diff options
Diffstat (limited to 'examples/redis-unstable/src/script_lua.c')
| -rw-r--r-- | examples/redis-unstable/src/script_lua.c | 1767 |
1 files changed, 0 insertions, 1767 deletions
diff --git a/examples/redis-unstable/src/script_lua.c b/examples/redis-unstable/src/script_lua.c deleted file mode 100644 index 2da14ae..0000000 --- a/examples/redis-unstable/src/script_lua.c +++ /dev/null @@ -1,1767 +0,0 @@ -/* - * Copyright (c) 2009-Present, Redis Ltd. - * All rights reserved. - * - * Copyright (c) 2024-present, Valkey contributors. - * All rights reserved. - * - * Licensed under your choice of (a) the Redis Source Available License 2.0 - * (RSALv2); or (b) the Server Side Public License v1 (SSPLv1); or (c) the - * GNU Affero General Public License v3 (AGPLv3). - * - * Portions of this file are available under BSD3 terms; see REDISCONTRIBUTIONS for more information. - */ - -#include "script_lua.h" -#include "fpconv_dtoa.h" - -#include "server.h" -#include "sha1.h" -#include "rand.h" -#include "cluster.h" -#include "monotonic.h" -#include "resp_parser.h" -#include "version.h" -#include <lauxlib.h> -#include <lualib.h> -#include <ctype.h> -#include <math.h> - -/* Globals that are added by the Lua libraries */ -static char *libraries_allow_list[] = { - "string", - "cjson", - "bit", - "cmsgpack", - "math", - "table", - "struct", - "os", - NULL, -}; - -/* Redis Lua API globals */ -static char *redis_api_allow_list[] = { - "redis", - "__redis__err__handler", /* error handler for eval, currently located on globals. - Should move to registry. */ - NULL, -}; - -/* Lua builtins */ -static char *lua_builtins_allow_list[] = { - "xpcall", - "tostring", - "setmetatable", - "next", - "assert", - "tonumber", - "rawequal", - "collectgarbage", - "getmetatable", - "rawset", - "pcall", - "coroutine", - "type", - "_G", - "select", - "unpack", - "gcinfo", - "pairs", - "rawget", - "loadstring", - "ipairs", - "_VERSION", - "load", - "error", - NULL, -}; - -/* Lua builtins which are deprecated for sandboxing concerns */ -static char *lua_builtins_deprecated[] = { - "newproxy", - "setfenv", - "getfenv", - NULL, -}; - -/* Lua builtins which are allowed on initialization but will be removed right after */ -static char *lua_builtins_removed_after_initialization_allow_list[] = { - "debug", /* debug will be set to nil after the error handler will be created */ - NULL, -}; - -/* Those allow lists was created from the globals that was - * available to the user when the allow lists was first introduce. - * Because we do not want to break backward compatibility we keep - * all the globals. The allow lists will prevent us from accidentally - * creating unwanted globals in the future. - * - * Also notice that the allow list is only checked on start time, - * after that the global table is locked so not need to check anything.*/ -static char **allow_lists[] = { - libraries_allow_list, - redis_api_allow_list, - lua_builtins_allow_list, - lua_builtins_removed_after_initialization_allow_list, - NULL, -}; - -/* Deny list contains elements which we know we do not want to add to globals - * and there is no need to print a warning message form them. We will print a - * log message only if an element was added to the globals and the element is - * not on the allow list nor on the back list. */ -static char *deny_list[] = { - "dofile", - "loadfile", - "print", - NULL, -}; - -static int redis_math_random (lua_State *L); -static int redis_math_randomseed (lua_State *L); -static void redisProtocolToLuaType_Int(void *ctx, long long val, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_BulkString(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_NullBulkString(void *ctx, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_NullArray(void *ctx, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_Status(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_Error(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_Array(struct ReplyParser *parser, void *ctx, size_t len, const char *proto); -static void redisProtocolToLuaType_Map(struct ReplyParser *parser, void *ctx, size_t len, const char *proto); -static void redisProtocolToLuaType_Set(struct ReplyParser *parser, void *ctx, size_t len, const char *proto); -static void redisProtocolToLuaType_Null(void *ctx, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_Bool(void *ctx, int val, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_Double(void *ctx, double d, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_BigNumber(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_VerbatimString(void *ctx, const char *format, const char *str, size_t len, const char *proto, size_t proto_len); -static void redisProtocolToLuaType_Attribute(struct ReplyParser *parser, void *ctx, size_t len, const char *proto); -static void luaReplyToRedisReply(client *c, client* script_client, lua_State *lua); - -/* - * Save the give pointer on Lua registry, used to save the Lua context and - * function context so we can retrieve them from lua_State. - */ -void luaSaveOnRegistry(lua_State* lua, const char* name, void* ptr) { - lua_pushstring(lua, name); - if (ptr) { - lua_pushlightuserdata(lua, ptr); - } else { - lua_pushnil(lua); - } - lua_settable(lua, LUA_REGISTRYINDEX); -} - -/* - * Get a saved pointer from registry - */ -void* luaGetFromRegistry(lua_State* lua, const char* name) { - lua_pushstring(lua, name); - lua_gettable(lua, LUA_REGISTRYINDEX); - - if (lua_isnil(lua, -1)) { - lua_pop(lua, 1); /* pops the value */ - return NULL; - } - /* must be light user data */ - serverAssert(lua_islightuserdata(lua, -1)); - - void* ptr = (void*) lua_topointer(lua, -1); - serverAssert(ptr); - - /* pops the value */ - lua_pop(lua, 1); - - return ptr; -} - -/* --------------------------------------------------------------------------- - * Redis reply to Lua type conversion functions. - * ------------------------------------------------------------------------- */ - -/* Take a Redis reply in the Redis protocol format and convert it into a - * Lua type. Thanks to this function, and the introduction of not connected - * clients, it is trivial to implement the redis() lua function. - * - * Basically we take the arguments, execute the Redis command in the context - * of a non connected client, then take the generated reply and convert it - * into a suitable Lua type. With this trick the scripting feature does not - * need the introduction of a full Redis internals API. The script - * is like a normal client that bypasses all the slow I/O paths. - * - * Note: in this function we do not do any sanity check as the reply is - * generated by Redis directly. This allows