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-rw-r--r--llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/wkv6.comp87
1 files changed, 87 insertions, 0 deletions
diff --git a/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/wkv6.comp b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/wkv6.comp
new file mode 100644
index 0000000..35cc6c4
--- /dev/null
+++ b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/wkv6.comp
@@ -0,0 +1,87 @@
+#version 450
+
+#extension GL_EXT_control_flow_attributes : require
+
+#define BLOCK_SIZE 64
+layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
+
+layout(push_constant) uniform Parameters {
+ uint B;
+ uint T;
+ uint C;
+ uint H;
+};
+
+layout(binding = 0) readonly buffer KBuf { A_TYPE k[]; };
+layout(binding = 1) readonly buffer VBuf { A_TYPE v[]; };
+layout(binding = 2) readonly buffer RBuf { A_TYPE r[]; };
+layout(binding = 3) readonly buffer TimeFBuf { A_TYPE tf[]; };
+layout(binding = 4) readonly buffer TimeDBuf { A_TYPE td[]; };
+layout(binding = 5) readonly buffer StateBuf { A_TYPE state_in[]; };
+layout(binding = 6) buffer DstBuf { A_TYPE dst[]; };
+
+shared A_TYPE _k[BLOCK_SIZE], _r[BLOCK_SIZE], _tf[BLOCK_SIZE], _td[BLOCK_SIZE];
+
+void main() {
+ const uint head_size = BLOCK_SIZE;
+ const uint batch_id = gl_WorkGroupID.x / H;
+ const uint head_id = gl_WorkGroupID.x % H;
+ const uint tid = gl_LocalInvocationID.x;
+
+ const uint state_size = C * head_size;
+ const uint n_seq_tokens = T / B;
+
+ if (batch_id >= B || head_id >= H) {
+ return;
+ }
+
+ A_TYPE state[BLOCK_SIZE];
+ [[unroll]] for (uint i = 0; i < head_size; i++) {
+ state[i] = state_in[batch_id * state_size + head_id * head_size * head_size
+ + i * head_size + tid];
+ }
+
+ barrier();
+ _tf[tid] = tf[head_id * head_size + tid];
+ barrier();
+
+ const uint start_t = batch_id * n_seq_tokens * C + head_id * head_size + tid;
+ const uint end_t = (batch_id + 1) * n_seq_tokens * C + head_id * head_size + tid;
+
+ for (uint t = start_t; t < end_t; t += C) {
+ barrier();
+ _k[tid] = k[t];
+ _r[tid] = r[t];
+ _td[tid] = td[t];
+ barrier();
+
+ const A_TYPE v_val = v[t];
+ A_TYPE y = 0.0;
+
+ [[unroll]] for (uint j = 0; j < head_size; j += 4) {
+ vec4 k_vec = vec4(_k[j], _k[j+1], _k[j+2], _k[j+3]);
+ vec4 r_vec = vec4(_r[j], _r[j+1], _r[j+2], _r[j+3]);
+ vec4 tf_vec = vec4(_tf[j], _tf[j+1], _tf[j+2], _tf[j+3]);
+ vec4 td_vec = vec4(_td[j], _td[j+1], _td[j+2], _td[j+3]);
+ vec4 s_vec = vec4(state[j], state[j+1], state[j+2], state[j+3]);
+
+ vec4 kv = k_vec * v_val;
+
+ vec4 temp = tf_vec * kv + s_vec;
+ y += dot(r_vec, temp);
+
+ s_vec = s_vec * td_vec + kv;
+ state[j] = s_vec.x;
+ state[j+1] = s_vec.y;
+ state[j+2] = s_vec.z;
+ state[j+3] = s_vec.w;
+ }
+
+ dst[t] = y;
+ }
+
+ [[unroll]] for (uint i = 0; i < head_size; i++) {
+ dst[T * C + batch_id * state_size + head_id * head_size * head_size
+ + i * head_size + tid] = state[i];
+ }
+}