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Diffstat (limited to 'examples/redis-unstable/src/script_lua.c')
-rw-r--r--examples/redis-unstable/src/script_lua.c1767
1 files changed, 0 insertions, 1767 deletions
diff --git a/examples/redis-unstable/src/script_lua.c b/examples/redis-unstable/src/script_lua.c
deleted file mode 100644
index 2da14ae..0000000
--- a/examples/redis-unstable/src/script_lua.c
+++ /dev/null
@@ -1,1767 +0,0 @@
-/*
- * Copyright (c) 2009-Present, Redis Ltd.
- * All rights reserved.
- *
- * Copyright (c) 2024-present, Valkey contributors.
- * All rights reserved.
- *
- * Licensed under your choice of (a) the Redis Source Available License 2.0
- * (RSALv2); or (b) the Server Side Public License v1 (SSPLv1); or (c) the
- * GNU Affero General Public License v3 (AGPLv3).
- *
- * Portions of this file are available under BSD3 terms; see REDISCONTRIBUTIONS for more information.
- */
-
-#include "script_lua.h"
-#include "fpconv_dtoa.h"
-
-#include "server.h"
-#include "sha1.h"
-#include "rand.h"
-#include "cluster.h"
-#include "monotonic.h"
-#include "resp_parser.h"
-#include "version.h"
-#include <lauxlib.h>
-#include <lualib.h>
-#include <ctype.h>
-#include <math.h>
-
-/* Globals that are added by the Lua libraries */
-static char *libraries_allow_list[] = {
- "string",
- "cjson",
- "bit",
- "cmsgpack",
- "math",
- "table",
- "struct",
- "os",
- NULL,
-};
-
-/* Redis Lua API globals */
-static char *redis_api_allow_list[] = {
- "redis",
- "__redis__err__handler", /* error handler for eval, currently located on globals.
- Should move to registry. */
- NULL,
-};
-
-/* Lua builtins */
-static char *lua_builtins_allow_list[] = {
- "xpcall",
- "tostring",
- "setmetatable",
- "next",
- "assert",
- "tonumber",
- "rawequal",
- "collectgarbage",
- "getmetatable",
- "rawset",
- "pcall",
- "coroutine",
- "type",
- "_G",
- "select",
- "unpack",
- "gcinfo",
- "pairs",
- "rawget",
- "loadstring",
- "ipairs",
- "_VERSION",
- "load",
- "error",
- NULL,
-};
-
-/* Lua builtins which are deprecated for sandboxing concerns */
-static char *lua_builtins_deprecated[] = {
- "newproxy",
- "setfenv",
- "getfenv",
- NULL,
-};
-
-/* Lua builtins which are allowed on initialization but will be removed right after */
-static char *lua_builtins_removed_after_initialization_allow_list[] = {
- "debug", /* debug will be set to nil after the error handler will be created */
- NULL,
-};
-
-/* Those allow lists was created from the globals that was
- * available to the user when the allow lists was first introduce.
- * Because we do not want to break backward compatibility we keep
- * all the globals. The allow lists will prevent us from accidentally
- * creating unwanted globals in the future.
- *
- * Also notice that the allow list is only checked on start time,
- * after that the global table is locked so not need to check anything.*/
-static char **allow_lists[] = {
- libraries_allow_list,
- redis_api_allow_list,
- lua_builtins_allow_list,
- lua_builtins_removed_after_initialization_allow_list,
- NULL,
-};
-
-/* Deny list contains elements which we know we do not want to add to globals
- * and there is no need to print a warning message form them. We will print a
- * log message only if an element was added to the globals and the element is
- * not on the allow list nor on the back list. */
-static char *deny_list[] = {
- "dofile",
- "loadfile",
- "print",
- NULL,
-};
-
-static int redis_math_random (lua_State *L);
-static int redis_math_randomseed (lua_State *L);
-static void redisProtocolToLuaType_Int(void *ctx, long long val, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_BulkString(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_NullBulkString(void *ctx, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_NullArray(void *ctx, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_Status(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_Error(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_Array(struct ReplyParser *parser, void *ctx, size_t len, const char *proto);
-static void redisProtocolToLuaType_Map(struct ReplyParser *parser, void *ctx, size_t len, const char *proto);
-static void redisProtocolToLuaType_Set(struct ReplyParser *parser, void *ctx, size_t len, const char *proto);
-static void redisProtocolToLuaType_Null(void *ctx, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_Bool(void *ctx, int val, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_Double(void *ctx, double d, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_BigNumber(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_VerbatimString(void *ctx, const char *format, const char *str, size_t len, const char *proto, size_t proto_len);
-static void redisProtocolToLuaType_Attribute(struct ReplyParser *parser, void *ctx, size_t len, const char *proto);
-static void luaReplyToRedisReply(client *c, client* script_client, lua_State *lua);
-
-/*
- * Save the give pointer on Lua registry, used to save the Lua context and
- * function context so we can retrieve them from lua_State.
- */
-void luaSaveOnRegistry(lua_State* lua, const char* name, void* ptr) {
- lua_pushstring(lua, name);
- if (ptr) {
- lua_pushlightuserdata(lua, ptr);
- } else {
- lua_pushnil(lua);
- }
- lua_settable(lua, LUA_REGISTRYINDEX);
-}
-
-/*
- * Get a saved pointer from registry
- */
-void* luaGetFromRegistry(lua_State* lua, const char* name) {
- lua_pushstring(lua, name);
- lua_gettable(lua, LUA_REGISTRYINDEX);
-
- if (lua_isnil(lua, -1)) {
- lua_pop(lua, 1); /* pops the value */
- return NULL;
- }
- /* must be light user data */
- serverAssert(lua_islightuserdata(lua, -1));
-
- void* ptr = (void*) lua_topointer(lua, -1);
- serverAssert(ptr);
-
- /* pops the value */
- lua_pop(lua, 1);
-
- return ptr;
-}
-
-/* ---------------------------------------------------------------------------
- * Redis reply to Lua type conversion functions.
- * ------------------------------------------------------------------------- */
-
-/* Take a Redis reply in the Redis protocol format and convert it into a
- * Lua type. Thanks to this function, and the introduction of not connected
- * clients, it is trivial to implement the redis() lua function.
- *
- * Basically we take the arguments, execute the Redis command in the context
- * of a non connected client, then take the generated reply and convert it
- * into a suitable Lua type. With this trick the scripting feature does not
- * need the introduction of a full Redis internals API. The script
- * is like a normal client that bypasses all the slow I/O paths.
- *
- * Note: in this function we do not do any sanity check as the reply is
- * generated by Redis directly. This allows us to go faster.
- *
- * Errors are returned as a table with a single 'err' field set to the
- * error string.