us to go faster. - * - * Errors are returned as a table with a single 'err' field set to the - * error string. - */ - -static const ReplyParserCallbacks DefaultLuaTypeParserCallbacks = { - .null_array_callback = redisProtocolToLuaType_NullArray, - .bulk_string_callback = redisProtocolToLuaType_BulkString, - .null_bulk_string_callback = redisProtocolToLuaType_NullBulkString, - .error_callback = redisProtocolToLuaType_Error, - .simple_str_callback = redisProtocolToLuaType_Status, - .long_callback = redisProtocolToLuaType_Int, - .array_callback = redisProtocolToLuaType_Array, - .set_callback = redisProtocolToLuaType_Set, - .map_callback = redisProtocolToLuaType_Map, - .bool_callback = redisProtocolToLuaType_Bool, - .double_callback = redisProtocolToLuaType_Double, - .null_callback = redisProtocolToLuaType_Null, - .big_number_callback = redisProtocolToLuaType_BigNumber, - .verbatim_string_callback = redisProtocolToLuaType_VerbatimString, - .attribute_callback = redisProtocolToLuaType_Attribute, - .error = NULL, -}; - -static void redisProtocolToLuaType(lua_State *lua, char* reply) { - ReplyParser parser = {.curr_location = reply, .callbacks = DefaultLuaTypeParserCallbacks}; - - parseReply(&parser, lua); -} - -static void redisProtocolToLuaType_Int(void *ctx, long long val, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - - lua_State *lua = ctx; - if (!lua_checkstack(lua, 1)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_pushnumber(lua,(lua_Number)val); -} - -static void redisProtocolToLuaType_NullBulkString(void *ctx, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - - lua_State *lua = ctx; - if (!lua_checkstack(lua, 1)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_pushboolean(lua,0); -} - -static void redisProtocolToLuaType_NullArray(void *ctx, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - lua_State *lua = ctx; - if (!lua_checkstack(lua, 1)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_pushboolean(lua,0); -} - - -static void redisProtocolToLuaType_BulkString(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - - lua_State *lua = ctx; - if (!lua_checkstack(lua, 1)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_pushlstring(lua,str,len); -} - -static void redisProtocolToLuaType_Status(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - - lua_State *lua = ctx; - if (!lua_checkstack(lua, 3)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_newtable(lua); - lua_pushstring(lua,"ok"); - lua_pushlstring(lua,str,len); - lua_settable(lua,-3); -} - -static void redisProtocolToLuaType_Error(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - - lua_State *lua = ctx; - if (!lua_checkstack(lua, 3)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - sds err_msg = sdscatlen(sdsnew("-"), str, len); - luaPushErrorBuff(lua,err_msg); - /* push a field indicate to ignore updating the stats on this error - * because it was already updated when executing the command. */ - lua_pushstring(lua,"ignore_error_stats_update"); - lua_pushboolean(lua, 1); - lua_settable(lua,-3); -} - -static void redisProtocolToLuaType_Map(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) { - UNUSED(proto); - lua_State *lua = ctx; - if (lua) { - if (!lua_checkstack(lua, 3)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_newtable(lua); - lua_pushstring(lua, "map"); - lua_newtable(lua); - } - for (size_t j = 0; j < len; j++) { - parseReply(parser,lua); - parseReply(parser,lua); - if (lua) lua_settable(lua,-3); - } - if (lua) lua_settable(lua,-3); -} - -static void redisProtocolToLuaType_Set(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) { - UNUSED(proto); - - lua_State *lua = ctx; - if (lua) { - if (!lua_checkstack(lua, 3)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_newtable(lua); - lua_pushstring(lua, "set"); - lua_newtable(lua); - } - for (size_t j = 0; j < len; j++) { - parseReply(parser,lua); - if (lua) { - if (!lua_checkstack(lua, 1)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. - * Notice that here we need to check the stack again because the recursive - * call to redisProtocolToLuaType might have use the room allocated in the stack*/ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_pushboolean(lua,1); - lua_settable(lua,-3); - } - } - if (lua) lua_settable(lua,-3); -} - -static void redisProtocolToLuaType_Array(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) { - UNUSED(proto); - - lua_State *lua = ctx; - if (lua){ - if (!lua_checkstack(lua, 2)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_newtable(lua); - } - for (size_t j = 0; j < len; j++) { - if (lua) lua_pushnumber(lua,j+1); - parseReply(parser,lua); - if (lua) lua_settable(lua,-3); - } -} - -static void redisProtocolToLuaType_Attribute(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) { - UNUSED(proto); - - /* Parse the attribute reply. - * Currently, we do not expose the attribute to the Lua script so - * we just need to continue parsing and ignore it (the NULL ensures that the - * reply will be ignored). */ - for (size_t j = 0; j < len; j++) { - parseReply(parser,NULL); - parseReply(parser,NULL); - } - - /* Parse the reply itself. */ - parseReply(parser,ctx); -} - -static void redisProtocolToLuaType_VerbatimString(void *ctx, const char *format, const char *str, size_t len, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - - lua_State *lua = ctx; - if (!lua_checkstack(lua, 5)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_newtable(lua); - lua_pushstring(lua,"verbatim_string"); - lua_newtable(lua); - lua_pushstring(lua,"string"); - lua_pushlstring(lua,str,len); - lua_settable(lua,-3); - lua_pushstring(lua,"format"); - lua_pushlstring(lua,format,3); - lua_settable(lua,-3); - lua_settable(lua,-3); -} - -static void redisProtocolToLuaType_BigNumber(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - - lua_State *lua = ctx; - if (!lua_checkstack(lua, 3)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_newtable(lua); - lua_pushstring(lua,"big_number"); - lua_pushlstring(lua,str,len); - lua_settable(lua,-3); -} - -static void redisProtocolToLuaType_Null(void *ctx, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - - lua_State *lua = ctx; - if (!lua_checkstack(lua, 1)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_pushnil(lua); -} - -static void redisProtocolToLuaType_Bool(void *ctx, int val, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - - lua_State *lua = ctx; - if (!lua_checkstack(lua, 1)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_pushboolean(lua,val); -} - -static void redisProtocolToLuaType_Double(void *ctx, double d, const char *proto, size_t proto_len) { - UNUSED(proto); - UNUSED(proto_len); - if (!ctx) { - return; - } - - lua_State *lua = ctx; - if (!lua_checkstack(lua, 3)) { - /* Increase the Lua stack if needed, to make sure there is enough room - * to push elements to the stack. On failure, exit with panic. */ - serverPanic("lua stack limit reach when parsing redis.call reply"); - } - lua_newtable(lua); - lua_pushstring(lua,"double"); - lua_pushnumber(lua,d); - lua_settable(lua,-3); -} - -/* This function is used in order to push an error on the Lua stack in the - * format used by redis.pcall to return errors, which is a lua table - * with an "err" field set to the error string including the error code. - * Note that this table is never a valid reply by proper commands, - * since the returned tables are otherwise always indexed by integers, never by strings. - * - * The function takes ownership on the given err_buffer. */ -void luaPushErrorBuff(lua_State *lua, sds err_buffer) { - sds msg; - sds error_code; - - /* If debugging is active and in step mode, log errors resulting from - * Redis commands. */ - if (ldbIsEnabled()) { - ldbLog(sdscatprintf(sdsempty(),"<error> %s",err_buffer)); - } - - /* There are two possible formats for the received `error` string: - * 1) "-CODE msg": in this case we remove the leading '-' since we don't store it as part of the lua error format. - * 2) "msg": in this case we prepend a generic 'ERR' code since all error statuses need some error code. - * We support format (1) so this function can reuse the error messages used in other places in redis. - * We support format (2) so it'll be easy to pass descriptive errors to this function without worrying about format. - */ - if (err_buffer[0] == '-') { - /* derive error code from the message */ - char *err_msg = strstr(err_buffer, " "); - if (!err_msg) { - msg = sdsnew(err_buffer+1); - error_code = sdsnew("ERR"); - } else { - *err_msg = '\0'; - msg = sdsnew(err_msg+1); - error_code = sdsnew(err_buffer + 1); - } - sdsfree(err_buffer); - } else { - msg = err_buffer; - error_code = sdsnew("ERR"); - } - /* Trim newline at end of string. If we reuse the ready-made Redis error objects (case 1 above) then we might - * have a newline that needs to be trimmed. In any case the lua Redis error table shouldn't end with a newline. */ - msg = sdstrim(msg, "\r\n"); - sds final_msg = sdscatfmt(error_code, " %s", msg); - - lua_newtable(lua); - lua_pushstring(lua,"err"); - lua_pushstring(lua, final_msg); - lua_settable(lua,-3); - - sdsfree(msg); - sdsfree(final_msg); -} - -void luaPushError(lua_State *lua, const char *error) { - luaPushErrorBuff(lua, sdsnew(error)); -} - -/* In case the error set into the Lua stack by luaPushError() was generated - * by the non-error-trapping version of redis.pcall(), which is redis.call(), - * this function will raise the Lua error so that the execution of the - * script will be halted. */ -int luaError(lua_State *lua) { - return lua_error(lua); -} - - -/* --------------------------------------------------------------------------- - * Lua reply to Redis reply conversion functions. - * ------------------------------------------------------------------------- */ - -/* Reply to client 'c' converting the top element in the Lua stack to a - * Redis reply. As a side effect the element is consumed from the stack. */ -static void luaReplyToRedisReply(client *c, client* script_client, lua_State *lua) { - int t = lua_type(lua,-1); - - if (!lua_checkstack(lua, 4)) { - /* Increase the Lua stack if needed to make sure there is enough room - * to push 4 elements to the stack. On failure, return error. - * Notice that we need, in the worst case, 4 elements because returning a map might - * require push 4 elements to the Lua stack.*/ - addReplyError(c, "reached lua stack limit"); - lua_pop(lua,1); /* pop the element from the stack */ - return; - } - - switch(t) { - case LUA_TSTRING: - addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1)); - break; - case LUA_TBOOLEAN: - if (script_client->resp == 2) - addReply(c,lua_toboolean(lua,-1) ? shared.cone : - shared.null[c->resp]); - else - addReplyBool(c,lua_toboolean(lua,-1)); - break; - case LUA_TNUMBER: - addReplyLongLong(c,(long long)lua_tonumber(lua,-1)); - break; - case LUA_TTABLE: - /* We need to check if it is an array, an error, or a status reply. - * Error are returned as a single element table with 'err' field. - * Status replies are returned as single element table with 'ok' - * field. */ - - /* Handle error reply. */ - /* we took care of the stack size on function start */ - lua_pushstring(lua,"err"); - lua_rawget(lua,-2); - t = lua_type(lua,-1); - if (t == LUA_TSTRING) { - lua_pop(lua, 1); /* pop the error message, we will use luaExtractErrorInformation to get error information */ - errorInfo err_info = {0}; - luaExtractErrorInformation(lua, &err_info); - addReplyErrorFormatEx(c, - err_info.ignore_err_stats_update? ERR_REPLY_FLAG_NO_STATS_UPDATE: 0, - "-%s", - err_info.msg); - luaErrorInformationDiscard(&err_info); - lua_pop(lua,1); /* pop the result table */ - return; - } - lua_pop(lua,1); /* Discard field name pushed before. */ - - /* Handle status reply. */ - lua_pushstring(lua,"ok"); - lua_rawget(lua,-2); - t = lua_type(lua,-1); - if (t == LUA_TSTRING) { - sds ok = sdsnew(lua_tostring(lua,-1)); - sdsmapchars(ok,"\r\n"," ",2); - addReplyStatusLength(c, ok, sdslen(ok)); - sdsfree(ok); - lua_pop(lua,2); - return; - } - lua_pop(lua,1); /* Discard field name pushed before. */ - - /* Handle double reply. */ - lua_pushstring(lua,"double"); - lua_rawget(lua,-2); - t = lua_type(lua,-1); - if (t == LUA_TNUMBER) { - addReplyDouble(c,lua_tonumber(lua,-1)); - lua_pop(lua,2); - return; - } - lua_pop(lua,1); /* Discard field name pushed before. */ - - /* Handle big number reply. */ - lua_pushstring(lua,"big_number"); - lua_rawget(lua,-2); - t = lua_type(lua,-1); - if (t == LUA_TSTRING) { - sds big_num = sdsnewlen(lua_tostring(lua,-1), lua_strlen(lua,-1)); - sdsmapchars(big_num,"\r\n"," ",2); - addReplyBigNum(c,big_num,sdslen(big_num)); - sdsfree(big_num); - lua_pop(lua,2); - return; - } - lua_pop(lua,1); /* Discard field name pushed before. */ - - /* Handle verbatim reply. */ - lua_pushstring(lua,"verbatim_string"); - lua_rawget(lua,-2); - t = lua_type(lua,-1); - if (t == LUA_TTABLE) { - lua_pushstring(lua,"format"); - lua_rawget(lua,-2); - t = lua_type(lua,-1); - if (t == LUA_TSTRING){ - char* format = (char*)lua_tostring(lua,-1); - lua_pushstring(lua,"string"); - lua_rawget(lua,-3); - t = lua_type(lua,-1); - if (t == LUA_TSTRING){ - size_t len; - char* str = (char*)lua_tolstring(lua,-1,&len); - addReplyVerbatim(c, str, len, format); - lua_pop(lua,4); - return; - } - lua_pop(lua,1); - } - lua_pop(lua,1); - } - lua_pop(lua,1); /* Discard