocolToHuman(&log,reply);
- ldbLogWithMaxLen(log);
-}
-
-/* Implements the "print <var>" command of the Lua debugger. It scans for Lua
- * var "varname" starting from the current stack frame up to the top stack
- * frame. The first matching variable is printed. */
-void ldbPrint(lua_State *lua, char *varname) {
- lua_Debug ar;
-
- int l = 0; /* Stack level. */
- while (lua_getstack(lua,l,&ar) != 0) {
- l++;
- const char *name;
- int i = 1; /* Variable index. */
- while((name = lua_getlocal(lua,&ar,i)) != NULL) {
- i++;
- if (strcmp(varname,name) == 0) {
- ldbLogStackValue(lua,"<value> ");
- lua_pop(lua,1);
- return;
- } else {
- lua_pop(lua,1); /* Discard the var name on the stack. */
- }
- }
- }
-
- /* Let's try with global vars in two selected cases */
- if (!strcmp(varname,"ARGV") || !strcmp(varname,"KEYS")) {
- lua_getglobal(lua, varname);
- ldbLogStackValue(lua,"<value> ");
- lua_pop(lua,1);
- } else {
- ldbLog(sdsnew("No such variable."));
- }
-}
-
-/* Implements the "print" command (without arguments) of the Lua debugger.
- * Prints all the variables in the current stack frame. */
-void ldbPrintAll(lua_State *lua) {
- lua_Debug ar;
- int vars = 0;
-
- if (lua_getstack(lua,0,&ar) != 0) {
- const char *name;
- int i = 1; /* Variable index. */
- while((name = lua_getlocal(lua,&ar,i)) != NULL) {
- i++;
- if (!strstr(name,"(*temporary)")) {
- sds prefix = sdscatprintf(sdsempty(),"<value> %s = ",name);
- ldbLogStackValue(lua,prefix);
- sdsfree(prefix);
- vars++;
- }
- lua_pop(lua,1);
- }
- }
-
- if (vars == 0) {
- ldbLog(sdsnew("No local variables in the current context."));
- }
-}
-
-/* Implements the break command to list, add and remove breakpoints. */
-void ldbBreak(sds *argv, int argc) {
- if (argc == 1) {
- if (ldb.bpcount == 0) {
- ldbLog(sdsnew("No breakpoints set. Use 'b <line>' to add one."));
- return;
- } else {
- ldbLog(sdscatfmt(sdsempty(),"%i breakpoints set:",ldb.bpcount));
- int j;
- for (j = 0; j < ldb.bpcount; j++)
- ldbLogSourceLine(ldb.bp[j]);
- }
- } else {
- int j;
- for (j = 1; j < argc; j++) {
- char *arg = argv[j];
- long line;
- if (!string2l(arg,sdslen(arg),&line)) {
- ldbLog(sdscatfmt(sdsempty(),"Invalid argument:'%s'",arg));
- } else {
- if (line == 0) {
- ldb.bpcount = 0;
- ldbLog(sdsnew("All breakpoints removed."));
- } else if (line > 0) {
- if (ldb.bpcount == LDB_BREAKPOINTS_MAX) {
- ldbLog(sdsnew("Too many breakpoints set."));
- } else if (ldbAddBreakpoint(line)) {
- ldbList(line,1);
- } else {
- ldbLog(sdsnew("Wrong line number."));
- }
- } else if (line < 0) {
- if (ldbDelBreakpoint(-line))
- ldbLog(sdsnew("Breakpoint removed."));
- else
- ldbLog(sdsnew("No breakpoint in the specified line."));
- }
- }
- }
- }
-}
-
-/* Implements the Lua debugger "eval" command. It just compiles the user
- * passed fragment of code and executes it, showing the result left on
- * the stack. */
-void ldbEval(lua_State *lua, sds *argv, int argc) {
- /* Glue the script together if it is composed of multiple arguments. */
- sds code = sdsjoinsds(argv+1,argc-1," ",1);
- sds expr = sdscatsds(sdsnew("return "),code);
-