- */
-
-static const ReplyParserCallbacks DefaultLuaTypeParserCallbacks = {
- .null_array_callback = redisProtocolToLuaType_NullArray,
- .bulk_string_callback = redisProtocolToLuaType_BulkString,
- .null_bulk_string_callback = redisProtocolToLuaType_NullBulkString,
- .error_callback = redisProtocolToLuaType_Error,
- .simple_str_callback = redisProtocolToLuaType_Status,
- .long_callback = redisProtocolToLuaType_Int,
- .array_callback = redisProtocolToLuaType_Array,
- .set_callback = redisProtocolToLuaType_Set,
- .map_callback = redisProtocolToLuaType_Map,
- .bool_callback = redisProtocolToLuaType_Bool,
- .double_callback = redisProtocolToLuaType_Double,
- .null_callback = redisProtocolToLuaType_Null,
- .big_number_callback = redisProtocolToLuaType_BigNumber,
- .verbatim_string_callback = redisProtocolToLuaType_VerbatimString,
- .attribute_callback = redisProtocolToLuaType_Attribute,
- .error = NULL,
-};
-
-static void redisProtocolToLuaType(lua_State *lua, char* reply) {
- ReplyParser parser = {.curr_location = reply, .callbacks = DefaultLuaTypeParserCallbacks};
-
- parseReply(&parser, lua);
-}
-
-static void redisProtocolToLuaType_Int(void *ctx, long long val, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
-
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 1)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_pushnumber(lua,(lua_Number)val);
-}
-
-static void redisProtocolToLuaType_NullBulkString(void *ctx, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
-
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 1)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_pushboolean(lua,0);
-}
-
-static void redisProtocolToLuaType_NullArray(void *ctx, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 1)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_pushboolean(lua,0);
-}
-
-
-static void redisProtocolToLuaType_BulkString(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
-
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 1)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_pushlstring(lua,str,len);
-}
-
-static void redisProtocolToLuaType_Status(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
-
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 3)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_newtable(lua);
- lua_pushstring(lua,"ok");
- lua_pushlstring(lua,str,len);
- lua_settable(lua,-3);
-}
-
-static void redisProtocolToLuaType_Error(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
-
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 3)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- sds err_msg = sdscatlen(sdsnew("-"), str, len);
- luaPushErrorBuff(lua,err_msg);
- /* push a field indicate to ignore updating the stats on this error
- * because it was already updated when executing the command. */
- lua_pushstring(lua,"ignore_error_stats_update");
- lua_pushboolean(lua, 1);
- lua_settable(lua,-3);
-}
-
-static void redisProtocolToLuaType_Map(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) {
- UNUSED(proto);
- lua_State *lua = ctx;
- if (lua) {
- if (!lua_checkstack(lua, 3)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_newtable(lua);
- lua_pushstring(lua, "map");
- lua_newtable(lua);
- }
- for (size_t j = 0; j < len; j++) {
- parseReply(parser,lua);
- parseReply(parser,lua);
- if (lua) lua_settable(lua,-3);
- }
- if (lua) lua_settable(lua,-3);
-}
-
-static void redisProtocolToLuaType_Set(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) {
- UNUSED(proto);
-
- lua_State *lua = ctx;
- if (lua) {
- if (!lua_checkstack(lua, 3)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_newtable(lua);
- lua_pushstring(lua, "set");
- lua_newtable(lua);
- }
- for (size_t j = 0; j < len; j++) {
- parseReply(parser,lua);
- if (lua) {
- if (!lua_checkstack(lua, 1)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic.
- * Notice that here we need to check the stack again because the recursive
- * call to redisProtocolToLuaType might have use the room allocated in the stack*/
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_pushboolean(lua,1);
- lua_settable(lua,-3);
- }
- }
- if (lua) lua_settable(lua,-3);
-}
-
-static void redisProtocolToLuaType_Array(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) {
- UNUSED(proto);
-
- lua_State *lua = ctx;
- if (lua){
- if (!lua_checkstack(lua, 2)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_newtable(lua);
- }
- for (size_t j = 0; j < len; j++) {
- if (lua) lua_pushnumber(lua,j+1);
- parseReply(parser,lua);
- if (lua) lua_settable(lua,-3);
- }
-}
-
-static void redisProtocolToLuaType_Attribute(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) {
- UNUSED(proto);
-
- /* Parse the attribute reply.
- * Currently, we do not expose the attribute to the Lua script so
- * we just need to continue parsing and ignore it (the NULL ensures that the
- * reply will be ignored). */
- for (size_t j = 0; j < len; j++) {
- parseReply(parser,NULL);
- parseReply(parser,NULL);
- }
-
- /* Parse the reply itself. */
- parseReply(parser,ctx);
-}
-
-static void redisProtocolToLuaType_VerbatimString(void *ctx, const char *format, const char *str, size_t len, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
-
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 5)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_newtable(lua);
- lua_pushstring(lua,"verbatim_string");
- lua_newtable(lua);
- lua_pushstring(lua,"string");
- lua_pushlstring(lua,str,len);
- lua_settable(lua,-3);
- lua_pushstring(lua,"format");
- lua_pushlstring(lua,format,3);
- lua_settable(lua,-3);
- lua_settable(lua,-3);
-}
-
-static void redisProtocolToLuaType_BigNumber(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
-
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 3)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_newtable(lua);
- lua_pushstring(lua,"big_number");
- lua_pushlstring(lua,str,len);
- lua_settable(lua,-3);
-}
-
-static void redisProtocolToLuaType_Null(void *ctx, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
-
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 1)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_pushnil(lua);
-}
-
-static void redisProtocolToLuaType_Bool(void *ctx, int val, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
-
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 1)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_pushboolean(lua,val);
-}
-
-static void redisProtocolToLuaType_Double(void *ctx, double d, const char *proto, size_t proto_len) {
- UNUSED(proto);
- UNUSED(proto_len);
- if (!ctx) {
- return;
- }
-
- lua_State *lua = ctx;
- if (!lua_checkstack(lua, 3)) {
- /* Increase the Lua stack if needed, to make sure there is enough room
- * to push elements to the stack. On failure, exit with panic. */
- serverPanic("lua stack limit reach when parsing redis.call reply");
- }
- lua_newtable(lua);
- lua_pushstring(lua,"double");
- lua_pushnumber(lua,d);
- lua_settable(lua,-3);
-}
-
-/* This function is used in order to push an error on the Lua stack in the
- * format used by redis.pcall to return errors, which is a lua table
- * with an "err" field set to the error string including the error code.
- * Note that this table is never a valid reply by proper commands,
- * since the returned tables are otherwise always indexed by integers, never by strings.
- *
- * The function takes ownership on the given err_buffer. */
-void luaPushErrorBuff(lua_State *lua, sds err_buffer) {
- sds msg;
- sds error_code;
-
- /* If debugging is active and in step mode, log errors resulting from
- * Redis commands. */
- if (ldbIsEnabled()) {
- ldbLog(sdscatprintf(sdsempty(),"<error> %s",err_buffer));
- }
-
- /* There are two possible formats for the received `error` string:
- * 1) "-CODE msg": in this case we remove the leading '-' since we don't store it as part of the lua error format.
- * 2) "msg": in this case we prepend a generic 'ERR' code since all error statuses need some error code.
- * We support format (1) so this function can reuse the error messages used in other places in redis.
- * We support format (2) so it'll be easy to pass descriptive errors to this function without worrying about format.
