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authorMitja Felicijan <mitja.felicijan@gmail.com>2026-02-12 20:57:17 +0100
committerMitja Felicijan <mitja.felicijan@gmail.com>2026-02-12 20:57:17 +0100
commitb333b06772c89d96aacb5490d6a219fba7c09cc6 (patch)
tree211df60083a5946baa2ed61d33d8121b7e251b06 /llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/topk_nary_search.comp
downloadllmnpc-b333b06772c89d96aacb5490d6a219fba7c09cc6.tar.gz
Engage!
Diffstat (limited to 'llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/topk_nary_search.comp')
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diff --git a/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/topk_nary_search.comp b/llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/topk_nary_search.comp
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+#version 450
+#extension GL_EXT_control_flow_attributes : enable
+#extension GL_EXT_debug_printf : enable
+#extension GL_KHR_shader_subgroup_basic : enable
+#extension GL_KHR_shader_subgroup_ballot : enable
+#extension GL_KHR_shader_subgroup_arithmetic : enable
+#extension GL_KHR_shader_subgroup_shuffle : enable
+
+#include "types.glsl"
+
+layout(constant_id = 0) const int BLOCK_SIZE = 1024;
+layout(constant_id = 1) const int SUBGROUP_SIZE = 32;
+layout(constant_id = 2) const int SUBGROUP_SIZE_LOG2 = 5;
+
+layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
+
+// Input can either be the source (A) or intermediate values (S).
+// Similarly, output can be either destination (D) or intermediate values (S).
+layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
+layout (binding = 0) readonly buffer S {ivec2 data_s[];};
+layout (binding = 1) writeonly buffer D {int data_d[];};
+layout (binding = 1) writeonly buffer T {ivec2 data_t[];};
+
+layout (push_constant) uniform parameter {
+ uint orig_ncols;
+ uint ncols_input;
+ uint ncols_output;
+ uint k;
+ uint nrows;
+ uint first_pass;
+ uint last_pass;
+} p;
+
+// pairs of (gid, value)
+shared ivec2 dst_row[BLOCK_SIZE];
+
+shared int counts[SUBGROUP_SIZE];
+shared int sh_min_idx;
+shared uint sh_total;
+shared uint offset_partials[BLOCK_SIZE / SUBGROUP_SIZE];
+shared uint eq_min_partials[BLOCK_SIZE / SUBGROUP_SIZE];
+
+// Map float values to uint such that comparisons still work.
+// Positive values set the high bit, negative values are inverted.
+// +0.0 -> 0x80000000, -0.0 -> 0x7FFFFFFF are in the correct places.
+uint f2ui(float x) {
+ uint y = floatBitsToUint(x);
+ if ((y & 0x80000000) != 0) {
+ y ^= ~0;
+ } else {
+ y |= 0x80000000;
+ }
+ return y;
+}
+
+void topk(const uint row) {
+ const int tid = int(gl_LocalInvocationID.x);
+
+ // initialize indices
+ if (gl_GlobalInvocationID.x < p.ncols_input) {
+ if (p.first_pass != 0) {
+ const uint row_offset = row * p.ncols_input;
+ dst_row[tid] = ivec2(gl_GlobalInvocationID.x, floatBitsToInt(data_a[row_offset + gl_GlobalInvocationID.x]));
+ } else {
+ const uint row_offset = row * p.ncols_input;
+ dst_row[tid] = data_s[row_offset + gl_GlobalInvocationID.x];
+ }
+ } else {
+ dst_row[tid] = ivec2(p.orig_ncols, 0xFF800000); // -inf
+ }
+ barrier();
+
+ if (p.k == 1) {
+ // Fast path for single output - just do a max reduction
+ [[unroll]] for (int s = BLOCK_SIZE / 2; s >= 1; s /= 2) {
+ if (tid < s) {
+ ivec2 a = dst_row[tid];
+ ivec2 b = dst_row[tid + s];
+ if (a.x >= p.orig_ncols ||
+ b.x < p.orig_ncols && b.y > a.y) {
+ dst_row[tid] = b;
+ }
+ }
+ barrier();
+ }
+ } else {
+ // Do an N-ary search to find the K-th largest value.
+ // We remap the float values to be comparable as unsigned integers,
+ // and split the range into 2^N smaller ranges where N is the
+ // subgroup size. Count how many values are in each range, if the K-th
+ // largest value is in the middle of one of thee ranges then repeat
+ // and split again.
+
+ // Mask is the current set of bits we're searching. Shift is the LSB index.
+ int shift = 32 - SUBGROUP_SIZE_LOG2;
+ uint mask = ((1 << SUBGROUP_SIZE_LOG2) - 1) << shift;
+
+ // The current range.
+ uint range_min = 0;
+ uint range_max = 0xFF800000;
+ // How many are above the current range, and how many we need to find.
+ uint total = 0;
+ uint limit = min(p.k, p.ncols_input - gl_WorkGroupID.x * BLOCK_SIZE);
+
+ while (mask != 0) {
+ barrier();
+ // Initialize bucket counts to zero.
+ if (tid < SUBGROUP_SIZE) {
+ counts[tid] = 0;
+ }
+ barrier();
+ // Count how many values are in each bucket.
