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Diffstat (limited to 'examples/redis-unstable/src/lolwut.h')
| -rw-r--r-- | examples/redis-unstable/src/lolwut.h | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/examples/redis-unstable/src/lolwut.h b/examples/redis-unstable/src/lolwut.h deleted file mode 100644 index 914db0d..0000000 --- a/examples/redis-unstable/src/lolwut.h +++ /dev/null @@ -1,35 +0,0 @@ -/* - * Copyright (c) 2018-Present, Redis Ltd. - * All rights reserved. - * - * Licensed under your choice of (a) the Redis Source Available License 2.0 - * (RSALv2); or (b) the Server Side Public License v1 (SSPLv1); or (c) the - * GNU Affero General Public License v3 (AGPLv3). - */ - -/* This structure represents our canvas. Drawing functions will take a pointer - * to a canvas to write to it. Later the canvas can be rendered to a string - * suitable to be printed on the screen, using unicode Braille characters. */ - -/* This represents a very simple generic canvas in order to draw stuff. - * It's up to each LOLWUT versions to translate what they draw to the - * screen, depending on the result to accomplish. */ - -#ifndef __LOLWUT_H -#define __LOLWUT_H - -typedef struct lwCanvas { - int width; - int height; - char *pixels; -} lwCanvas; - -/* Drawing functions implemented inside lolwut.c. */ -lwCanvas *lwCreateCanvas(int width, int height, int bgcolor); -void lwFreeCanvas(lwCanvas *canvas); -void lwDrawPixel(lwCanvas *canvas, int x, int y, int color); -int lwGetPixel(lwCanvas *canvas, int x, int y); -void lwDrawLine(lwCanvas *canvas, int x1, int y1, int x2, int y2, int color); -void lwDrawSquare(lwCanvas *canvas, int x, int y, float size, float angle, int color); - -#endif |