- */
- if (err_buffer[0] == '-') {
- /* derive error code from the message */
- char *err_msg = strstr(err_buffer, " ");
- if (!err_msg) {
- msg = sdsnew(err_buffer+1);
- error_code = sdsnew("ERR");
- } else {
- *err_msg = '\0';
- msg = sdsnew(err_msg+1);
- error_code = sdsnew(err_buffer + 1);
- }
- sdsfree(err_buffer);
- } else {
- msg = err_buffer;
- error_code = sdsnew("ERR");
- }
- /* Trim newline at end of string. If we reuse the ready-made Redis error objects (case 1 above) then we might
- * have a newline that needs to be trimmed. In any case the lua Redis error table shouldn't end with a newline. */
- msg = sdstrim(msg, "\r\n");
- sds final_msg = sdscatfmt(error_code, " %s", msg);
-
- lua_newtable(lua);
- lua_pushstring(lua,"err");
- lua_pushstring(lua, final_msg);
- lua_settable(lua,-3);
-
- sdsfree(msg);
- sdsfree(final_msg);
-}
-
-void luaPushError(lua_State *lua, const char *error) {
- luaPushErrorBuff(lua, sdsnew(error));
-}
-
-/* In case the error set into the Lua stack by luaPushError() was generated
- * by the non-error-trapping version of redis.pcall(), which is redis.call(),
- * this function will raise the Lua error so that the execution of the
- * script will be halted. */
-int luaError(lua_State *lua) {
- return lua_error(lua);
-}
-
-
-/* ---------------------------------------------------------------------------
- * Lua reply to Redis reply conversion functions.
- * ------------------------------------------------------------------------- */
-
-/* Reply to client 'c' converting the top element in the Lua stack to a
- * Redis reply. As a side effect the element is consumed from the stack. */
-static void luaReplyToRedisReply(client *c, client* script_client, lua_State *lua) {
- int t = lua_type(lua,-1);
-
- if (!lua_checkstack(lua, 4)) {
- /* Increase the Lua stack if needed to make sure there is enough room
- * to push 4 elements to the stack. On failure, return error.
- * Notice that we need, in the worst case, 4 elements because returning a map might
- * require push 4 elements to the Lua stack.*/
- addReplyError(c, "reached lua stack limit");
- lua_pop(lua,1); /* pop the element from the stack */
- return;
- }
-
- switch(t) {
- case LUA_TSTRING:
- addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1));
- break;
- case LUA_TBOOLEAN:
- if (script_client->resp == 2)
- addReply(c,lua_toboolean(lua,-1) ? shared.cone :
- shared.null[c->resp]);
- else
- addReplyBool(c,lua_toboolean(lua,-1));
- break;
- case LUA_TNUMBER:
- addReplyLongLong(c,(long long)lua_tonumber(lua,-1));
- break;
- case LUA_TTABLE:
- /* We need to check if it is an array, an error, or a status reply.
- * Error are returned as a single element table with 'err' field.
- * Status replies are returned as single element table with 'ok'
- * field. */
-
- /* Handle error reply. */
- /* we took care of the stack size on function start */
- lua_pushstring(lua,"err");
- lua_rawget(lua,-2);
- t = lua_type(lua,-1);
- if (t == LUA_TSTRING) {
- lua_pop(lua, 1); /* pop the error message, we will use luaExtractErrorInformation to get error information */
- errorInfo err_info = {0};
- luaExtractErrorInformation(lua, &err_info);
- addReplyErrorFormatEx(c,
- err_info.ignore_err_stats_update? ERR_REPLY_FLAG_NO_STATS_UPDATE: 0,
- "-%s",
- err_info.msg);
- luaErrorInformationDiscard(&err_info);
- lua_pop(lua,1); /* pop the result table */
- return;
- }
- lua_pop(lua,1); /* Discard field name pushed before. */
-
- /* Handle status reply. */
- lua_pushstring(lua,"ok");
- lua_rawget(lua,-2);
- t = lua_type(lua,-1);
- if (t == LUA_TSTRING) {
- sds ok = sdsnew(lua_tostring(lua,-1));
- sdsmapchars(ok,"\r\n"," ",2);
- addReplyStatusLength(c, ok, sdslen(ok));
- sdsfree(ok);
- lua_pop(lua,2);
- return;
- }
- lua_pop(lua,1); /* Discard field name pushed before. */
-
- /* Handle double reply. */
- lua_pushstring(lua,"double");
- lua_rawget(lua,-2);
- t = lua_type(lua,-1);
- if (t == LUA_TNUMBER) {
- addReplyDouble(c,lua_tonumber(lua,-1));
- lua_pop(lua,2);
- return;
- }
- lua_pop(lua,1); /* Discard field name pushed before. */
-
- /* Handle big number reply. */
- lua_pushstring(lua,"big_number");
- lua_rawget(lua,-2);
- t = lua_type(lua,-1);
- if (t == LUA_TSTRING) {
- sds big_num = sdsnewlen(lua_tostring(lua,-1), lua_strlen(lua,-1));
- sdsmapchars(big_num,"\r\n"," ",2);
- addReplyBigNum(c,big_num,sdslen(big_num));
- sdsfree(big_num);
- lua_pop(lua,2);
- return;
- }
- lua_pop(lua,1); /* Discard field name pushed before. */
-
- /* Handle verbatim reply. */
- lua_pushstring(lua,"verbatim_string");
- lua_rawget(lua,-2);
- t = lua_type(lua,-1);
- if (t == LUA_TTABLE) {
- lua_pushstring(lua,"format");
- lua_rawget(lua,-2);
- t = lua_type(lua,-1);
- if (t == LUA_TSTRING){
- char* format = (char*)lua_tostring(lua,-1);
- lua_pushstring(lua,"string");
- lua_rawget(lua,-3);
- t = lua_type(lua,-1);
- if (t == LUA_TSTRING){
- size_t len;
- char* str = (char*)lua_tolstring(lua,-1,&len);
- addReplyVerbatim(c, str, len, format);
- lua_pop(lua,4);
- return;
- }
- lua_pop(lua,1);
- }
- lua_pop(lua,1);
- }
- lua_pop(lua,1); /* Discard field name pushed before. */
-
- /* Handle map reply. */
- lua_pushstring(lua,"map");
- lua_rawget(lua,-2);
- t = lua_type(lua,-1);
- if (t == LUA_TTABLE) {
- int maplen = 0;
- void *replylen = addReplyDeferredLen(c);
- /* we took care of the stack size on function start */
- lua_pushnil(lua); /* Use nil to start iteration. */
- while (lua_next(lua,-2)) {
- /* Stack now: table, key, value */
- lua_pushvalue(lua,-2); /* Dup key before consuming. */
- luaReplyToRedisReply(c, script_client, lua); /* Return key. */
- luaReplyToRedisReply(c, script_client, lua); /* Return value. */
- /* Stack now: table, key. */
- maplen++;
- }
- setDeferredMapLen(c,replylen,maplen);
- lua_pop(lua,2);
- return;
- }
- lua_pop(lua,1); /* Discard field name pushed before. */
-
- /* Handle set reply. */
- lua_pushstring(lua,"set");
- lua_rawget(lua,-2);
- t = lua_type(lua,-1);
- if (t == LUA_TTABLE) {
- int setlen = 0;
- void *replylen = addReplyDeferredLen(c);
- /* we took care of the stack size on function start */
- lua_pushnil(lua); /* Use nil to start iteration. */
- while (lua_next(lua,-2)) {
- /* Stack now: table, key, true */
- lua_pop(lua,1); /* Discard the boolean value. */
- lua_pushvalue(lua,-1); /* Dup key before consuming. */
- luaReplyToRedisReply(c, script_client, lua); /* Return key. */
- /* Stack now: table, key. */
- setlen++;
- }
- setDeferredSetLen(c,replylen,setlen);
- lua_pop(lua,2);
- return;
- }
- lua_pop(lua,1); /* Discard field name pushed before. */
-
- /* Handle the array reply. */
- void *replylen = addReplyDeferredLen(c);
- int j = 1, mbulklen = 0;
- while(1) {
- /* we took care of the stack size on function start */
- lua_pushnumber(lua,j++);
- lua_rawget(lua,-2);
- t = lua_type(lua,-1);
- if (t == LUA_TNIL) {
- lua_pop(lua,1);
- break;
- }
- luaReplyToRedisReply(c, script_client, lua);
- mbulklen++;
- }
- setDeferredArrayLen(c,replylen,mbulklen);
- break;
- default:
- addReplyNull(c);
- }
- lua_pop(lua,1);
-}
-
-/* ---------------------------------------------------------------------------
- * Lua redis.* functions implementations.