+ if (tid < p.ncols_input) {
+ float y = intBitsToFloat(dst_row[tid].y);
+ uint fy = f2ui(y);
+ if (fy >= range_min && fy < range_max) {
+ uint bucket = (fy & mask) >> shift;
+ atomicAdd(counts[bucket], 1);
+ }
+ }
+ barrier();
+
+ // On the first subgroup, do a scan to count (from the top down) how
+ // many elements are in the top N buckets. Find the index of the first
+ // that is over the limit. Copy it to the other invocations through
+ // shared memory.
+ if (tid < SUBGROUP_SIZE) {
+ uint partial_sum = counts[SUBGROUP_SIZE - 1 - tid];
+ partial_sum = subgroupInclusiveAdd(partial_sum) + total;
+ uint t = subgroupBallotFindLSB(subgroupBallot(partial_sum >= limit));
+ if (tid == t) {
+ sh_min_idx = int(SUBGROUP_SIZE - 1 - t);
+ sh_total = partial_sum;
+ }
+ }
+ barrier();
+ int min_idx = sh_min_idx;
+ total = sh_total;
+
+ // Update the range, and break if we've found the K-th largest.
+ range_max = range_min + ((min_idx + 1) << shift);
+ range_min = range_min + (min_idx << shift);
+
+ if (total == p.k) {
+ break;
+ }
+ total -= counts[min_idx];
+ mask >>= SUBGROUP_SIZE_LOG2;
+ shift -= SUBGROUP_SIZE_LOG2;
+ if (shift < 0) {
+ shift = 0;
+ }
+ }
+
+ ivec2 v = dst_row[tid];
+
+ // We need to compact these values to the start of the dst_row array.
+ // Have each subgroup count how many items it'll store, so other
+ // subgroups can compute their base offset.
+ // Values strictly greater than range_min must be stored. For values equal
+ // to range_min, there can be ties and it's possible we'll need to store
+ // an arbitrary subset of them.
+ // If total == p.k, have a fast path where we don't need to handle ties.
+ if (total == p.k) {
+ bool top = f2ui(intBitsToFloat(v.y)) >= range_min;
+ uvec4 b = subgroupBallot(top);
+ uint bit_count = subgroupBallotBitCount(b);
+ if ((tid % SUBGROUP_SIZE) == 0) {
+ offset_partials[tid / SUBGROUP_SIZE] = bit_count;
+ }
+ barrier();
+
+ uint out_idx = 0;
+ [[unroll]] for (int i = 0; i < BLOCK_SIZE / SUBGROUP_SIZE; ++i) {
+ if (i < tid / SUBGROUP_SIZE) {
+ out_idx += offset_partials[i];
+ }
+ }
+
+ uint bit_count_ex = subgroupBallotExclusiveBitCount(b);
+ if (top) {
+ // TODO: Copy directly to the output?
+ dst_row[out_idx + bit_count_ex] = v;
+ }
+ } else {
+ bool top = f2ui(intBitsToFloat(v.y)) > range_min;
+ bool eq_min = f2ui(intBitsToFloat(v.y)) == range_min;
+ uvec4 b_top = subgroupBallot(top);
+ uvec4 b_eq_min = subgroupBallot(eq_min);
+ uint bit_count_top = subgroupBallotBitCount(b_top);
+ uint bit_count_eq_min = subgroupBallotBitCount(b_eq_min);
+ if ((tid % SUBGROUP_SIZE) == 0) {
+ offset_partials[tid / SUBGROUP_SIZE] = bit_count_top;
+ eq_min_partials[tid / SUBGROUP_SIZE] = bit_count_eq_min;
+ }
+ barrier();
+
+ uint out_idx = 0;
+ uint eq_min_base = 0;
+ uint eq_min_idx = 0;
+ [[unroll]] for (int i = 0; i < BLOCK_SIZE / SUBGROUP_SIZE; ++i) {
+ if (i < tid / SUBGROUP_SIZE) {
+ out_idx += offset_partials[i];
+ eq_min_idx += eq_min_partials[i];
+ }
+ eq_min_base += offset_partials[i];
+ }
+ // range_min values are stored at the end
+ eq_min_idx += eq_min_base;
+
+ uint bit_count_ex_top = subgroupBallotExclusiveBitCount(b_top);
+ uint bit_count_ex_eq_min = subgroupBallotExclusiveBitCount(b_eq_min);
+ if (top) {
+ // TODO: Copy directly to the output?
+ dst_row[out_idx + bit_count_ex_top] = v;
+ }
+ if (eq_min && eq_min_idx + bit_count_ex_eq_min < p.k) {
+ dst_row[eq_min_idx + bit_count_ex_eq_min] = v;
+ }
+ }
+
+ barrier();
+ }
+
+ if (tid < p.k) {
+ if (p.last_pass != 0) {
+ if (gl_GlobalInvocationID.x < p.ncols_input) {
+ const uint row_offset = row * p.k;
+ data_d[row_offset + tid] = dst_row[tid].x;
+ }
+ } else {
+ if (gl_WorkGroupID.x * p.k + tid < p.ncols_output) {
+ const uint row_offset = row * p.ncols_output + gl_WorkGroupID.x * p.k;
+ data_t[row_offset + tid] = dst_row[tid];
+ }
+ }
+ }
+}
+
+void main() {
+ uint row = gl_WorkGroupID.y;
+ while (row < p.nrows) {
+ topk(row);
+ row += gl_WorkGroupSize.y * gl_NumWorkGroups.y;
+ }
+}