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| author | Mitja Felicijan <mitja.felicijan@gmail.com> | 2023-10-31 10:17:43 +0100 |
|---|---|---|
| committer | Mitja Felicijan <mitja.felicijan@gmail.com> | 2023-10-31 10:17:43 +0100 |
| commit | ae24d9a8869c497537839f330384cbadb2cf687c (patch) | |
| tree | 79184f1d1db6f0b8e2f7aad3a262b3a2bccdde58 /public/dcss-new-player-guide.html | |
| parent | 409dfae3983b55ffa469a556683fab4ec70b1e99 (diff) | |
| download | mitjafelicijan.com-ae24d9a8869c497537839f330384cbadb2cf687c.tar.gz | |
Updated theme
Diffstat (limited to 'public/dcss-new-player-guide.html')
| -rwxr-xr-x | public/dcss-new-player-guide.html | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/public/dcss-new-player-guide.html b/public/dcss-new-player-guide.html index 28c702f..ae4eabc 100755 --- a/public/dcss-new-player-guide.html +++ b/public/dcss-new-player-guide.html | |||
| @@ -8,7 +8,7 @@ | |||
| 8 | <a href=/curriculum-vitae.html>CV</a> | 8 | <a href=/curriculum-vitae.html>CV</a> |
| 9 | <a href=/index.xml target=_blank class=hob>RSS</a></nav></header><main role=main><article itemtype=http://schema.org/Article><h1 itemtype=headline>Dungeon Crawl Stone Soup - New player guide</h1><p><cap>note</cap>, May 25, 2023 on <a href=https://mitjafelicijan.com>Mitja Felicijan's blog</a><div><p>An amazing game deserves an amazing guide. All this material can be find in some | 9 | <a href=/index.xml target=_blank class=hob>RSS</a></nav></header><main role=main><article itemtype=http://schema.org/Article><h1 itemtype=headline>Dungeon Crawl Stone Soup - New player guide</h1><p><cap>note</cap>, May 25, 2023 on <a href=https://mitjafelicijan.com>Mitja Felicijan's blog</a><div><p>An amazing game deserves an amazing guide. All this material can be find in some |
| 10 | form on another on <a href=https://github.com/crawl/crawl>craw's</a> official repository.<ul><li><a href=/notes/dcss-quickstart.pdf>DCSS Quickstart</a> - Very short introduction to the | 10 | form on another on <a href=https://github.com/crawl/crawl>craw's</a> official repository.<ul><li><a href=/notes/dcss-quickstart.pdf>DCSS Quickstart</a> - Very short introduction to the |
| 11 | game<li><a href=/notes/dcss_manual.pdf>DCSS Manual</a> - Extensive manual about the game</ul><figure><img src=/notes/dcss.jpg alt="Dungeon Crawl Stone Soup"></figure><p><strong>Movement and Exploration</strong><ul><li>You can move around with the numpad (try numlock on and off), vi-keys, or | 11 | game<li><a href=/notes/dcss_manual.pdf>DCSS Manual</a> - Extensive manual about the game</ul><figure><img loading="lazy" src=/notes/dcss.jpg alt="Dungeon Crawl Stone Soup"></figure><p><strong>Movement and Exploration</strong><ul><li>You can move around with the numpad (try numlock on and off), vi-keys, or |
| 12 | clicking with the mouse. Arrow keys work, though you can't move diagonally | 12 | clicking with the mouse. Arrow keys work, though you can't move diagonally |
| 13 | with them. Pressing Shift and a direction will move until you see/hit | 13 | with them. Pressing Shift and a direction will move until you see/hit |
| 14 | something.<li>Pressing <code>></code> will take you down a staircase, and <code><</code> to go up a staircase.<li>You can open doors by walking into them, and close them with <code>C</code>.<li>You can autoexplore by pressing <code>o</code>.<li>You can re-view recent messages with <code>Ctrl-p</code>.</ul><p><strong>Monsters and Combat</strong><ul><li>You can pick up items with <code>,</code> or <code>g</code>.<li>Wield weapons with <code>w</code>. Weapons have different stats.<ul><li>(You may also engage in Unarmed Combat, though it isn't very effective when | 14 | something.