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| author | Mitja Felicijan <mitja.felicijan@gmail.com> | 2026-02-12 20:57:17 +0100 |
|---|---|---|
| committer | Mitja Felicijan <mitja.felicijan@gmail.com> | 2026-02-12 20:57:17 +0100 |
| commit | b333b06772c89d96aacb5490d6a219fba7c09cc6 (patch) | |
| tree | 211df60083a5946baa2ed61d33d8121b7e251b06 /llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/cpy.tmpl.wgsl | |
| download | llmnpc-b333b06772c89d96aacb5490d6a219fba7c09cc6.tar.gz | |
Engage!
Diffstat (limited to 'llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/cpy.tmpl.wgsl')
| -rw-r--r-- | llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/cpy.tmpl.wgsl | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/cpy.tmpl.wgsl b/llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/cpy.tmpl.wgsl new file mode 100644 index 0000000..b5e93b8 --- /dev/null +++ b/llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/cpy.tmpl.wgsl @@ -0,0 +1,107 @@ +#define(VARIANTS) + +[ + { + "REPLS": { + "SRC_TYPE": "f32", + "DST_TYPE": "f32" + } + }, + { + "REPLS": { + "SRC_TYPE": "f32", + "DST_TYPE": "i32" + } + }, + { + "REPLS": { + "SRC_TYPE": "f32", + "DST_TYPE": "f16" + } + }, + { + "REPLS": { + "SRC_TYPE": "f16", + "DST_TYPE": "f16" + } + }, + { + "REPLS": { + "SRC_TYPE": "f16", + "DST_TYPE": "f32" + } + } +] + +#end(VARIANTS) + +#define(SHADER) +enable f16; + +@group(0) @binding(0) +var<storage, read_write> src: array<{{SRC_TYPE}}>; + +@group(0) @binding(1) +var<storage, read_write> dst: array<{{DST_TYPE}}>; + +struct Params { + ne: u32, // total number of elements + offset_src: u32, // in elements + offset_dst: u32, // in elements + + // Strides (in elements) — may be permuted + stride_src0: u32, + stride_src1: u32, + stride_src2: u32, + stride_src3: u32, + + stride_dst0: u32, + stride_dst1: u32, + stride_dst2: u32, + stride_dst3: u32, + + // Logical shapes + src_ne0: u32, + src_ne1: u32, + src_ne2: u32, + + dst_ne0: u32, + dst_ne1: u32, + dst_ne2: u32 +}; + +@group(0) @binding(2) +var<uniform> params: Params; + +override wg_size: u32; +@compute @workgroup_size(wg_size) +fn main(@builtin(global_invocation_id) gid: vec3<u32>) { + if (gid.x >= params.ne) { + return; + } + + var i = gid.x; + let i3 = i / (params.src_ne2 * params.src_ne1 * params.src_ne0); + i = i % (params.src_ne2 * params.src_ne1 * params.src_ne0); + let i2 = i / (params.src_ne1 * params.src_ne0); + i = i % (params.src_ne1 * params.src_ne0); + let i1 = i / params.src_ne0; + let i0 = i % params.src_ne0; + + var j = gid.x; + let j3 = j / (params.dst_ne2 * params.dst_ne1 * params.dst_ne0); + j = j % (params.dst_ne2 * params.dst_ne1 * params.dst_ne0); + let j2 = j / (params.dst_ne1 * params.dst_ne0); + j = j % (params.dst_ne1 * params.dst_ne0); + let j1 = j / params.dst_ne0; + let j0 = j % params.dst_ne0; + + let src_idx = i0 * params.stride_src0 + i1 * params.stride_src1 + + i2 * params.stride_src2 + i3 * params.stride_src3; + + let dst_idx = j0 * params.stride_dst0 + j1 * params.stride_dst1 + + j2 * params.stride_dst2 + j3 * params.stride_dst3; + + dst[params.offset_dst + dst_idx] = {{DST_TYPE}}((src[params.offset_src + src_idx])); +} +#end(SHADER) |
