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authorMitja Felicijan <mitja.felicijan@gmail.com>2026-02-12 20:57:17 +0100
committerMitja Felicijan <mitja.felicijan@gmail.com>2026-02-12 20:57:17 +0100
commitb333b06772c89d96aacb5490d6a219fba7c09cc6 (patch)
tree211df60083a5946baa2ed61d33d8121b7e251b06 /llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/scale.tmpl.wgsl
downloadllmnpc-b333b06772c89d96aacb5490d6a219fba7c09cc6.tar.gz
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Diffstat (limited to 'llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/scale.tmpl.wgsl')
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diff --git a/llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/scale.tmpl.wgsl b/llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/scale.tmpl.wgsl
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+#define(VARIANTS)
+
+[
+ {
+ "SHADER_NAME": "scale_f32",
+ "DECLS": ["NOT_INPLACE"]
+ },
+ {
+ "SHADER_NAME": "scale_f32_inplace",
+ "DECLS": ["INPLACE"]
+ }
+]
+
+#end(VARIANTS)
+
+#define(DECLS)
+
+#decl(NOT_INPLACE)
+@group(0) @binding(1)
+var<storage, read_write> dst: array<f32>;
+
+@group(0) @binding(2)
+var<uniform> params: Params;
+
+fn store_scale(val: f32, offset: u32) {
+ dst[offset] = val;
+}
+#enddecl(NOT_INPLACE)
+
+#decl(INPLACE)
+@group(0) @binding(1)
+var<uniform> params: Params;
+
+fn store_scale(val: f32, offset: u32) {
+ src[offset] = val;
+}
+#enddecl(INPLACE)
+
+#end(DECLS)
+
+#define(SHADER)
+
+struct Params {
+ offset_src: u32,
+ offset_dst: u32,
+
+ // Strides (in elements)
+ stride_src1: u32,
+ stride_src2: u32,
+ stride_src3: u32,
+
+ stride_dst1: u32,
+ stride_dst2: u32,
+ stride_dst3: u32,
+
+ ne: u32,
+ ne0: u32,
+ ne1: u32,
+ ne2: u32,
+
+ scale: f32,
+ bias: f32
+};
+
+@group(0) @binding(0)
+var<storage, read_write> src: array<f32>;
+
+DECLS
+
+override wg_size: u32;
+@compute @workgroup_size(wg_size)
+fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
+ if (gid.x >= params.ne) {
+ return;
+ }
+
+ var i = gid.x;
+ let i3 = i / (params.ne2 * params.ne1 * params.ne0);
+ i = i % (params.ne2 * params.ne1 * params.ne0);
+ let i2 = i / (params.ne1 * params.ne0);
+ i = i % (params.ne1 * params.ne0);
+ let i1 = i / params.ne0;
+ let i0 = i % params.ne0;
+
+ let i_src = params.offset_src + i3 * params.stride_src3 + i2 * params.stride_src2 + i1 * params.stride_src1 + i0;
+ let i_dst = params.offset_dst + i3 * params.stride_dst3 + i2 * params.stride_dst2 + i1 * params.stride_dst1 + i0;
+
+ store_scale(src[i_src] * params.scale + params.bias, i_dst);
+}
+#end(SHADER)