summaryrefslogtreecommitdiff
path: root/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/cumsum_multipass2.comp
diff options
context:
space:
mode:
Diffstat (limited to 'llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/cumsum_multipass2.comp')
-rw-r--r--llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/cumsum_multipass2.comp66
1 files changed, 66 insertions, 0 deletions
diff --git a/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/cumsum_multipass2.comp b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/cumsum_multipass2.comp
new file mode 100644
index 0000000..e401893
--- /dev/null
+++ b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/cumsum_multipass2.comp
@@ -0,0 +1,66 @@
+#version 450
+
+#include "types.glsl"
+#include "sum_rows.glsl"
+
+#extension GL_EXT_control_flow_attributes : enable
+#extension GL_KHR_shader_subgroup_arithmetic : enable
+#extension GL_KHR_shader_subgroup_basic : enable
+
+layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
+
+layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
+layout (binding = 1) buffer D {D_TYPE data_d[];};
+layout (binding = 2) readonly buffer T {D_TYPE data_t[];};
+
+layout (constant_id = 0) const uint BLOCK_SIZE = 128;
+layout (constant_id = 1) const uint SUBGROUP_SIZE = 32;
+
+#define CEIL_DIV(a, b) (((a) + (b) - 1) / (b))
+
+shared FLOAT_TYPE temp[BLOCK_SIZE / SUBGROUP_SIZE];
+
+void main() {
+ const uint row = gl_WorkGroupID.y;
+ const uint tid = gl_LocalInvocationID.x;
+
+ const uint i03 = fastdiv(row, p.ne0_12mp, p.ne0_12L);
+ const uint i03_offset = i03 * p.ne01*p.ne02;
+ const uint i02 = fastdiv(row - i03_offset, p.ne0_1mp, p.ne0_1L);
+ const uint i01 = row - i03_offset - i02*p.ne01;
+
+ const uint src_idx = get_aoffset() + i01 * p.nb01 + i02 * p.nb02 + i03 * p.nb03;
+ const uint dst_idx = get_doffset() + i01 * p.nb11 + i02 * p.nb12 + i03 * p.nb13;
+
+ const uint col = gl_GlobalInvocationID.x;
+
+ float v = 0;
+ // prefetch value we're adding to
+ if (col < p.n_cols) {
+ v = data_d[dst_idx + col];
+ }
+
+ // compute the sum of all previous blocks
+ uint c = tid;
+ float sum = 0;
+ while (c < gl_WorkGroupID.x) {
+ sum += data_t[c + gl_NumWorkGroups.x * row];
+ c += BLOCK_SIZE;
+ }
+
+ sum = subgroupAdd(sum);
+ if (gl_SubgroupInvocationID == 0) {
+ temp[gl_SubgroupID] = sum;
+ }
+ barrier();
+ sum = 0;
+ [[unroll]] for (uint s = 0; s < BLOCK_SIZE / SUBGROUP_SIZE; ++s) {
+ sum += temp[s];
+ }
+
+ // Add the sum to what the first pass computed
+ if (col < p.n_cols) {
+ data_d[dst_idx + col] = v + sum;
+ }
+}
+