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+/*
+ * Copyright (c) 2009-Present, Redis Ltd.
+ * All rights reserved.
+ *
+ * Licensed under your choice of (a) the Redis Source Available License 2.0
+ * (RSALv2); or (b) the Server Side Public License v1 (SSPLv1); or (c) the
+ * GNU Affero General Public License v3 (AGPLv3).
+ */
+
+#ifndef __SCRIPT_H_
+#define __SCRIPT_H_
+
+/*
+ * Script.c unit provides an API for functions and eval
+ * to interact with Redis. Interaction includes mostly
+ * executing commands, but also functionalities like calling
+ * Redis back on long scripts or check if the script was killed.
+ *
+ * The interaction is done using a scriptRunCtx object that
+ * need to be created by the user and initialized using scriptPrepareForRun.
+ *
+ * Detailed list of functionalities expose by the unit:
+ * 1. Calling commands (including all the validation checks such as
+ * acl, cluster, read only run, ...)
+ * 2. Set Resp
+ * 3. Set Replication method (AOF/REPLICATION/NONE)
+ * 4. Call Redis back to on long running scripts to allow Redis reply
+ * to clients and perform script kill
+ */
+
+/*
+ * scriptInterrupt function will return one of those value,
+ *
+ * - SCRIPT_KILL - kill the current running script.
+ * - SCRIPT_CONTINUE - keep running the current script.
+ */
+#define SCRIPT_KILL 1
+#define SCRIPT_CONTINUE 2
+
+/* runCtx flags */
+#define SCRIPT_WRITE_DIRTY (1ULL<<0) /* indicate that the current script already performed a write command */
+#define SCRIPT_TIMEDOUT (1ULL<<3) /* indicate that the current script timedout */
+#define SCRIPT_KILLED (1ULL<<4) /* indicate that the current script was marked to be killed */
+#define SCRIPT_READ_ONLY (1ULL<<5) /* indicate that the current script should only perform read commands */
+#define SCRIPT_ALLOW_OOM (1ULL<<6) /* indicate to allow any command even if OOM reached */
+#define SCRIPT_EVAL_MODE (1ULL<<7) /* Indicate that the current script called from legacy Lua */
+#define SCRIPT_ALLOW_CROSS_SLOT (1ULL<<8) /* Indicate that the current script may access keys from multiple slots */
+typedef struct scriptRunCtx scriptRunCtx;
+
+struct scriptRunCtx {
+ const char *funcname;
+ client *c;
+ client *original_client;
+ int flags;
+ int repl_flags;
+ monotime start_time;
+ int slot;
+ int cluster_compatibility_check_slot;
+};
+
+/* Scripts flags */
+#define SCRIPT_FLAG_NO_WRITES (1ULL<<0)
+#define SCRIPT_FLAG_ALLOW_OOM (1ULL<<1)
+#define SCRIPT_FLAG_ALLOW_STALE (1ULL<<2)
+#define SCRIPT_FLAG_NO_CLUSTER (1ULL<<3)
+#define SCRIPT_FLAG_EVAL_COMPAT_MODE (1ULL<<4) /* EVAL Script backwards compatible behavior, no shebang provided */
+#define SCRIPT_FLAG_ALLOW_CROSS_SLOT (1ULL<<5)
+
+/* Defines a script flags */
+typedef struct scriptFlag {
+ uint64_t flag;
+ const char *str;
+} scriptFlag;
+
+extern scriptFlag scripts_flags_def[];
+
+void luaEnvInit(void);
+lua_State *createLuaState(void);
+uint64_t scriptFlagsToCmdFlags(uint64_t cmd_flags, uint64_t script_flags);
+int scriptPrepareForRun(scriptRunCtx *r_ctx, client *engine_client, client *caller, const char *funcname, uint64_t script_flags, int ro);
+void scriptResetRun(scriptRunCtx *r_ctx);
+int scriptSetResp(scriptRunCtx *r_ctx, int resp);
+int scriptSetRepl(scriptRunCtx *r_ctx, int repl);
+void scriptCall(scriptRunCtx *r_ctx, sds *err);
+int scriptInterrupt(scriptRunCtx *r_ctx);
+void scriptKill(client *c, int is_eval);
+int scriptIsRunning(void);
+const char* scriptCurrFunction(void);
+int scriptIsEval(void);
+int scriptIsTimedout(void);
+client* scriptGetClient(void);
+client* scriptGetCaller(void);
+long long scriptRunDuration(void);
+
+#endif /* __SCRIPT_H_ */