diff options
Diffstat (limited to 'game.c')
| -rw-r--r-- | game.c | 5 |
1 files changed, 1 insertions, 4 deletions
| @@ -324,10 +324,7 @@ void DrawGame(void) { | |||
| 324 | 324 | ||
| 325 | EndMode3D(); | 325 | EndMode3D(); |
| 326 | 326 | ||
| 327 | int screenWidth = GetScreenWidth(); | 327 | DrawCrosshair(); |
| 328 | int screenHeight = GetScreenHeight(); | ||
| 329 | DrawLine(screenWidth / 2 - 10, screenHeight / 2, screenWidth / 2 + 10, screenHeight / 2, GREEN); | ||
| 330 | DrawLine(screenWidth / 2, screenHeight / 2 - 10, screenWidth / 2, screenHeight / 2 + 10, GREEN); | ||
| 331 | 328 | ||
| 332 | DrawTextEx(game.font_ui, TextFormat("%i FPS", GetFPS()), (Vector2){ 10, 10 }, 20, 2, GREEN); | 329 | DrawTextEx(game.font_ui, TextFormat("%i FPS", GetFPS()), (Vector2){ 10, 10 }, 20, 2, GREEN); |
| 333 | DrawTextEx(game.font_ui, TextFormat("VSync: %s", game.vsync ? "ON" : "OFF"), (Vector2){ 10, 35 }, 20, 2, GREEN); | 330 | DrawTextEx(game.font_ui, TextFormat("VSync: %s", game.vsync ? "ON" : "OFF"), (Vector2){ 10, 35 }, 20, 2, GREEN); |