- * ------------------------------------------------------------------------- */
-void freeLuaRedisArgv(robj **argv, int argc, int argv_len);
-
-/* Cached argv array across calls. */
-static robj **lua_argv = NULL;
-static int lua_argv_size = 0;
-
-/* Cache of recently used small arguments to avoid malloc calls. */
-static robj *lua_args_cached_objects[LUA_CMD_OBJCACHE_SIZE];
-static size_t lua_args_cached_objects_len[LUA_CMD_OBJCACHE_SIZE];
-
-static robj **luaArgsToRedisArgv(lua_State *lua, int *argc, int *argv_len) {
- int j;
- /* Require at least one argument */
- *argc = lua_gettop(lua);
- if (*argc == 0) {
- luaPushError(lua, "Please specify at least one argument for this redis lib call");
- return NULL;
- }
-
- /* Build the arguments vector (reuse a cached argv from last call) */
- if (lua_argv_size < *argc) {
- lua_argv = zrealloc(lua_argv,sizeof(robj*)* *argc);
- lua_argv_size = *argc;
- }
- *argv_len = lua_argv_size;
-
- for (j = 0; j < *argc; j++) {
- char *obj_s;
- size_t obj_len;
- char dbuf[64];
-
- if (lua_type(lua,j+1) == LUA_TNUMBER) {
- /* We can't use lua_tolstring() for number -> string conversion
- * since Lua uses a format specifier that loses precision. */
- lua_Number num = lua_tonumber(lua,j+1);
- /* Integer printing function is much faster, check if we can safely use it.
- * Since lua_Number is not explicitly an integer or a double, we need to make an effort
- * to convert it as an integer when that's possible, since the string could later be used
- * in a context that doesn't support scientific notation (e.g. 1e9 instead of 100000000). */
- long long lvalue;
- if (double2ll((double)num, &lvalue))
- obj_len = ll2string(dbuf, sizeof(dbuf), lvalue);
- else {
- obj_len = fpconv_dtoa((double)num, dbuf);
- dbuf[obj_len] = '\0';
- }
- obj_s = dbuf;
- } else {
- obj_s = (char*)lua_tolstring(lua,j+1,&obj_len);
- if (obj_s == NULL) break; /* Not a string. */
- }
- /* Try to use a cached object. */
- if (j < LUA_CMD_OBJCACHE_SIZE && lua_args_cached_objects[j] &&
- lua_args_cached_objects_len[j] >= obj_len)
- {
- sds s = lua_args_cached_objects[j]->ptr;
- lua_argv[j] = lua_args_cached_objects[j];
- lua_args_cached_objects[j] = NULL;
- memcpy(s,obj_s,obj_len+1);
- sdssetlen(s, obj_len);
- } else {
- lua_argv[j] = createStringObject(obj_s, obj_len);
- }
- }
-
- /* Pop all arguments from the stack, we do not need them anymore
- * and this way we guaranty we will have room on the stack for the result. */
- lua_pop(lua, *argc);
-
- /* Check if one of the arguments passed by the Lua script
- * is not a string or an integer (lua_isstring() return true for
- * integers as well). */
- if (j != *argc) {
- freeLuaRedisArgv(lua_argv, j, lua_argv_size);
- luaPushError(lua, "Lua redis lib command arguments must be strings or integers");
- return NULL;
- }
-
- return lua_argv;
-}
-
-void freeLuaRedisArgv(robj **argv, int argc, int argv_len) {
- int j;
- for (j = 0; j < argc; j++) {
- robj *o = argv[j];
-
- /* Try to cache the object in the lua_args_cached_objects array.
- * The object must be small, SDS-encoded, and with refcount = 1
- * (we must be the only owner) for us to cache it. */
- if (j < LUA_CMD_OBJCACHE_SIZE &&
- o->refcount == 1 &&
- (o->encoding == OBJ_ENCODING_RAW ||
- o->encoding == OBJ_ENCODING_EMBSTR) &&
- sdslen(o->ptr) <= LUA_CMD_OBJCACHE_MAX_LEN)
- {
- sds s = o->ptr;
- if (lua_args_cached_objects[j]) decrRefCount(lua_args_cached_objects[j]);
- lua_args_cached_objects[j] = o;
- lua_args_cached_objects_len[j] = sdsalloc(s);
- } else {
- decrRefCount(o);
- }
- }
- if (argv != lua_argv || argv_len != lua_argv_size) {
- /* The command changed argv, scrap the cache and start over. */
- zfree(argv);
- lua_argv = NULL;
- lua_argv_size = 0;
- }
-}
-
-static int luaRedisGenericCommand(lua_State *lua, int raise_error) {
- int j;
- scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
- serverAssert(rctx); /* Only supported inside script invocation */
- sds err = NULL;
- client* c = rctx->c;
- sds reply;
-
- c->argv = luaArgsToRedisArgv(lua, &c->argc, &c->argv_len);
- if (c->argv == NULL) {
- return raise_error ? luaError(lua) : 1;
- }
-
- static int inuse = 0; /* Recursive calls detection. */
-
- /* By using Lua debug hooks it is possible to trigger a recursive call
- * to luaRedisGenericCommand(), which normally should never happen.
- * To make this function reentrant is futile and makes it slower, but
- * we should at least detect such a misuse, and abort. */
- if (inuse) {
- char *recursion_warning =
- "luaRedisGenericCommand() recursive call detected. "
- "Are you doing funny stuff with Lua debug hooks?";
- serverLog(LL_WARNING,"%s",recursion_warning);
- luaPushError(lua,recursion_warning);
- return 1;
- }
- inuse++;
-
- /* Log the command if debugging is active. */
- if (ldbIsEnabled()) {
- sds cmdlog = sdsnew("<redis>");
- for (j = 0; j < c->argc; j++) {
- if (j == 10) {
- cmdlog = sdscatprintf(cmdlog," ... (%d more)",
- c->argc-j-1);
- break;
- } else {
- cmdlog = sdscatlen(cmdlog," ",1);
- cmdlog = sdscatsds(cmdlog,c->argv[j]->ptr);
- }
- }
- ldbLog(cmdlog);
- }
-
- scriptCall(rctx, &err);
- if (err) {
- luaPushError(lua, err);
- sdsfree(err);
- /* push a field indicate to ignore updating the stats on this error
- * because it was already updated when executing the command. */
- lua_pushstring(lua,"ignore_error_stats_update");
- lua_pushboolean(lua, 1);
- lua_settable(lua,-3);
- goto cleanup;
- }
-
- /* Convert the result of the Redis command into a suitable Lua type.
