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| -rw-r--r-- | content/notes/2025-04-08-embedding-game-assets-within-your-binary.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/content/notes/2025-04-08-embedding-game-assets-within-your-binary.md b/content/notes/2025-04-08-embedding-game-assets-within-your-binary.md index 8200f14..5f28d3b 100644 --- a/content/notes/2025-04-08-embedding-game-assets-within-your-binary.md +++ b/content/notes/2025-04-08-embedding-game-assets-within-your-binary.md | |||
| @@ -22,6 +22,9 @@ Code for these notes is available as an | |||
| 22 | tarball, but beware that this only includes the Linux build of raylib so please | 22 | tarball, but beware that this only includes the Linux build of raylib so please |
| 23 | change to appropriate operating system. | 23 | change to appropriate operating system. |
| 24 | 24 | ||
| 25 | You can also check code on GitHub | ||
| 26 | [@mitjafelicijan/probe/c-embedding-data](https://github.com/mitjafelicijan/probe/tree/master/c-embedding-data). | ||
| 27 | |||
| 25 | ## Project structure | 28 | ## Project structure |
| 26 | 29 | ||
| 27 | We are going to keep it clean and simple here. I am using pre-build version of | 30 | We are going to keep it clean and simple here. I am using pre-build version of |
