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-rw-r--r--llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/timestep_embedding.comp42
1 files changed, 42 insertions, 0 deletions
diff --git a/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/timestep_embedding.comp b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/timestep_embedding.comp
new file mode 100644
index 0000000..1605565
--- /dev/null
+++ b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/timestep_embedding.comp
@@ -0,0 +1,42 @@
+#version 450
+
+#extension GL_EXT_shader_16bit_storage : require
+
+layout (push_constant) uniform parameter
+{
+ uint nb1;
+ uint dim;
+ uint max_period;
+} p;
+
+#include "types.glsl"
+
+#extension GL_EXT_control_flow_attributes : enable
+#define BLOCK_SIZE 256
+
+layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
+
+layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
+layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
+
+void main() {
+ const uint i = gl_WorkGroupID.y;
+ const uint j = gl_GlobalInvocationID.x;
+ const uint d_offset = i * p.nb1;
+
+ const uint half_dim = p.dim / 2;
+
+ if (p.dim % 2 != 0 && j == half_dim) {
+ data_d[d_offset + 2 * half_dim] = 0.f;
+ }
+
+ if (j >= half_dim) {
+ return;
+ }
+
+ const float timestep = float(data_a[i]);
+ const float freq = float(exp(-log(p.max_period) * j / half_dim));
+ const float arg = timestep * freq;
+ data_d[d_offset + j] = D_TYPE(cos(arg));
+ data_d[d_offset + j + half_dim] = D_TYPE(sin(arg));
+}