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#ifndef tilemap_H
#define tilemap_H

unsigned char tilemap[] = {
	0x2d, 0x2d, 0x20, 0x54, 0x68, 0x69, 0x73, 0x20, 0x69, 0x73, 0x20, 0x61, 
	0x20, 0x70, 0x6c, 0x61, 0x63, 0x65, 0x68, 0x6f, 0x6c, 0x64, 0x65, 0x72, 
	0x20, 0x66, 0x69, 0x6c, 0x65, 0x20, 0x66, 0x6f, 0x72, 0x20, 0x70, 0x6f, 
	0x74, 0x65, 0x6e, 0x74, 0x69, 0x61, 0x6c, 0x20, 0x73, 0x74, 0x61, 0x6e, 
	0x64, 0x61, 0x72, 0x64, 0x20, 0x6c, 0x69, 0x62, 0x72, 0x61, 0x72, 0x79, 
	0x20, 0x74, 0x68, 0x61, 0x74, 0x20, 0x65, 0x78, 0x74, 0x65, 0x6e, 0x64, 
	0x73, 0x20, 0x74, 0x68, 0x65, 0x0a, 0x2d, 0x2d, 0x20, 0x66, 0x72, 0x61, 
	0x6d, 0x65, 0x77, 0x6f, 0x72, 0x6b, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 
	0x61, 0x64, 0x64, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x61, 0x6c, 0x20, 0x66, 
	0x75, 0x6e, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x61, 0x6c, 0x69, 0x74, 0x69, 
	0x65, 0x73, 0x2e, 0x0a
};
unsigned int tilemap_len = 124;

#endif // tilemap_H