- /* Try to compile it as an expression, prepending "return ". */
- if (luaL_loadbuffer(lua,expr,sdslen(expr),"@ldb_eval")) {
- lua_pop(lua,1);
- /* Failed? Try as a statement. */
- if (luaL_loadbuffer(lua,code,sdslen(code),"@ldb_eval")) {
- ldbLog(sdscatfmt(sdsempty(),"<error> %s",lua_tostring(lua,-1)));
- lua_pop(lua,1);
- sdsfree(code);
- sdsfree(expr);
- return;
- }
- }
-
- /* Call it. */
- sdsfree(code);
- sdsfree(expr);
- if (lua_pcall(lua,0,1,0)) {
- ldbLog(sdscatfmt(sdsempty(),"<error> %s",lua_tostring(lua,-1)));
- lua_pop(lua,1);
- return;
- }
- ldbLogStackValue(lua,"<retval> ");
- lua_pop(lua,1);
-}
-
-/* Implement the debugger "redis" command. We use a trick in order to make
- * the implementation very simple: we just call the Lua redis.call() command
- * implementation, with ldb.step enabled, so as a side effect the Redis command
- * and its reply are logged. */
-void ldbRedis(lua_State *lua, sds *argv, int argc) {
- int j;
-
- if (!lua_checkstack(lua, argc + 1)) {
- /* Increase the Lua stack if needed to make sure there is enough room
- * to push 'argc + 1' elements to the stack. On failure, return error.
- * Notice that we need, in worst case, 'argc + 1' elements because we push all the arguments
- * given by the user (without the first argument) and we also push the 'redis' global table and
- * 'redis.call' function so:
- * (1 (redis table)) + (1 (redis.call function)) + (argc - 1 (all arguments without the first)) = argc + 1*/
- ldbLogRedisReply("max lua stack reached");
- return;
- }
-
- lua_getglobal(lua,"redis");
- lua_pushstring(lua,"call");
- lua_gettable(lua,-2); /* Stack: redis, redis.call */
- for (j = 1; j < argc; j++)
- lua_pushlstring(lua,argv[j],sdslen(argv[j]));
- ldb.step = 1; /* Force redis.call() to log. */
- lua_pcall(lua,argc-1,1,0); /* Stack: redis, result */
- ldb.step = 0; /* Disable logging. */
- lua_pop(lua,2); /* Discard the result and clean the stack. */
-}
-
-/* Implements "trace" command of the Lua debugger. It just prints a backtrace
- * querying Lua starting from the current callframe back to the outer one. */
-void ldbTrace(lua_State *lua) {
- lua_Debug ar;
- int level = 0;
-
- while(lua_getstack(lua,level,&ar)) {
- lua_getinfo(lua,"Snl",&ar);
- if(strstr(ar.short_src,"user_script") != NULL) {
- ldbLog(sdscatprintf(sdsempty(),"%s %s:",
- (level == 0) ? "In" : "From",
- ar.name ? ar.name : "top level"));
- ldbLogSourceLine(ar.currentline);
- }
- level++;
- }
- if (level == 0) {
- ldbLog(sdsnew("<error> Can't retrieve Lua stack."));
- }
-}
-
-/* Implements the debugger "maxlen" command. It just queries or sets the
- * ldb.maxlen variable. */
-void ldbMaxlen(sds *argv, int argc) {
- if (argc == 2) {
- int newval = atoi(argv[1]);
- ldb.maxlen_hint_sent = 1; /* User knows about this command. */
- if (newval != 0 && newval <= 60) newval = 60;
- ldb.maxlen = newval;
- }
- if (ldb.maxlen) {
- ldbLog(sdscatprintf(sdsempty(),"<value> replies are truncated at %d bytes.",(int)ldb.maxlen));
- } else {
- ldbLog(sdscatprintf(sdsempty(),"<value> replies are unlimited."));
- }
-}
-
-/* Read debugging commands from client.
