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| author | Mitja Felicijan <mitja.felicijan@gmail.com> | 2026-02-18 13:31:36 +0100 |
|---|---|---|
| committer | Mitja Felicijan <mitja.felicijan@gmail.com> | 2026-02-18 13:31:36 +0100 |
| commit | 41a93d153628915ed70045ab2d747089b8a8e008 (patch) | |
| tree | 61b81abbe2a3e1aa4c3b268fb63af589ae77d251 | |
| parent | 7932871ca1ea8838ae32644aa0a9a951d54a1ab3 (diff) | |
| download | llmnpc-41a93d153628915ed70045ab2d747089b8a8e008.tar.gz | |
Cleanup and refactor
| -rw-r--r-- | README.md | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -1,5 +1,11 @@ An experiment using tiny LLMs as NPCs that could be embedded into the game. +> [!NOTE] +> This project is just for fun, to see how LLMs would fare as NPCs. Because of +> the non-deterministic nature of LLMs, the results vary and are often quite +> funny. A lot of tweaking would be needed to make this really useful in real +> games, but not impossible. + Goals of the experiment: - Have LLM be run only on CPU, this is why small LLMs have been chosen in this @@ -8,12 +14,6 @@ Goals of the experiment: - Test existing small and tiny LLMs and provide some useful results on how they behave. -> [!NOTE] -> This project is just for fun, to see how LLMs would fare as NPCs. Because of -> the non-deterministic nature of LLMs, the results vary and are often quite -> funny. A lot of tweaking would be needed to make this really useful in real -> games, but not impossible. - ## Building ### Prerequisites |