- * The first thing we need is to create a single string from the client
- * output buffers. */
- if (listLength(c->reply) == 0 && (size_t)c->bufpos < c->buf_usable_size) {
- /* This is a fast path for the common case of a reply inside the
- * client static buffer. Don't create an SDS string but just use
- * the client buffer directly. */
- c->buf[c->bufpos] = '\0';
- reply = c->buf;
- c->bufpos = 0;
- } else {
- reply = sdsnewlen(c->buf,c->bufpos);
- c->bufpos = 0;
- while(listLength(c->reply)) {
- clientReplyBlock *o = listNodeValue(listFirst(c->reply));
-
- reply = sdscatlen(reply,o->buf,o->used);
- listDelNode(c->reply,listFirst(c->reply));
- }
- }
- if (raise_error && reply[0] != '-') raise_error = 0;
- redisProtocolToLuaType(lua,reply);
-
- /* If the debugger is active, log the reply from Redis. */
- if (ldbIsEnabled())
- ldbLogRedisReply(reply);
-
- if (reply != c->buf) sdsfree(reply);
- c->reply_bytes = 0;
-
-cleanup:
- /* Clean up. Command code may have changed argv/argc so we use the
- * argv/argc of the client instead of the local variables. */
- freeLuaRedisArgv(c->argv, c->argc, c->argv_len);
- c->argc = c->argv_len = 0;
- c->user = NULL;
- c->argv = NULL;
- c->all_argv_len_sum = 0;
- resetClient(c, 1);
- inuse--;
-
- if (raise_error) {
- /* If we are here we should have an error in the stack, in the
- * form of a table with an "err" field. Extract the string to
- * return the plain error. */
- return luaError(lua);
- }
- return 1;
-}
-
-/* Our implementation to lua pcall.
- * We need this implementation for backward
- * comparability with older Redis versions.
- *
- * On Redis 7, the error object is a table,
- * compare to older version where the error
- * object is a string. To keep backward
- * comparability we catch the table object
- * and just return the error message. */
-static int luaRedisPcall(lua_State *lua) {
- int argc = lua_gettop(lua);
- lua_pushboolean(lua, 1); /* result place holder */
- lua_insert(lua, 1);
- if (lua_pcall(lua, argc - 1, LUA_MULTRET, 0)) {
- /* Error */
- lua_remove(lua, 1); /* remove the result place holder, now we have room for at least one element */
- if (lua_istable(lua, -1)) {
- lua_getfield(lua, -1, "err");
- if (lua_isstring(lua, -1)) {
- lua_replace(lua, -2); /* replace the error message with the table */
- }
- }
- lua_pushboolean(lua, 0); /* push result */
- lua_insert(lua, 1);
- }
- return lua_gettop(lua);
-
-}
-
-/* redis.call() */
-static int luaRedisCallCommand(lua_State *lua) {
- return luaRedisGenericCommand(lua,1);
-}
-
-/* redis.pcall() */
-static int luaRedisPCallCommand(lua_State *lua) {
- return luaRedisGenericCommand(lua,0);
-}
-
-/* This adds redis.sha1hex(string) to Lua scripts using the same hashing
- * function used for sha1ing lua scripts. */
-static int luaRedisSha1hexCommand(lua_State *lua) {
- int argc = lua_gettop(lua);
- char digest[41];
- size_t len;
- char *s;
-
- if (argc != 1) {
- luaPushError(lua, "wrong number of arguments");
- return luaError(lua);
- }
-
- s = (char*)lua_tolstring(lua,1,&len);
- sha1hex(digest,s,len);
- lua_pushstring(lua,digest);
- return 1;
-}
-
-/* Returns a table with a single field 'field' set to the string value
- * passed as argument. This helper function is handy when returning
- * a Redis Protocol error or status reply from Lua:
- *
- * return redis.error_reply("ERR Some Error")
- * return redis.status_reply("ERR Some Error")
- */
-static int luaRedisReturnSingleFieldTable(lua_State *lua, char *field) {
- if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) {
- luaPushError(lua, "wrong number or type of arguments");
- return 1;
- }
-
- lua_newtable(lua);
- lua_pushstring(lua, field);
- lua_pushvalue(lua, -3);
- lua_settable(lua, -3);
- return 1;
-}
-
-/* redis.error_reply() */
-static int luaRedisErrorReplyCommand(lua_State *lua) {
- if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) {
- luaPushError(lua, "wrong number or type of arguments");
- return 1;
- }
-
- /* add '-' if not exists */
- const char *err = lua_tostring(lua, -1);
- sds err_buff = NULL;
- if (err[0] != '-') {
- err_buff = sdscatfmt(sdsempty(), "-%s", err);
- } else {
- err_buff = sdsnew(err);
- }
- luaPushErrorBuff(lua, err_buff);
- return 1;
-}
-
-/* redis.status_reply() */
-static int luaRedisStatusReplyCommand(lua_State *lua) {
- return luaRedisReturnSingleFieldTable(lua,"ok");
-}
-
-/* redis.set_repl()
- *
- * Set the propagation of write commands executed in the context of the
- * script to on/off for AOF and slaves. */
-static int luaRedisSetReplCommand(lua_State *lua) {
- int flags, argc = lua_gettop(lua);
-
- scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
- serverAssert(rctx); /* Only supported inside script invocation */
-
- if (argc != 1) {
- luaPushError(lua, "redis.set_repl() requires one argument.");
- return luaError(lua);
- }
-
- flags = lua_tonumber(lua,-1);
- if ((flags & ~(PROPAGATE_AOF|PROPAGATE_REPL)) != 0) {
- luaPushError(lua, "Invalid replication flags. Use REPL_AOF, REPL_REPLICA, REPL_ALL or REPL_NONE.");
- return luaError(lua);
- }
-
- scriptSetRepl(rctx, flags);
- return 0;
-}
-
-/* redis.acl_check_cmd()
- *
- * Checks ACL permissions for given command for the current user. */
-static int luaRedisAclCheckCmdPermissionsCommand(lua_State *lua) {
- scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
- serverAssert(rctx); /* Only supported inside script invocation */
- int raise_error = 0;
-
- int argc, argv_len;
- robj **argv = luaArgsToRedisArgv(lua, &argc, &argv_len);
-
- /* Require at least one argument */
- if (argv == NULL) return luaError(lua);
-
- /* Find command */
- struct redisCommand *cmd;
- if ((cmd = lookupCommand(argv, argc)) == NULL) {
- luaPushError(lua, "Invalid command passed to redis.acl_check_cmd()");
- raise_error = 1;
- } else {
- int keyidxptr;
- if (ACLCheckAllUserCommandPerm(rctx->original_client->user, cmd, argv, argc, NULL, &keyidxptr) != ACL_OK) {
- lua_pushboolean(lua, 0);
- } else {
- lua_pushboolean(lua, 1);
- }
- }
-
- freeLuaRedisArgv(argv, argc, argv_len);
- if (raise_error)
- return luaError(lua);
- else
- return 1;
-}
-
-
-/* redis.log() */
-static int luaLogCommand(lua_State *lua) {
- int j, argc = lua_gettop(lua);
- int level;
- sds log;
-
- if (argc < 2) {
- luaPushError(lua, "redis.log() requires two arguments or more.");
- return luaError(lua);
- } else if (!lua_isnumber(lua,-argc)) {
- luaPushError(lua, "First argument must be a number (log level).");
- return luaError(lua);
- }
- level = lua_tonumber(lua,-argc);
- if (level < LL_DEBUG || level > LL_WARNING) {
- luaPushError(lua, "Invalid log level.");
- return luaError(lua);
- }
- if (level < server.verbosity) return 0;
-
- /* Glue together all the arguments */
- log = sdsempty();
- for (j = 1; j < argc; j++) {
- size_t len;
- char *s;
-
- s = (char*)lua_tolstring(lua,(-argc)+j,&len);
- if (s) {
- if (j != 1) log = sdscatlen(log," ",1);
- log = sdscatlen(log,s,len);
- }
- }
- serverLogRaw(level,log);
- sdsfree(log);
- return 0;
-}
-
-/* redis.setresp() */
-static int luaSetResp(lua_State *lua) {
- scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
- serverAssert(rctx); /* Only supported inside script invocation */
- int argc = lua_gettop(lua);
-
- if (argc != 1) {
- luaPushError(lua, "redis.setresp() requires one argument.");
- return luaError(lua);
- }
-
- int resp = lua_tonumber(lua,-argc);
- if (resp != 2 && resp != 3) {
- luaPushError(lua, "RESP version must be 2 or 3.");
- return luaError(lua);
- }
- scriptSetResp(rctx, resp);
- return 0;
-}
-
-/* ---------------------------------------------------------------------------
- * Lua engine initialization and reset.