field name pushed before. */ - - /* Handle map reply. */ - lua_pushstring(lua,"map"); - lua_rawget(lua,-2); - t = lua_type(lua,-1); - if (t == LUA_TTABLE) { - int maplen = 0; - void *replylen = addReplyDeferredLen(c); - /* we took care of the stack size on function start */ - lua_pushnil(lua); /* Use nil to start iteration. */ - while (lua_next(lua,-2)) { - /* Stack now: table, key, value */ - lua_pushvalue(lua,-2); /* Dup key before consuming. */ - luaReplyToRedisReply(c, script_client, lua); /* Return key. */ - luaReplyToRedisReply(c, script_client, lua); /* Return value. */ - /* Stack now: table, key. */ - maplen++; - } - setDeferredMapLen(c,replylen,maplen); - lua_pop(lua,2); - return; - } - lua_pop(lua,1); /* Discard field name pushed before. */ - - /* Handle set reply. */ - lua_pushstring(lua,"set"); - lua_rawget(lua,-2); - t = lua_type(lua,-1); - if (t == LUA_TTABLE) { - int setlen = 0; - void *replylen = addReplyDeferredLen(c); - /* we took care of the stack size on function start */ - lua_pushnil(lua); /* Use nil to start iteration. */ - while (lua_next(lua,-2)) { - /* Stack now: table, key, true */ - lua_pop(lua,1); /* Discard the boolean value. */ - lua_pushvalue(lua,-1); /* Dup key before consuming. */ - luaReplyToRedisReply(c, script_client, lua); /* Return key. */ - /* Stack now: table, key. */ - setlen++; - } - setDeferredSetLen(c,replylen,setlen); - lua_pop(lua,2); - return; - } - lua_pop(lua,1); /* Discard field name pushed before. */ - - /* Handle the array reply. */ - void *replylen = addReplyDeferredLen(c); - int j = 1, mbulklen = 0; - while(1) { - /* we took care of the stack size on function start */ - lua_pushnumber(lua,j++); - lua_rawget(lua,-2); - t = lua_type(lua,-1); - if (t == LUA_TNIL) { - lua_pop(lua,1); - break; - } - luaReplyToRedisReply(c, script_client, lua); - mbulklen++; - } - setDeferredArrayLen(c,replylen,mbulklen); - break; - default: - addReplyNull(c); - } - lua_pop(lua,1); -} - -/* --------------------------------------------------------------------------- - * Lua redis.* functions implementations. - * ------------------------------------------------------------------------- */ -void freeLuaRedisArgv(robj **argv, int argc, int argv_len); - -/* Cached argv array across calls. */ -static robj **lua_argv = NULL; -static int lua_argv_size = 0; - -/* Cache of recently used small arguments to avoid malloc calls. */ -static robj *lua_args_cached_objects[LUA_CMD_OBJCACHE_SIZE]; -static size_t lua_args_cached_objects_len[LUA_CMD_OBJCACHE_SIZE]; - -static robj **luaArgsToRedisArgv(lua_State *lua, int *argc, int *argv_len) { - int j; - /* Require at least one argument */ - *argc = lua_gettop(lua); - if (*argc == 0) { - luaPushError(lua, "Please specify at least one argument for this redis lib call"); - return NULL; - } - - /* Build the arguments vector (reuse a cached argv from last call) */ - if (lua_argv_size < *argc) { - lua_argv = zrealloc(lua_argv,sizeof(robj*)* *argc); - lua_argv_size = *argc; - } - *argv_len = lua_argv_size; - - for (j = 0; j < *argc; j++) { - char *obj_s; - size_t obj_len; - char dbuf[64]; - - if (lua_type(lua,j+1) == LUA_TNUMBER) { - /* We can't use lua_tolstring() for number -> string conversion - * since Lua uses a format specifier that loses precision. */ - lua_Number num = lua_tonumber(lua,j+1); - /* Integer printing function is much faster, check if we can safely use it. - * Since lua_Number is not explicitly an integer or a double, we need to make an effort - * to convert it as an integer when that's possible, since the string could later be used - * in a context that doesn't support scientific notation (e.g. 1e9 instead of 100000000). */ - long long lvalue; - if (double2ll((double)num, &lvalue)) - obj_len = ll2string(dbuf, sizeof(dbuf), lvalue); - else { - obj_len = fpconv_dtoa((double)num, dbuf); - dbuf[obj_len] = '\0'; - } - obj_s = dbuf; - } else { - obj_s = (char*)lua_tolstring(lua,j+1,&obj_len); - if (obj_s == NULL) break; /* Not a string. */ - } - /* Try to use a cached object. */ - if (j < LUA_CMD_OBJCACHE_SIZE && lua_args_cached_objects[j] && - lua_args_cached_objects_len[j] >= obj_len) - { - sds s = lua_args_cached_objects[j]->ptr; - lua_argv[j] = lua_args_cached_objects[j]; - lua_args_cached_objects[j] = NULL; - memcpy(s,obj_s,obj_len+1); - sdssetlen(s, obj_len); - } else { - lua_argv[j] = createStringObject(obj_s, obj_len); - } - } - - /* Pop all arguments from the stack, we do not need them anymore - * and this way we guaranty we will have room on the stack for the result. */ - lua_pop(lua, *argc); - - /* Check if one of the arguments passed by the Lua script - * is not a string or an integer (lua_isstring() return true for - * integers as well). */ - if (j != *argc) { - freeLuaRedisArgv(lua_argv, j, lua_argv_size); - luaPushError(lua, "Lua redis lib command arguments must be strings or integers"); - return NULL; - } - - return lua_argv; -} - -void freeLuaRedisArgv(robj **argv, int argc, int argv_len) { - int j; - for (j = 0; j < argc; j++) { - robj *o = argv[j]; - - /* Try to cache the object in the lua_args_cached_objects array. - * The object must be small, SDS-encoded, and with refcount = 1 - * (we must be the only owner) for us to cache it. */ - if (j < LUA_CMD_OBJCACHE_SIZE && - o->refcount == 1 && - (o->encoding == OBJ_ENCODING_RAW || - o->encoding == OBJ_ENCODING_EMBSTR) && - sdslen(o->ptr) <= LUA_CMD_OBJCACHE_MAX_LEN) - { - sds s = o->ptr; - if (lua_args_cached_objects[j]) decrRefCount(lua_args_cached_objects[j]); - lua_args_cached_objects[j] = o; - lua_args_cached_objects_len[j] = sdsalloc(s); - } else { - decrRefCount(o); - } - } - if (argv != lua_argv || argv_len != lua_argv_size) { - /* The command changed argv, scrap the cache and start over. */ - zfree(argv); - lua_argv = NULL; - lua_argv_size = 0; - } -} - -static int luaRedisGenericCommand(lua_State *lua, int raise_error) { - int j; - scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME); - serverAssert(rctx); /* Only supported inside script invocation */ - sds err = NULL; - client* c = rctx->c; - sds reply; - - c->argv = luaArgsToRedisArgv(lua, &c->argc, &c->argv_len); - if (c->argv == NULL) { - return raise_error ? luaError(lua) : 1; - } - - static int inuse = 0; /* Recursive calls detection. */ - - /* By using Lua debug hooks it is possible to trigger a recursive call - * to luaRedisGenericCommand(), which normally should never happen. - * To make this function reentrant is futile and makes it slower, but - * we should at least detect such a misuse, and abort. */ - if (inuse) { - char *recursion_warning = - "luaRedisGenericCommand() recursive