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| author | Mitja Felicijan <mitja.felicijan@gmail.com> | 2026-01-16 10:17:56 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-16 10:17:56 +0100 |
| commit | 3ab215d3937317a2e42fddf31259de308885fccf (patch) | |
| tree | 3c2735f0ee450645a4612bfe7d89c51c05845ee6 | |
| parent | 578a47e8fdc54da049dfbb03f384341a9ba0526f (diff) | |
| download | toy-debugger-3ab215d3937317a2e42fddf31259de308885fccf.tar.gz | |
Update README with asset link and cleanup
Added a link to project assets and removed duplicate preview section.
| -rw-r--r-- | README.md | 6 |
1 files changed, 2 insertions, 4 deletions
@@ -3,6 +3,8 @@ This project demonstrates how to use the LLDB C++ API to build a very basic debugger tool. +https://github.com/user-attachments/assets/677f69fd-c5fe-402c-9342-3304547b29aa + ## Requirements ```sh @@ -22,7 +24,3 @@ Then run the debugger with example program with `./tdbg example`. - `bt` - Print a backtrace (call stack) of the current thread - `v` - Print local variables in the current stack frame - `q` - Kill the debugged process and exit - -## Preview - -https://github.com/user-attachments/assets/677f69fd-c5fe-402c-9342-3304547b29aa |
