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-rw-r--r--llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/flash_attn_cm2.comp348
1 files changed, 348 insertions, 0 deletions
diff --git a/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/flash_attn_cm2.comp b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/flash_attn_cm2.comp
new file mode 100644
index 0000000..39f0c4d
--- /dev/null
+++ b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/flash_attn_cm2.comp
@@ -0,0 +1,348 @@
+#version 450
+
+#extension GL_EXT_control_flow_attributes : enable
+#extension GL_EXT_shader_16bit_storage : require
+
+#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
+#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
+#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
+#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
+
+#extension GL_KHR_memory_scope_semantics : enable
+#extension GL_KHR_cooperative_matrix : enable
+#extension GL_NV_cooperative_matrix2 : enable
+#extension GL_EXT_buffer_reference : enable
+#extension GL_KHR_shader_subgroup_ballot : enable
+#extension GL_KHR_shader_subgroup_vote : enable
+#extension GL_EXT_null_initializer : enable
+
+#include "types.glsl"
+#include "dequant_funcs_cm2.glsl"
+#include "flash_attn_base.glsl"
+
+layout (binding = 0) readonly buffer Q {uint8_t data_q[];};
+layout (binding = 1) readonly buffer K {uint8_t data_k[];};
+layout (binding = 2) readonly buffer V {uint8_t data_v[];};
+layout (binding = 3) readonly buffer M {uint8_t data_m[];};
+
+ACC_TYPE maxReduce(const in ACC_TYPE x, const in ACC_TYPE y) {
+ return max(x, y);
+}
+
+float16_t maxReduceFp16(const in float16_t x, const in float16_t y) {
+ return max(x, y);
+}
+
+ACC_TYPE smearReduce(const in ACC_TYPE x, const in ACC_TYPE y) {
+ return x;
+}
+
+// Replace matrix elements >= numRows or numCols with 'replace'
+ACC_TYPE replacePadding(const in uint32_t row, const in uint32_t col, const in ACC_TYPE elem, const in ACC_TYPE replace, const in uint32_t numRows, const in uint32_t numCols) {
+ if (row >= numRows || col >= numCols) {
+ return replace;
+ }
+ return elem;
+}
+
+ACC_TYPE Exp(const in uint32_t row, const in uint32_t col, const in ACC_TYPE elem)
+{
+ return exp(elem);
+}
+
+ACC_TYPE Max(const in uint32_t row, const in uint32_t col, const in ACC_TYPE elem0, const in ACC_TYPE elem1)
+{
+ return max(elem0, elem1);
+}
+
+#if BLOCK_SIZE > 1
+#define DECODEFUNC , DEQUANTFUNC
+#else
+#define DECODEFUNC
+#endif
+
+// Store the output when doing grouped query attention.
+// Rows index by Q's dimension 2, and the first N rows are valid.
+D_TYPE perElemOpGqaStore(const in uint32_t r, const in uint32_t c, const in D_TYPE elem, const in uint32_t o_offset, const in uint32_t iq2, const in uint32_t N)
+{
+ if (r < N && c < HSV) {
+ uint32_t offset = (iq2 + r) * HSV + c;
+ data_o[o_offset + offset] = D_TYPE(elem);
+ }
+ return elem;
+}
+
+void main() {
+#ifdef NEEDS_INIT_IQ_SHMEM
+ init_iq_shmem(gl_WorkGroupSize);
+#endif
+
+ init_indices();
+
+ tensorLayoutNV<2, gl_CooperativeMatrixClampModeConstantNV> tensorLayoutQ = createTensorLayoutNV(2, gl_CooperativeMatrixClampModeConstantNV);
+ tensorLayoutNV<2, Clamp> tensorLayoutK = createTensorLayoutNV(2, Clamp);
+ tensorLayoutNV<2, Clamp> tensorLayoutV = createTensorLayoutNV(2, Clamp);
