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#ifndef FRAME_H
#define FRAME_H
#include <stdbool.h>
#include <stddef.h>
#include "util/macros.h"
#include "util/ptr-array.h"
#include "util/string.h"
// A container for other Frames or Windows. Frames and Windows form
// a tree structure, wherein Windows are the terminal (leaf) nodes.
typedef struct Frame {
struct Frame *parent;
// Every frame contains either one window or multiple subframes
PointerArray frames;
struct Window *window;
int w; // Width
int h; // Height
bool vertical;
bool equal_size;
} Frame;
typedef enum {
RESIZE_DIRECTION_AUTO,
RESIZE_DIRECTION_HORIZONTAL,
RESIZE_DIRECTION_VERTICAL,
} ResizeDirection;
struct EditorState;
Frame *new_root_frame(struct Window *window);
void set_frame_size(Frame *frame, int w, int h);
void equalize_frame_sizes(Frame *parent);
void add_to_frame_size(Frame *frame, ResizeDirection dir, int amount);
void resize_frame(Frame *frame, ResizeDirection dir, int size);
void update_window_coordinates(Frame *frame);
Frame *split_frame(struct Window *window, bool vertical, bool before);
Frame *split_root_frame(struct EditorState *e, bool vertical, bool before);
void remove_frame(struct EditorState *e, Frame *frame);
void dump_frame(const Frame *frame, size_t level, String *str);
#if DEBUG >= 1
void debug_frame(const Frame *frame);
#else
static inline void debug_frame(const Frame* UNUSED_ARG(frame)) {}
#endif
#endif
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