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| author | Mitja Felicijan <mitja.felicijan@gmail.com> | 2025-04-11 21:17:07 +0200 |
|---|---|---|
| committer | Mitja Felicijan <mitja.felicijan@gmail.com> | 2025-04-11 21:17:07 +0200 |
| commit | a6bc7a7697ac4745d9f724811cecfafb98b9f209 (patch) | |
| tree | 7feef2a3b4a537591a6690965ef702ff3e9cc82f /content | |
| parent | 62f954cf1afc8bfc17ef3622154f3ec025a1b69e (diff) | |
| download | mitjafelicijan.com-a6bc7a7697ac4745d9f724811cecfafb98b9f209.tar.gz | |
Update
Diffstat (limited to 'content')
| -rw-r--r-- | content/posts/2025-04-08-embedding-game-assets-within-your-binary.md (renamed from content/notes/2025-04-08-embedding-game-assets-within-your-binary.md) | 16 |
1 files changed, 2 insertions, 14 deletions
diff --git a/content/notes/2025-04-08-embedding-game-assets-within-your-binary.md b/content/posts/2025-04-08-embedding-game-assets-within-your-binary.md index 70f5d0f..c3aa8bf 100644 --- a/content/notes/2025-04-08-embedding-game-assets-within-your-binary.md +++ b/content/posts/2025-04-08-embedding-game-assets-within-your-binary.md | |||
| @@ -2,9 +2,9 @@ | |||
| 2 | title: Embedding game assets within your executable binary | 2 | title: Embedding game assets within your executable binary |
| 3 | url: embedding-game-assets-within-your-binary.html | 3 | url: embedding-game-assets-within-your-binary.html |
| 4 | date: 2025-04-08T16:13:13+02:00 | 4 | date: 2025-04-08T16:13:13+02:00 |
| 5 | type: note | 5 | type: post |
| 6 | draft: false | 6 | draft: false |
| 7 | tags: [gamedev] | 7 | tags: [] |
| 8 | --- | 8 | --- |
| 9 | 9 | ||
| 10 | ## Why? | 10 | ## Why? |
| @@ -50,18 +50,6 @@ We first need to setup main game loop and get the game running. | |||
| 50 | #include "raylib.h" | 50 | #include "raylib.h" |
| 51 | 51 | ||
| 52 | int main(void) { | 52 | int main(void) { |
| 53 | SetConfigFlags(FLAG_WINDOW_RESIZABLE | FLAG_VSYNC_HINT | FLAG_WINDOW_HIGHDPI); | ||
| 54 | InitWindow(900, 400, "Embedding assets"); | ||
| 55 | SetTargetFPS(60); | ||
| 56 | |||
| 57 | while (!WindowShouldClose()) { | ||
| 58 | BeginDrawing(); | ||
| 59 | ClearBackground(BLACK); | ||
| 60 | EndDrawing(); | ||
| 61 | } | ||
| 62 | |||
| 63 | CloseWindow(); | ||
| 64 | return 0; | ||
| 65 | } | 53 | } |
| 66 | ``` | 54 | ``` |
| 67 | 55 | ||