- * Return C_OK if the debugging session is continuing, otherwise
- * C_ERR if the client closed the connection or is timing out. */
-int ldbRepl(lua_State *lua) {
- sds *argv;
- int argc;
- char* err = NULL;
-
- /* We continue processing commands until a command that should return
- * to the Lua interpreter is found. */
- while(1) {
- while((argv = ldbReplParseCommand(&argc, &err)) == NULL) {
- char buf[1024];
- if (err) {
- luaPushError(lua, err);
- luaError(lua);
- }
- int nread = connRead(ldb.conn,buf,sizeof(buf));
- if (nread <= 0) {
- /* Make sure the script runs without user input since the
- * client is no longer connected. */
- ldb.step = 0;
- ldb.bpcount = 0;
- return C_ERR;
- }
- ldb.cbuf = sdscatlen(ldb.cbuf,buf,nread);
- /* after 1M we will exit with an error
- * so that the client will not blow the memory
- */
- if (sdslen(ldb.cbuf) > 1<<20) {
- sdsfree(ldb.cbuf);
- ldb.cbuf = sdsempty();
- luaPushError(lua, "max client buffer reached");
- luaError(lua);
- }
- }
-
- /* Flush the old buffer. */
- sdsfree(ldb.cbuf);
- ldb.cbuf = sdsempty();
-
- /* Execute the command. */
- if (!strcasecmp(argv[0],"h") || !strcasecmp(argv[0],"help")) {
-ldbLog(sdsnew("Redis Lua debugger help:"));
-ldbLog(sdsnew("[h]elp Show this help."));
-ldbLog(sdsnew("[s]tep Run current line and stop again."));
-ldbLog(sdsnew("[n]ext Alias for step."));
-ldbLog(sdsnew("[c]ontinue Run till next breakpoint."));
-ldbLog(sdsnew("[l]ist List source code around current line."));
-ldbLog(sdsnew("[l]ist [line] List source code around [line]."));
-ldbLog(sdsnew(" line = 0 means: current position."));
-ldbLog(sdsnew("[l]ist [line] [ctx] In this form [ctx] specifies how many lines"));
-ldbLog(sdsnew(" to show before/after [line]."));
-ldbLog(sdsnew("[w]hole List all source code. Alias for 'list 1 1000000'."));
-ldbLog(sdsnew("[p]rint Show all the local variables."));
-ldbLog(sdsnew("[p]rint <var> Show the value of the specified variable."));
-ldbLog(sdsnew(" Can also show global vars KEYS and ARGV."));
-ldbLog(sdsnew("[b]reak Show all breakpoints."));
-ldbLog(sdsnew("[b]reak <line> Add a breakpoint to the specified line."));
-ldbLog(sdsnew("[b]reak -<line> Remove breakpoint from the specified line."));
-ldbLog(sdsnew("[b]reak 0 Remove all breakpoints."));
-ldbLog(sdsnew("[t]race Show a backtrace."));
-ldbLog(sdsnew("[e]val <code> Execute some Lua code (in a different callframe)."));
-ldbLog(sdsnew("[r]edis <cmd> Execute a Redis command."));
-ldbLog(sdsnew("[m]axlen [len] Trim logged Redis replies and Lua var dumps to len."));
-ldbLog(sdsnew(" Specifying zero as <len> means unlimited."));
-ldbLog(sdsnew("[a]bort Stop the execution of the script. In sync"));
-ldbLog(sdsnew(" mode dataset changes will be retained."));
-ldbLog(sdsnew(""));
-ldbLog(sdsnew("Debugger functions you can call from Lua scripts:"));
-ldbLog(sdsnew("redis.debug() Produce logs in the debugger console."));
-ldbLog(sdsnew("redis.breakpoint() Stop execution like if there was a breakpoint in the"));
-ldbLog(sdsnew(" next line of code."));
- ldbSendLogs();
- } else if (!strcasecmp(argv[0],"s") || !strcasecmp(argv[0],"step") ||
- !strcasecmp(argv[0],"n") || !strcasecmp(argv[0],"next")) {
- ldb.step = 1;
- break;
- } else if (!strcasecmp(argv[0],"c") || !strcasecmp(argv[0],"continue")){
- break;