call detected. " - "Are you doing funny stuff with Lua debug hooks?"; - serverLog(LL_WARNING,"%s",recursion_warning); - luaPushError(lua,recursion_warning); - return 1; - } - inuse++; - - /* Log the command if debugging is active. */ - if (ldbIsEnabled()) { - sds cmdlog = sdsnew("<redis>"); - for (j = 0; j < c->argc; j++) { - if (j == 10) { - cmdlog = sdscatprintf(cmdlog," ... (%d more)", - c->argc-j-1); - break; - } else { - cmdlog = sdscatlen(cmdlog," ",1); - cmdlog = sdscatsds(cmdlog,c->argv[j]->ptr); - } - } - ldbLog(cmdlog); - } - - scriptCall(rctx, &err); - if (err) { - luaPushError(lua, err); - sdsfree(err); - /* push a field indicate to ignore updating the stats on this error - * because it was already updated when executing the command. */ - lua_pushstring(lua,"ignore_error_stats_update"); - lua_pushboolean(lua, 1); - lua_settable(lua,-3); - goto cleanup; - } - - /* Convert the result of the Redis command into a suitable Lua type. - * The first thing we need is to create a single string from the client - * output buffers. */ - if (listLength(c->reply) == 0 && (size_t)c->bufpos < c->buf_usable_size) { - /* This is a fast path for the common case of a reply inside the - * client static buffer. Don't create an SDS string but just use - * the client buffer directly. */ - c->buf[c->bufpos] = '\0'; - reply = c->buf; - c->bufpos = 0; - } else { - reply = sdsnewlen(c->buf,c->bufpos); - c->bufpos = 0; - while(listLength(c->reply)) { - clientReplyBlock *o = listNodeValue(listFirst(c->reply)); - - reply = sdscatlen(reply,o->buf,o->used); - listDelNode(c->reply,listFirst(c->reply)); - } - } - if (raise_error && reply[0] != '-') raise_error = 0; - redisProtocolToLuaType(lua,reply); - - /* If the debugger is active, log the reply from Redis. */ - if (ldbIsEnabled()) - ldbLogRedisReply(reply); - - if (reply != c->buf) sdsfree(reply); - c->reply_bytes = 0; - -cleanup: - /* Clean up. Command code may have changed argv/argc so we use the - * argv/argc of the client instead of the local variables. */ - freeLuaRedisArgv(c->argv, c->argc, c->argv_len); - c->argc = c->argv_len = 0; - c->user = NULL; - c->argv = NULL; - c->all_argv_len_sum = 0; - resetClient(c, 1); - inuse--; - - if (raise_error) { - /* If we are here we should have an error in the stack, in the - * form of a table with an "err" field. Extract the string to - * return the plain error. */ - return luaError(lua); - } - return 1; -} - -/* Our implementation to lua pcall. - * We need this implementation for backward - * comparability with older Redis versions. - * - * On Redis 7, the error object is a table, - * compare to older version where the error - * object is a string. To keep backward - * comparability we catch the table object - * and just return the error message. */ -static int luaRedisPcall(lua_State *lua) { - int argc = lua_gettop(lua); - lua_pushboolean(lua, 1); /* result place holder */ - lua_insert(lua, 1); - if (lua_pcall(lua, argc - 1, LUA_MULTRET, 0)) { - /* Error */ - lua_remove(lua, 1); /* remove the result place holder, now we have room for at least one element */ - if (lua_istable(lua, -1)) { - lua_getfield(lua, -1, "err"); - if (lua_isstring(lua, -1)) { - lua_replace(lua, -2); /* replace the error message with the table */ - } - } - lua_pushboolean(lua, 0); /* push result */ - lua_insert(lua, 1); - } - return lua_gettop(lua); - -} - -/* redis.call() */ -static int luaRedisCallCommand(lua_State *lua) { - return luaRedisGenericCommand(lua,1); -} - -/* redis.pcall() */ -static int luaRedisPCallCommand(lua_State *lua) { - return luaRedisGenericCommand(lua,0); -} - -/* This adds redis.sha1hex(string) to Lua scripts using the same hashing - * function used for sha1ing lua scripts. */ -static int luaRedisSha1hexCommand(lua_State *lua) { - int argc = lua_gettop(lua); - char digest[41]; - size_t len; - char *s; - - if (argc != 1) { - luaPushError(lua, "wrong number of arguments"); - return luaError(lua); - } - - s = (char*)lua_tolstring(lua,1,&len); - sha1hex(digest,s,len); - lua_pushstring(lua,digest); - return 1; -} - -/* Returns a table with a single field 'field' set to the string value - * passed as argument. This helper function is handy when returning - * a Redis Protocol error or status reply from Lua: - * - * return redis.error_reply("ERR Some Error") - * return redis.status_reply("ERR Some Error") - */ -static int luaRedisReturnSingleFieldTable(lua_State *lua, char *field) { - if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) { - luaPushError(lua, "wrong number or type of arguments"); - return 1; - } - - lua_newtable(lua); - lua_pushstring(lua, field); - lua_pushvalue(lua, -3); - lua_settable(lua, -3); - return 1; -} - -/* redis.error_reply() */ -static int luaRedisErrorReplyCommand(lua_State *lua) { - if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) { - luaPushError(lua, "wrong number or type of arguments"); - return 1; - } - - /* add '-' if not exists */ - const char *err = lua_tostring(lua, -1); - sds err_buff = NULL; - if (err[0] != '-') { - err_buff = sdscatfmt(sdsempty(), "-%s", err); - } else { - err_buff = sdsnew(err); - } - luaPushErrorBuff(lua, err_buff); - return 1; -} - -/* redis.status_reply() */ -static int luaRedisStatusReplyCommand(lua_State *lua) { - return luaRedisReturnSingleFieldTable(lua,"ok"); -} - -/* redis.set_repl() - * - * Set the propagation of write commands executed in the context of the - * script to on/off for AOF and slaves. */ -static int luaRedisSetReplCommand(lua_State *lua) { - int flags, argc = lua_gettop(lua); - - scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME); - serverAssert(rctx); /* Only supported inside script invocation */ - - if (argc != 1) { - luaPushError(lua, "redis.set_repl() requires one argument."); - return luaError(lua); - } - - flags = lua_tonumber(lua,-1); - if ((flags & ~(PROPAGATE_AOF|PROPAGATE_REPL)) != 0) { - luaPushError(lua, "Invalid replication flags. Use REPL_AOF, REPL_REPLICA, REPL_ALL or REPL_NONE."); - return luaError(lua); - } - - scriptSetRepl(rctx, flags); - return 0; -} - -/* redis.acl_check_cmd() - * - * Checks ACL permissions for given command for the current user. */ -static int luaRedisAclCheckCmdPermissionsCommand(lua_State *lua) { - scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME); - serverAssert(rctx); /* Only supported inside script invocation */ - int raise_error = 0; - - int argc, argv_len; - robj **argv = luaArgsToRedisArgv(lua, &argc, &argv_len); - - /* Require at least one argument */ - if (argv == NULL) return luaError(lua); - - /* Find command */ - struct redisCommand *cmd; - if ((cmd = lookupCommand(argv, argc)) == NULL) { - luaPushError(lua, "Invalid