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| author | Mitja Felicijan <mitja.felicijan@gmail.com> | 2024-10-07 06:50:04 +0200 |
|---|---|---|
| committer | Mitja Felicijan <mitja.felicijan@gmail.com> | 2024-10-07 06:50:04 +0200 |
| commit | 988f5d2b5343850e19ad1512cefe6c53953aa02e (patch) | |
| tree | 1ff29934294e73b2575488c06df91866ce251dbe /portmidi/pm_mac/README_MAC.txt | |
| parent | 9b5839c58a2e1df8bddf6b98805998508ea417d5 (diff) | |
| download | ttdaw-988f5d2b5343850e19ad1512cefe6c53953aa02e.tar.gz | |
Added bunch of examples
Diffstat (limited to 'portmidi/pm_mac/README_MAC.txt')
| -rw-r--r-- | portmidi/pm_mac/README_MAC.txt | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/portmidi/pm_mac/README_MAC.txt b/portmidi/pm_mac/README_MAC.txt new file mode 100644 index 0000000..41e8341 --- /dev/null +++ b/portmidi/pm_mac/README_MAC.txt @@ -0,0 +1,65 @@ +README_MAC.txt for PortMidi
+Roger Dannenberg
+20 nov 2009
+
+revised Mar 2024 to remove pmdefaults references
+revised Jan 2022 for the PortMidi/portmidi repo on github.com
+revised 20 Sep 2010 for Xcode 4.3.2 and CMake 2.8.8
+
+This documents how I build PortMidi for macOS. It's not the only way,
+and command-line/scripting enthusiasts will say it's not even a good
+way. Feel free to contribute your approach if you are willing to
+describe it carefully and test it.
+
+Install Xcode and the CMake application, CMake.app. I use the GUI
+version of CMake which makes it easy to see/edit variables and
+options.
+
+==== USING CMAKE ====
+
+Run CMake.app and select your portmidi repo working directory as the
+location for source and build. (Yes, I use so called "in-tree"
+builds -- it doesn't hurt, but I don't think it is necessary.)
+
+Default settings should all be fine, but select options under BUILD if
+you wish:
+
+BUILD_NATIVE_JAVA_INTERFACE to build a Java interface (JNI) library.
+
+BUILD_PORTMIDI_TESTS to create some test programs. Of particular
+interest are test/mm, a handy command-line MIDI Input Monitor, and
+test/testio, a simple command-line program to send or receive some
+MIDI notes in case you need a quick test: What devices do I have? Does
+this input work? Does this output work?
+
+I disable BUILD_SHARED_LIBS and always link statically: Static linking only
+adds about 40KB to any application and then you don't have to worry
+about versions, instally, copying or finding the dynamic link library,
+etc.
+
+To make sure you link statically, I rename the library to
+libportmidi_static.a. To do this, set PM_STATIC_LIB_NAME (in CMake,
+under the "PM" group) to "portmidi_static", and of course your
+application will have to specify portmidi_static as the library to
+link to.
+
+If you are building simple command-line applications, you might want
+to enable PM_CHECK_ERRORS. If you do, then calls into the PortMidi
+library will print error messages and exit in the event of an error
+(such as trying to open a device that does not exist). This saves you
+from having to check for errors everytime you call a library function
+or getting confused when errors are detected but not reported. For
+high-quality applications, do NOT enable PM_CHECK_ERRORS -- any
+failure could immediately abort your whole application, which is not
+very friendly to users.
+
+Click on Configure (maybe a couple of times).
+
+Click on Generate and make an Xcode project.
+
+Open portmidi/portmidi.xcodeproj with Xcode and build what you
+need. The simplest thing is to build the ALL_BUILD target. Be careful
+to specify a Debug or Release depending on what you want. "ALL_BUILD"
+is a misnomer -- it only builds the version you select.
+
+
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