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-rw-r--r--llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rms_norm.comp150
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diff --git a/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rms_norm.comp b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rms_norm.comp
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+++ b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/rms_norm.comp
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+#version 450
+
+#include "generic_binary_head.glsl"
+#include "types.glsl"
+
+#if RMS_NORM_ROPE_FUSION
+
+layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
+layout (binding = 1) readonly buffer B {B_TYPE data_b[];};
+
+// data is passed from rms_norm -> rope through shared memory.
+// rms_norm calls this data_d, rope calls this rope_data_a.
+// Binding 2 is not used
+shared FLOAT_TYPE rope_data_a[1024];
+#define data_d rope_data_a
+
+layout (binding = 3) readonly buffer R_Y {int rope_data_pos[];};
+layout (binding = 4) readonly buffer R_Z {float rope_data_ff[];};
+layout (binding = 5) writeonly buffer R_D {ROPE_D_TYPE rope_data_d[];};
+layout (binding = 6) readonly buffer R_I {uvec2 rope_data_i[];}; // indices for set_rows
+
+#include "rope_params.glsl"
+#include "rope_funcs.glsl"
+
+#define GGML_ROPE_TYPE_NORMAL 0
+#define GGML_ROPE_TYPE_NEOX 2
+#define GGML_ROPE_TYPE_MROPE 8
+#define GGML_ROPE_TYPE_VISION 24
+
+#endif
+
+#extension GL_EXT_control_flow_attributes : enable
+#define BLOCK_SIZE 512
+
+layout (constant_id = 1) const bool do_multiply = false;
+
+layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
+
+shared FLOAT_TYPE sumsh[BLOCK_SIZE];
+
+void rms_norm(uint num_iters) {
+ const uint ncols = p.ne00;
+ const uint nrows = gl_NumWorkGroups.x;
+ const uint nchannels = gl_NumWorkGroups.y;
+
+ const uint row = gl_WorkGroupID.x;
+ const uint channel = gl_WorkGroupID.y;
+ const uint samp = gl_WorkGroupID.z;
+ const uint tid = gl_LocalInvocationID.x;
+
+ const uint stride_row = p.nb01;
+ const uint stride_channel = p.nb02;
+ const uint stride_sample = p.nb03;
+
+ uint32_t a_offset = samp*stride_sample + channel*stride_channel + row*stride_row + get_aoffset();
+ uint32_t b_offset = src1_idx(0, row, channel, samp) + get_boffset();
+#if RMS_NORM_ROPE_FUSION
+ // Per-row offset in shared memory
+ uint32_t d_offset = 0;
+#else
+ uint32_t d_offset = ((samp*nchannels + channel)*nrows + row)*ncols + get_doffset();
+#endif
+ FLOAT_TYPE sum = FLOAT_TYPE(0.0f); // partial sum for thread in warp
+
+ [[unroll]] for (uint col = tid, idx = 0; idx < num_iters; col += BLOCK_SIZE, ++idx) {
+ FLOAT_TYPE xi = FLOAT_TYPE(0);
+ if (col < ncols) {
+ xi = FLOAT_TYPE(data_a[a_offset + col]);
+ }
+ sum += xi * xi;
+ }
+
+ sumsh[tid] = sum;
+ // sum up partial sums and write back result
+ barrier();
+ [[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) {
+ if (tid < s) {
+ sum += sumsh[tid + s];
+ sumsh[tid] = sum;
+ }
+ barrier();
+ }
+ sum = sumsh[0];
+
+ const FLOAT_TYPE mean = sum / FLOAT_TYPE(ncols);
+ const FLOAT_TYPE scale = inversesqrt(mean + FLOAT_TYPE(p.param1));
+
+ if (do_multiply) {
+ if (ncols > p.ne10) {
+ [[unroll]] for (uint col = tid, idx = 0; idx < num_iters; col += BLOCK_SIZE, ++idx) {
+ if (col >= ncols) {
+ continue;
+ }
+ data_d[d_offset + col] = D_TYPE(scale * FLOAT_TYPE(data_a[a_offset + col]) * FLOAT_TYPE(data_b[b_offset + fastmod(col, p.ne10)]));
+ }
+ } else {
+ [[unroll]] for (uint col = tid, idx = 0; idx < num_iters; col += BLOCK_SIZE, ++idx) {
+ if (col >= ncols) {
+ continue;
+ }
+ data_d[d_offset + col] = D_TYPE(scale * FLOAT_TYPE(data_a[a_offset + col]) * FLOAT_TYPE(data_b[b_offset + col]));
+ }
+ }
+ } else {
+ [[unroll]] for (uint col = tid, idx = 0; idx < num_iters; col += BLOCK_SIZE, ++idx) {
+ if (col >= ncols) {
+ continue;
+ }
+ data_d[d_offset + col] = D_TYPE(scale * FLOAT_TYPE(data_a[a_offset + col]));
+ }
+ }
+#if RMS_NORM_ROPE_FUSION
+ barrier();
+ rope_params rp = p.rope;
+ for (uint t = 2*tid; t < ncols; t += 2*BLOCK_SIZE) {
+ if (rp.rope_mode == GGML_ROPE_TYPE_NEOX) {
+ rope_neox(t, row, channel, samp, rp);
+ } else if (rp.rope_mode == GGML_ROPE_TYPE_NORMAL) {
+ rope_norm(t, row, channel, samp, rp);
+ }
+ }
+#endif
+}
+
+void main() {
+ // instantiate the rms_norm function for several different
+ // dimensions, to allow loop unrolling
+ uint num_blocks = (p.ne00 + BLOCK_SIZE - 1) / BLOCK_SIZE;
+ if (num_blocks > 32) {
+ rms_norm(num_blocks);
+ } else if (num_blocks > 16) {
+ rms_norm(32);
+ } else if (num_blocks > 12) {
+ rms_norm(16);
+ } else if (num_blocks > 10) {
+ rms_norm(12);
+ } else if (num_blocks > 8) {
+ rms_norm(10);
+ } else if (num_blocks > 4) {
+ rms_norm(8);
+ } else if (num_blocks == 4) {
+ rms_norm(4);
+ } else if (num_blocks == 3) {
+ rms_norm(3);
+ } else if (num_blocks == 2) {
+ rms_norm(2);
+ } else if (num_blocks == 1) {
+ rms_norm(1);
+ }
+}