command passed to redis.acl_check_cmd()"); - raise_error = 1; - } else { - int keyidxptr; - if (ACLCheckAllUserCommandPerm(rctx->original_client->user, cmd, argv, argc, NULL, &keyidxptr) != ACL_OK) { - lua_pushboolean(lua, 0); - } else { - lua_pushboolean(lua, 1); - } - } - - freeLuaRedisArgv(argv, argc, argv_len); - if (raise_error) - return luaError(lua); - else - return 1; -} - - -/* redis.log() */ -static int luaLogCommand(lua_State *lua) { - int j, argc = lua_gettop(lua); - int level; - sds log; - - if (argc < 2) { - luaPushError(lua, "redis.log() requires two arguments or more."); - return luaError(lua); - } else if (!lua_isnumber(lua,-argc)) { - luaPushError(lua, "First argument must be a number (log level)."); - return luaError(lua); - } - level = lua_tonumber(lua,-argc); - if (level < LL_DEBUG || level > LL_WARNING) { - luaPushError(lua, "Invalid log level."); - return luaError(lua); - } - if (level < server.verbosity) return 0; - - /* Glue together all the arguments */ - log = sdsempty(); - for (j = 1; j < argc; j++) { - size_t len; - char *s; - - s = (char*)lua_tolstring(lua,(-argc)+j,&len); - if (s) { - if (j != 1) log = sdscatlen(log," ",1); - log = sdscatlen(log,s,len); - } - } - serverLogRaw(level,log); - sdsfree(log); - return 0; -} - -/* redis.setresp() */ -static int luaSetResp(lua_State *lua) { - scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME); - serverAssert(rctx); /* Only supported inside script invocation */ - int argc = lua_gettop(lua); - - if (argc != 1) { - luaPushError(lua, "redis.setresp() requires one argument."); - return luaError(lua); - } - - int resp = lua_tonumber(lua,-argc); - if (resp != 2 && resp != 3) { - luaPushError(lua, "RESP version must be 2 or 3."); - return luaError(lua); - } - scriptSetResp(rctx, resp); - return 0; -} - -/* --------------------------------------------------------------------------- - * Lua engine initialization and reset. - * ------------------------------------------------------------------------- */ - -static void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) { - lua_pushcfunction(lua, luafunc); - lua_pushstring(lua, libname); - lua_call(lua, 1, 0); -} - -LUALIB_API int (luaopen_cjson) (lua_State *L); -LUALIB_API int (luaopen_struct) (lua_State *L); -LUALIB_API int (luaopen_cmsgpack) (lua_State *L); -LUALIB_API int (luaopen_bit) (lua_State *L); - -static void luaLoadLibraries(lua_State *lua) { - luaLoadLib(lua, "", luaopen_base); - luaLoadLib(lua, LUA_TABLIBNAME, luaopen_table); - luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string); - luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math); - luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug); - luaLoadLib(lua, LUA_OSLIBNAME, luaopen_os); - luaLoadLib(lua, "cjson", luaopen_cjson); - luaLoadLib(lua, "struct", luaopen_struct); - luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack); - luaLoadLib(lua, "bit", luaopen_bit); - -#if 0 /* Stuff that we don't load currently, for sandboxing concerns. */ - luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package); -#endif -} - -/* Return sds of the string value located on stack at the given index. - * Return NULL if the value is not a string. */ -sds luaGetStringSds(lua_State *lua, int index) { - if (!lua_isstring(lua, index)) { - return NULL; - } - - size_t len; - const char *str = lua_tolstring(lua, index, &len); - sds str_sds = sdsnewlen(str, len); - return str_sds; -} - -static int luaProtectedTableError(lua_State *lua) { - int argc = lua_gettop(lua); - if (argc != 2) { - serverLog(LL_WARNING, "malicious code trying to call luaProtectedTableError with wrong arguments"); - luaL_error(lua, "Wrong number of arguments to luaProtectedTableError"); - } - if (!lua_isstring(lua, -1) && !lua_isnumber(lua, -1)) { - luaL_error(lua, "Second argument to luaProtectedTableError must be a string or number"); - } - const char *variable_name = lua_tostring(lua, -1); - luaL_error(lua, "Script attempted to access nonexistent global variable '%s'", variable_name); - return 0; -} - -/* Set a special metatable on the table on the top of the stack. - * The metatable will raise an error if the user tries to fetch - * an un-existing value. - * - * The function assumes the Lua stack have a least enough - * space to push 2 element, its up to the caller to verify - * this before calling this function. */ -void luaSetErrorMetatable(lua_State *lua) { - lua_newtable(lua); /* push metatable */ - lua_pushcfunction(lua, luaProtectedTableError); /* push get error handler */ - lua_setfield(lua, -2, "__index"); - lua_setmetatable(lua, -2); -} - -static int luaNewIndexAllowList(lua_State *lua) { - int argc = lua_gettop(lua); - if (argc != 3) { - serverLog(LL_WARNING, "malicious code trying to call luaNewIndexAllowList with wrong arguments"); - luaL_error(lua, "Wrong number of arguments to luaNewIndexAllowList"); - } - if (!lua_istable(lua, -3)) { - luaL_error(lua, "first argument to luaNewIndexAllowList must be a table"); - } - if (!lua_isstring(lua, -2) && !lua_isnumber(lua, -2)) { - luaL_error(lua, "Second argument to luaNewIndexAllowList must be a string or number"); - } - const char *variable_name = lua_tostring(lua, -2); - /* check if the key is in our allow list */ - - char ***allow_l = allow_lists; - for (; *allow_l ; ++allow_l){ - char **c = *allow_l; - for (; *c ; ++c) { - if (strcmp(*c, variable_name) == 0) { - break; - } - } - if (*c) { - break; - } - } - - int allowed = (*allow_l != NULL); - /* If not explicitly allowed, check if it's a deprecated function. If so, - * allow it only if 'lua_enable_deprecated_api' config is enabled. */ - int deprecated = 0; - if (!allowed) { - char **c = lua_builtins_deprecated; - for (; *c; ++c) { - if (strcmp(*c, variable_name) == 0) { - deprecated = 1; - allowed = server.lua_enable_deprecated_api ? 1 : 0; - break; - } - } - } - if (!allowed) { - /* Search the value on the back list, if its there we know that it was removed - * on purpose and there is no need to print a warning. */ - char **c = deny_list; - for ( ; *c ; ++c) { - if (strcmp(*c, variable_name) == 0) { - break; - } - } - if (!*c && !deprecated) { - serverLog(LL_WARNING, "A key '%s' was added to Lua globals which is not on the globals allow list nor listed on the deny list.", variable_name); - } - } else { - lua_rawset(lua, -3); - } - return 0; -} - -/* Set a metatable with '__newindex' function that verify that - * the new index appears on our globals while list. - * - * The metatable is set on the table which located on the top - * of the stack. - */ -void luaSetAllowListProtection(lua_State *lua) { - lua_newtable(lua); /* push metatable */ - lua_pushcfunction(lua, luaNewIndexAllowList); /* push get error handler */ - lua_setfield(lua, -2, "__newindex"); - lua_setmetatable(lua, -2); -} - -/* Set the readonly flag on the table located on the top of the stack - * and recursively call this function on each table located on the original - * table. Also, recursively call this function on the metatables.