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#ifndef SPAWN_H
#define SPAWN_H
#include <stdbool.h>
#include "compiler.h"
#include "editor.h"
#include "msg.h"
#include "util/macros.h"
#include "util/string.h"
#include "util/string-view.h"
typedef enum {
SPAWN_QUIET = 1 << 0, // Interpret SPAWN_TTY as SPAWN_NULL and don't yield terminal to child
SPAWN_PROMPT = 1 << 1, // Show "press any key to continue" prompt
SPAWN_READ_STDOUT = 1 << 2, // Read errors from stdout instead of stderr
} SpawnFlags;
typedef enum {
SPAWN_NULL,
SPAWN_TTY,
SPAWN_PIPE,
} SpawnAction;
typedef struct {
EditorState *editor;
const char **argv;
const char **env;
StringView input;
String outputs[2]; // For stdout/stderr
SpawnFlags flags;
SpawnAction actions[3];
} SpawnContext;
int spawn(SpawnContext *ctx) NONNULL_ARGS WARN_UNUSED_RESULT;
bool spawn_compiler(SpawnContext *ctx, const Compiler *c, MessageArray *msgs) NONNULL_ARGS WARN_UNUSED_RESULT;
#endif
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