+
+ tensorViewNV<2, false, 1, 0> tensorViewTranspose = createTensorViewNV(2, false, 1, 0);
+
+#if BLOCK_SIZE > 1
+ tensorLayoutK = setTensorLayoutBlockSizeNV(tensorLayoutK, 1, BLOCK_SIZE);
+ tensorLayoutV = setTensorLayoutBlockSizeNV(tensorLayoutV, 1, BLOCK_SIZE);
+#endif
+
+ tensorLayoutQ = setTensorLayoutDimensionNV(tensorLayoutQ, N, HSK);
+ tensorLayoutK = setTensorLayoutDimensionNV(tensorLayoutK, KV, HSK);
+ tensorLayoutV = setTensorLayoutDimensionNV(tensorLayoutV, KV, HSV);
+
+ // hint to the compiler that strides are aligned for the aligned variant of the shader
+ if (Clamp != gl_CooperativeMatrixClampModeConstantNV)
+ {
+ q_stride &= ~7;
+#if BLOCK_SIZE == 1
+ k_stride &= ~7;
+ v_stride &= ~7;
+#endif
+ m_stride &= ~7;
+ }
+ tensorLayoutQ = setTensorLayoutStrideNV(tensorLayoutQ, q_stride, 1);
+ tensorLayoutK = setTensorLayoutStrideNV(tensorLayoutK, k_stride, 1);
+ tensorLayoutV = setTensorLayoutStrideNV(tensorLayoutV, v_stride, 1);
+
+ coopmat<Q_TYPE, gl_ScopeWorkgroup, Br, HSK_pad, gl_MatrixUseAccumulator> Q;
+ coopmat<float16_t, gl_ScopeWorkgroup, Br, HSK_pad, gl_MatrixUseA> Qf16;
+
+ uint32_t q_offset = gqa_iq1*p.nb01*4/*sizeof(float)*/ + iq2*p.nb02+iq3*p.nb03;
+ coopMatLoadTensorNV(Q, data_q, q_offset, sliceTensorLayoutNV(tensorLayoutQ, i * Br, Br, 0, HSK_pad));
+
+ Qf16 = coopmat<float16_t, gl_ScopeWorkgroup, Br, HSK_pad, gl_MatrixUseA>(Q);
+ Qf16 *= float16_t(p.scale);
+
+ coopmat<float16_t, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> O = coopmat<float16_t, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator>(0);
+
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> L, M;
+
+ // Use -FLT_MAX/2 rather than -inf to reduce the possibility of NaNs, e.g. when computing Mold-M.
+ const float NEG_FLT_MAX_OVER_2 = uintBitsToFloat(0xFEFFFFFF);
+
+ L = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(0);
+#if defined(ACC_TYPE_MAX)
+ M = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(-ACC_TYPE_MAX / ACC_TYPE(2));
+#else
+ M = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(NEG_FLT_MAX_OVER_2);
+#endif
+
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> slopeMat = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(1.0);
+
+ // ALiBi
+ if (p.max_bias > 0.0f) {
+ coopMatPerElementNV(slopeMat, slopeMat, perElemOpComputeSlope, iq2);
+ }
+
+ const uint32_t mo_stride = CEIL_DIV(KV, 16 * Bc);
+ // mo_offset will point to the tile starting at row i*Br and col 0
+ uint32_t mo_offset = mo_stride * i;
+
+ uint32_t m_offset = gqa_iq1*KV * 2 /*sizeof(float16_t)*/;
+ if (p.nem2 != 1 || p.nem3 != 1) {
+ m_offset += ((iq3 % p.nem3) * p.nem2 + (iq2 % p.nem2)) * p.nem1 * KV * 2 /*sizeof(float16_t)*/;
+ mo_offset += ((iq3 % p.nem3) * p.nem2 + (iq2 % p.nem2)) * CEIL_DIV(p.nem1, Br) * mo_stride;
+ }
+
+ uint32_t mask_opt = 0;
+ uint32_t mask_opt_idx = ~0;
+
+ [[dont_unroll]]
+ for (uint32_t j = start_j; j < end_j; ++j) {
+
+ coopmat<float16_t, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> mv = coopmat<float16_t, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(0);
+ if (MASK_ENABLE) {
+
+ if (USE_MASK_OPT && mask_opt_idx != j / 16) {
+ mask_opt_idx = j / 16;
+ mask_opt = data_mask_opt[mo_offset + mask_opt_idx];
+ }
