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package rank
// Calculate function ranking words by the given algorithm implementation.
func Calculate(ranks *Rank, algorithm Algorithm) {
updateRanks(ranks, algorithm)
}
func updateRanks(ranks *Rank, algorithm Algorithm) {
for _, word := range ranks.Words {
weight := algorithm.WeightingHits(word.ID, ranks)
word.Weight = weight
if ranks.Max < word.Weight {
ranks.Max = word.Weight
}
if ranks.Min > word.Weight || ranks.Min == 0 {
ranks.Min = word.Weight
}
}
for _, word := range ranks.Words {
word.Weight = normalize(word.Weight, ranks.Min, ranks.Max)
}
for x, xMap := range ranks.Relation.Node {
for y := range xMap {
sentenceIDs := ranks.Relation.Node[x][y].SentenceIDs
weight := algorithm.WeightingRelation(x, y, ranks)
ranks.Relation.Node[x][y] = Score{
ranks.Relation.Node[x][y].Qty,
weight,
sentenceIDs,
}
if ranks.Relation.Max < weight {
ranks.Relation.Max = weight
}
if ranks.Relation.Min > weight || ranks.Relation.Min == 0 {
ranks.Relation.Min = weight
}
}
}
for x, xMap := range ranks.Relation.Node {
for y := range xMap {
weight := normalize(
ranks.Relation.Node[x][y].Weight,
ranks.Relation.Min,
ranks.Relation.Max,
)
ranks.Relation.Node[x][y] = Score{
ranks.Relation.Node[x][y].Qty,
weight,
ranks.Relation.Node[x][y].SentenceIDs,
}
}
}
}
func normalize(weight float32, min float32, max float32) float32 {
return (weight - min) / (max - min)
}
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