<li>Pressing <code>></code> will take you down a staircase, and <code><</code> to go up a staircase.<li>You can open doors by walking into them, and close them with <code>C</code>.<li>You can autoexplore by pressing <code>o</code>.<li>You can re-view recent messages with <code>Ctrl-p</code>.</ul><p><strong>Monsters and Combat</strong><ul><li>You can pick up items with <code>,</code> or <code>g</code>.<li>Wield weapons with <code>w</code>. Weapons have different stats.<ul><li>(You may also engage in Unarmed Combat, though it isn't very effective when |
| @@ -38,11 +38,11 @@ actions other than move and melee attack, and runs out very quickly if you | |||
| 38 | aren't attacking. And after berserk ends, you are slowed down and can't | 38 | aren't attacking. And after berserk ends, you are slowed down and can't |
| 39 | berserk again for a short time.<li>In addition, the vast majority of abilities consume piety in the process. | 39 | berserk again for a short time.<li>In addition, the vast majority of abilities consume piety in the process. |
| 40 | Regardless, this ability is very cheap, and the benefits are incredible, so | 40 | Regardless, this ability is very cheap, and the benefits are incredible, so |
| 41 | don't hold back!<li>Pressing <code>^</code> will let you view your current god, abilities, and piety.</ul></div></article></main><section><hr><h2>Posts from blogs I follow around the net</h2><ul><li><a href=https://utcc.utoronto.ca/~cks/space/blog/solaris/ZFSWhyNotDirectoryToFilesystem target=_blank rel=noopener>One reason that ZFS can't turn a directory into a filesystem</a> — <a href=https://utcc.utoronto.ca/~cks/space/blog/>Chris's Wiki :: blog</a><div>One of the wishes that I and other people frequently have for ZFS | 41 | don't hold back!<li>Pressing <code>^</code> will let you view your current god, abilities, and piety.</ul></div></article></main><section><hr><h2>Posts from blogs I follow around the net</h2><ul><li><a href=https://utcc.utoronto.ca/~cks/space/blog/linux/NFSv4ServerLockClients target=_blank rel=noopener>Finding which NFSv4 client owns a lock on a Linux NFS(v4) server</a> — <a href=https://utcc.utoronto.ca/~cks/space/blog/>Chris's Wiki :: blog</a><div>A while back I wrote an entry about finding which NFS client owns |
| 42 | is the ability to take an existing directory (and everything | 42 | a lock on a Linux NFS server, which turned |
| 43 | underneath it) in a ZFS filesystem and turn it into a sub-filesystem | 43 | out to be specific to NFS v3 (which I really should have seen coming, |
| 44 | of its own. One reason for wanting this is that a number of things | 44 | since it involved NLM and lockd). Finding the NFS v4 client that |
| 45 | are set and controlled on a per-filesyst…<li><a href=http://www.landley.net/notes-2023.html#28-10-2023 target=_blank rel=noopener>October 28, 2023</a> — <a href=http://www.landley.net/notes-2023.html>Rob Landley's Blog Thing for 2023</a><div>Oh good grief, two of my least favorite licensing people, Larry Rosen | 45 | owns a lock is, depending on your perspective, either simpl…<li><a href=http://www.landley.net/notes-2023.html#28-10-2023 target=_blank rel=noopener>October 28, 2023</a> — <a href=http://www.landley.net/notes-2023.html>Rob Landley's Blog Thing for 2023</a><div>Oh good grief, two of my least favorite licensing people, Larry Rosen |
| 46 | and Bradley Kuhn, are interacting on the OSI's license-discuss | 46 | and Bradley Kuhn, are interacting on the OSI's license-discuss |
| 47 | list where the're doing | 47 | list where the're doing |
| 48 | bad computer history and insisting that a guy Larry Rosen | 48 | bad computer history and insisting that a guy Larry Rosen |