*/ -void luaSetTableProtectionRecursively(lua_State *lua) { - /* This protect us from a loop in case we already visited the table - * For example, globals has '_G' key which is pointing back to globals. */ - if (lua_isreadonlytable(lua, -1)) { - return; - } - - /* protect the current table */ - lua_enablereadonlytable(lua, -1, 1); - - lua_checkstack(lua, 2); - lua_pushnil(lua); /* Use nil to start iteration. */ - while (lua_next(lua,-2)) { - /* Stack now: table, key, value */ - if (lua_istable(lua, -1)) { - luaSetTableProtectionRecursively(lua); - } - lua_pop(lua, 1); - } - - /* protect the metatable if exists */ - if (lua_getmetatable(lua, -1)) { - luaSetTableProtectionRecursively(lua); - lua_pop(lua, 1); /* pop the metatable */ - } -} - -/* Set the readonly flag on the metatable of basic types (string, nil etc.) */ -void luaSetTableProtectionForBasicTypes(lua_State *lua) { - static const int types[] = { - LUA_TSTRING, - LUA_TNUMBER, - LUA_TBOOLEAN, - LUA_TNIL, - LUA_TFUNCTION, - LUA_TTHREAD, - LUA_TLIGHTUSERDATA - }; - - for (size_t i = 0; i < sizeof(types) / sizeof(types[0]); i++) { - /* Push a dummy value of the type to get its metatable */ - switch (types[i]) { - case LUA_TSTRING: lua_pushstring(lua, ""); break; - case LUA_TNUMBER: lua_pushnumber(lua, 0); break; - case LUA_TBOOLEAN: lua_pushboolean(lua, 0); break; - case LUA_TNIL: lua_pushnil(lua); break; - case LUA_TFUNCTION: lua_pushcfunction(lua, NULL); break; - case LUA_TTHREAD: lua_newthread(lua); break; - case LUA_TLIGHTUSERDATA: lua_pushlightuserdata(lua, (void*)lua); break; - } - if (lua_getmetatable(lua, -1)) { - luaSetTableProtectionRecursively(lua); - lua_pop(lua, 1); /* pop metatable */ - } - lua_pop(lua, 1); /* pop dummy value */ - } -} - -void luaRegisterVersion(lua_State* lua) { - lua_pushstring(lua,"REDIS_VERSION_NUM"); - lua_pushnumber(lua,REDIS_VERSION_NUM); - lua_settable(lua,-3); - - lua_pushstring(lua,"REDIS_VERSION"); - lua_pushstring(lua,REDIS_VERSION); - lua_settable(lua,-3); -} - -void luaRegisterLogFunction(lua_State* lua) { - /* redis.log and log levels. */ - lua_pushstring(lua,"log"); - lua_pushcfunction(lua,luaLogCommand); - lua_settable(lua,-3); - - lua_pushstring(lua,"LOG_DEBUG"); - lua_pushnumber(lua,LL_DEBUG); - lua_settable(lua,-3); - - lua_pushstring(lua,"LOG_VERBOSE"); - lua_pushnumber(lua,LL_VERBOSE); - lua_settable(lua,-3); - - lua_pushstring(lua,"LOG_NOTICE"); - lua_pushnumber(lua,LL_NOTICE); - lua_settable(lua,-3); - - lua_pushstring(lua,"LOG_WARNING"); - lua_pushnumber(lua,LL_WARNING); - lua_settable(lua,-3); -} - -void luaRegisterRedisAPI(lua_State* lua) { - lua_pushvalue(lua, LUA_GLOBALSINDEX); - luaSetAllowListProtection(lua); - lua_pop(lua, 1); - - luaLoadLibraries(lua); - - lua_pushcfunction(lua,luaRedisPcall); - lua_setglobal(lua, "pcall"); - - /* Register the redis commands table and fields */ - lua_newtable(lua); - - /* redis.call */ - lua_pushstring(lua,"call"); - lua_pushcfunction(lua,luaRedisCallCommand); - lua_settable(lua,-3); - - /* redis.pcall */ - lua_pushstring(lua,"pcall"); - lua_pushcfunction(lua,luaRedisPCallCommand); - lua_settable(lua,-3); - - luaRegisterLogFunction(lua); - - luaRegisterVersion(lua); - - /* redis.setresp */ - lua_pushstring(lua,"setresp"); - lua_pushcfunction(lua,luaSetResp); - lua_settable(lua,-3); - - /* redis.sha1hex */ - lua_pushstring(lua, "sha1hex"); - lua_pushcfunction(lua, luaRedisSha1hexCommand); - lua_settable(lua, -3); - - /* redis.error_reply and redis.status_reply */ - lua_pushstring(lua, "error_reply"); - lua_pushcfunction(lua, luaRedisErrorReplyCommand); - lua_settable(lua, -3); - lua_pushstring(lua, "status_reply"); - lua_pushcfunction(lua, luaRedisStatusReplyCommand); - lua_settable(lua, -3); - - /* redis.set_repl and associated flags. */ - lua_pushstring(lua,"set_repl"); - lua_pushcfunction(lua,luaRedisSetReplCommand); - lua_settable(lua,-3); - - lua_pushstring(lua,"REPL_NONE"); - lua_pushnumber(lua,PROPAGATE_NONE); - lua_settable(lua,-3); - - lua_pushstring(lua,"REPL_AOF"); - lua_pushnumber(lua,PROPAGATE_AOF); - lua_settable(lua,-3); - - lua_pushstring(lua,"REPL_SLAVE"); - lua_pushnumber(lua,PROPAGATE_REPL); - lua_settable(lua,-3); - - lua_pushstring(lua,"REPL_REPLICA"); - lua_pushnumber(lua,PROPAGATE_REPL); - lua_settable(lua,-3); - - lua_pushstring(lua,"REPL_ALL"); - lua_pushnumber(lua,PROPAGATE_AOF|PROPAGATE_REPL); - lua_settable(lua,-3); - - /* redis.acl_check_cmd */ - lua_pushstring(lua,"acl_check_cmd"); - lua_pushcfunction(lua,luaRedisAclCheckCmdPermissionsCommand); - lua_settable(lua,-3); - - /* Finally set the table as 'redis' global var. */ - lua_setglobal(lua,REDIS_API_NAME); - - /* Replace math.random and math.randomseed with our implementations. */ - lua_getglobal(lua,"math"); - - lua_pushstring(lua,"random"); - lua_pushcfunction(lua,redis_math_random); - lua_settable(lua,-3); - - lua_pushstring(lua,"randomseed"); - lua_pushcfunction(lua,redis_math_randomseed); - lua_settable(lua,-3); - - lua_setglobal(lua,"math"); -} - -/* Set an array of Redis String Objects as a Lua array (table) stored into a - * global variable. */ -static void luaCreateArray(lua_State *lua, robj **elev, int elec) { - int j; - - lua_newtable(lua); - for (j = 0; j < elec; j++) { - lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr)); - lua_rawseti(lua,-2,j+1); - } -} - -/* --------------------------------------------------------------------------- - * Redis provided math.random - * ------------------------------------------------------------------------- */ - -/* We replace math.random() with our implementation that is not affected - * by specific libc random() implementations and will output the same sequence - * (for the same seed) in every arch. */ - -/* The following implementation is the one shipped with Lua itself but with - * rand() replaced by redisLrand48(). */ -static int redis_math_random (lua_State *L) { - /* the `%' avoids the (rare) case of r==1, and is needed also because on - some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */ - lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) / - (lua_Number)REDIS_LRAND48_MAX; - switch (lua_gettop(L)) { /* check number of arguments */ - case 0: { /* no arguments */ - lua_pushnumber(L, r); /* Number between 0 and 1 */ - break; - } - case 1: { /* only upper limit */ - int u = luaL_checkint(L, 