+ uint32_t mask_opt_bits = (mask_opt >> ((j % 16) * 2)) & 0x3;
+ if (mask_opt_bits == MASK_OPT_ALL_NEG_INF) {
+ // skip this block
+ continue;
+ }
+ // Only load if the block is not all zeros
+ if (mask_opt_bits != MASK_OPT_ALL_ZERO) {
+ bool nem1_bounds_check = !(p.gqa_ratio > 1) && (p.nem1 % Br) != 0;
+
+ if (nem1_bounds_check) {
+ tensorLayoutNV<2, gl_CooperativeMatrixClampModeConstantNV> tensorLayoutM = createTensorLayoutNV(2, gl_CooperativeMatrixClampModeConstantNV);
+ tensorLayoutM = setTensorLayoutDimensionNV(tensorLayoutM, p.nem1, KV);
+ tensorLayoutM = setTensorLayoutStrideNV(tensorLayoutM, m_stride, 1);
+ tensorLayoutM = setTensorLayoutClampValueNV(tensorLayoutM, 0xfc00); // -inf in float16_t
+
+ coopMatLoadTensorNV(mv, data_m, m_offset, sliceTensorLayoutNV(tensorLayoutM, i * Br, Br, j * Bc, Bc));
+ } else {
+ tensorLayoutNV<2, Clamp> tensorLayoutM = createTensorLayoutNV(2, Clamp);
+ // Don't clamp against nem1 when GQA is enabled
+ uint32_t m_height = p.gqa_ratio > 1 ? ~0 : p.nem1;
+ tensorLayoutM = setTensorLayoutDimensionNV(tensorLayoutM, m_height, KV);
+ tensorLayoutM = setTensorLayoutStrideNV(tensorLayoutM, m_stride, 1);
+
+ coopMatLoadTensorNV(mv, data_m, m_offset, sliceTensorLayoutNV(tensorLayoutM, i * Br, Br, j * Bc, Bc));
+ }
+ }
+ }
+
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> S = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(0);
+
+ coopmat<float16_t, gl_ScopeWorkgroup, HSK_pad, Bc, gl_MatrixUseB> K_T;
+
+ uint32_t k_offset = ik2*p.nb12 + ik3*p.nb13;
+ coopMatLoadTensorNV(K_T, data_k, k_offset, sliceTensorLayoutNV(tensorLayoutK, j * Bc, Bc, 0, HSK_pad), tensorViewTranspose DECODEFUNC);
+ S = coopMatMulAdd(Qf16, K_T, S);
+
+ if (LOGIT_SOFTCAP) {
+ [[unroll]]
+ for (int k = 0; k < S.length(); ++k) {
+ S[k] = ACC_TYPE(p.logit_softcap)*tanh(S[k]);
+ }
+ }
+
+ if (MASK_ENABLE) {
+ S += slopeMat*coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(mv);
+ }
+
+ // Clear padding elements to -inf, so they don't contribute to rowmax
+ if (Clamp != 0 &&
+ ((j + 1) * Bc > KV ||
+ (i + 1) * Br > N)) {
+
+ uint R = ((i + 1) * Br > N) ? (N % Br) : Br;
+ uint C = ((j + 1) * Bc > KV) ? (KV % Bc) : Bc;
+
+ coopMatPerElementNV(S, S, replacePadding, ACC_TYPE(NEG_FLT_MAX_OVER_2), R, C);
+ }
+
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> rowmax, P, rowsum, eM;
+
+ coopMatReduceNV(rowmax, S, gl_CooperativeMatrixReduceRowNV, maxReduce);
+
+ rowmax += coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(FATTN_KQ_MAX_OFFSET);
+
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> Mold = M;
+
+ // M = max(rowmax, Mold)
+ // P = e^(S - M)
+ // eM = e^(Mold - M)
+ coopMatPerElementNV(M, rowmax, Max, Mold);
+ coopMatPerElementNV(P, S - M, Exp);
+ coopMatPerElementNV(eM, Mold - M, Exp);
+
+ // Clear padding elements to 0, so they don't contribute to rowsum
+ if (Clamp != 0 &&
+ ((j + 1) * Bc > KV ||
+ (i + 1) * Br > N)) {
+
+ uint R = ((i + 1) * Br > N) ? (N % Br) : Br;
+ uint C = ((j + 1) * Bc > KV) ? (KV % Bc) : Bc;
+
+ coopMatPerElementNV(P, P, replacePadding, ACC_TYPE(0.0), R, C);
+ }
+
+ coopmat<float16_t, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseA> P_A = coopmat<float16_t, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseA>(P);
+
+ // compute rowsum by multiplying by matrix of all ones.
