summaryrefslogtreecommitdiff
path: root/Makefile
blob: 150f3b50549f669c4323e6a2aa5f96a0cffcb331 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
OS := $(shell uname)
ifeq ($(OS), Linux)
SYSTEM = linux_amd64
else ifeq ($(OS), Darwin)
SYSTEM = macos
else ifeq ($(OS), WindowsNT)
SYSTEM = windows
else
SYSTEM = unknown
endif

CC           := clang
RAYLIB_VER   := raylib-6.0_$(SYSTEM)
CFLAGS       := -std=c99 -v -g -I./vendor/$(RAYLIB_VER)/include
LDFLAGS      := -L./vendor/$(RAYLIB_VER)/lib -Wl,-Bstatic -lraylib -Wl,-Bdynamic -lm -lpthread -ldl -lrt -lX11
GAME         := bin/stalag
HEXDUMP      := bin/hexdump
SOURCES      := main.c

# Check if macOS and then append proper CFLAGS.
ifeq ($(SYSTEM), macos)
CFLAGS += -framework CoreVideo -framework IOKit -framework Cocoa -framework GLUT -framework OpenGL
endif

all: info mkdirs $(HEXDUMP) $(GAME)

.PHONY: info mkdirs clean
	
info: # Print out information about the build
	$(info CC         : $(CC))
	$(info SYSTEM     : $(SYSTEM))
	$(info RAYLIB_VER : $(RAYLIB_VER))
	$(info CFLAGS     : $(CFLAGS))
	$(info LDFLAGS    : $(LDFLAGS))

$(GAME): $(SOURCES)
	$(CC) $(CFLAGS) $(SOURCES) -o $(GAME) $(LDFLAGS)

$(HEXDUMP): tools/hexdump.c
	$(CC) -std=c99 -o $(HEXDUMP) tools/hexdump.c

mkdirs:
	mkdir -p bin

clean:
	-rm $(GAME) $(HEXDUMP)