1); - luaL_argcheck(L, 1<=u, 1, "interval is empty"); - lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */ - break; - } - case 2: { /* lower and upper limits */ - int l = luaL_checkint(L, 1); - int u = luaL_checkint(L, 2); - luaL_argcheck(L, l<=u, 2, "interval is empty"); - lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */ - break; - } - default: return luaL_error(L, "wrong number of arguments"); - } - return 1; -} - -static int redis_math_randomseed (lua_State *L) { - redisSrand48(luaL_checkint(L, 1)); - return 0; -} - -/* This is the Lua script "count" hook that we use to detect scripts timeout. */ -static void luaMaskCountHook(lua_State *lua, lua_Debug *ar) { - UNUSED(ar); - scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME); - serverAssert(rctx); /* Only supported inside script invocation */ - if (scriptInterrupt(rctx) == SCRIPT_KILL) { - serverLog(LL_NOTICE,"Lua script killed by user with SCRIPT KILL."); - - /* - * Set the hook to invoke all the time so the user - * will not be able to catch the error with pcall and invoke - * pcall again which will prevent the script from ever been killed - */ - lua_sethook(lua, luaMaskCountHook, LUA_MASKLINE, 0); - - luaPushError(lua,"Script killed by user with SCRIPT KILL..."); - luaError(lua); - } -} - -void luaErrorInformationDiscard(errorInfo *err_info) { - if (err_info->msg) sdsfree(err_info->msg); - if (err_info->source) sdsfree(err_info->source); - if (err_info->line) sdsfree(err_info->line); -} - -void luaExtractErrorInformation(lua_State *lua, errorInfo *err_info) { - if (lua_isstring(lua, -1)) { - err_info->msg = sdscatfmt(sdsempty(), "ERR %s", lua_tostring(lua, -1)); - err_info->line = NULL; - err_info->source = NULL; - err_info->ignore_err_stats_update = 0; - return; - } - - lua_getfield(lua, -1, "err"); - if (lua_isstring(lua, -1)) { - err_info->msg = sdsnew(lua_tostring(lua, -1)); - } else { - /* Ensure we never return a NULL msg. */ - err_info->msg = sdsnew("ERR unknown error"); - } - lua_pop(lua, 1); - - lua_getfield(lua, -1, "source"); - if (lua_isstring(lua, -1)) { - err_info->source = sdsnew(lua_tostring(lua, -1)); - } - lua_pop(lua, 1); - - lua_getfield(lua, -1, "line"); - if (lua_isstring(lua, -1)) { - err_info->line = sdsnew(lua_tostring(lua, -1)); - } - lua_pop(lua, 1); - - lua_getfield(lua, -1, "ignore_error_stats_update"); - if (lua_isboolean(lua, -1)) { - err_info->ignore_err_stats_update = lua_toboolean(lua, -1); - } - lua_pop(lua, 1); -} - -void luaCallFunction(scriptRunCtx* run_ctx, lua_State *lua, robj** keys, size_t nkeys, robj** args, size_t nargs, int debug_enabled) { - client* c = run_ctx->original_client; - int delhook = 0; - - /* We must set it before we set the Lua hook, theoretically the - * Lua hook might be called wheneven we run any Lua instruction - * such as 'luaSetGlobalArray' and we want the run_ctx to be available - * each time the Lua hook is invoked. */ - luaSaveOnRegistry(lua, REGISTRY_RUN_CTX_NAME, run_ctx); - - if (server.busy_reply_threshold > 0 && !debug_enabled) { - lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000); - delhook = 1; - } else if (debug_enabled) { - lua_sethook(lua,luaLdbLineHook,LUA_MASKLINE|LUA_MASKCOUNT,100000); - delhook = 1; - } - - /* Populate the argv and keys table accordingly to the arguments that - * EVAL received. */ - luaCreateArray(lua,keys,nkeys); - /* On eval, keys and arguments are globals. */ - if (run_ctx->flags & SCRIPT_EVAL_MODE){ - /* open global protection to set KEYS */ - lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 0); - lua_setglobal(lua,"KEYS"); - lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 1); - } - luaCreateArray(lua,args,nargs); - if (run_ctx->flags & SCRIPT_EVAL_MODE){ - /* open global protection to set ARGV */ - lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 0); - lua_setglobal(lua,"ARGV"); - lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 1); - } - - /* At this point whether this script was never seen before or if it was - * already defined, we can call it. - * On eval mode, we have zero arguments and expect a single return value. - * In addition the error handler is located on position -2 on the Lua stack. - * On function mode, we pass 2 arguments (the keys and args tables), - * and the error handler is located on position -4 (stack: error_handler, callback, keys, args) */ - int err; - if (run_ctx->flags & SCRIPT_EVAL_MODE) { - err = lua_pcall(lua,0,1,-2); - } else { - err = lua_pcall(lua,2,1,-4); - } - - if (err) { - /* Error object is a table of the following format: - * {err='<error msg>', source='<source file>', line=<line>} - * We can construct the error message from this information */ - if (!lua_istable(lua, -1)) { - const char *msg = "execution failure"; - if (lua_isstring(lua, -1)) { - msg = lua_tostring(lua, -1); - } - addReplyErrorFormat(c,"Error running script %s, %.100s\n", run_ctx->funcname, msg); - } else { - errorInfo err_info = {0}; - sds final_msg = sdsempty(); - luaExtractErrorInformation(lua, &err_info); - final_msg = sdscatfmt(final_msg, "-%s", - err_info.msg); - if (err_info.line && err_info.source) { - final_msg = sdscatfmt(final_msg, " script: %s, on %s:%s.", - run_ctx->funcname, - err_info.source, - err_info.line); - } - addReplyErrorSdsEx(c, final_msg, err_info.ignore_err_stats_update? ERR_REPLY_FLAG_NO_STATS_UPDATE : 0); - luaErrorInformationDiscard(&err_info); - } - lua_pop(lua,1); /* Consume the Lua error */ - } else { - /* On success convert the Lua return value into Redis protocol, and - * send it to * the client. */ - luaReplyToRedisReply(c, run_ctx->c, lua); /* Convert and consume the reply. */ - } - - /* Perform some cleanup that we need to do both on error and success. */ - if (delhook) lua_sethook(lua,NULL,0,0); /* Disable hook */ - - /* remove run_ctx from registry, its only applicable for the current script. */ - luaSaveOnRegistry(lua, REGISTRY_RUN_CTX_NAME, NULL); -} - -unsigned long luaMemory(lua_State *lua) { - return lua_gc(lua, LUA_GCCOUNT, 0) * 1024LL; -} - -/* Call the Lua garbage collector from time to time to avoid a - * full cycle performed by Lua, which adds too latency. - * - * The call is performed every LUA_GC_CYCLE_PERIOD executed commands - * (and for LUA_GC_CYCLE_PERIOD collection steps) because calling it - * for every command uses too much CPU. - * - * Each script VM / State (Eval and Functions) maintains its own unique `gc_count` - * to control GC independently. */ -#define LUA_GC_CYCLE_PERIOD 50 -void luaGC(lua_State *lua, int *gc_count) { - (*gc_count)++; - if (*gc_count >= LUA_GC_CYCLE_PERIOD) { - lua_gc(lua, LUA_GCSTEP, LUA_GC_CYCLE_PERIOD); - *gc_count = 0; - } -} |