- * ------------------------------------------------------------------------- */
-
-static void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) {
- lua_pushcfunction(lua, luafunc);
- lua_pushstring(lua, libname);
- lua_call(lua, 1, 0);
-}
-
-LUALIB_API int (luaopen_cjson) (lua_State *L);
-LUALIB_API int (luaopen_struct) (lua_State *L);
-LUALIB_API int (luaopen_cmsgpack) (lua_State *L);
-LUALIB_API int (luaopen_bit) (lua_State *L);
-
-static void luaLoadLibraries(lua_State *lua) {
- luaLoadLib(lua, "", luaopen_base);
- luaLoadLib(lua, LUA_TABLIBNAME, luaopen_table);
- luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string);
- luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math);
- luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug);
- luaLoadLib(lua, LUA_OSLIBNAME, luaopen_os);
- luaLoadLib(lua, "cjson", luaopen_cjson);
- luaLoadLib(lua, "struct", luaopen_struct);
- luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack);
- luaLoadLib(lua, "bit", luaopen_bit);
-
-#if 0 /* Stuff that we don't load currently, for sandboxing concerns. */
- luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package);
-#endif
-}
-
-/* Return sds of the string value located on stack at the given index.
- * Return NULL if the value is not a string. */
-sds luaGetStringSds(lua_State *lua, int index) {
- if (!lua_isstring(lua, index)) {
- return NULL;
- }
-
- size_t len;
- const char *str = lua_tolstring(lua, index, &len);
- sds str_sds = sdsnewlen(str, len);
- return str_sds;
-}
-
-static int luaProtectedTableError(lua_State *lua) {
- int argc = lua_gettop(lua);
- if (argc != 2) {
- serverLog(LL_WARNING, "malicious code trying to call luaProtectedTableError with wrong arguments");
- luaL_error(lua, "Wrong number of arguments to luaProtectedTableError");
- }
- if (!lua_isstring(lua, -1) && !lua_isnumber(lua, -1)) {
- luaL_error(lua, "Second argument to luaProtectedTableError must be a string or number");
- }
- const char *variable_name = lua_tostring(lua, -1);
- luaL_error(lua, "Script attempted to access nonexistent global variable '%s'", variable_name);
- return 0;
-}
-
-/* Set a special metatable on the table on the top of the stack.
- * The metatable will raise an error if the user tries to fetch
- * an un-existing value.
- *
- * The function assumes the Lua stack have a least enough
- * space to push 2 element, its up to the caller to verify
- * this before calling this function. */
-void luaSetErrorMetatable(lua_State *lua) {
- lua_newtable(lua); /* push metatable */
- lua_pushcfunction(lua, luaProtectedTableError); /* push get error handler */
- lua_setfield(lua, -2, "__index");
- lua_setmetatable(lua, -2);
-}
-
-static int luaNewIndexAllowList(lua_State *lua) {
- int argc = lua_gettop(lua);
- if (argc != 3) {
- serverLog(LL_WARNING, "malicious code trying to call luaNewIndexAllowList with wrong arguments");
- luaL_error(lua, "Wrong number of arguments to luaNewIndexAllowList");
- }
- if (!lua_istable(lua, -3)) {
- luaL_error(lua, "first argument to luaNewIndexAllowList must be a table");
- }
- if (!lua_isstring(lua, -2) && !lua_isnumber(lua, -2)) {
- luaL_error(lua, "Second argument to luaNewIndexAllowList must be a string or number");
- }
- const char *variable_name = lua_tostring(lua, -2);
- /* check if the key is in our allow list */
-
- char ***allow_l = allow_lists;
- for (; *allow_l ; ++allow_l){
- char **c = *allow_l;
- for (; *c ; ++c) {
- if (strcmp(*c, variable_name) == 0) {
- break;
- }
- }
- if (*c) {
- break;
- }
- }
-
- int allowed = (*allow_l != NULL);
- /* If not explicitly allowed, check if it's a deprecated function. If so,
- * allow it only if 'lua_enable_deprecated_api' config is enabled. */
- int deprecated = 0;
- if (!allowed) {
- char **c = lua_builtins_deprecated;
- for (; *c; ++c) {
- if (strcmp(*c, variable_name) == 0) {
- deprecated = 1;
- allowed = server.lua_enable_deprecated_api ? 1 : 0;
- break;
- }
- }
- }
- if (!allowed) {
- /* Search the value on the back list, if its there we know that it was removed
- * on purpose and there is no need to print a warning. */
- char **c = deny_list;
- for ( ; *c ; ++c) {
- if (strcmp(*c, variable_name) == 0) {
- break;
- }
- }
- if (!*c && !deprecated) {
- serverLog(LL_WARNING, "A key '%s' was added to Lua globals which is not on the globals allow list nor listed on the deny list.", variable_name);
- }
- } else {
- lua_rawset(lua, -3);
- }
- return 0;
-}
-
-/* Set a metatable with '__newindex' function that verify that
- * the new index appears on our globals while list.
- *
- * The metatable is set on the table which located on the top
- * of the stack.