+ coopmat<float16_t, gl_ScopeWorkgroup, Bc, Bc, gl_MatrixUseB> One = coopmat<float16_t, gl_ScopeWorkgroup, Bc, Bc, gl_MatrixUseB>(1.0);
+
+ rowsum = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(0.0);
+ rowsum = coopMatMulAdd(P_A, One, rowsum);
+
+ coopmat<float16_t, gl_ScopeWorkgroup, Bc, HSV_pad, gl_MatrixUseB> V;
+ uint32_t v_offset = iv2*p.nb22 + iv3*p.nb23;
+ coopMatLoadTensorNV(V, data_v, v_offset, sliceTensorLayoutNV(tensorLayoutV, j * Bc, Bc, 0, HSV_pad) DECODEFUNC);
+
+ L = eM*L + rowsum;
+
+ // This is the "diagonal" matrix in the paper, but since we do componentwise
+ // multiply rather than matrix multiply it has the diagonal element smeared
+ // across the row
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> eMdiag;
+
+ // resize eM by using smear/reduce
+ coopMatReduceNV(eMdiag, eM, gl_CooperativeMatrixReduceRowNV, smearReduce);
+
+ O *= coopmat<float16_t, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator>(eMdiag);
+ O = coopMatMulAdd(P_A, V, O);
+ }
+
+ // If there is split_k, then the split_k resolve shader does the final
+ // division by L. Store the intermediate O value and per-row m and L values.
+ if (p.k_num > 1) {
+ coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> O_D = coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator>(O);
+
+ // note: O and Q have swapped coord 1,2.
+ uint32_t o_offset = HSV * p.ne1 * (split_k_index + p.k_num * (gqa_iq1 + p.ne2 * iq3));
+ coopMatPerElementNV(O_D, O_D, perElemOpGqaStore, o_offset, iq2, N);
+
+ o_offset = HSV * p.ne1 * p.k_num * p.ne2 * p.ne3 + p.ne1 * 2 * (split_k_index + p.k_num * (gqa_iq1 + p.ne2 * iq3));
+ coopMatPerElementNV(L, L, perElemOpStoreCol0, o_offset, iq2, N);
+ coopMatPerElementNV(M, M, perElemOpStoreCol0, o_offset + p.ne1, iq2, N);
+ return;
+ }
+
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> Ldiag;
+
+ // resize L by using smear/reduce
+ coopMatReduceNV(Ldiag, L, gl_CooperativeMatrixReduceRowNV, smearReduce);
+
+ if ((p.mask_n_head_log2 & SINK_ENABLE_BIT) != 0) {
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> S;
+ coopMatPerElementNV(S, S, perElemOpGetSink, iq2);
+
+ coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> Mr;
+
+ // resize M by using smear/reduce
+ coopMatReduceNV(Mr, M, gl_CooperativeMatrixReduceRowNV, smearReduce);
+
+ // O, Ldiag, Mr all have the same type so all element locations match
+ [[unroll]] for (uint32_t i = 0; i < Ldiag.length(); ++i) {
+ ACC_TYPE sink = S[i];
+
+ ACC_TYPE ms = ACC_TYPE(1.0f);
+ ACC_TYPE vs = ACC_TYPE(1.0f);
+
+ if (sink > Mr[i]) {
+ ms = exp(Mr[i] - sink);
+
+ O[i] *= float16_t(ms);
+ } else {
+ vs = exp(sink - Mr[i]);
+ }
+
+ Ldiag[i] = Ldiag[i]*ms + vs;
+ }
+ }
+
+ [[unroll]]
+ for (int k = 0; k < Ldiag.length(); ++k) {
+ Ldiag[k] = (Ldiag[k] == 0.0) ? ACC_TYPE(0.0) : (ACC_TYPE(1.0) / Ldiag[k]);
+ }
+
+ coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> O_D = coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator>(O);
+
+ O_D = coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator>(Ldiag)*O_D;
+
+#if defined(ACC_TYPE_MAX)
+ [[unroll]] for (uint i = 0; i < O_D.length(); ++i) { O_D[i] = clamp(O_D[i], D_TYPE(-ACC_TYPE_MAX), D_TYPE(ACC_TYPE_MAX)); }
+#endif
+
+ uint32_t o_offset = gqa_iq1*p.ne1*HSV + iq3*p.ne2*p.ne1*HSV;
+
+ if (p.gqa_ratio > 1) {
+ coopMatPerElementNV(O_D, O_D, perElemOpGqaStore, o_offset, iq2, N);
+ } else {
+ tensorLayoutNV<3, gl_CooperativeMatrixClampModeConstantNV> tensorLayoutD = createTensorLayoutNV(3, gl_CooperativeMatrixClampModeConstantNV);
+ tensorLayoutD = setTensorLayoutDimensionNV(tensorLayoutD, p.ne2, p.ne1, HSV);
+
+ // permute dimensions
+ tensorViewNV<3, false, 1, 0, 2> tensorViewPermute = createTensorViewNV(3, false, 1, 0, 2);
+
+ coopMatStoreTensorNV(O_D, data_o, o_offset, sliceTensorLayoutNV(tensorLayoutD, i * Br, Br, iq2, N, 0, HSV_pad), tensorViewPermute);
+ }
+}