- } else if (!strcasecmp(argv[0],"t") || !strcasecmp(argv[0],"trace")) {
- ldbTrace(lua);
- ldbSendLogs();
- } else if (!strcasecmp(argv[0],"m") || !strcasecmp(argv[0],"maxlen")) {
- ldbMaxlen(argv,argc);
- ldbSendLogs();
- } else if (!strcasecmp(argv[0],"b") || !strcasecmp(argv[0],"break")) {
- ldbBreak(argv,argc);
- ldbSendLogs();
- } else if (!strcasecmp(argv[0],"e") || !strcasecmp(argv[0],"eval")) {
- ldbEval(lua,argv,argc);
- ldbSendLogs();
- } else if (!strcasecmp(argv[0],"a") || !strcasecmp(argv[0],"abort")) {
- luaPushError(lua, "script aborted for user request");
- luaError(lua);
- } else if (argc > 1 &&
- (!strcasecmp(argv[0],"r") || !strcasecmp(argv[0],"redis"))) {
- ldbRedis(lua,argv,argc);
- ldbSendLogs();
- } else if ((!strcasecmp(argv[0],"p") || !strcasecmp(argv[0],"print"))) {
- if (argc == 2)
- ldbPrint(lua,argv[1]);
- else
- ldbPrintAll(lua);
- ldbSendLogs();
- } else if (!strcasecmp(argv[0],"l") || !strcasecmp(argv[0],"list")){
- int around = ldb.currentline, ctx = 5;
- if (argc > 1) {
- int num = atoi(argv[1]);
- if (num > 0) around = num;
- }
- if (argc > 2) ctx = atoi(argv[2]);
- ldbList(around,ctx);
- ldbSendLogs();
- } else if (!strcasecmp(argv[0],"w") || !strcasecmp(argv[0],"whole")){
- ldbList(1,1000000);
- ldbSendLogs();
- } else {
- ldbLog(sdsnew("<error> Unknown Redis Lua debugger command or "
- "wrong number of arguments."));
- ldbSendLogs();
- }
-
- /* Free the command vector. */
- sdsfreesplitres(argv,argc);
- }
-
- /* Free the current command argv if we break inside the while loop. */
- sdsfreesplitres(argv,argc);
- return C_OK;
-}
-
-/* This is the core of our Lua debugger, called each time Lua is about
- * to start executing a new line. */
-void luaLdbLineHook(lua_State *lua, lua_Debug *ar) {
- scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
- serverAssert(rctx); /* Only supported inside script invocation */
- lua_getstack(lua,0,ar);
- lua_getinfo(lua,"Sl",ar);
- ldb.currentline = ar->currentline;
-
- int bp = ldbIsBreakpoint(ldb.currentline) || ldb.luabp;
- int timeout = 0;
-
- /* Events outside our script are not interesting. */
- if(strstr(ar->short_src,"user_script") == NULL) return;
-
- /* Check if a timeout occurred. */
- if (ar->event == LUA_HOOKCOUNT && ldb.step == 0 && bp == 0) {
- mstime_t elapsed = elapsedMs(rctx->start_time);
- mstime_t timelimit = server.busy_reply_threshold ?
- server.busy_reply_threshold : 5000;
- if (elapsed >= timelimit) {
- timeout = 1;
- ldb.step = 1;
- } else {
- return; /* No timeout, ignore the COUNT event. */
- }
- }
-
- if (ldb.step || bp) {
- char *reason = "step over";
- if (bp) reason = ldb.luabp ? "redis.breakpoint() called" :
- "break point";
- else if (timeout) reason = "timeout reached, infinite loop?";
- ldb.step = 0;
- ldb.luabp = 0;
- ldbLog(sdscatprintf(sdsempty(),
- "* Stopped at %d, stop reason = %s",
- ldb.currentline, reason));
- ldbLogSourceLine(ldb.currentline);
- ldbSendLogs();
- if (ldbRepl(lua) == C_ERR && timeout) {
- /* If the client closed the connection and we have a timeout
- * connection, let's kill the script otherwise the process
- * will remain blocked indefinitely. */
- luaPushError(lua, "timeout during Lua debugging with client closing connection");
- luaError(lua);
- }
- rctx->start_time = getMonotonicUs();
- }
-}