- */
-void luaSetAllowListProtection(lua_State *lua) {
- lua_newtable(lua); /* push metatable */
- lua_pushcfunction(lua, luaNewIndexAllowList); /* push get error handler */
- lua_setfield(lua, -2, "__newindex");
- lua_setmetatable(lua, -2);
-}
-
-/* Set the readonly flag on the table located on the top of the stack
- * and recursively call this function on each table located on the original
- * table. Also, recursively call this function on the metatables.*/
-void luaSetTableProtectionRecursively(lua_State *lua) {
- /* This protect us from a loop in case we already visited the table
- * For example, globals has '_G' key which is pointing back to globals. */
- if (lua_isreadonlytable(lua, -1)) {
- return;
- }
-
- /* protect the current table */
- lua_enablereadonlytable(lua, -1, 1);
-
- lua_checkstack(lua, 2);
- lua_pushnil(lua); /* Use nil to start iteration. */
- while (lua_next(lua,-2)) {
- /* Stack now: table, key, value */
- if (lua_istable(lua, -1)) {
- luaSetTableProtectionRecursively(lua);
- }
- lua_pop(lua, 1);
- }
-
- /* protect the metatable if exists */
- if (lua_getmetatable(lua, -1)) {
- luaSetTableProtectionRecursively(lua);
- lua_pop(lua, 1); /* pop the metatable */
- }
-}
-
-/* Set the readonly flag on the metatable of basic types (string, nil etc.) */
-void luaSetTableProtectionForBasicTypes(lua_State *lua) {
- static const int types[] = {
- LUA_TSTRING,
- LUA_TNUMBER,
- LUA_TBOOLEAN,
- LUA_TNIL,
- LUA_TFUNCTION,
- LUA_TTHREAD,
- LUA_TLIGHTUSERDATA
- };
-
- for (size_t i = 0; i < sizeof(types) / sizeof(types[0]); i++) {
- /* Push a dummy value of the type to get its metatable */
- switch (types[i]) {
- case LUA_TSTRING: lua_pushstring(lua, ""); break;
- case LUA_TNUMBER: lua_pushnumber(lua, 0); break;
- case LUA_TBOOLEAN: lua_pushboolean(lua, 0); break;
- case LUA_TNIL: lua_pushnil(lua); break;
- case LUA_TFUNCTION: lua_pushcfunction(lua, NULL); break;
- case LUA_TTHREAD: lua_newthread(lua); break;
- case LUA_TLIGHTUSERDATA: lua_pushlightuserdata(lua, (void*)lua); break;
- }
- if (lua_getmetatable(lua, -1)) {
- luaSetTableProtectionRecursively(lua);
- lua_pop(lua, 1); /* pop metatable */
- }
- lua_pop(lua, 1); /* pop dummy value */
- }
-}
-
-void luaRegisterVersion(lua_State* lua) {
- lua_pushstring(lua,"REDIS_VERSION_NUM");
- lua_pushnumber(lua,REDIS_VERSION_NUM);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"REDIS_VERSION");
- lua_pushstring(lua,REDIS_VERSION);
- lua_settable(lua,-3);
-}
-
-void luaRegisterLogFunction(lua_State* lua) {
- /* redis.log and log levels. */
- lua_pushstring(lua,"log");
- lua_pushcfunction(lua,luaLogCommand);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"LOG_DEBUG");
- lua_pushnumber(lua,LL_DEBUG);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"LOG_VERBOSE");
- lua_pushnumber(lua,LL_VERBOSE);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"LOG_NOTICE");
- lua_pushnumber(lua,LL_NOTICE);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"LOG_WARNING");
- lua_pushnumber(lua,LL_WARNING);
- lua_settable(lua,-3);
-}
-
-void luaRegisterRedisAPI(lua_State* lua) {
- lua_pushvalue(lua, LUA_GLOBALSINDEX);
- luaSetAllowListProtection(lua);
- lua_pop(lua, 1);
-
- luaLoadLibraries(lua);
-
- lua_pushcfunction(lua,luaRedisPcall);
- lua_setglobal(lua, "pcall");
-
- /* Register the redis commands table and fields */
- lua_newtable(lua);
-
- /* redis.call */
- lua_pushstring(lua,"call");
- lua_pushcfunction(lua,luaRedisCallCommand);
- lua_settable(lua,-3);
-
- /* redis.pcall */
- lua_pushstring(lua,"pcall");
- lua_pushcfunction(lua,luaRedisPCallCommand);
- lua_settable(lua,-3);
-
- luaRegisterLogFunction(lua);
-
- luaRegisterVersion(lua);
-
- /* redis.setresp */
- lua_pushstring(lua,"setresp");
- lua_pushcfunction(lua,luaSetResp);
- lua_settable(lua,-3);
-
- /* redis.sha1hex */
- lua_pushstring(lua, "sha1hex");
- lua_pushcfunction(lua, luaRedisSha1hexCommand);
- lua_settable(lua, -3);
-
- /* redis.error_reply and redis.status_reply */
- lua_pushstring(lua, "error_reply");
- lua_pushcfunction(lua, luaRedisErrorReplyCommand);
- lua_settable(lua, -3);
- lua_pushstring(lua, "status_reply");
- lua_pushcfunction(lua, luaRedisStatusReplyCommand);
- lua_settable(lua, -3);
-
- /* redis.set_repl and associated flags. */
- lua_pushstring(lua,"set_repl");
- lua_pushcfunction(lua,luaRedisSetReplCommand);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"REPL_NONE");
- lua_pushnumber(lua,PROPAGATE_NONE);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"REPL_AOF");
- lua_pushnumber(lua,PROPAGATE_AOF);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"REPL_SLAVE");
- lua_pushnumber(lua,PROPAGATE_REPL);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"REPL_REPLICA");
- lua_pushnumber(lua,PROPAGATE_REPL);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"REPL_ALL");
- lua_pushnumber(lua,PROPAGATE_AOF|PROPAGATE_REPL);
- lua_settable(lua,-3);
-
- /* redis.acl_check_cmd */
- lua_pushstring(lua,"acl_check_cmd");
- lua_pushcfunction(lua,luaRedisAclCheckCmdPermissionsCommand);
- lua_settable(lua,-3);
-
- /* Finally set the table as 'redis' global var. */
- lua_setglobal(lua,REDIS_API_NAME);
-
- /* Replace math.random and math.randomseed with our implementations. */
- lua_getglobal(lua,"math");
-
- lua_pushstring(lua,"random");
- lua_pushcfunction(lua,redis_math_random);
- lua_settable(lua,-3);
-
- lua_pushstring(lua,"randomseed");
- lua_pushcfunction(lua,redis_math_randomseed);
- lua_settable(lua,-3);
-
- lua_setglobal(lua,"math");
-}
-
-/* Set an array of Redis String Objects as a Lua array (table) stored into a
- * global variable. */
-static void luaCreateArray(lua_State *lua, robj **elev, int elec) {
- int j;
-
- lua_newtable(lua);
- for (j = 0; j < elec; j++) {
- lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr));
- lua_rawseti(lua,-2,j+1);
- }
-}
-
-/* ---------------------------------------------------------------------------
- * Redis provided math.random
- * ------------------------------------------------------------------------- */
-
-/* We replace math.random() with our implementation that is not affected
- * by specific libc random() implementations and will output the same sequence
- * (for the same seed) in every arch. */
-
-/* The following implementation is the one shipped with Lua itself but with
- * rand() replaced by redisLrand48(). */
-static int redis_math_random (lua_State *L) {
- /* the `%' avoids the (rare) case of r==1, and is needed also because on
- some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
- lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) /
- (lua_Number)REDIS_LRAND48_MAX;
- switch (lua_gettop(L)) { /* check number of arguments */
- case 0: { /* no arguments */
- lua_pushnumber(L, r); /* Number between 0 and 1 */
- break;
- }
- case 1: { /* only upper limit */
- int u = luaL_checkint(L, 1);
- luaL_argcheck(L, 1<=u, 1, "interval is empty");
- lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */
- break;
- }
- case 2: { /* lower and upper limits */
- int l = luaL_checkint(L, 1);
- int u = luaL_checkint(L, 2);
- luaL_argcheck(L, l<=u, 2, "interval is empty");
- lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */
- break;
- }
- default: return luaL_error(L, "wrong number of arguments");
- }
- return 1;
-}
-
-static int redis_math_randomseed (lua_State *L) {
- redisSrand48(luaL_checkint(L, 1));
- return 0;
-}
-
-/* This is the Lua script "count" hook that we use to detect scripts timeout. */
-static void luaMaskCountHook(lua_State *lua, lua_Debug *ar) {
- UNUSED(ar);
- scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
- serverAssert(rctx); /* Only supported inside script invocation */
- if (scriptInterrupt(rctx) == SCRIPT_KILL) {
- serverLog(LL_NOTICE,"Lua script killed by user with SCRIPT KILL.");
-
- /*
- * Set the hook to invoke all the time so the user
- * will not be able to catch the error with pcall and invoke
- * pcall again which will prevent the script from ever been killed
- */
- lua_sethook(lua, luaMaskCountHook, LUA_MASKLINE, 0);
-
- luaPushError(lua,"Script killed by user with SCRIPT KILL...");
- luaError(lua);
- }
-}
-
-void luaErrorInformationDiscard(errorInfo *err_info) {
- if (err_info->msg) sdsfree(err_info->msg);
- if (err_info->source) sdsfree(err_info->source);
- if (err_info->line) sdsfree(err_info->line);
-}
-
-void luaExtractErrorInformation(lua_State *lua, errorInfo *err_info) {
- if (lua_isstring(lua, -1)) {
- err_info->msg = sdscatfmt(sdsempty(), "ERR %s", lua_tostring(lua, -1));
- err_info->line = NULL;
- err_info->source = NULL;
- err_info->ignore_err_stats_update = 0;
- return;
- }
-
- lua_getfield(lua, -1, "err");
- if (lua_isstring(lua, -1)) {
- err_info->msg = sdsnew(lua_tostring(lua, -1));
- } else {
- /* Ensure we never return a NULL msg. */
- err_info->msg = sdsnew("ERR unknown error");
- }
- lua_pop(lua, 1);
-
- lua_getfield(lua, -1, "source");
- if (lua_isstring(lua, -1)) {
- err_info->source = sdsnew(lua_tostring(lua, -1));
- }
- lua_pop(lua, 1);
-
- lua_getfield(lua, -1, "line");
- if (lua_isstring(lua, -1)) {
- err_info->line = sdsnew(lua_tostring(lua, -1));
- }
- lua_pop(lua, 1);
-
- lua_getfield(lua, -1, "ignore_error_stats_update");
- if (lua_isboolean(lua, -1)) {
- err_info->ignore_err_stats_update = lua_toboolean(lua, -1);
- }
- lua_pop(lua, 1);
-}
-
-void luaCallFunction(scriptRunCtx* run_ctx, lua_State *lua, robj** keys, size_t nkeys, robj** args, size_t nargs, int debug_enabled) {
- client* c = run_ctx->original_client;
- int delhook = 0;
-
- /* We must set it before we set the Lua hook, theoretically the
- * Lua hook might be called wheneven we run any Lua instruction
- * such as 'luaSetGlobalArray' and we want the run_ctx to be available
- * each time the Lua hook is invoked. */
- luaSaveOnRegistry(lua, REGISTRY_RUN_CTX_NAME, run_ctx);
-
- if (server.busy_reply_threshold > 0 && !debug_enabled) {
- lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000);
- delhook = 1;
- } else if (debug_enabled) {
- lua_sethook(lua,luaLdbLineHook,LUA_MASKLINE|LUA_MASKCOUNT,100000);
- delhook = 1;
- }
-
- /* Populate the argv and keys table accordingly to the arguments that
- * EVAL received. */
- luaCreateArray(lua,keys,nkeys);
- /* On eval, keys and arguments are globals. */
- if (run_ctx->flags & SCRIPT_EVAL_MODE){
- /* open global protection to set KEYS */
- lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 0);
- lua_setglobal(lua,"KEYS");
- lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 1);
- }
- luaCreateArray(lua,args,nargs);
- if (run_ctx->flags & SCRIPT_EVAL_MODE){
- /* open global protection to set ARGV */
- lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 0);
- lua_setglobal(lua,"ARGV");
- lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 1);
- }
-
- /* At this point whether this script was never seen before or if it was
- * already defined, we can call it.
- * On eval mode, we have zero arguments and expect a single return value.
- * In addition the error handler is located on position -2 on the Lua stack.
- * On function mode, we pass 2 arguments (the keys and args tables),
- * and the error handler is located on position -4 (stack: error_handler, callback, keys, args) */
- int err;
- if (run_ctx->flags & SCRIPT_EVAL_MODE) {
- err = lua_pcall(lua,0,1,-2);
- } else {
- err = lua_pcall(lua,2,1,-4);
- }
-
- if (err) {
- /* Error object is a table of the following format:
- * {err='<error msg>', source='<source file>', line=<line>}
- * We can construct the error message from this information */
- if (!lua_istable(lua, -1)) {
- const char *msg = "execution failure";
- if (lua_isstring(lua, -1)) {
- msg = lua_tostring(lua, -1);
- }
- addReplyErrorFormat(c,"Error running script %s, %.100s\n", run_ctx->funcname, msg);
- } else {
- errorInfo err_info = {0};
- sds final_msg = sdsempty();
- luaExtractErrorInformation(lua, &err_info);
- final_msg = sdscatfmt(final_msg, "-%s",
- err_info.msg);
- if (err_info.line && err_info.source) {
- final_msg = sdscatfmt(final_msg, " script: %s, on %s:%s.",
- run_ctx->funcname,
- err_info.source,
- err_info.line);
- }
- addReplyErrorSdsEx(c, final_msg, err_info.ignore_err_stats_update? ERR_REPLY_FLAG_NO_STATS_UPDATE : 0);
- luaErrorInformationDiscard(&err_info);
- }
- lua_pop(lua,1); /* Consume the Lua error */
- } else {
- /* On success convert the Lua return value into Redis protocol, and
- * send it to * the client. */
- luaReplyToRedisReply(c, run_ctx->c, lua); /* Convert and consume the reply. */
- }
-
- /* Perform some cleanup that we need to do both on error and success. */
- if (delhook) lua_sethook(lua,NULL,0,0); /* Disable hook */
-
- /* remove run_ctx from registry, its only applicable for the current script. */
- luaSaveOnRegistry(lua, REGISTRY_RUN_CTX_NAME, NULL);
-}
-
-unsigned long luaMemory(lua_State *lua) {
- return lua_gc(lua, LUA_GCCOUNT, 0) * 1024LL;
-}
-
-/* Call the Lua garbage collector from time to time to avoid a
- * full cycle performed by Lua, which adds too latency.
- *
- * The call is performed every LUA_GC_CYCLE_PERIOD executed commands
- * (and for LUA_GC_CYCLE_PERIOD collection steps) because calling it
- * for every command uses too much CPU.
- *
- * Each script VM / State (Eval and Functions) maintains its own unique `gc_count`
- * to control GC independently. */
-#define LUA_GC_CYCLE_PERIOD 50
-void luaGC(lua_State *lua, int *gc_count) {
- (*gc_count)++;
- if (*gc_count >= LUA_GC_CYCLE_PERIOD) {
- lua_gc(lua, LUA_GCSTEP, LUA_GC_CYCLE_PERIOD);
- *gc_count = 0;
- }
-}